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https://github.com/CitizensDev/Citizens2.git
synced 2024-09-11 07:08:17 +02:00
Implement attackRange() parameter
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parent
64b2396e07
commit
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@ -31,6 +31,7 @@ public class CitizensNavigator implements Navigator, Runnable {
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private final NavigatorParameters defaultParams = new NavigatorParameters().baseSpeed(UNINITIALISED_SPEED)
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.range(Setting.DEFAULT_PATHFINDING_RANGE.asFloat())
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.defaultAttackStrategy(MCTargetStrategy.DEFAULT_ATTACK_STRATEGY)
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.attackRange(Setting.NPC_ATTACK_DISTANCE.asDouble())
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.stationaryTicks(Setting.DEFAULT_STATIONARY_TICKS.asInt()).stuckAction(TeleportStuckAction.INSTANCE)
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.examiner(new MinecraftBlockExaminer()).useNewPathfinder(Setting.USE_NEW_PATHFINDER.asBoolean());
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private PathStrategy executing;
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@ -154,7 +155,7 @@ public class CitizensNavigator implements Navigator, Runnable {
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cancelNavigation();
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return;
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}
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localParams = defaultParams.clone();
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switchParams();
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updatePathfindingRange();
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PathStrategy newStrategy = new MCTargetStrategy(npc, target, aggressive, localParams);
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switchStrategyTo(newStrategy);
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@ -173,7 +174,7 @@ public class CitizensNavigator implements Navigator, Runnable {
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cancelNavigation();
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return;
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}
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localParams = defaultParams.clone();
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switchParams();
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updatePathfindingRange();
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PathStrategy newStrategy;
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if (npc.isFlyable()) {
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@ -231,10 +232,15 @@ public class CitizensNavigator implements Navigator, Runnable {
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}
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}
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private void switchParams() {
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localParams = defaultParams.clone();
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}
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private void switchStrategyTo(PathStrategy newStrategy) {
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Messaging.debug(npc.getId(), "changing to new PathStrategy", newStrategy);
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if (executing != null)
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if (executing != null) {
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Bukkit.getPluginManager().callEvent(new NavigationReplaceEvent(this));
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}
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executing = newStrategy;
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stationaryTicks = 0;
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if (npc.isSpawned()) {
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@ -2,7 +2,6 @@ package net.citizensnpcs.npc.ai;
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import java.lang.reflect.Field;
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import net.citizensnpcs.Settings.Setting;
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import net.citizensnpcs.api.ai.AttackStrategy;
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import net.citizensnpcs.api.ai.EntityTarget;
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import net.citizensnpcs.api.ai.NavigatorParameters;
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@ -48,7 +47,7 @@ public class MCTargetStrategy implements PathStrategy, EntityTarget {
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private boolean canAttack() {
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return attackTicks == 0
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&& (handle.boundingBox.e > target.boundingBox.b && handle.boundingBox.b < target.boundingBox.e)
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&& distanceSquared() <= Setting.NPC_ATTACK_DISTANCE.asDouble() && hasLineOfSight();
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&& closeEnough(distanceSquared()) && hasLineOfSight();
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}
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@Override
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@ -56,6 +55,10 @@ public class MCTargetStrategy implements PathStrategy, EntityTarget {
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cancelReason = null;
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}
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private boolean closeEnough(double distance) {
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return distance <= parameters.attackRange();
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}
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private double distanceSquared() {
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return handle.getBukkitEntity().getLocation(HANDLE_LOCATION)
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.distanceSquared(target.getBukkitEntity().getLocation(TARGET_LOCATION));
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