Commit Graph

383 Commits

Author SHA1 Message Date
fullwall
12ffd56981 Add delay argument to /npc command and add a builder-style API for creating new commands 2020-04-30 21:15:24 +08:00
Alex "mcmonkey" Goodwin
0e31ffb9f8
Implement packet-based scoreboard team enforcement (#2127)
* Implement packet-based scoreboard team enforcement

This should fix incompatibility with scoreboard plugins that break the main scoreboard

* impl to 1.8-1.12, move event logic, fix Setting usage

* pull setting if to outside of foreach loop

* fix return vs continue, minor opti as requested
2020-04-30 20:51:10 +08:00
fullwall
8109a90440 Fix saving of body vs head yaw 2020-04-30 19:11:56 +08:00
fullwall
32429f140d Run clientside player ticking at a different time 2020-04-29 20:56:39 +08:00
fullwall
bbf3f281eb Fix portal removal timing 2020-04-29 19:18:16 +08:00
fullwall
d5667e53f5 Use new API 2020-04-26 12:53:00 +08:00
fullwall
dc72f7526c Support bungee /server command in Citizens command 2020-04-25 19:10:49 +08:00
fullwall
fe8eb4e85d Change how npc looking works 2020-04-25 16:57:31 +08:00
fullwall
f9b0397cab Add --eid option to /npc remove 2020-04-22 23:46:36 +08:00
fullwall
a360810e8d Pre-filter chunk unload entities 2020-04-22 20:25:17 +08:00
fullwall
4bbe797120 QoL change for /npc glowing --color to enable if not previously enabled 2020-04-22 18:00:15 +08:00
fullwall
5e431462e0 Try to remove any previous wander goals 2020-04-22 00:27:25 +08:00
fullwall
000fc19a40 Clear PhTree before recalculation 2020-04-22 00:24:18 +08:00
fullwall
2383e8f551 Further reduce default controllable speed 2020-04-21 23:04:39 +08:00
fullwall
655bdf0001 Change how NPC looking works so that body yaw matches head yaw after a tick 2020-04-21 22:24:13 +08:00
fullwall
06d8e92ff2 Cancel right click event if NPC has talked to someone 2020-04-20 21:44:50 +08:00
fullwall
0531fe859e Implement new AI API for Minecraft 1.15.2, fix Squids 2020-04-20 17:38:56 +08:00
fullwall
725adb009f Cast command cooldowns manually 2020-04-20 00:54:35 +08:00
fullwall
341f7b1990 Incorporate speed modifier into forward controllable speed and boost left/right speed 2020-04-19 18:07:49 +08:00
fullwall
0a8736b690 Add some basic javadoc to SkinTrait 2020-04-19 02:43:08 +08:00
fullwall
2c1ef04614 Migrate /npc skin properly and deprecate skinnable entity methods 2020-04-19 02:13:00 +08:00
fullwall
93af872e93 Ensure /npc skin works while not spawned 2020-04-19 02:09:46 +08:00
fullwall
80011eed41 Revamp SkinnableEntity into SkinTrait 2020-04-19 02:07:03 +08:00
fullwall
9090d1c69b Fix lookclose target invalidation 2020-04-19 01:28:40 +08:00
fullwall
ecae2dbe8a Make wander goal more random 2020-04-19 01:22:55 +08:00
fullwall
b546afa368 Better default skin name detection 2020-04-18 12:31:27 +08:00
fullwall
aaa6397a69 Add new API to avoid default skin fetching 2020-04-18 12:24:29 +08:00
fullwall
c63b6efdf7 Fix NPE in Enderman Equipper 2020-04-16 18:31:45 +08:00
fullwall
d13530ff49 Ensure commands run on main thread 2020-04-16 03:04:42 +08:00
fullwall
b26540619b Merge branch 'master' of github.com:CitizensDev/Citizens2 2020-04-15 04:20:38 +08:00
fullwall
e288bd934c Fix NPE in linear waypoint editor 2020-04-15 04:20:21 +08:00
Tom Miller
fe024923cf
We can optimize a significant portion of LookClose's findNewTarget method with some changes: (#2103)
-Build the list of all potential Players and THEN sort by distance. A good chunk of the method's time was spend sorting things it didn't need to.
-Second, reorder the player checks for best performance, where getNPC() is the cheapest check and isPluginVanished is the most expensive check.

