Beef up /npc position. Add --save and --load for storing/recalling positions. Example: /npc positions --save position_1 -a ... continue to use -a for making the NPC assume that position. Using /npc position alone will list positions. Using -a alone will neither save nor load, just assume.

This commit is contained in:
Jeremy Schroeder 2012-09-28 10:25:00 -04:00
parent 96f3c48805
commit dc5047620d
4 changed files with 192 additions and 26 deletions

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@ -27,10 +27,12 @@ import net.citizensnpcs.trait.Behaviour;
import net.citizensnpcs.trait.Controllable; import net.citizensnpcs.trait.Controllable;
import net.citizensnpcs.trait.CurrentLocation; import net.citizensnpcs.trait.CurrentLocation;
import net.citizensnpcs.trait.LookClose; import net.citizensnpcs.trait.LookClose;
import net.citizensnpcs.trait.Positions;
import net.citizensnpcs.trait.Powered; import net.citizensnpcs.trait.Powered;
import net.citizensnpcs.trait.VillagerProfession; import net.citizensnpcs.trait.VillagerProfession;
import net.citizensnpcs.util.Messaging; import net.citizensnpcs.util.Messaging;
import net.citizensnpcs.util.Paginator; import net.citizensnpcs.util.Paginator;
import net.citizensnpcs.util.Position;
import net.citizensnpcs.util.StringHelper; import net.citizensnpcs.util.StringHelper;
import net.citizensnpcs.util.Util; import net.citizensnpcs.util.Util;
import net.minecraft.server.EntityLiving; import net.minecraft.server.EntityLiving;
@ -461,23 +463,59 @@ public class NPCCommands {
modifiers = { "position" }, modifiers = { "position" },
min = 1, min = 1,
max = 2, max = 2,
permission = "npc.position.assume") permission = "npc.position")
@Requirements(selected = true, ownership = true) @Requirements(selected = true, ownership = true, types = { EntityType.PLAYER })
public void position(CommandContext args, Player player, NPC npc) throws CommandException { public void position(CommandContext args, CommandSender sender, NPC npc) throws CommandException {
Positions trait = npc.getTrait(Positions.class);
if (args.hasValueFlag("save")) {
if (args.getFlag("save").matches("[a-zA-Z0-9_\\-]+")) {
if (sender instanceof Player) {
if (trait.addPosition(args.getFlag("save"), ((Player) sender).getLocation()))
Messaging.sendF(sender, ChatColor.RED + "Position added.");
}
else
Messaging.sendF(sender, ChatColor.YELLOW + "This command can only be used by a Player in-game");
}
else
Messaging.sendF(sender, ChatColor.YELLOW + "Save name can only be one word. Valid characters: A-Z a-z 0-9 - _");
}
else if (args.hasValueFlag("load")) {
if (args.getFlag("load").matches("[a-zA-Z0-9_\\-]+")) {
if (trait.getPosition(args.getFlag("load")) != null)
trait.assumePosition(trait.getPosition(args.getFlag("load")));
else
throw new CommandException("The position '" + args.getFlag("load") + "' does not exist.");
}
else
Messaging.sendF(sender, ChatColor.YELLOW + "Invalid load name.");
}
else {
Paginator paginator = new Paginator().header("Positions");
paginator.addLine("<e>Key: <a>ID <b>Name <c>Pitch/Yaw");
for (int i = 0; i < trait.getPositions().size(); i ++) {
String line = "<a>" + i + "<b> " + trait.getPositions().get(i).name + "<c> " + Double.valueOf(trait.getPositions().get(i).getPitch()) + "/" + Double.valueOf(trait.getPositions().get(i).getYaw());
paginator.addLine(line);
}
int page = args.getInteger(1, 1);
if (!paginator.sendPage(sender, page))
throw new CommandException("The page '" + page + "' does not exist.");
}
// Assume Player's position // Assume Player's position
if (args.hasFlag('a')) { if (args.hasFlag('a')) {
// Spawn the NPC if it isn't spawned to prevent NPEs if (sender instanceof Player) {
if (!npc.isSpawned()) trait.assumePosition(new Position(sender.getName(), ((Player) sender).getLocation().getPitch(), ((Player) sender).getLocation().getYaw()));
npc.spawn(npc.getTrait(CurrentLocation.class).getLocation());
// Update entity with some NMS magic
EntityLiving handle = ((CraftLivingEntity) npc.getBukkitEntity()).getHandle();
handle.yaw = player.getLocation().getYaw();
handle.pitch = player.getLocation().getPitch();
handle.as = handle.yaw;
return; return;
} else }
Messaging.sendF(player, ChatColor.YELLOW
+ "Usage: '/npc position -a' to assume your head position"); else
Messaging.sendF(sender, ChatColor.YELLOW + "This command can only be used by a Player in-game");
}
} }
@Command( @Command(

