Commit Graph

183 Commits

Author SHA1 Message Date
fullwall
220fc1623d Use PhTree 2019-05-27 23:19:42 +08:00
fullwall
0e747889e7 Add wander delays 2019-05-26 15:40:54 +08:00
fullwall
04daf1c053 Allow /npc horse -c | -b to be used on chestedhorse entities 2019-05-24 18:32:51 +08:00
fullwall
d9afd7ebdf Don't use door code 2019-05-23 17:32:38 +08:00
fullwall
9fa1646ad6 getField should return null on exception 2019-05-21 19:26:33 +08:00
fullwall
156fbca6ce Add some more explaining text to /npc equip 2019-05-17 17:53:46 +08:00
fullwall
8c30a785a4 Add some javadoc 2019-05-16 19:58:29 +08:00
fullwall
65cbb8850f Support java 12 2019-05-16 17:50:59 +08:00
fullwall
f28ccb550b Include C-API javadoc 2019-05-12 20:48:17 +08:00
fullwall
b640788033 Allow chat messages for any equipment slot 2019-05-08 21:04:08 +08:00
fullwall
483c25f11a Add new commands for new 1.14 API 2019-05-07 20:02:14 +08:00
fullwall
b02bcbe38b Temp fix for chunk unloading problem 2019-04-29 15:58:07 +08:00
fullwall
ca8d9c41ea Work around chunk unload change 2019-04-28 20:45:38 +08:00
fullwall
4a73b0faf6 Fix typos for path-distance-margin 2019-04-27 18:31:16 +08:00
fullwall
3e5e77aa3a Remove debug 2019-04-26 23:39:49 +08:00
fullwall
cf874bd301 Temp fix for new 1.14 builds 2019-04-26 23:39:15 +08:00
fullwall
53efb60b68 Add random looking feature to lookclose 2019-04-26 21:14:15 +08:00
fullwall
4c7bc91eaa Fix path distance margin setting 2019-04-26 20:34:21 +08:00
fullwall
cc7d3ae85f Refactor and bugfix customNameUpdate 2019-04-26 18:20:34 +08:00
fullwall
0922694604 Allow users to set the path distance margin as well 2019-04-26 18:10:23 +08:00
fullwall
eac158eb83 Add shulker peek-look-close 2019-04-25 17:11:02 +08:00
fullwall
ca5cb195b7 Reset pitch after navigation end 2019-04-25 17:03:18 +08:00
fullwall
86f4118683 Set destVector for doors as well 2019-04-25 16:57:36 +08:00
fullwall
0f45b85ca3 Compare to destination vector not block vector for A* 2019-04-25 16:55:48 +08:00
fullwall
0ec8ea68e8 Upgrade to MethodHandles 2019-04-25 15:43:44 +08:00
fullwall
ae96a02e49 Fix backwards compat issue with 1.13.2 2019-04-25 14:41:45 +08:00
fullwall
2d05ca134e Preliminary 1.14 update 2019-04-24 21:01:22 +08:00
fullwall
d08f56e6b1 Implement events 2019-04-23 22:39:51 +08:00
mcmonkey
043b9e87e5
NPC name coloration quick-patch
this section of code could really stand a total rewrite. Fixes issues with longer-than-16-character coloration, doesn't fix trouble with longer-than-32 if there is any (based on Discord reports)
2019-04-13 07:08:07 -07:00
fullwall
aea3cd37a7 Merge branch 'master' of github.com:CitizensDev/Citizens2 2019-03-28 22:46:45 +08:00
fullwall
068b85a647 Add extra look call to /npc moveto 2019-03-28 22:46:26 +08:00
mcmonkey
2d0370a55e
patch NPE in followTrait#toggle 2019-03-09 10:36:48 -08:00
Alex "mcmonkey" Goodwin
7c348bff13 Update quick-select and talk items to material names (#1710)
also add back-support for if the original IDs are used (there's no good generic legacy ID upverter, but recognizing the old default numbers should suffice for 99% of servers). Should be cross-compatible with all supported minecraft versions, but is *required* in particular for 1.13
2019-03-09 14:19:31 +08:00
mariaum
7d7bf356de Improve 1.8 performance by not just catching exceptions. (#1697) 2019-03-08 00:12:29 +08:00
fullwall
1c9991cf0b Merge branch 'master' of github.com:CitizensDev/Citizens2 2019-03-01 20:50:59 +08:00
fullwall
3feaf43f48 Add unmount flag to /npc mount 2019-03-01 20:50:44 +08:00
Alex "mcmonkey" Goodwin
e281656ad7 Add permission nodes to the commands in plugin.yml, fixes #1700 (#1701) 2019-02-16 14:46:04 +08:00
fullwall
8ed08f0b2e Add skull null check 2019-02-10 12:17:15 +08:00
fullwall
3682faebec Implement new API and fix an error from Paper 2019-02-05 18:12:02 +08:00
fullwall
d7aab0acbd Incorrect comparison 2019-01-19 15:35:09 +08:00
fullwall
e61af2d351 Add fallback wander goal 2019-01-19 15:31:38 +08:00
fullwall
a0aaefcbea Fix compile error, add some wander waypoint API 2019-01-19 00:33:05 +08:00
Silthus
52b3902aca refactor(api): dynamically fetch the current default npc registry (#1672)
The api now allows setting the default NPC registry therefor commands
and listeners need to fetch the latest version of the NPCRegistry.

#1671
2019-01-19 00:18:43 +08:00
fullwall
5447561d3d Validate state 2019-01-18 01:56:47 +08:00
fullwall
71b8744060 Implement new API 2019-01-18 01:55:31 +08:00
Alex "mcmonkey" Goodwin
9e0b4e0ab9 Improve handling of NPC names, fixes #1640 (#1642)
* Improve handling of NPC names, fixes #1640

Moves the logic to a Util method (instead of duplicated in each module), and adds the "prefixColors" portions (replacing just a static 'RESET' code).
If colors and effects are combined, using only the most recent effect is sufficient (eg reapplying bold) as that should produce effectively no change while still having a color code stuck into the name as is needed to break NPCs looking like real players internally.

* Additional NPC name improvement: fix color code splliting

a name consisting of a color code followed by 15 letters would get split in the middle of the color code, rather than around it. This fixes that.
2018-12-20 04:44:06 +08:00
mcmonkey
8e9eb3d373
Fix rare error with certain delay trigger setups, for #1630 2018-12-13 01:31:14 -08:00
Alex "mcmonkey" Goodwin
f7b03d27e0
fix follow command max args value 2018-11-30 11:33:45 -08:00
Alex "mcmonkey" Goodwin
05abc9299c Fix spawn chunk NPC loading issues, fixes #1332 (#1625)
Some misplaced code unintentionally caused chunks to load in the middle of the startup sequence (after NPCs refused to spawn in the chunk, but before the server was fully started), meaning any chunk that normally loads within a few seconds of startup would be loaded already at that time, meaning a chunk load event never fires, and thus any NPCs at that location simply don't spawn in until the chunk is allowed to naturally unload and is later loaded again.
2018-11-30 22:34:47 +08:00
fullwall
3ca12de138 Add GameModeTrait 2018-11-12 14:53:52 +08:00