Remove double quotes

This commit is contained in:
fullwall 2012-10-21 17:04:49 +08:00
parent fece9d51e0
commit b7e38d2fa7
4 changed files with 63 additions and 63 deletions

View File

@ -6,7 +6,7 @@ citizens.commands.help.header=Hilfe
citizens.commands.id-not-found=Konnte keinen g\u00fcltigen NPC mit ID {0} finden.
citizens.commands.invalid-mobtype={0} ist kein g\u00fcltiger NPC-Typ.
citizens.commands.invalid-number=Das ist keine g\u00fcltige ID.
citizens.commands.npc.age.cannot-be-aged=Dem NPC-Typ ''{0}'' kann kein Alter zugewiesen werden.
citizens.commands.npc.age.cannot-be-aged=Dem NPC-Typ {0} kann kein Alter zugewiesen werden.
citizens.commands.npc.age.help=Kann nur auf NPCs angewendet werden, die Kinder bekommen k\u00f6nnen. Benutze [[-l]] um das Alter zu sperren (Achtung: Ein erneutes Einloggen k\u00f6nnte ben\u00f6tigt werden, um den Effekt zu sehen).
citizens.commands.npc.age.invalid-age=Ung\u00fcltiges Alter. G\u00fcltig sind: adult, baby und eine Nummer zwischen -24000 und 0
citizens.commands.npc.age.locked=Alter gesperrt.
@ -20,9 +20,9 @@ citizens.commands.npc.size.set={0}'s Gr\u00fc\u00dfe zu [[{1}]] gesetzt.
citizens.commands.npc.gravity.disabled=Gravitation [[deaktiviert]].
citizens.commands.npc.gravity.enabled=Gravitation [[aktiviert]].
citizens.commands.npc.size.description={0}'s Gr\u00fc\u00dfe ist [[{1}]].
citizens.commands.npc.anchor.already-exists=Der Anker ''{0}'' exisitert bereits.
citizens.commands.npc.anchor.already-exists=Der Anker {0} exisitert bereits.
citizens.commands.npc.anchor.invalid-name=ung\u00fcltiger Ankername.
citizens.commands.npc.anchor.missing=Der Anker ''{1}'' existiert nicht.
citizens.commands.npc.anchor.missing=Der Anker {1} existiert nicht.
citizens.commands.npc.anchor.removed=Anker entfernt.
citizens.commands.npc.behaviour.added=Verhalten hinzugef\u00fcgt.
citizens.commands.npc.behaviour.help=Das Argument des Scripts ist eine mit einem Komma getrennte List von Dateinamen. Scripts werden automatisch geladen und jeden Tick ausgef\u00fchrt. Benutze [[-r]] um Verhalten zu entfernen.
@ -31,8 +31,8 @@ citizens.commands.npc.controllable.not-controllable=[[{0}]] ist nicht kontrollie
citizens.commands.npc.controllable.removed=[[{0}]] kann nicht l\u00e4nger kontrolliert werden.
citizens.commands.npc.controllable.set=[[{0}]] kann nun kontrolliert werden.
citizens.commands.npc.copy.copied=[[{0}]] wurde kopiert.
citizens.commands.npc.create.invalid-mobtype=''{0}'' ist kein g\u00fcltiger NPC-Typ. Es wird der Standard-Typ verwendet.
citizens.commands.npc.create.not-living-mobtype=''{0}'' ist kein lebender NPC-Typ. Es wird der Standard-Typ verwendet.
citizens.commands.npc.create.invalid-mobtype={0} ist kein g\u00fcltiger NPC-Typ. Es wird der Standard-Typ verwendet.
citizens.commands.npc.create.not-living-mobtype={0} ist kein lebender NPC-Typ. Es wird der Standard-Typ verwendet.
citizens.commands.npc.create.npc-name-too-long=Namen von NPCs k\u00f6nnen nicht l\u00e4nger als 16 Zeichen sein. Der Name wurde gek\u00fcrzt.
citizens.commands.npc.despawn.despawned=Du hast [[{0}]] despawned.
citizens.commands.npc.lookclose.set=[[{0}]] wurd sich nun drehen, wenn Spieler in der N\u00e4he sind.
@ -41,18 +41,18 @@ citizens.commands.npc.mount.failed=Kontrolle von [[{0}]] fehlgeschlagen.
citizens.commands.npc.moveto.format=Format ist x:y:z(:Welt) oder x y z( Welt).
citizens.commands.npc.moveto.missing-world=Welt nicht gefunden.
citizens.commands.npc.moveto.teleported=[[{0}]] teleportiert zu {1}.
citizens.commands.npc.owner.already-owner=''{0}'' ist bereits der Besitzer von {1}.
citizens.commands.npc.owner.already-owner={0} ist bereits der Besitzer von {1}.
citizens.commands.npc.owner.owner=[[{0}]]'s Besitzer ist [[{1}]].
citizens.commands.npc.owner.set-server=[[Der Server]] ist nun der Besitzer von {0}.
citizens.commands.npc.owner.set=[[{1}]] ist nun der Besitzer von {0}.
citizens.commands.npc.pose.added=Pose hinzugef\u00fcgt.
