fullwall
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959bee3d96
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Relax distance restriction in move control
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2022-03-10 19:27:00 +08:00 |
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fullwall
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908e678135
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entityBaseTick should update some variables
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2022-03-10 03:12:43 +08:00 |
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fullwall
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626b6d6b42
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Allow NPCs to push other entities
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2022-02-20 21:21:50 +08:00 |
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fullwall
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aacff7b45a
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Add rudimentary /npc undo, some misc cleanup
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2022-02-19 13:35:16 +08:00 |
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fullwall
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7683516d62
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Avoid setting NPC.COLLIDABLE_METADATA on Player NPCs
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2022-01-20 17:10:52 +08:00 |
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fullwall
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5fffa23e94
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Add packet update delay setting
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2022-01-02 01:22:35 +08:00 |
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fullwall
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19ee0e2c19
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Use metadata and track players if on the playerlist which should make mobs spawn nearby
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2021-12-28 20:13:25 +08:00 |
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fullwall
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840f32469b
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First pass at fall damage
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2021-10-25 00:22:19 +08:00 |
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fullwall
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3d3de6576d
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Use onPreSpawn event to avoid 'FOUC' in armorstands. Fix invulnerable ticks being reduced too quickly.
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2021-09-23 14:12:44 +08:00 |
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fullwall
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db825cce72
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Add rough impl of SneakTrait
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2021-09-20 20:59:54 +08:00 |
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fullwall
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53e2b50ce8
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Fix bugs including 1.17.1 player movement, flying yaw and stats incompatibility on 1.17.1
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2021-07-10 00:47:05 +08:00 |
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fullwall
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3e1132034e
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Update to 1.17.1
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2021-07-07 22:12:15 +08:00 |
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fullwall
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2d80f763eb
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Fix player death from other entities
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2021-07-01 23:21:20 +08:00 |
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fullwall
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3fadac5840
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Fix MC navigation yaw
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2021-07-01 23:01:22 +08:00 |
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fullwall
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bd19c9e3e4
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Further fixes
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2021-06-13 13:40:24 +08:00 |
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fullwall
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f2d4c38843
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Preliminary update to 1.17 - known bugs include every entity glowing
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2021-06-13 03:20:18 +08:00 |
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