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Update anvil code
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103ecfd369
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@ -36,7 +36,7 @@ import org.bukkit.craftbukkit.v1_21_R1.entity.CraftEntity;
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import org.bukkit.craftbukkit.v1_21_R1.entity.CraftPlayer;
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import org.bukkit.craftbukkit.v1_21_R1.entity.CraftPlayer;
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import org.bukkit.craftbukkit.v1_21_R1.event.CraftEventFactory;
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import org.bukkit.craftbukkit.v1_21_R1.event.CraftEventFactory;
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import org.bukkit.craftbukkit.v1_21_R1.inventory.CraftInventoryAnvil;
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import org.bukkit.craftbukkit.v1_21_R1.inventory.CraftInventoryAnvil;
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import org.bukkit.craftbukkit.v1_21_R1.inventory.CraftInventoryView;
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import org.bukkit.craftbukkit.v1_21_R1.inventory.view.CraftAnvilView;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.FishHook;
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import org.bukkit.entity.FishHook;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -1202,7 +1202,7 @@ public class NMSImpl implements NMSBridge {
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ServerPlayer handle = (ServerPlayer) getHandle(player);
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ServerPlayer handle = (ServerPlayer) getHandle(player);
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final AnvilMenu container = new AnvilMenu(handle.nextContainerCounter(), handle.getInventory(),
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final AnvilMenu container = new AnvilMenu(handle.nextContainerCounter(), handle.getInventory(),
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ContainerLevelAccess.create(handle.level(), new BlockPos(0, 0, 0))) {
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ContainerLevelAccess.create(handle.level(), new BlockPos(0, 0, 0))) {
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private CraftInventoryView bukkitEntity;
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private CraftAnvilView bukkitEntity;
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@Override
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@Override
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protected void clearContainer(net.minecraft.world.entity.player.Player entityhuman, Container iinventory) {
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protected void clearContainer(net.minecraft.world.entity.player.Player entityhuman, Container iinventory) {
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@ -1215,12 +1215,10 @@ public class NMSImpl implements NMSBridge {
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}
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}
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@Override
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@Override
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public CraftInventoryView getBukkitView() {
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public CraftAnvilView getBukkitView() {
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if (this.bukkitEntity == null) {
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if (this.bukkitEntity == null) {
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this.bukkitEntity = new CraftInventoryView(this.player.getBukkitEntity(),
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this.bukkitEntity = new CraftAnvilView(this.player.getBukkitEntity(), new CitizensInventoryAnvil(
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new CitizensInventoryAnvil(this.access.getLocation(), this.inputSlots, this.resultSlots,
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this.access.getLocation(), this.inputSlots, this.resultSlots, this, anvil), this);
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this, anvil),
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this);
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}
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}
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return this.bukkitEntity;
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return this.bukkitEntity;
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}
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}
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@ -1927,7 +1925,7 @@ public class NMSImpl implements NMSBridge {
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public CitizensInventoryAnvil(Location location, Container inventory, Container resultInventory,
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public CitizensInventoryAnvil(Location location, Container inventory, Container resultInventory,
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AnvilMenu container, Inventory wrapped) {
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AnvilMenu container, Inventory wrapped) {
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super(location, inventory, resultInventory, container);
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super(location, inventory, resultInventory);
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this.wrapped = wrapped;
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this.wrapped = wrapped;
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}
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}
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