citizens.commands.npc.pose.already-exists=Die Pose ''{0}'' exisitert bereits.
citizens.commands.npc.pose.already-exists=Die Pose {0} exisitert bereits.
citizens.commands.npc.pose.invalid-name=Ung\u00fcltiger Posen-Name.
citizens.commands.npc.pose.missing=Pose ''{1}'' existiert nicht.
citizens.commands.npc.pose.missing=Pose {1} existiert nicht.
citizens.commands.npc.pose.removed=Pose entfernt.
citizens.commands.npc.powered.set=[[{0}]] empf\u00e4ngt nun Strom.
citizens.commands.npc.powered.stopped=[[{0}]] wird nicht l\u00e4nger Strom empfangen.
citizens.commands.npc.profession.invalid-profession=''{0}'' ist kein g\u00fcltiger Beruf.
citizens.commands.npc.profession.invalid-profession={0} ist kein g\u00fcltiger Beruf.
citizens.commands.npc.profession.set=[[{0}]] ist nun ein [[{1}]].
citizens.commands.npc.remove.incorrect-syntax=Ung\u00fcltige Syntax. /npc remove (all)
citizens.commands.npc.remove.removed-all=Du hast alle NPCs permanent gel\u00f6scht.
@ -60,7 +60,7 @@ citizens.commands.npc.remove.removed=Du hast [[{0}]] permanent entfernt.
citizens.commands.npc.rename.renamed=Du hast [[{0}]] in [[{1}]] umbenannt.
citizens.commands.npc.select.already-selected=Der NPC ist bereits ausgew\u00e4hlt.
citizens.commands.npc.spawn.already-spawned={0} exisitert bereits an einem anderen Ort. Benutze '/npc tphere' um den NPC zu deiner Position zu teleportieren.
citizens.commands.npc.spawn.missing-npc-id=Kein NPC mit ID ''{0}'' gefunden.
citizens.commands.npc.spawn.missing-npc-id=Kein NPC mit ID {0} gefunden.
citizens.commands.npc.spawn.no-location=Kein gespeicherter Ort vorhanden - Befehl muss In-Game ausgef\u00fchrt werden.
citizens.commands.npc.spawn.spawned=Du hast [[{0}]] gespawned.
citizens.commands.npc.speed.modifier-above-limit=Geschwindigkeit ist \u00fcber dem Limit.
@ -70,7 +70,7 @@ citizens.commands.npc.tphere.teleported=[[{0}]] wurde zu dir teleportiert.
citizens.commands.npc.vulnerable.set=[[{0}]] ist nun verletzlich.
citizens.commands.npc.vulnerable.stopped=[[{0}]] kann keinen Schaden mehr zugef\u00fcgt werden.
citizens.commands.page-missing=Seite [[{0}]] existiert nicht.
citizens.commands.requirements.disallowed-mobtype=Der NPC darf nicht vom Typ ''{0}'' sein, um den Befehl auszuf\u00fchren.
citizens.commands.requirements.disallowed-mobtype=Der NPC darf nicht vom Typ {0} sein, um den Befehl auszuf\u00fchren.
citizens.commands.requirements.missing-required-trait=Ben\u00f6tigte Eigenschaft {0} fehlt.
citizens.commands.requirements.must-be-ingame=Du musst im Spiel sein, um diesen Befehlt ausf\u00fchren zu k\u00f6nnen.
citizens.commands.requirements.must-be-owner=Du musst der Besitzer dieses NPCs sein um den Befehl ausf\u00fchren zu k\u00f6nnen.
@ -114,11 +114,11 @@ citizens.editors.text.edit-prompt=Gebe einen neuen Text ein, um den Eintrag zu b
citizens.editors.text.edited-text=Eintrag [[{0}]] zu [[{1}]] ge\u00e4ndert.
citizens.editors.text.end=Text-Editor geschlossen.
citizens.editors.text.invalid-edit-type=Ung\u00fcltiger Editor.
citizens.editors.text.invalid-index=''{0}'' ist kein g\u00fcltiger Eintrag!
citizens.editors.text.invalid-index={0} ist kein g\u00fcltiger Eintrag!
citizens.editors.text.invalid-input=Ung\u00fcltige Eingabe.
citizens.editors.text.invalid-page=Ung\u00fcltige Seitenzahl.
citizens.editors.text.random-talker-set='[[Zuf\u00e4llig Reden]]' auf [[{0}]] gesetzt.
citizens.editors.text.realistic-looking-set='[[Realistisches Angucken]]'' auf [[{0}]] gesetzt.
citizens.editors.text.realistic-looking-set='[[Realistisches Angucken]] auf [[{0}]] gesetzt.
citizens.editors.text.remove-prompt=Gebe die Nummer des Eintrags ein, den du l\u00f6schen willst, oder [[page]] um weitere Seiten zu sehen.
citizens.editors.text.removed-entry=Entrag [[{0}]] [[entfernt]].
citizens.editors.text.start-prompt=Gebe [[add]] ein, um einen Entrag hinzuzuf\u00fcgen, [[edit]] um einen Eintrag zu bearbeiten, [[remove]] um einen Eintrag zu l\u00f6schen, [[close]] um den NPC zu nahen Spielern reden zu lassen und [[random]] zu einem zuf\u00e4lligen Rendner zu machen. Gebe [[help]] ein, um diese Nachricht erneut anzeigen zu lassen.
