Attempt to fix falling with new pathfinder

This commit is contained in:
fullwall 2024-06-25 01:25:44 +08:00
parent 7bc0d82de7
commit f659205d61
3 changed files with 33 additions and 37 deletions

View File

@ -5,6 +5,7 @@ import java.util.List;
import org.bukkit.Effect;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.LivingEntity;
import org.bukkit.util.Vector;
@ -95,7 +96,7 @@ public class AStarNavigationStrategy extends AbstractPathStrategy {
Location loc = npc.getEntity().getLocation();
Location dest = Util.getCenterLocation(vector.toLocation(loc.getWorld()).getBlock());
/* Proper door movement - gets stuck on corners at times
Block block = loc.getWorld().getBlockAt(vector.getBlockX(), vector.getBlockY(), vector.getBlockZ());
if (MinecraftBlockExaminer.isDoor(block.getType())) {
Door door = (Door) block.getState().getData();
@ -119,7 +120,7 @@ public class AStarNavigationStrategy extends AbstractPathStrategy {
if (params.debug()) {
npc.getEntity().getWorld().playEffect(dest, Effect.ENDER_SIGNAL, 0);
}
if (npc.getEntity() instanceof LivingEntity && !npc.getEntity().getType().name().contains("ARMOR_STAND")) {
if (npc.getEntity() instanceof LivingEntity && npc.getEntity().getType() != EntityType.ARMOR_STAND) {
NMS.setDestination(npc.getEntity(), dest.getX(), dest.getY(), dest.getZ(), params.speed());
} else {
Vector dir = dest.toVector().subtract(npc.getEntity().getLocation().toVector()).normalize().multiply(0.2);

View File

@ -328,8 +328,30 @@ public class CitizensNavigator implements Navigator, Runnable {
public void setTarget(Function<NavigatorParameters, PathStrategy> strategy) {
if (!npc.isSpawned())
throw new IllegalStateException("npc is not spawned");
switchParams();
switchStrategyTo(strategy.apply(localParams));
if (executing != null) {
stopNavigating(CancelReason.REPLACE);
}
localParams = defaultParams.clone();
int fallDistance = npc.data().get(NPC.Metadata.PATHFINDER_FALL_DISTANCE,
Setting.PATHFINDER_FALL_DISTANCE.asInt());
if (fallDistance != -1) {
localParams.examiner(new FallingExaminer(fallDistance));
}
if (npc.data().get(NPC.Metadata.PATHFINDER_OPEN_DOORS, Setting.NEW_PATHFINDER_OPENS_DOORS.asBoolean())) {
localParams.examiner(new DoorExaminer());
}
if (Setting.NEW_PATHFINDER_CHECK_BOUNDING_BOXES.asBoolean()) {
localParams.examiner(new BoundingBoxExaminer(npc.getEntity()));
}
updatePathfindingRange();
executing = strategy.apply(localParams);
stationaryTicks = 0;
if (npc.isSpawned()) {
NMS.updateNavigationWorld(npc.getEntity(), npc.getEntity().getWorld());
updateTicket(executing.getTargetAsLocation());
}
Bukkit.getPluginManager().callEvent(new NavigationBeginEvent(this));
}
@Override
@ -431,7 +453,8 @@ public class CitizensNavigator implements Navigator, Runnable {
return;
}
}
NavigationCancelEvent event = new NavigationCancelEvent(this, reason);
NavigationCancelEvent event = reason == CancelReason.REPLACE ? new NavigationReplaceEvent(this)
: new NavigationCancelEvent(this, reason);
PathStrategy old = executing;
Bukkit.getPluginManager().callEvent(event);
if (old == executing) {
@ -439,35 +462,6 @@ public class CitizensNavigator implements Navigator, Runnable {
}
}
private void switchParams() {
localParams = defaultParams.clone();
int fallDistance = npc.data().get(NPC.Metadata.PATHFINDER_FALL_DISTANCE,
Setting.PATHFINDER_FALL_DISTANCE.asInt());
if (fallDistance != -1) {
localParams.examiner(new FallingExaminer(fallDistance));
}
if (npc.data().get(NPC.Metadata.PATHFINDER_OPEN_DOORS, Setting.NEW_PATHFINDER_OPENS_DOORS.asBoolean())) {
localParams.examiner(new DoorExaminer());
}
if (Setting.NEW_PATHFINDER_CHECK_BOUNDING_BOXES.asBoolean()) {
localParams.examiner(new BoundingBoxExaminer(npc.getEntity()));
}
}
private void switchStrategyTo(PathStrategy newStrategy) {
updatePathfindingRange();
if (executing != null) {
Bukkit.getPluginManager().callEvent(new NavigationReplaceEvent(this));
}
executing = newStrategy;
stationaryTicks = 0;
if (npc.isSpawned()) {
NMS.updateNavigationWorld(npc.getEntity(), npc.getEntity().getWorld());
updateTicket(executing.getTargetAsLocation());
}
Bukkit.getPluginManager().callEvent(new NavigationBeginEvent(this));
}
private void updateMountedStatus() {
// TODO: this method seems to break assumptions: better to let the NPC pathfind for itself rather than
// "commanding" the NPC below on the stack

View File

@ -35,6 +35,7 @@ public class FallingExaminer implements BlockExaminer {
if (fall.containsKey(point))
return PassableState.PASSABLE;
Vector ppos = point.getParentPoint().getVector();
if (!MinecraftBlockExaminer
.canStandOn(source.getBlockAt(pos.getBlockX(), pos.getBlockY() - 1, pos.getBlockZ()))) {
Integer dist = fall.get(point.getParentPoint());
@ -42,9 +43,9 @@ public class FallingExaminer implements BlockExaminer {
// start a fall
fall.put(point, 0);
return PassableState.PASSABLE;
} else if (dist != null && pos.getBlockY() < point.getParentPoint().getVector().getBlockY()
&& pos.getBlockX() == point.getParentPoint().getVector().getBlockX()
&& pos.getBlockZ() == point.getParentPoint().getVector().getBlockZ() && dist < maxFallDistance) {
} else if (dist != null && dist < maxFallDistance && pos.getBlockY() < ppos.getBlockY()
&& pos.getBlockX() == ppos.getBlockX() && pos.getBlockZ() == ppos.getBlockZ()
&& MinecraftBlockExaminer.canStandIn(source.getBlockAt(pos))) {
fall.put(point, dist + 1);
return PassableState.PASSABLE;
}