Merge pull request #496 from JCThePants/skins2-1

fix skin reload on citizens reload
This commit is contained in:
fullwall 2015-08-30 13:59:36 +08:00
commit c6e38158a0
8 changed files with 162 additions and 68 deletions

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@ -55,6 +55,8 @@ import net.citizensnpcs.npc.CitizensTraitFactory;
import net.citizensnpcs.npc.NPCSelector;
import net.citizensnpcs.npc.ai.speech.Chat;
import net.citizensnpcs.npc.ai.speech.CitizensSpeechFactory;
import net.citizensnpcs.npc.profile.ProfileFetcher;
import net.citizensnpcs.npc.skin.Skin;
import net.citizensnpcs.util.Messages;
import net.citizensnpcs.util.NMS;
import net.citizensnpcs.util.StringHelper;
@ -340,6 +342,8 @@ public class Citizens extends JavaPlugin implements CitizensPlugin {
Editor.leaveAll();
config.reload();
despawnNPCs();
ProfileFetcher.reset();
Skin.clearCache();
saves.loadInto(npcRegistry);
getServer().getPluginManager().callEvent(new CitizensReloadEvent());

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@ -18,6 +18,7 @@ import com.mojang.authlib.properties.Property;
import net.citizensnpcs.Settings.Setting;
import net.citizensnpcs.api.CitizensAPI;
import net.citizensnpcs.api.event.CitizensDeserialiseMetaEvent;
import net.citizensnpcs.api.event.CitizensReloadEvent;
import net.citizensnpcs.api.event.CitizensSerialiseMetaEvent;
import net.citizensnpcs.api.event.CommandSenderCreateNPCEvent;
import net.citizensnpcs.api.event.DespawnReason;
@ -451,6 +452,18 @@ public class EventListen implements Listener {
recalculatePlayer(event.getPlayer(), 10, false);
}
@EventHandler(priority = EventPriority.MONITOR)
public void onCitizensReload(CitizensReloadEvent event) {
skinUpdateTrackers.clear();
for (Player player : Bukkit.getOnlinePlayers()) {
if (player.hasMetadata("NPC"))
continue;
skinUpdateTrackers.put(player.getUniqueId(), new SkinUpdateTracker(player));
}
}
public void recalculatePlayer(final Player player, long delay, final boolean isInitial) {
if (player.hasMetadata("NPC"))
@ -589,8 +602,9 @@ public class EventListen implements Listener {
private class SkinUpdateTracker {
float initialYaw;
final Location location = new Location(null, 0, 0, 0);
boolean hasMoved;
int rotationCount;
float upperBound;
float lowerBound;
SkinUpdateTracker(Player player) {
reset(player);
@ -598,22 +612,13 @@ public class EventListen implements Listener {
boolean shouldUpdate(Player player) {
// check if this is the first time the player has moved
if (!hasMoved) {
hasMoved = true;
reset(player);
return true;
}
Location currentLoc = player.getLocation(YAW_LOCATION);
float currentYaw = currentLoc.getYaw();
if (rotationCount < 2) {
float rotationDegrees = Setting.NPC_SKIN_ROTATION_UPDATE_DEGREES.asFloat();
boolean hasRotated =
Math.abs(NMS.clampYaw(currentYaw - this.initialYaw)) < rotationDegrees;
float yaw = NMS.clampYaw(currentLoc.getYaw());
boolean hasRotated = upperBound < lowerBound
? yaw > upperBound && yaw < lowerBound
: yaw > upperBound || yaw < lowerBound;
// update the first 2 times the player rotates. helps load skins around player
// after the player logs/teleports.
@ -639,7 +644,10 @@ public class EventListen implements Listener {
// current location and yaw.
void reset(Player player) {
player.getLocation(location);
this.initialYaw = location.getYaw();
this.initialYaw = NMS.clampYaw(location.getYaw());
float rotationDegrees = Setting.NPC_SKIN_ROTATION_UPDATE_DEGREES.asFloat();
this.upperBound = NMS.clampYaw(this.initialYaw + rotationDegrees);
this.lowerBound = NMS.clampYaw(this.initialYaw - rotationDegrees);
}
}