@ -151,7 +151,7 @@ citizens.notifications.locale=Verwende Sprache {0}.
citizens.notifications.metrics-load-error=Metrics konnte nicht gestartet werden: {0}.
citizens.notifications.metrics-started=Metrics gestartet.
citizens.notifications.missing-translations=Fehlende \u00dcbersetzung f\u00fcr {0}. Wechsel zur\u00fcck zu Englisch.
citizens.notifications.npc-name-not-found=Konnte keinen Namen f\u00fcr ID ''{0}'' finden.
citizens.notifications.npc-name-not-found=Konnte keinen Namen f\u00fcr ID {0} finden.
citizens.notifications.npc-not-found=Es wurden keine NPCs gefunden.
citizens.notifications.npcs-loaded={0} NPCs geladen ({1} erstellt).
citizens.notifications.reloaded=Citizens wurde neu geladen.
@ -159,12 +159,12 @@ citizens.notifications.reloading=Lade Citizens neu...
citizens.notifications.save-method-set=Speichermethode gesetzt zu {0}.
citizens.notifications.saved=Citizens gespeichert.
citizens.notifications.saving=Speichere Citizens...
citizens.notifications.skipping-broken-trait=Ung\u00fcltige oder fehlende Eigenschaft ''{0}'' verworfen w\u00e4hrend ID ''{1}'' geladen wurde. Hat sich der Name ge\u00e4ndert?
citizens.notifications.skipping-broken-trait=Ung\u00fcltige oder fehlende Eigenschaft {0} verworfen w\u00e4hrend ID {1} geladen wurde. Hat sich der Name ge\u00e4ndert?
citizens.notifications.skipping-invalid-pose=Haltung {0} verworfen - ung\u00fcltige Drehung/Neigung ({1}).
citizens.notifications.trait-load-failed=Fehler beim Laden der Eigenschaft ''{0}'' f\u00fcr NPC-ID ''{1}''.
citizens.notifications.unknown-npc-type=NPC-Typ ''{0}'' wurde nicht erkannt. Wurde er richtig geschrieben?
citizens.notifications.trait-load-failed=Fehler beim Laden der Eigenschaft {0} f\u00fcr NPC-ID {1}.
citizens.notifications.unknown-npc-type=NPC-Typ {0} wurde nicht erkannt. Wurde er richtig geschrieben?
citizens.saves.load-failed=Konnte Saves nicht laden, deaktivere Citizens...
citizens.settings.writing-default=Schreibe Standard-Einstellung: ''{0}''
citizens.settings.writing-default=Schreibe Standard-Einstellung: {0}
citizens.sub-plugins.error-on-load={0} initialisiert {1}
citizens.sub-plugins.load=Lade {0}
citizens.traits.age-description={0}'s Alter betr\u00e4gt [[{1}]]. Festgelegt ist [[{2}]].

View File

@ -6,7 +6,7 @@ citizens.commands.help.header=Help
citizens.commands.id-not-found=Couldn't find any NPC with ID {0}.
citizens.commands.invalid-mobtype={0} is not a valid mobtype.
citizens.commands.invalid-number=That is not a valid number.
citizens.commands.npc.age.cannot-be-aged=The mob type ''{0}'' cannot be aged.
citizens.commands.npc.age.cannot-be-aged=The mob type {0} cannot be aged.
citizens.commands.npc.age.help=Can only be used on entities that can become babies. Use the [[-l]] flag to lock age over time (note: relogs may be required to see this).
citizens.commands.npc.age.invalid-age=Invalid age. Valid ages are adult, baby, number between -24000 and 0
citizens.commands.npc.age.locked=Age locked.
@ -20,9 +20,9 @@ citizens.commands.npc.size.set={0}'s size set to [[{1}]].
citizens.commands.npc.gravity.disabled=Gravity [[disabled]].
citizens.commands.npc.gravity.enabled=Gravity [[enabled]].
citizens.commands.npc.size.description={0}'s size is [[{1}]].
citizens.commands.npc.anchor.already-exists=The anchor ''{0}'' already exists.
citizens.commands.npc.anchor.already-exists=The anchor {0} already exists.
citizens.commands.npc.anchor.invalid-name=Invalid anchor name.
citizens.commands.npc.anchor.missing=The anchor ''{1}'' does not exist.
citizens.commands.npc.anchor.missing=The anchor {1} does not exist.
citizens.commands.npc.anchor.removed=Anchor removed.
citizens.commands.npc.behaviour.added=Behaviours added.
citizens.commands.npc.behaviour.help=The scripts argument is a comma-separated list of file names. Scripts will be loaded automatically and run every tick. Use the [[-r]] flag to remove behaviours.
