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Make custom entity registry forcibly unfrozen as suggested in #2947
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@ -152,7 +152,7 @@ public class CustomEntityRegistry extends DefaultedMappedRegistry {
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public CustomEntityRegistry(DefaultedRegistry<EntityType<?>> original) throws Throwable {
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super(original.getDefaultKey().getNamespace(),
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(ResourceKey<Registry<EntityType<?>>>) IREGISTRY_RESOURCE_KEY.invoke(original),
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(Lifecycle) IREGISTRY_LIFECYCLE.invoke(original), IREGISTRY_HOLDER_PROVDER.invoke(original) != null);
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(Lifecycle) IREGISTRY_LIFECYCLE.invoke(original), true);
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this.wrapped = (MappedRegistry<EntityType<?>>) original;
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}
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@ -303,7 +303,6 @@ public class CustomEntityRegistry extends DefaultedMappedRegistry {
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return wrapped.size();
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}
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private static final MethodHandle IREGISTRY_HOLDER_PROVDER = NMS.getGetter(MappedRegistry.class, "m");
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private static final MethodHandle IREGISTRY_LIFECYCLE = NMS.getFirstGetter(MappedRegistry.class, Lifecycle.class);
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// replace regex .*?> ([A-Z_]+).*?of\((.*?)::new.*?$ minecraftClassMap.put(EntityType.\1, \2.class);
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private static final MethodHandle IREGISTRY_RESOURCE_KEY = NMS.getFirstGetter(MappedRegistry.class,
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@ -1209,19 +1209,19 @@ public class NMSImpl implements NMSBridge {
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Preconditions.checkNotNull(recipient);
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Preconditions.checkNotNull(listPlayer);
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ServerPlayer entity = ((CraftPlayer) listPlayer).getHandle();
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ServerPlayer from = ((CraftPlayer) listPlayer).getHandle();
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ClientboundPlayerInfoUpdatePacket packet = ClientboundPlayerInfoUpdatePacket
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.createPlayerInitializing(Arrays.asList(entity));
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.createPlayerInitializing(Arrays.asList(from));
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boolean list = entity instanceof NPCHolder
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? !((NPCHolder) entity).getNPC().data().get("removefromtablist", Setting.DISABLE_TABLIST.asBoolean())
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boolean list = from instanceof NPCHolder
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? !((NPCHolder) from).getNPC().data().get("removefromtablist", Setting.DISABLE_TABLIST.asBoolean())
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: false;
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ClientboundPlayerInfoUpdatePacket.Entry entry = new ClientboundPlayerInfoUpdatePacket.Entry(entity.getUUID(),
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entity.getGameProfile(), list, entity.latency, entity.gameMode.getGameModeForPlayer(),
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!list ? Component.empty() : entity.getTabListDisplayName(),
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entity.getChatSession() == null ? null : entity.getChatSession().asData());
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ClientboundPlayerInfoUpdatePacket.Entry entry = new ClientboundPlayerInfoUpdatePacket.Entry(from.getUUID(),
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from.getGameProfile(), list, from.latency, from.gameMode.getGameModeForPlayer(),
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list ? from.getTabListDisplayName() : Component.empty(),
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from.getChatSession() == null ? null : from.getChatSession().asData());
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try {
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PLAYERINFO_ENTRIES.invoke(packet, Lists.newArrayList(entry));
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