View File

@ -88,6 +88,7 @@ public class Settings {
KEEP_CHUNKS_LOADED("npc.chunks.always-keep-loaded", false),
LOCALE("general.translation.locale", ""),
MAX_NPC_LIMIT_CHECKS("npc.limits.max-permission-checks", 100),
MAX_NPC_SKIN_RETRIES("npc.skins.max-retries", -1),
MAX_PACKET_ENTRIES("npc.limits.max-packet-entries", 15),
MAX_SPEED("npc.limits.max-speed", 100),
MAX_TEXT_RANGE("npc.chat.options.max-text-range", 500),
@ -95,8 +96,9 @@ public class Settings {
NEW_PATHFINDER_OPENS_DOORS("npc.pathfinding.new-finder-open-doors", false),
NPC_ATTACK_DISTANCE("npc.pathfinding.attack-range", 1.75 * 1.75),
NPC_COST("economy.npc.cost", 100D),
NPC_SKIN_UPDATE("npc.skins.update", false),
NPC_SKIN_USE_LATEST("npc.skins.use-latest", true),
NPC_SKIN_VIEW_DISTANCE("npc.skins.view-distance", 100D),
NPC_SKIN_RETRY_DELAY("npc.skins.retry-delay", 120),
NPC_SKIN_ROTATION_UPDATE_DEGREES("npc.skins.rotation-update-degrees", 90f),
PACKET_UPDATE_DELAY("npc.packets.update-delay", 30),
QUICK_SELECT("npc.selection.quick-select", false),

View File

@ -1307,7 +1307,7 @@ public class NPCCommands {
throw new CommandException();
npc.data().setPersistent(NPC.PLAYER_SKIN_UUID_METADATA, args.getString(1));
if (args.hasFlag('p')) {
npc.data().setPersistent(NPC.PLAYER_SKIN_TEXTURE_PROPERTIES_METADATA, "cache");
npc.data().setPersistent(NPC.PLAYER_SKIN_USE_LATEST, false);
}
skinName = args.getString(1);
}

View File

@ -192,7 +192,7 @@ public class CitizensNPC extends AbstractNPC {
SkinnableEntity skinnable = NMS.getSkinnable(getEntity());
if (skinnable != null) {
final double viewDistance = Settings.Setting.NPC_SKIN_VIEW_DISTANCE.asDouble();
skinnable.getSkinTracker().updateNearbyViewers(viewDistance);
//skinnable.getSkinTracker().updateNearbyViewers(viewDistance);
Bukkit.getScheduler().scheduleSyncDelayedTask(CitizensAPI.getPlugin(), new Runnable() {
@Override
public void run() {

View File

@ -57,11 +57,15 @@ class ProfileFetchThread implements Runnable {
requested.put(name, request);
return;
}
else if (request.getResult() == ProfileFetchResult.TOO_MANY_REQUESTS) {
queue.add(request);
}
}
if (handler != null) {
if (request.getResult() == ProfileFetchResult.PENDING) {
if (request.getResult() == ProfileFetchResult.PENDING ||
request.getResult() == ProfileFetchResult.TOO_MANY_REQUESTS) {
addHandler(request, handler);
} else {
sendResult(handler, request);

View File

@ -1,10 +1,10 @@
package net.citizensnpcs.npc.profile;
import java.util.Collection;
import javax.annotation.Nullable;
import org.bukkit.Bukkit;
import org.bukkit.scheduler.BukkitTask;
import com.google.common.base.Preconditions;
import com.mojang.authlib.Agent;
@ -109,12 +109,18 @@ public class ProfileFetcher {
Preconditions.checkNotNull(name);
if (PROFILE_THREAD == null) {
PROFILE_THREAD = new ProfileFetchThread();
Bukkit.getScheduler().runTaskTimerAsynchronously(CitizensAPI.getPlugin(), PROFILE_THREAD, 11, 20);
initThread();
}
PROFILE_THREAD.fetch(name, handler);
}
/**
* Clear all queued and cached requests.
*/
public static void reset() {
initThread();
}
@Nullable
private static ProfileRequest findRequest(String name, Collection<ProfileRequest> requests) {
name = name.toLowerCase();
@ -149,5 +155,15 @@ public class ProfileFetcher {
|| (cause != null && cause.contains("too many requests"));
}
private static void initThread() {
if (THREAD_TASK != null)
THREAD_TASK.cancel();
PROFILE_THREAD = new ProfileFetchThread();
THREAD_TASK = Bukkit.getScheduler().runTaskTimerAsynchronously(
CitizensAPI.getPlugin(), PROFILE_THREAD, 21, 20);
}
private static ProfileFetchThread PROFILE_THREAD;
private static BukkitTask THREAD_TASK;
}