@ -31,8 +31,8 @@ citizens.commands.npc.controllable.not-controllable=[[{0}]] is not controllable.
citizens.commands.npc.controllable.removed=[[{0}]] can no longer be controlled.
citizens.commands.npc.controllable.set=[[{0}]] can now be controlled.
citizens.commands.npc.copy.copied=[[{0}]] has been copied.
citizens.commands.npc.create.invalid-mobtype=''{0}'' is not a valid mob type. Using default type.
citizens.commands.npc.create.not-living-mobtype=''{0}'' is not a living entity type. Using default type.
citizens.commands.npc.create.invalid-mobtype={0} is not a valid mob type. Using default type.
citizens.commands.npc.create.not-living-mobtype={0} is not a living entity type. Using default type.
citizens.commands.npc.create.npc-name-too-long=NPC names cannot be longer than 16 characters. The name has been shortened.
citizens.commands.npc.despawn.despawned=You despawned [[{0}]].
citizens.commands.npc.lookclose.set=[[{0}]] will now rotate when players are nearby.
@ -41,18 +41,18 @@ citizens.commands.npc.mount.failed=Couldn't mount [[{0}]].
citizens.commands.npc.moveto.format=Format is x:y:z(:world) or x y z( world).
citizens.commands.npc.moveto.missing-world=World not found.
citizens.commands.npc.moveto.teleported=[[{0}]] teleported to {1}.
citizens.commands.npc.owner.already-owner=''{0}'' is already the owner of {1}.
citizens.commands.npc.owner.already-owner={0} is already the owner of {1}.
citizens.commands.npc.owner.owner=[[{0}]]'s owner is [[{1}]].
citizens.commands.npc.owner.set-server=[[The server]] is now the owner of {0}.
citizens.commands.npc.owner.set=[[{1}]] is now the owner of {0}.
citizens.commands.npc.pose.added=Pose added.
citizens.commands.npc.pose.already-exists=The pose ''{0}'' already exists.
citizens.commands.npc.pose.already-exists=The pose {0} already exists.
citizens.commands.npc.pose.invalid-name=Invalid pose name.
citizens.commands.npc.pose.missing=The pose ''{1}'' does not exist.
citizens.commands.npc.pose.missing=The pose {1} does not exist.
citizens.commands.npc.pose.removed=Pose removed.
citizens.commands.npc.powered.set=[[{0}]] will now be powered.
citizens.commands.npc.powered.stopped=[[{0}]] will no longer be powered.
citizens.commands.npc.profession.invalid-profession=''{0}'' is not a valid profession.
citizens.commands.npc.profession.invalid-profession={0} is not a valid profession.
citizens.commands.npc.profession.set=[[{0}]] is now a [[{1}]].
citizens.commands.npc.remove.incorrect-syntax=Incorrect syntax. /npc remove (all)
citizens.commands.npc.remove.removed-all=You permanently removed all NPCs.
@ -60,7 +60,7 @@ citizens.commands.npc.remove.removed=You permanently removed [[{0}]].
citizens.commands.npc.rename.renamed=You renamed [[{0}]] to [[{1}]].
citizens.commands.npc.select.already-selected=You already have that NPC selected.
citizens.commands.npc.spawn.already-spawned={0} is already spawned at another location. Use '/npc tphere' to teleport the NPC to your location.
citizens.commands.npc.spawn.missing-npc-id=No NPC with the ID ''{0}'' exists.
citizens.commands.npc.spawn.missing-npc-id=No NPC with the ID {0} exists.
citizens.commands.npc.spawn.no-location=No stored location available - command must be used ingame.
citizens.commands.npc.spawn.spawned=You spawned [[{0}]].
citizens.commands.npc.speed.modifier-above-limit=Speed is above the limit.
@ -70,7 +70,7 @@ citizens.commands.npc.tphere.teleported=[[{0}]] was teleported to your location.
citizens.commands.npc.vulnerable.set=[[{0}]] is now vulnerable.
citizens.commands.npc.vulnerable.stopped=[[{0}]] is no longer vulnerable.
citizens.commands.page-missing=The page [[{0}]] does not exist.
citizens.commands.requirements.disallowed-mobtype=The NPC cannot be the mob type ''{0}'' to use that command.
citizens.commands.requirements.disallowed-mobtype=The NPC cannot be the mob type {0} to use that command.
citizens.commands.requirements.missing-required-trait=Missing required trait {0}.
citizens.commands.requirements.must-be-ingame=You must be ingame to use that command.
citizens.commands.requirements.must-be-owner=You must be the owner of this NPC to execute that command.
@ -114,7 +114,7 @@ citizens.editors.text.edit-prompt=Enter text to edit the entry.
citizens.editors.text.edited-text=Changed entry at index [[{0}]]to [[{1}]].
citizens.editors.text.end=Exited the text editor.
citizens.editors.text.invalid-edit-type=Invalid edit type.
citizens.editors.text.invalid-index=''{0}'' is not a valid index!
citizens.editors.text.invalid-index={0} is not a valid index!
citizens.editors.text.invalid-input=Invalid input.
citizens.editors.text.invalid-page=Invalid page number.
citizens.editors.text.random-talker-set=[[Random talking]] set to [[{0}]].
