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Command features
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@ -19,15 +19,18 @@
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package net.citizensnpcs.command;
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import java.util.HashSet;
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import java.util.Map;
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import java.util.Set;
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import com.google.common.base.Joiner;
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import com.google.common.base.Splitter;
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import com.google.common.collect.Iterables;
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import com.google.common.collect.Maps;
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public class CommandContext {
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protected String[] args;
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protected Set<Character> flags = new HashSet<Character>();
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protected final Map<String, String> valueFlags = Maps.newHashMap();
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protected final Set<Character> flags = new HashSet<Character>();
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public CommandContext(String args) {
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this(args.split(" "));
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@ -38,6 +41,31 @@ public class CommandContext {
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for (; i < args.length; i++) {
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if (args[i].length() == 0) {
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// Ignore this
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} else if (args[i].charAt(0) == '\'' || args[i].charAt(0) == '"') {
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char quote = args[i].charAt(0);
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for (int inner = i + 1; inner < args.length; inner++) {
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if (args[inner].isEmpty())
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continue;
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String test = args[inner].trim();
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args[i] += " " + test;
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args[inner] = "";
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if (test.charAt(test.length() - 1) == quote) {
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break;
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}
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}
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} else if (i + 1 < args.length && args[i].length() > 2 && args[i].matches("^--[a-zA-Z]+$")) {
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int inner = i;
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while (args[inner++].isEmpty()) {
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if (inner == args.length) {
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inner = -1;
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break;
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}
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}
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if (inner != -1) {
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valueFlags.put(args[i].replaceFirst("--", ""), args[inner]);
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args[i] = "";
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args[inner] = "";
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}
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} else if (args[i].charAt(0) == '-' && args[i].matches("^-[a-zA-Z]+$")) {
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for (int k = 1; k < args[i].length(); k++)
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flags.add(args[i].charAt(k));
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@ -32,13 +32,8 @@ public class NPCCommands {
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this.characterManager = characterManager;
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}
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@Command(
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aliases = { "npc" },
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usage = "create [name] [type] (character)",
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desc = "Create a new NPC",
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modifiers = { "create" },
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min = 3,
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max = 4)
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@Command(aliases = { "npc" }, usage = "create [name] [type] (character)", desc = "Create a new NPC",
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modifiers = { "create" }, min = 3, max = 4)
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@Permission("npc.create")
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@Requirements
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public void createNPC(CommandContext args, Player player, NPC npc) {
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@ -77,12 +72,7 @@ public class NPCCommands {
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Messaging.send(player, successMsg);
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}
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@Command(
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aliases = { "npc" },
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usage = "despawn",
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desc = "Despawn an NPC",
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modifiers = { "despawn" },
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min = 1,
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@Command(aliases = { "npc" }, usage = "despawn", desc = "Despawn an NPC", modifiers = { "despawn" }, min = 1,
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max = 1)
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@Permission("npc.despawn")
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public void despawnNPC(CommandContext args, Player player, NPC npc) {
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@ -91,12 +81,7 @@ public class NPCCommands {
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Messaging.send(player, ChatColor.GREEN + "You despawned " + StringHelper.wrap(npc.getName()) + ".");
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}
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@Command(
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aliases = { "npc" },
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usage = "select [id]",
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desc = "Select an NPC",
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modifiers = { "select" },
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min = 2,
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@Command(aliases = { "npc" }, usage = "select [id]", desc = "Select an NPC", modifiers = { "select" }, min = 2,
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max = 2)
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@Permission("npc.select")
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@Requirements(ownership = true)
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@ -114,13 +99,8 @@ public class NPCCommands {
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Messaging.sendWithNPC(player, Setting.SELECTION_MESSAGE.asString(), toSelect);
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}
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@Command(
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aliases = { "npc" },
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usage = "spawn [id]",
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desc = "Spawn an existing NPC",
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modifiers = { "spawn" },
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min = 2,
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max = 2)
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@Command(aliases = { "npc" }, usage = "spawn [id]", desc = "Spawn an existing NPC", modifiers = { "spawn" },
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min = 2, max = 2)
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@Permission("npc.spawn")
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@Requirements
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public void spawnNPC(CommandContext args, Player player, NPC npc) {
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@ -147,25 +127,15 @@ public class NPCCommands {
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+ " is already spawned at another location. Use '/npc tphere' to teleport the NPC to your location.");
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}
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@Command(
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aliases = { "npc" },
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usage = "tphere",
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desc = "Teleport an NPC to your location",
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modifiers = { "tphere" },
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min = 1,
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max = 1)
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@Command(aliases = { "npc" }, usage = "tphere", desc = "Teleport an NPC to your location",
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modifiers = { "tphere" }, min = 1, max = 1)
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@Permission("npc.tphere")
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public void teleportNPCToPlayer(CommandContext args, Player player, NPC npc) {
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npc.getBukkitEntity().teleport(player, TeleportCause.COMMAND);
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Messaging.send(player, StringHelper.wrap(npc.getName()) + " was teleported to your location.");
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}
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@Command(
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aliases = { "npc" },
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usage = "tp",
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desc = "Teleport to an NPC",
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modifiers = { "tp", "teleport" },
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min = 1,
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@Command(aliases = { "npc" }, usage = "tp", desc = "Teleport to an NPC", modifiers = { "tp", "teleport" }, min = 1,
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max = 1)
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@Permission("npc.tp")
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public void teleportToNPC(CommandContext args, Player player, NPC npc) {
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@ -173,13 +143,8 @@ public class NPCCommands {
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Messaging.send(player, ChatColor.GREEN + "You teleported to " + StringHelper.wrap(npc.getName()) + ".");
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}
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@Command(
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aliases = { "npc" },
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usage = "lookclose",
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desc = "Toggle an NPC's look-close state",
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modifiers = { "lookclose", "look", "rotate" },
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min = 1,
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max = 1)
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@Command(aliases = { "npc" }, usage = "lookclose", desc = "Toggle an NPC's look-close state", modifiers = {
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"lookclose", "look", "rotate" }, min = 1, max = 1)
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@Permission("npc.look-close")
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public void toggleNPCLookClose(CommandContext args, Player player, NPC npc) {
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npc.getTrait(LookClose.class).setLookClose(!npc.getTrait(LookClose.class).shouldLookClose());
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