fullwall
|
318596c715
|
Adjust minecraft pathfinder to look less frequently and pathfind closer to destination in players
|
2022-06-21 23:52:25 +08:00 |
|
fullwall
|
a64ad43d11
|
Fix block breaker on old versions not picking up the entity held item
|
2022-06-17 20:36:05 +08:00 |
|
fullwall
|
4768a4f76a
|
Add SitTrait for NPCs
|
2022-06-14 21:38:15 +08:00 |
|
fullwall
|
2e2a83779e
|
Implement anvil GUI
|
2022-06-12 19:49:21 +08:00 |
|
fullwall
|
21f3a7755a
|
Implement new API
|
2022-06-12 01:37:38 +08:00 |
|
fullwall
|
4c3224efad
|
Remove eclipse compiler from poms
|
2022-06-08 14:07:33 +08:00 |
|
fullwall
|
d94e83b74c
|
Attempt to update to 1.19
|
2022-06-08 11:58:22 +08:00 |
|
fullwall
|
2341ccfbf9
|
Update references
|
2022-04-28 13:47:50 +08:00 |
|
fullwall
|
8694603c85
|
Refactor PlayerControllerLook into RotationTrait
|
2022-04-25 02:22:39 +08:00 |
|
fullwall
|
324d94a21f
|
Rename /npc pose --save to /npc pose --mirror and add /npc pose --save to save the current NPC pose
|
2022-04-24 19:22:55 +08:00 |
|
fullwall
|
3685d33980
|
Add /npc bossbar --track and fix equipment caching logic
|
2022-04-23 13:42:48 +08:00 |
|
fullwall
|
53d7a23d9f
|
Renamings from NMS
|
2022-04-19 15:37:35 +08:00 |
|
fullwall
|
b0f1290b58
|
Change EAT_FOOD to LEAVE_BED in 1.18/17
|
2022-04-13 11:14:37 +08:00 |
|
fullwall
|
908e678135
|
entityBaseTick should update some variables
|
2022-03-10 03:12:43 +08:00 |
|
fullwall
|
897c511757
|
Fix dragon yaw and make it same as rider yaw. Refactor out redundant calculation of yaw
|
2022-02-20 22:34:29 +08:00 |
|
fullwall
|
97d4c3b117
|
Make nonliving entities look at entities too, fix /npc lookclose with shulkers spamming noises
|
2022-02-20 21:56:51 +08:00 |
|
fullwall
|
626b6d6b42
|
Allow NPCs to push other entities
|
2022-02-20 21:21:50 +08:00 |
|
fullwall
|
ecbab327ed
|
Fix some bugs
|
2022-02-20 10:04:09 +08:00 |
|
fullwall
|
be019c0e83
|
Refactor blockbreaker, add /npc blockbreak
|
2022-02-20 01:05:38 +08:00 |
|
fullwall
|
b12ae2ee66
|
Improve underwater pathfinding, cleanup
|
2022-02-19 18:26:37 +08:00 |
|
fullwall
|
b26dfb3d0f
|
Implement new PathStrategy method, improve swimming navigation
|
2022-02-19 16:36:31 +08:00 |
|
fullwall
|
2981f7e855
|
Fix flying move controllers not respecting the no gravity setting
|
2022-02-19 14:20:02 +08:00 |
|
fullwall
|
984ce6d9e7
|
Improve underwater mobs staying in place
|
2022-02-16 17:36:03 +08:00 |
|
fullwall
|
bef0f16f3b
|
Cancel current move destination when navigator paused
|
2022-02-02 21:40:19 +08:00 |
|
fullwall
|
77aa63f1ff
|
Trial minor optimisation
|
2022-01-22 21:08:55 +08:00 |
|
fullwall
|
7683516d62
|
Avoid setting NPC.COLLIDABLE_METADATA on Player NPCs
|
2022-01-20 17:10:52 +08:00 |
|
fullwall
|
bf3bf6f776
|
Add /npc llama -c/b
|
2022-01-02 01:33:19 +08:00 |
|
fullwall
|
5fffa23e94
|
Add packet update delay setting
|
2022-01-02 01:22:35 +08:00 |
|
fullwall
|
85cf761933
|
Further micro-optimisation
|
2021-12-29 00:42:20 +08:00 |
|
fullwall
|
b933246a95
|
Implement a surprisingly missed optimisation
|
2021-12-29 00:30:53 +08:00 |
|
fullwall
|
19ee0e2c19
|
Use metadata and track players if on the playerlist which should make mobs spawn nearby
|
2021-12-28 20:13:25 +08:00 |
|
fullwall
|
750f8e2e4c
|
Implement helper methods and allow hologram lines to be items
|
2021-12-27 23:59:21 +08:00 |
|
fullwall
|
da71b8d811
|
Null check 1.8.8 getCollisionBox
|
2021-12-19 14:30:57 +08:00 |
|
fullwall
|
71a6e43c0e
|
Reduce eclipse compiler version
|
2021-12-01 23:13:32 +08:00 |
|
fullwall
|
bbae8d83d5
|
Trial updating eclipse compiler version
|
2021-12-01 23:09:38 +08:00 |
|
fullwall
|
22fe84831e
|
Initial 1.18 update
|
2021-12-01 22:56:22 +08:00 |
|
fullwall
|
8f341ccaf2
|
Implement new metadata
|
2021-11-28 00:09:30 +08:00 |
|
fullwall
|
3da3cc2ae8
|
Fix /npc villager --profession error message, more sane boundingbox calculation
|
2021-11-27 12:19:19 +08:00 |
|
fullwall
|
840f32469b
|
First pass at fall damage
|
2021-10-25 00:22:19 +08:00 |
|
fullwall
|
19c07ff1f5
|
Null check /npc bossbar
|
2021-10-14 18:05:19 +08:00 |
|
fullwall
|
fd3833deba
|
Backport bukkitEntity change
|
2021-09-27 20:50:38 +08:00 |
|
fullwall
|
3d3de6576d
|
Use onPreSpawn event to avoid 'FOUC' in armorstands. Fix invulnerable ticks being reduced too quickly.
|
2021-09-23 14:12:44 +08:00 |
|
fullwall
|
f9bb877e85
|
Explicit types for 1.14 and 1.15
|
2021-09-20 21:16:40 +08:00 |
|
fullwall
|
db825cce72
|
Add rough impl of SneakTrait
|
2021-09-20 20:59:54 +08:00 |
|
fullwall
|
b930cb2460
|
Block invalid item material AIR
|
2021-08-31 02:06:31 +08:00 |
|
fullwall
|
d4c557d5b2
|
Improve /npc text editor, implement speech bubbles, allow armor stands to pathfind using the A* finder, allow /npc bossbar to work on all entities
|
2021-07-19 23:02:41 +08:00 |
|
fullwall
|
f2d4c38843
|
Preliminary update to 1.17 - known bugs include every entity glowing
|
2021-06-13 03:20:18 +08:00 |
|
Alex "mcmonkey" Goodwin
|
4dc123bb4b
|
Refactor scoreboard handling to use instant scoreboard application at spawn (#2544)
Full description in PR https://github.com/CitizensDev/Citizens2/pull/2544
|
2021-05-08 02:02:17 +08:00 |
|
fullwall
|
c24ce1e1ed
|
Use NMS methods for isSolid checking
|
2021-04-30 10:31:25 +08:00 |
|
fullwall
|
15f57c4970
|
Add null checks
|
2021-01-24 20:51:12 +08:00 |
|