@ -159,12 +159,12 @@ citizens.notifications.reloading=Reloading Citizens...
citizens.notifications.save-method-set=Save method set to {0}.
citizens.notifications.saved=Citizens saved.
citizens.notifications.saving=Saving Citizens...
citizens.notifications.skipping-broken-trait=Skipped broken or missing trait ''{0}'' while loading ID ''{1}''. Has the name changed?
citizens.notifications.skipping-broken-trait=Skipped broken or missing trait {0} while loading ID {1}. Has the name changed?
citizens.notifications.skipping-invalid-pose=Skipping pose {0} - invalid yaw/pitch ({1}).
citizens.notifications.trait-load-failed=The trait ''{0}'' failed to load for NPC ID: ''{1}''.
citizens.notifications.unknown-npc-type=NPC type ''{0}'' was not recognized. Did you spell it correctly?
citizens.notifications.trait-load-failed=The trait {0} failed to load for NPC ID: {1}.
citizens.notifications.unknown-npc-type=NPC type {0} was not recognized. Did you spell it correctly?
citizens.saves.load-failed=Unable to load saves, disabling...
citizens.settings.writing-default=Writing default setting: ''{0}''
citizens.settings.writing-default=Writing default setting: {0}
citizens.sub-plugins.error-on-load={0} initializing {1}
citizens.sub-plugins.load=Loading {0}
citizens.traits.age-description={0}'s age is [[{1}]]. Locked is [[{2}]].

View File

@ -22,8 +22,8 @@ citizens.commands.npc.controllable.not-controllable=[[{0}]] n'est pas contr\u00f
citizens.commands.npc.controllable.removed=[[{0}]] ne peut plus \u00eatre contr\u00f4l\u00e9.
citizens.commands.npc.controllable.set=[[{0}]] peut maintenant \u00eatre contr\u00f4l\u00e9.
citizens.commands.npc.copy.copied=[[{0}]] a \u00e9t\u00e9 copi\u00e9.
citizens.commands.npc.create.invalid-mobtype=''{0}'' n'est pas un type de cr\u00e9ature valide. Utilitsation du type par d\u00e9faut.
citizens.commands.npc.create.not-living-mobtype=''{0}'' n'est pas un type d'entit\u00e9 vivante. Utilitsation du type par d\u00e9faut.
citizens.commands.npc.create.invalid-mobtype={0} n'est pas un type de cr\u00e9ature valide. Utilitsation du type par d\u00e9faut.
citizens.commands.npc.create.not-living-mobtype={0} n'est pas un type d'entit\u00e9 vivante. Utilitsation du type par d\u00e9faut.
citizens.commands.npc.create.npc-name-too-long=Les noms de PNJs ne peuvent-\u00eatre plus longs que 16 caract\u00e8res. Le nom a \u00e9t\u00e9 raccourci.
citizens.commands.npc.despawn.despawned=Vous avez r\u00e9voqu\u00e9 [[{0}]].
citizens.commands.npc.lookclose.set=[[{0}]] se tournera vers les joueurs \u00e0 proximit\u00e9.
@ -32,18 +32,18 @@ citizens.commands.npc.mount.failed=Ne peut chevaucher [[{0}]].
citizens.commands.npc.moveto.format=Le format est x:y:z(:monde) ou x y z( monde).
citizens.commands.npc.moveto.missing-world=Monde non trouv\u00e9.
citizens.commands.npc.moveto.teleported=[[{0}]] t\u00e9l\u00e9port\u00e9 vers {1}.
citizens.commands.npc.owner.already-owner=''{0}'' est d\u00e9j\u00e0 propri\u00e9taire de {1}.
citizens.commands.npc.owner.already-owner={0} est d\u00e9j\u00e0 propri\u00e9taire de {1}.
citizens.commands.npc.owner.owner=Le propri\u00e9taire de [[{0}]] est [[{1}]].
citizens.commands.npc.owner.set-server=Le [[Serveur]] est maintenant propri\u00e9taire de {0}.
citizens.commands.npc.owner.set=[[{1}]] est maintenant propri\u00e9taire de {0}.
citizens.commands.npc.pose.added=Pose ajout\u00e9e.
citizens.commands.npc.pose.already-exists=La pose ''{0}'' existe d\u00e9j\u00e0.
citizens.commands.npc.pose.already-exists=La pose {0} existe d\u00e9j\u00e0.
citizens.commands.npc.pose.invalid-name=Nom de pose invalide.
citizens.commands.npc.pose.missing=La pose ''{1}'' n'existe-pas.
citizens.commands.npc.pose.missing=La pose {1} n'existe-pas.
citizens.commands.npc.pose.removed=Pose retir\u00e9e.
citizens.commands.npc.powered.set=[[{0}]] aura d\u00e9sormais l'effet \u00e9lectris\u00e9.
citizens.commands.npc.powered.stopped=[[{0}]] n'aura plus l'effet \u00e9lectris\u00e9.
citizens.commands.npc.profession.invalid-profession=''{0}'' n'est pas une profession valide.
citizens.commands.npc.profession.invalid-profession={0} n'est pas une profession valide.
citizens.commands.npc.profession.set=[[{0}]] est d\u00e9sormais [[{1}]].
citizens.commands.npc.remove.incorrect-syntax=Syntaxe erron\u00e9e. /npc remove (all)
citizens.commands.npc.remove.removed-all=Vous avez d\u00e9finitivement supprim\u00e9 tous les PNJs.