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@ -0,0 +1,78 @@
package net.citizensnpcs.trait;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.Location;
import net.citizensnpcs.api.exception.NPCLoadException;
import net.citizensnpcs.api.trait.Trait;
import net.citizensnpcs.api.util.DataKey;
import net.citizensnpcs.util.Position;
import net.citizensnpcs.util.Util;
public class Positions extends Trait {
private final List<Position> positions = new ArrayList<Position>();
Position currentPosition = null;
public Positions() {
super("positions");
}
@Override
public void load(DataKey key) throws NPCLoadException {
for (DataKey sub : key.getRelative("list").getIntegerSubKeys())
try {
positions.add(new Position(sub.getString("").split(";")[0], Float.valueOf(sub.getString("").split(";")[1]), Float.valueOf(sub.getString("").split(";")[2]))) ;
} catch(Exception e) { /* Perhaps remove the entry if bad? Warn console? */ }
}
@Override
public void save(DataKey key) {
for (int i = 0; i < 100; i++)
key.removeKey(String.valueOf(i));
key.removeKey("list");
for (int i = 0; i < positions.size(); i++)
key.setString("list." + String.valueOf(i), positions.get(i).stringValue());
}
public List<Position> getPositions() {
return positions;
}
public boolean addPosition(String name, Location location) {
Position newPosition = new Position(name, location.getPitch(), location.getYaw());
if (positions.contains(newPosition)) return false;
positions.add(newPosition);
return true;
}
public boolean removePosition(Position position) {
if (positions.contains(position)) {
positions.remove(position);
return true;
}
else return false;
}
public Position getPosition(String name) {
for (Position position : positions)
if (position.name.equalsIgnoreCase(name)) return position;
return null;
}
public void assumePosition(Position position) {
if (!npc.isSpawned())
npc.spawn(npc.getTrait(CurrentLocation.class).getLocation());
Util.assumePosition(npc.getBukkitEntity(), position);
}
}

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@ -0,0 +1,43 @@
package net.citizensnpcs.util;
/*
* Position object which holds yaw/pitch of the head with a name to identify.
*/
public class Position {
public final String name;
private final Float yaw;
private final Float pitch;
public Position(String name, float pitch, float yaw) {
this.yaw = yaw;
this.pitch = pitch;
this.name = name;
}
@Override
public String toString() {
return "Name: " + name + " Pitch: " + pitch.doubleValue() + " Yaw: " + yaw.doubleValue();
}
public String stringValue() {
return name + ";" + pitch + ";" + yaw;
}
public float getYaw() {
return yaw;
}
public float getPitch() {
return pitch;
}
@Override
public boolean equals(Object otherPosition) {
if (otherPosition == null) return false;
if (otherPosition.toString() == this.name) return true;
else return false;
}
}

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@ -64,6 +64,13 @@ public class Util {
handle.as = handle.yaw; handle.as = handle.yaw;
} }
public static void assumePosition(Entity entity, Position position) {
EntityLiving handle = ((CraftLivingEntity) entity).getHandle();
handle.yaw = (float) position.getYaw();
handle.pitch = (float) position.getPitch();
handle.as = handle.yaw;
}
public static boolean isSettingFulfilled(Player player, Setting setting) { public static boolean isSettingFulfilled(Player player, Setting setting) {
String parts = setting.asString(); String parts = setting.asString();
if (parts.contains("*")) if (parts.contains("*"))