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Subtle behaviour change to make players remove themselves from tablist on death
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102630a5e0
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@ -5,7 +5,6 @@ import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import net.citizensnpcs.api.npc.NPC;
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import net.citizensnpcs.npc.skin.SkinnableEntity;
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import net.citizensnpcs.util.NMS;
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public abstract class AbstractEntityController implements EntityController {
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@ -31,8 +30,6 @@ public abstract class AbstractEntityController implements EntityController {
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return;
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if (bukkitEntity instanceof Player) {
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NMS.removeFromWorld(bukkitEntity);
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SkinnableEntity npc = bukkitEntity instanceof SkinnableEntity ? (SkinnableEntity) bukkitEntity : null;
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npc.getSkinTracker().onRemoveNPC();
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NMS.remove(bukkitEntity);
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setEntity(null);
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} else {
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@ -102,6 +102,11 @@ public class CitizensNPC extends AbstractNPC {
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trait.onDespawn();
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}
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Messaging.debug("Despawned", this, "DespawnReason." + reason);
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if (getEntity() instanceof SkinnableEntity) {
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((SkinnableEntity) getEntity()).getSkinTracker().onRemoveNPC();
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}
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if (reason == DespawnReason.DEATH) {
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entityController.setEntity(null);
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} else {
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@ -299,7 +299,7 @@ citizens.commands.trait.removed=Removed {0} successfully.
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citizens.commands.traitc.missing=Trait not found.
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citizens.commands.traitc.not-configurable=That trait is not configurable.
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citizens.commands.traitc.not-on-npc=The NPC doesn''t have that trait.
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citizens.commands.unknown-command=Unknown command. Did you mean:
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citizens.commands.unknown-command=Unknown command.
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citizens.commands.waypoints.add.waypoint-added=Added waypoint at [[{0}]] (index [[{1}]]).
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citizens.commands.waypoints.disableteleporting.disabled=[[{0}]] will no longer teleport when stuck pathfinding.
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citizens.commands.waypoints.disableteleporting.enabled=[[{0}]] will now teleport when stuck pathfinding.
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