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Add op/server toggles to shop
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a0439a3272
commit
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@ -3,6 +3,7 @@ package net.citizensnpcs.trait.shop;
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import java.util.List;
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import java.util.function.Consumer;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.HumanEntity;
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@ -21,6 +22,10 @@ import net.citizensnpcs.util.Util;
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public class CommandAction extends NPCShopAction {
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@Persist
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public List<String> commands = Lists.newArrayList();
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@Persist
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public boolean op = false;
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@Persist
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public boolean server = false;
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public CommandAction() {
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}
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@ -62,13 +67,13 @@ public class CommandAction extends NPCShopAction {
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Player player = (Player) entity;
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return Transaction.create(() -> true, () -> {
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for (String command : commands) {
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Util.runCommand(null, player, command, false, true);
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Util.runCommand(null, player, command, op, !server);
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}
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}, () -> {
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});
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}
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@Menu(title = "Command editor", dimensions = { 3, 9 })
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@Menu(title = "Command editor", dimensions = { 4, 9 })
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public static class CommandActionEditor extends InventoryMenuPage {
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private CommandAction base;
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private Consumer<NPCShopAction> callback;
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@ -115,6 +120,19 @@ public class CommandAction extends NPCShopAction {
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}));
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});
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}
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ctx.getSlot(3 * 9 + 3).setItemStack(new ItemStack(Util.getFallbackMaterial("COMMAND_BLOCK", "COMMAND")),
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"Run commands as server", base.server ? ChatColor.GREEN + "On" : ChatColor.RED + "OFF");
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ctx.getSlot(3 * 9 + 3).addClickHandler(InputMenus.clickToggle((res) -> {
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base.server = res;
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return res ? ChatColor.GREEN + "On" : ChatColor.RED + "Off";
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}, base.server));
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ctx.getSlot(3 * 9 + 4).setItemStack(
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new ItemStack(Util.getFallbackMaterial("COMPARATOR", "REDSTONE_COMPARATOR")), "Run commands as op",
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base.op ? ChatColor.GREEN + "On" : ChatColor.RED + "OFF");
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ctx.getSlot(3 * 9 + 4).addClickHandler(InputMenus.clickToggle((res) -> {
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base.op = res;
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return res ? ChatColor.GREEN + "On" : ChatColor.RED + "Off";
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}, base.server));
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}
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@Override
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@ -18,7 +18,6 @@ import org.bukkit.inventory.meta.Damageable;
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import com.google.common.base.Joiner;
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import com.google.common.collect.Lists;
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import net.citizensnpcs.api.gui.BooleanSlotHandler;
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import net.citizensnpcs.api.gui.InputMenus;
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import net.citizensnpcs.api.gui.InventoryMenuPage;
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import net.citizensnpcs.api.gui.InventoryMenuSlot;
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@ -206,14 +205,14 @@ public class ItemAction extends NPCShopAction {
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ctx.getSlot(3 * 9 + 1).setItemStack(new ItemStack(Material.ANVIL), "Must have no damage",
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base.requireUndamaged ? ChatColor.GREEN + "On" : ChatColor.RED + "Off");
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ctx.getSlot(3 * 9 + 1).addClickHandler(new BooleanSlotHandler((res) -> {
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ctx.getSlot(3 * 9 + 1).addClickHandler(InputMenus.clickToggle((res) -> {
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base.requireUndamaged = res;
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return res ? ChatColor.GREEN + "On" : ChatColor.RED + "Off";
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}, base.requireUndamaged));
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ctx.getSlot(3 * 9 + 2).setItemStack(
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new ItemStack(Util.getFallbackMaterial("COMPARATOR", "REDSTONE_COMPARATOR")),
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"Compare item similarity", base.compareSimilarity ? ChatColor.GREEN + "On" : ChatColor.RED + "Off");
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ctx.getSlot(3 * 9 + 2).addClickHandler(new BooleanSlotHandler((res) -> {
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ctx.getSlot(3 * 9 + 2).addClickHandler(InputMenus.clickToggle((res) -> {
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base.compareSimilarity = res;
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return res ? ChatColor.GREEN + "On" : ChatColor.RED + "Off";
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}, base.compareSimilarity));
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