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That won't work
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@ -127,7 +127,7 @@ public class Controllable extends Trait implements Toggleable, CommandConfigurab
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return true;
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}
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@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
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@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
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public void onPlayerInteract(PlayerInteractEvent event) {
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if (!npc.isSpawned() || !enabled)
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return;
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