@ -51,7 +51,7 @@ citizens.commands.npc.remove.removed=Vous avez d\u00e9finitivement supprim\u00e9
citizens.commands.npc.rename.renamed=Vous avez renomm\u00e9 [[{0}]] en [[{1}]].
citizens.commands.npc.select.already-selected=Vous avez d\u00e9j\u00e0 s\u00e9lectionn\u00e9 ce PNJ.
citizens.commands.npc.spawn.already-spawned={0} est d\u00e9j\u00e0 invoqu\u00e9 \u00e0 une autre endroit. Utilisez '/npc tphere' pour le t\u00e9l\u00e9porter \u00e0 votre position.
citizens.commands.npc.spawn.missing-npc-id=Aucun PNJ avec l'ID ''{0}'' n'existe.
citizens.commands.npc.spawn.missing-npc-id=Aucun PNJ avec l'ID {0} n'existe.
citizens.commands.npc.spawn.no-location=Aucune position enregistr\u00e9e n'existe - la commande doit \u00eatre ex\u00e9cut\u00e9e en jeu.
citizens.commands.npc.spawn.spawned=Vous invoquez [[{0}]].
citizens.commands.npc.speed.modifier-above-limit=La vitesse est hors des limites.
@ -61,7 +61,7 @@ citizens.commands.npc.tphere.teleported=[[{0}]] a \u00e9t\u00e9 t\u00e9l\u00e9po
citizens.commands.npc.vulnerable.set=[[{0}]] est d\u00e9sormais vuln\u00e9rable.
citizens.commands.npc.vulnerable.stopped=[[{0}]] est d\u00e9sormais invuln\u00e9rable.
citizens.commands.page-missing=The page [[{0}]] n'existe-pas.
citizens.commands.requirements.disallowed-mobtype=Le PNJ ne peut \u00eatre du type de cr\u00e9ature ''{0}'' pour utiliser cette commande.
citizens.commands.requirements.disallowed-mobtype=Le PNJ ne peut \u00eatre du type de cr\u00e9ature {0} pour utiliser cette commande.
citizens.commands.requirements.missing-required-trait=La carract\u00e9ristique requise {0} est manquante.
citizens.commands.requirements.must-be-ingame=Vous devez \u00eatre en-jeu pour utiliser cette commande.
citizens.commands.requirements.must-be-owner=Vous devez \u00eatre le propri\u00e9taire de ce PNJ pour ex\u00e9cuter cette commande.
@ -105,7 +105,7 @@ citizens.editors.text.edit-prompt=Saisissez le texte \u00e0 \u00e9diter pour cet
citizens.editors.text.edited-text=Enregistremnet d'index [[{0}]] modifi\u00e9 en [[{1}]].
citizens.editors.text.end=\u00c9dition des textes termin\u00e9e.
citizens.editors.text.invalid-edit-type=Type d'\u00e9dition invalide.
citizens.editors.text.invalid-index=''{0}'' n'est pas un index valide !
citizens.editors.text.invalid-index={0} n'est pas un index valide !
citizens.editors.text.invalid-input=Enregistrement invalide.
citizens.editors.text.invalid-page=N\u00b0 de page invalide.
citizens.editors.text.random-talker-set=[[Discours al\u00e9atoire]] activ\u00e9 pour [[{0}]].
@ -149,12 +149,12 @@ citizens.notifications.reloading=Rechargement de Citizens\u2026
citizens.notifications.save-method-set=M\u00e9thode d'enregistrement {0}.
citizens.notifications.saved=Citizens enregistr\u00e9.
citizens.notifications.saving=Enregistrement des Citizens\u2026
citizens.notifications.skipping-broken-trait=Abandon sur une carract\u00e9ristique erron\u00e9e ou manquante ''{0}'' pendant le chargement de l'ID ''{1}''. Le nom as-t'il chang\u00e9 ?
citizens.notifications.skipping-broken-trait=Abandon sur une carract\u00e9ristique erron\u00e9e ou manquante {0} pendant le chargement de l'ID {1}. Le nom as-t'il chang\u00e9 ?
citizens.notifications.skipping-invalid-pose=Abandon pose {0} - lacet/tanguage invalide ({1}).
citizens.notifications.trait-load-failed=\u00c9chec du chargement de la carract\u00e9ristique ''{0}'' pour le PNJ ID : ''{1}''.
citizens.notifications.unknown-npc-type=Le type de PNJ ''{0}'' est inconnu. l'avez-vous orthographi\u00e9 correctement ?
citizens.notifications.trait-load-failed=\u00c9chec du chargement de la carract\u00e9ristique {0} pour le PNJ ID : {1}.
citizens.notifications.unknown-npc-type=Le type de PNJ {0} est inconnu. l'avez-vous orthographi\u00e9 correctement ?
citizens.saves.load-failed=\u00c9chec du chargement des sauvegardes, d\u00e9sactivation\u2026
citizens.settings.writing-default=\u00c9criture des r\u00e9glages par d\u00e9faut : ''{0}''
citizens.settings.writing-default=\u00c9criture des r\u00e9glages par d\u00e9faut : {0}
citizens.sub-plugins.error-on-load={0} initialisation {1}
citizens.sub-plugins.load=Chargement {0}
citizens.traits.age-description=l'\u00e2ge de {0} est [[{1}]]. \u00c2ge fig\u00e9 [[{2}]].