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@ -1,6 +1,8 @@
package net.citizensnpcs.npc.skin;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import java.util.WeakHashMap;
@ -12,11 +14,15 @@ import com.google.common.collect.Iterables;
import com.mojang.authlib.GameProfile;
import com.mojang.authlib.properties.Property;
import org.bukkit.Bukkit;
import org.bukkit.scheduler.BukkitTask;
import net.citizensnpcs.Settings.Setting;
import net.citizensnpcs.api.CitizensAPI;
import net.citizensnpcs.api.event.DespawnReason;
import net.citizensnpcs.api.npc.NPC;
import net.citizensnpcs.api.util.Messaging;
import net.citizensnpcs.npc.profile.ProfileFetchHandler;
import net.citizensnpcs.npc.profile.ProfileFetchResult;
import net.citizensnpcs.npc.profile.ProfileFetcher;
import net.citizensnpcs.npc.profile.ProfileRequest;
@ -24,11 +30,14 @@ import net.citizensnpcs.npc.profile.ProfileRequest;
* Stores data for a single skin.
*/
public class Skin {
private boolean hasFetched;
private volatile boolean isValid = true;
private final Map<SkinnableEntity, Void> pending = new WeakHashMap<SkinnableEntity, Void>(15);
private BukkitTask retryTask;
private volatile Property skinData;
private volatile UUID skinId;
private final String skinName;
private int fetchRetries = -1;
/**
* Constructor.
@ -46,21 +55,7 @@ public class Skin {
CACHE.put(this.skinName, this);
}
ProfileFetcher.fetch(this.skinName, new ProfileFetchHandler() {
@Override
public void onResult(ProfileRequest request) {
if (request.getResult() == ProfileFetchResult.NOT_FOUND) {
isValid = false;
return;
}
if (request.getResult() == ProfileFetchResult.SUCCESS) {
GameProfile profile = request.getProfile();
setData(profile);
}
}
});
fetch();
}
/**
@ -74,40 +69,39 @@ public class Skin {
* @param entity
* The skinnable entity.
*
* @return True if the skin data was available and applied, false if the data is being retrieved.
* @return True if skin was applied, false if the data is being retrieved.
*/
public boolean apply(SkinnableEntity entity) {
Preconditions.checkNotNull(entity);
NPC npc = entity.getNPC();
if (!hasSkinData()) {
// Use npc cached skin if available.
// If npc requires latest skin, cache is used for faster
// availability until the latest skin can be loaded.
String cachedName = npc.data().get(CACHED_SKIN_UUID_NAME_METADATA);
if (this.skinName.equals(cachedName)) {
skinData = new Property(this.skinName,
npc.data().<String> get(NPC.PLAYER_SKIN_TEXTURE_PROPERTIES_METADATA),
npc.data().<String> get(NPC.PLAYER_SKIN_TEXTURE_PROPERTIES_SIGN_METADATA));
// Use npc cached skin if available.
// If npc requires latest skin, cache is used for faster
// availability until the latest skin can be loaded.
String cachedName = npc.data().get(CACHED_SKIN_UUID_NAME_METADATA);
String texture = npc.data().get(NPC.PLAYER_SKIN_TEXTURE_PROPERTIES_METADATA, "cache");
if (this.skinName.equals(cachedName) && !texture.equals("cache")) {
Property localData = new Property("textures", texture,
npc.data().<String> get(NPC.PLAYER_SKIN_TEXTURE_PROPERTIES_SIGN_METADATA));
setNPCTexture(entity, localData);
skinId = UUID.fromString(npc.data().<String> get(CACHED_SKIN_UUID_METADATA));
setNPCSkinData(entity, skinName, skinId, skinData);
// check if NPC prefers to use cached skin over the latest skin.
if (!entity.getNPC().data().get("update-skin", Setting.NPC_SKIN_UPDATE.asBoolean())) {
// cache preferred
return true;
}
