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Fix player animations
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parent
3896c67709
commit
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@ -196,8 +196,7 @@ public class EntityHumanNPC extends EntityPlayer implements NPCHolder {
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// swallow
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}
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NMS.setStepHeight(this, 1);// stepHeight - must not stay as the default
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// 0 (breaks steps).
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NMS.setStepHeight(this, 1); // the default (0) breaks step climbing
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try {
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socket.close();
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@ -15,29 +15,31 @@ public enum PlayerAnimation {
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ARM_SWING {
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@Override
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protected void playAnimation(EntityPlayer player, int radius) {
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PacketPlayOutAnimation packet = new PacketPlayOutAnimation(player, 1);
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sendPacketNearby(packet, player, radius);
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playDefaultAnimation(player, radius, 0);
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}
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},
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CRIT {
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@Override
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protected void playAnimation(EntityPlayer player, int radius) {
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PacketPlayOutAnimation packet = new PacketPlayOutAnimation(player, 6);
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sendPacketNearby(packet, player, radius);
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playDefaultAnimation(player, radius, 4);
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}
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},
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EAT_FOOD {
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@Override
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protected void playAnimation(EntityPlayer player, int radius) {
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playDefaultAnimation(player, radius, 3);
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}
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},
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HURT {
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@Override
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protected void playAnimation(EntityPlayer player, int radius) {
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PacketPlayOutAnimation packet = new PacketPlayOutAnimation(player, 2);
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sendPacketNearby(packet, player, radius);
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playDefaultAnimation(player, radius, 1);
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}
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},
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MAGIC_CRIT {
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@Override
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protected void playAnimation(EntityPlayer player, int radius) {
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PacketPlayOutAnimation packet = new PacketPlayOutAnimation(player, 7);
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sendPacketNearby(packet, player, radius);
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playDefaultAnimation(player, radius, 5);
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}
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},
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SIT {
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@ -71,8 +73,7 @@ public enum PlayerAnimation {
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STOP_SLEEPING {
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@Override
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protected void playAnimation(EntityPlayer player, int radius) {
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PacketPlayOutAnimation packet = new PacketPlayOutAnimation(player, 3);
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sendPacketNearby(packet, player, radius);
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playDefaultAnimation(player, radius, 2);
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}
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},
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STOP_SNEAKING {
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@ -96,6 +97,11 @@ public enum PlayerAnimation {
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throw new UnsupportedOperationException("unimplemented animation");
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}
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protected void playDefaultAnimation(EntityPlayer player, int radius, int code) {
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PacketPlayOutAnimation packet = new PacketPlayOutAnimation(player, code);
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sendPacketNearby(packet, player, radius);
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}
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protected void sendPacketNearby(Packet packet, EntityPlayer player, int radius) {
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NMS.sendPacketsNearby(player.getBukkitEntity().getLocation(), Arrays.asList(packet), radius);
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}
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