fullwall
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908e678135
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entityBaseTick should update some variables
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2022-03-10 03:12:43 +08:00 |
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fullwall
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897c511757
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Fix dragon yaw and make it same as rider yaw. Refactor out redundant calculation of yaw
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2022-02-20 22:34:29 +08:00 |
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fullwall
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97d4c3b117
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Make nonliving entities look at entities too, fix /npc lookclose with shulkers spamming noises
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2022-02-20 21:56:51 +08:00 |
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fullwall
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626b6d6b42
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Allow NPCs to push other entities
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2022-02-20 21:21:50 +08:00 |
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fullwall
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ecbab327ed
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Fix some bugs
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2022-02-20 10:04:09 +08:00 |
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fullwall
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be019c0e83
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Refactor blockbreaker, add /npc blockbreak
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2022-02-20 01:05:38 +08:00 |
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fullwall
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b12ae2ee66
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Improve underwater pathfinding, cleanup
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2022-02-19 18:26:37 +08:00 |
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fullwall
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b26dfb3d0f
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Implement new PathStrategy method, improve swimming navigation
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2022-02-19 16:36:31 +08:00 |
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fullwall
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984ce6d9e7
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Improve underwater mobs staying in place
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2022-02-16 17:36:03 +08:00 |
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fullwall
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bef0f16f3b
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Cancel current move destination when navigator paused
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2022-02-02 21:40:19 +08:00 |
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fullwall
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77aa63f1ff
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Trial minor optimisation
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2022-01-22 21:08:55 +08:00 |
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fullwall
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7683516d62
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Avoid setting NPC.COLLIDABLE_METADATA on Player NPCs
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2022-01-20 17:10:52 +08:00 |
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fullwall
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bf3bf6f776
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Add /npc llama -c/b
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2022-01-02 01:33:19 +08:00 |
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fullwall
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5fffa23e94
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Add packet update delay setting
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2022-01-02 01:22:35 +08:00 |
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fullwall
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85cf761933
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Further micro-optimisation
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2021-12-29 00:42:20 +08:00 |
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fullwall
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b933246a95
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Implement a surprisingly missed optimisation
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2021-12-29 00:30:53 +08:00 |
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fullwall
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19ee0e2c19
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Use metadata and track players if on the playerlist which should make mobs spawn nearby
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2021-12-28 20:13:25 +08:00 |
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fullwall
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750f8e2e4c
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Implement helper methods and allow hologram lines to be items
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2021-12-27 23:59:21 +08:00 |
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fullwall
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71a6e43c0e
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Reduce eclipse compiler version
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2021-12-01 23:13:32 +08:00 |
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fullwall
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bbae8d83d5
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Trial updating eclipse compiler version
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2021-12-01 23:09:38 +08:00 |
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fullwall
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22fe84831e
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Initial 1.18 update
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2021-12-01 22:56:22 +08:00 |
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fullwall
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8f341ccaf2
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Implement new metadata
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2021-11-28 00:09:30 +08:00 |
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fullwall
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3da3cc2ae8
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Fix /npc villager --profession error message, more sane boundingbox calculation
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2021-11-27 12:19:19 +08:00 |
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fullwall
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840f32469b
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First pass at fall damage
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2021-10-25 00:22:19 +08:00 |
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fullwall
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19c07ff1f5
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Null check /npc bossbar
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2021-10-14 18:05:19 +08:00 |
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fullwall
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fd3833deba
|
Backport bukkitEntity change
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2021-09-27 20:50:38 +08:00 |
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fullwall
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3d3de6576d
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Use onPreSpawn event to avoid 'FOUC' in armorstands. Fix invulnerable ticks being reduced too quickly.
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2021-09-23 14:12:44 +08:00 |
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fullwall
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f9bb877e85
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Explicit types for 1.14 and 1.15
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2021-09-20 21:16:40 +08:00 |
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fullwall
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db825cce72
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Add rough impl of SneakTrait
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2021-09-20 20:59:54 +08:00 |
|
fullwall
|
b930cb2460
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Block invalid item material AIR
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2021-08-31 02:06:31 +08:00 |
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fullwall
|
d4c557d5b2
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Improve /npc text editor, implement speech bubbles, allow armor stands to pathfind using the A* finder, allow /npc bossbar to work on all entities
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2021-07-19 23:02:41 +08:00 |
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fullwall
|
f2d4c38843
|
Preliminary update to 1.17 - known bugs include every entity glowing
|
2021-06-13 03:20:18 +08:00 |
|
Alex "mcmonkey" Goodwin
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4dc123bb4b
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Refactor scoreboard handling to use instant scoreboard application at spawn (#2544)
Full description in PR https://github.com/CitizensDev/Citizens2/pull/2544
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2021-05-08 02:02:17 +08:00 |
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fullwall
|
c24ce1e1ed
|
Use NMS methods for isSolid checking
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2021-04-30 10:31:25 +08:00 |
|
fullwall
|
15f57c4970
|
Add null checks
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2021-01-24 20:51:12 +08:00 |
|
fullwall
|
9cbc1c6bd8
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Send equipment packets when equipment changes
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2021-01-24 19:25:59 +08:00 |
|
fullwall
|
688ba3af8e
|
Avoid errors with missing metadata
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2021-01-20 17:55:34 +08:00 |
|
fullwall
|
0a6b1235db
|
Reduce jar size by refactoring push event
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2021-01-03 00:09:21 +08:00 |
|
fullwall
|
0111600aa8
|
Fix /npc polarbear message and simplify behavior map entities to work with /npc ai
|
2020-12-17 13:38:02 +08:00 |
|
fullwall
|
fe7f6e373f
|
Add /npc polarbear -r and restore target and goal selectors
|
2020-12-17 13:13:23 +08:00 |
|
fullwall
|
556c58a7f6
|
Only jump with head height
distance of above
|
2020-12-16 01:16:04 +08:00 |
|
fullwall
|
7743763d3c
|
Refactor common code, add missing condition
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2020-11-14 18:41:21 +08:00 |
|
fullwall
|
dffbf60465
|
Simplify inBlock check to avoid chunk loading
|
2020-11-14 17:27:54 +08:00 |
|
fullwall
|
e52a3c4685
|
Extend CraftTippedArrow
|
2020-10-24 13:39:25 +08:00 |
|
fullwall
|
a944c3ca9c
|
Make mob entity uuids the same as their NPC uuid
|
2020-10-18 18:32:33 +08:00 |
|
fullwall
|
9f7e57fbda
|
Add spaces between /npc villager output
|
2020-10-03 22:13:47 +08:00 |
|
fullwall
|
8c1b51da98
|
Look more often even if target hasn't moved much
|
2020-09-16 21:58:15 +08:00 |
|
fullwall
|
0db8f37eeb
|
Block right click water bucket for protected NPC fish
|
2020-09-16 20:35:34 +08:00 |
|
fullwall
|
7450c4db45
|
Use new getOrAddTrait methodf
|
2020-09-14 17:57:58 +08:00 |
|
fullwall
|
ab16b50814
|
Try to avoid handling player properties twice if respawning in the same tick
|
2020-09-13 16:16:54 +08:00 |
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