View File

@ -6,7 +6,7 @@ citizens.commands.help.header=Help
citizens.commands.id-not-found=NPC met ID {0} niet gevonden.
citizens.commands.invalid-mobtype={0} is geen beschikbaar monster-type.
citizens.commands.invalid-number=Dat is geen beschikbaar nummer.
citizens.commands.npc.age.cannot-be-aged=Het monster-type ''{0}'' kan geen leeftijd hebben.
citizens.commands.npc.age.cannot-be-aged=Het monster-type {0} kan geen leeftijd hebben.
citizens.commands.npc.age.help=Kan alleen gebruikt worden op entities die babies kunnen krijgen. Gebruik [[-l]] vlag om de leeftijd vast te zetten (notitie: om dit te zien moet je mischien opnieuw inloggen).
citizens.commands.npc.age.invalid-age=Onbekende leeftijd, mogelijke leeftijden zijn adult, baby of een nummer tussen -24000 en 0
citizens.commands.npc.age.locked=Leeftijd vastgezet.
@ -20,9 +20,9 @@ citizens.commands.npc.size.set=grootte van {0} is nu [[{1}]].
citizens.commands.npc.gravity.disabled=Zwaartekracht [[uitgeschakeld]].
citizens.commands.npc.gravity.enabled=Zwaartekracht [[aangezet]].
citizens.commands.npc.size.description=Grootte van {0} is [[{1}]].
citizens.commands.npc.anchor.already-exists=Anker ''{0}'' bestaat al.
citizens.commands.npc.anchor.already-exists=Anker {0} bestaat al.
citizens.commands.npc.anchor.invalid-name=Onbekende anker naam.
citizens.commands.npc.anchor.missing=Het anker ''{1}'' bestaat niet.
citizens.commands.npc.anchor.missing=Het anker {1} bestaat niet.
citizens.commands.npc.anchor.removed=Anker verwijderd.
citizens.commands.npc.behaviour.added=Gedrag toegevoegd.
citizens.commands.npc.behaviour.help=Het script zijn argument is een door komma's van elkaar gescheiden lijst van bestandsnamen. Scripten worden automatisch iedere tik geladen en geactiveerd. Gebruik de [[-r]] vlag om gedrag te veranderen.
@ -31,8 +31,8 @@ citizens.commands.npc.controllable.not-controllable=[[{0}]] is niet besrijdbaar.
citizens.commands.npc.controllable.removed=[[{0}]] kan niet meer worden bereden.
citizens.commands.npc.controllable.set=[[{0}]] kan nu bereden worden.
citizens.commands.npc.copy.copied=[[{0}]] is gekopieerd.
citizens.commands.npc.create.invalid-mobtype=''{0}'' is geen bekend monster-type. Het normale type wordt gebruikt.
citizens.commands.npc.create.not-living-mobtype=''{0}'' is geen levend entity-type. Het normale type wordt gebruikt.
citizens.commands.npc.create.invalid-mobtype={0} is geen bekend monster-type. Het normale type wordt gebruikt.
citizens.commands.npc.create.not-living-mobtype={0} is geen levend entity-type. Het normale type wordt gebruikt.
citizens.commands.npc.create.npc-name-too-long=NPC namen kunnen niet langer zijn dan 16 letters, de naam is verkort.
citizens.commands.npc.despawn.despawned=Je hebt [[{0}]] laten despawnen.
citizens.commands.npc.lookclose.set=[[{0}]] draait nu naar spelers zijn buurt.
@ -41,18 +41,18 @@ citizens.commands.npc.mount.failed=Kan niet op [[{0}]] rijden.
citizens.commands.npc.moveto.format=Het formaat is x:y:z(:wereld) of x y z( wereld).
citizens.commands.npc.moveto.missing-world=Wereld niet gevonden.
citizens.commands.npc.moveto.teleported=[[{0}]] geteleporteerd naar {1}.
citizens.commands.npc.owner.already-owner=''{0}'' is de eigenaar van {1} al.
citizens.commands.npc.owner.already-owner={0} is de eigenaar van {1} al.
citizens.commands.npc.owner.owner=[[{0}]] zijn eigenaar is [[{1}]].
citizens.commands.npc.owner.set-server=[[The server]] is nu de eigenaar van {0}.
citizens.commands.npc.owner.set=[[{1}]] is nu de eigenaar van {0}.
citizens.commands.npc.pose.added=Pose added.
citizens.commands.npc.pose.already-exists=De pose ''{0}'' bestaat al.
citizens.commands.npc.pose.already-exists=De pose {0} bestaat al.
citizens.commands.npc.pose.invalid-name=Onbekende pose naam.
citizens.commands.npc.pose.missing=De pose ''{1}'' bestaat niet.
citizens.commands.npc.pose.missing=De pose {1} bestaat niet.
citizens.commands.npc.pose.removed=Pose verwijderd.
citizens.commands.npc.powered.set=[[{0}]] is nu elektrisch.
citizens.commands.npc.powered.stopped=[[{0}]] is nu niet meer elektrisch.
citizens.commands.npc.profession.invalid-profession=''{0}'' is geen bekend beroep.
citizens.commands.npc.profession.invalid-profession={0} is geen bekend beroep.
citizens.commands.npc.profession.set=[[{0}]] is nu een [[{1}]].
citizens.commands.npc.remove.incorrect-syntax=onbekende vorm. /npc remove (all)
citizens.commands.npc.remove.removed-all=Je hebt alle NPC's permanent verwijderd.
