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Fix flying move logic
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@ -485,6 +485,16 @@ public class NMSImpl implements NMSBridge {
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@Override
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public void stop() {
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if (navigation.k() != null) {
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for (Player player : Bukkit.getOnlinePlayers()) {
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for (int i = 0; i < navigation.k().d(); i++) {
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PathPoint pp = navigation.k().a(i);
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org.bukkit.block.Block block = new Vector(pp.a, pp.b, pp.c).toLocation(player.getWorld())
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.getBlock();
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player.sendBlockChange(block.getLocation(), block.getType(), block.getData());
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}
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}
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}
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stopNavigation(navigation);
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}
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@ -507,6 +517,15 @@ public class NMSImpl implements NMSBridge {
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// but we'd prefer to make it just fit on 1 so hack around it a bit.
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lastSpeed = params.speed();
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}
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if (params.debug() && !NMSImpl.isNavigationFinished(navigation)) {
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for (Player player : Bukkit.getOnlinePlayers()) {
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for (int i = 0; i < navigation.k().d(); i++) {
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PathPoint pp = navigation.k().a(i);
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player.sendBlockChange(new Vector(pp.a, pp.b, pp.c).toLocation(player.getWorld()),
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Material.YELLOW_FLOWER, (byte) 0);
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}
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}
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}
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navigation.a(params.speed());
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return NMSImpl.isNavigationFinished(navigation);
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}
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@ -1149,7 +1168,7 @@ public class NMSImpl implements NMSBridge {
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double d1 = entity.locY;
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float f4 = entity instanceof EntityPolarBear ? 0.98F : 0.8F;
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float f3 = 0.02F;
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float f2 = EnchantmentManager.d(entity);
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float f2 = EnchantmentManager.a(Enchantments.DEPTH_STRIDER, entity);
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if (f2 > 3.0F) {
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f2 = 3.0F;
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}
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@ -33,7 +33,6 @@ public class PlayerPathfinder {
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this.d.a(paramIBlockAccess, paramEntityInsentient);
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PathPoint localPathPoint1 = this.d.b();
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PathPoint localPathPoint2 = this.d.a(paramDouble1, paramDouble2, paramDouble3);
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PathEntity localPathEntity = a(localPathPoint1, localPathPoint2, paramFloat);
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this.d.a();
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