if (!Setting.NPC_SKIN_UPDATE.asBoolean()) {
// cache preferred
return true;
}
// check if NPC prefers to use cached skin over the latest skin.
if (!entity.getNPC().data().get(NPC.PLAYER_SKIN_USE_LATEST,
Setting.NPC_SKIN_USE_LATEST.asBoolean())) {
// cache preferred
return true;
}
}
pending.put(entity, null);
return false;
if (!hasSkinData()) {
if (hasFetched) {
return true;
}
else {
pending.put(entity, null);
return false;
}
}
setNPCSkinData(entity, skinName, skinId, skinData);
@ -180,9 +174,57 @@ public class Skin {
skinId = profile.getId();
skinData = Iterables.getFirst(profile.getProperties().get("textures"), null);
for (SkinnableEntity entity : pending.keySet()) {
List<SkinnableEntity> entities = new ArrayList<SkinnableEntity>(pending.keySet());
for (SkinnableEntity entity : entities) {
applyAndRespawn(entity);
}
pending.clear();
}
private void fetch() {
final int maxRetries = Setting.MAX_NPC_SKIN_RETRIES.asInt();
if (maxRetries > -1 && fetchRetries >= maxRetries) {
if (Messaging.isDebugging()) {
Messaging.debug("Reached max skin fetch retries for '" + skinName + "'");
}
return;
}
ProfileFetcher.fetch(this.skinName, new ProfileFetchHandler() {
@Override
public void onResult(ProfileRequest request) {
hasFetched = true;
switch (request.getResult()) {
case NOT_FOUND:
isValid = false;
break;
case TOO_MANY_REQUESTS:
if (maxRetries == 0) {
break;
}
fetchRetries++;
long delay = Setting.NPC_SKIN_RETRY_DELAY.asLong();
retryTask = Bukkit.getScheduler().runTaskLater(CitizensAPI.getPlugin(), new Runnable() {
@Override
public void run() {
fetch();
}
}, delay);
if (Messaging.isDebugging()) {
Messaging.debug("Retrying skin fetch for '" + skinName + "' in " + delay + "ticks.");
}
break;
case SUCCESS:
GameProfile profile = request.getProfile();
setData(profile);
break;
}
}
});
}
/**
@ -212,6 +254,21 @@ public class Skin {
return skin;
}
/**
* Clear all cached skins.
*/
public static void clearCache() {
synchronized (CACHE) {
for (Skin skin : CACHE.values()) {
skin.pending.clear();
if (skin.retryTask != null) {
skin.retryTask.cancel();
}
}
CACHE.clear();
}
}
private static void setNPCSkinData(SkinnableEntity entity, String skinName, UUID skinId, Property skinProperty) {
NPC npc = entity.getNPC();
@ -221,16 +278,19 @@ public class Skin {
if (skinProperty.getValue() != null) {
npc.data().setPersistent(NPC.PLAYER_SKIN_TEXTURE_PROPERTIES_METADATA, skinProperty.getValue());
npc.data().setPersistent(NPC.PLAYER_SKIN_TEXTURE_PROPERTIES_SIGN_METADATA, skinProperty.getSignature());
GameProfile profile = entity.getProfile();
profile.getProperties().removeAll("textures"); // ensure client does not crash due to duplicate properties.
profile.getProperties().put("textures", skinProperty);
setNPCTexture(entity, skinProperty);
} else {
npc.data().remove(NPC.PLAYER_SKIN_TEXTURE_PROPERTIES_METADATA);
npc.data().remove(NPC.PLAYER_SKIN_TEXTURE_PROPERTIES_SIGN_METADATA);
}
}
private static void setNPCTexture(SkinnableEntity entity, Property skinProperty) {
GameProfile profile = entity.getProfile();
profile.getProperties().removeAll("textures"); // ensure client does not crash due to duplicate properties.
profile.getProperties().put("textures", skinProperty);
}
private static final Map<String, Skin> CACHE = new HashMap<String, Skin>(20);
public static final String CACHED_SKIN_UUID_METADATA = "cached-skin-uuid";
public static final String CACHED_SKIN_UUID_NAME_METADATA = "cached-skin-uuid-name";