@ -60,7 +60,7 @@ citizens.commands.npc.remove.removed=Je hebt [[{0}]] permanent verwijderd.
citizens.commands.npc.rename.renamed=Je hebt [[{0}]] zijn naam veranderd naar [[{1}]].
citizens.commands.npc.select.already-selected=Je hebt deze NPC al geselecteerd.
citizens.commands.npc.spawn.already-spawned={0} is al gespawned op een andere locatie. Gebruik '/npc tphere' om de NPC naar jou toe te teleporteren.
citizens.commands.npc.spawn.missing-npc-id=Er bestaat geen NPC met de ID ''{0}''.
citizens.commands.npc.spawn.missing-npc-id=Er bestaat geen NPC met de ID {0}.
citizens.commands.npc.spawn.no-location=Geen opgeslagen locatie bekend - Dit commando moet door een online speler gebruikt worden.
citizens.commands.npc.spawn.spawned=Je hebt [[{0}]] gespawned.
citizens.commands.npc.speed.modifier-above-limit=Snelheid is boven het limiet.
@ -70,7 +70,7 @@ citizens.commands.npc.tphere.teleported=[[{0}]] is naar jou toe geteleporteerd.
citizens.commands.npc.vulnerable.set=[[{0}]] is nu kwetsbaar.
citizens.commands.npc.vulnerable.stopped=[[{0}]] is niet langer kwetsbaar.
citizens.commands.page-missing=The page [[{0}]] bestaat niet.
citizens.commands.requirements.disallowed-mobtype=De NPC kan monster-type ''{0}'' niet zijn om dat commando te gebruiken.
citizens.commands.requirements.disallowed-mobtype=De NPC kan monster-type {0} niet zijn om dat commando te gebruiken.
citizens.commands.requirements.missing-required-trait=Het benodigde karaktertype {0} kan niet worden gevonden.
citizens.commands.requirements.must-be-ingame=Je moet online zijn om dit commando te gebruiken.
citizens.commands.requirements.must-be-owner=Je moet de eigenaar van deze NPC te zijn om dit commando te gebruiken.
@ -114,7 +114,7 @@ citizens.editors.text.edit-prompt=Vul een text in om een gedeelte aan te passen.
citizens.editors.text.edited-text=Gedeelte [[{0}]] naar [[{1}]] veranderd.
citizens.editors.text.end=Tekst editor aangepast.
citizens.editors.text.invalid-edit-type=Onbekend aanpassings type.
citizens.editors.text.invalid-index=''{0}'' is geen bekend gedeelte!
citizens.editors.text.invalid-index={0} is geen bekend gedeelte!
citizens.editors.text.invalid-input=Onbekende input.
citizens.editors.text.invalid-page=Onbekend pagina nummer.
citizens.editors.text.random-talker-set=[[Zonder volgorde praten]] [[{0}]] gezet.
@ -159,12 +159,12 @@ citizens.notifications.reloading=Opnieuw laden van Citizens...
citizens.notifications.save-method-set=Opslaan methode is nu {0}.
citizens.notifications.saved=Citizens opgeslagen.
citizens.notifications.saving=Opslaan van Citizens...
citizens.notifications.skipping-broken-trait=Missende eigenschap over geslagen: ''{0}'' Tijdens het laden van ID ''{1}''. Is de naam veranderd?
citizens.notifications.skipping-broken-trait=Missende eigenschap over geslagen: {0} Tijdens het laden van ID {1}. Is de naam veranderd?
citizens.notifications.skipping-invalid-pose=Pose wordt overgeslagen: {0} - verkeerde yaw/pitch ({1}).
citizens.notifications.trait-load-failed=De eigenschap ''{0}'' heeft gefaald om zich te laten voor NPC ID: ''{1}''.
citizens.notifications.unknown-npc-type=NPC type ''{0}'' is niet herkend. Heb je het goed gespeld?
citizens.notifications.trait-load-failed=De eigenschap {0} heeft gefaald om zich te laten voor NPC ID: {1}.
citizens.notifications.unknown-npc-type=NPC type {0} is niet herkend. Heb je het goed gespeld?
citizens.saves.load-failed=Niet mogelijk om bestanden te laden, uitschakellen...
citizens.settings.writing-default=Normale instellingen worden geschreven: ''{0}''
citizens.settings.writing-default=Normale instellingen worden geschreven: {0}
citizens.sub-plugins.error-on-load={0} opstarten {1}
citizens.sub-plugins.load={0} wordt geladen
citizens.traits.age-description={0}'s leeftijd is [[{1}]]. Gesloten is [[{2}]].