In somewhat minimal testing, these changes almost dropped findNewTarget off of my profiling entirely
2020-04-14 01:57:20 +08:00
fullwall
09f7cbb9d5 Use chunk.getEntities on chunk unload 2020-04-13 21:56:48 +08:00
fullwall
14ebf26935 Try to avoid water more 2020-04-08 23:59:49 +08:00
fullwall
ba13f6c389 Use raw chat messages to perform commands 2020-04-08 23:19:59 +08:00
fullwall
275728e65b Fix cat lying down, remove dead code 2020-04-02 13:28:42 +08:00
fullwall
a535cea8bc Pretty print location in /npc moveto 2020-03-31 21:44:04 +08:00
fullwall
8779062a82 Initialise location cache 2020-03-28 01:51:53 +08:00
fullwall
4cc3c40c87 SpawnReason.COMMAND should try to load the destination spawn location 2020-03-28 01:20:20 +08:00
fullwall
947f4301f3 Set head yaw when teleporting NPCs 2020-03-28 01:14:11 +08:00
fullwall
f0000cdf3b Allow placeholder API in /npc create, fix float persistence bug 2020-03-27 18:50:14 +08:00
fullwall
773058fa22 Add method to wander provider to set XY range properly 2020-03-22 11:51:32 +08:00
fullwall
1cd8e1913e Add head yaw persistence 2020-03-21 18:30:52 +08:00
fullwall
1e507a1d57 Use old logic for glowing colour in 1.12, remove unnecessary respawn in /npc rename for non-Player NPCs 2020-03-21 15:19:46 +08:00
fullwall
5f6026f50b Add --url parameter to /npc skin 2020-03-20 17:29:23 +08:00
fullwall
1ddc78a543 Restore old stuck behaviour 2020-03-16 20:28:41 +08:00
fullwall
46b1ba6e98 Use strings instead of UUID keys 2020-03-07 12:43:16 +08:00
fullwall
f345ef3f16 Restore PR, add --n to /npc command to allow a maximum number of uses per command 2020-03-03 23:40:42 +08:00
fullwall
9f3841c3ec Fix /npc name in 1.8.8 2020-03-03 23:31:04 +08:00
fullwall
188c65f203 Add --permissions to /npc command 2020-03-02 23:40:13 +08:00
fullwall
496a4cbb3b Use Minecraft's no gravity logic and enable it for all default flying NPCs 2020-03-02 14:51:54 +08:00
fullwall
87c2a884c5 Merge branch 'master' of github.com:CitizensDev/Citizens2 2020-03-01 15:30:00 +08:00
fullwall
95ab688877 Fix shulker color setting 2020-03-01 15:29:47 +08:00
fullwall
ad69b483db Add /npc snowman 2020-02-25 14:12:06 +08:00
fullwall
a8676cd739 Add a new look close setting to control enabling while pathfinding 2020-02-25 13:43:19 +08:00
fullwall
225ede02ce Don't use teleport for flying navigation 2020-02-23 11:08:51 +08:00
fullwall
efc41dc492 Add cooldown option to /npc command 2020-02-22 12:57:03 +08:00
fullwall
0e043843e4 Adjust NPC_NAME_TOO_LONG message 2020-02-21 23:52:53 +08:00
fullwall
de94185133 Fix turtle navigation between biomes 2020-02-21 23:50:35 +08:00
fullwall
e52f616a4b Added sitting flag to /npc panda 2020-02-21 20:28:57 +08:00
fullwall
fca5dc21e0 Make bee always flyable 2020-02-21 17:40:27 +08:00
fullwall
b9a08d609a Reformat project 2020-02-14 22:48:40 +08:00
fullwall
ade25b246a Use Minecraft horse controls 2020-02-14 22:42:03 +08:00
fullwall
3bf5881c4b Fix /npc equip for horses on 1.15, add max controllable speed setting 2020-02-14 19:00:06 +08:00
fullwall
72180ff8ee Update pom 2020-01-22 21:44:12 +09:00
apachezy
577b1fcedd Added Simplified Chinese language translation file. (#2028)
* Removed duplicate permissions key in plugin.yml

* Added Simplified Chinese language translation file.
2020-01-19 20:13:16 +09:00
fullwall
c42d5f7aa0 Catch /npc command exceptions 2020-01-17 18:15:21 +09:00
fullwall
36ff6730fd Allow both hands in /npc command 2020-01-17 18:11:23 +09:00
fullwall
89874092ed Use PlaceholderAPI for /npc command 2020-01-16 20:40:32 +09:00
fullwall
529855bd6d Deregister event handlers in deregisterAll(), empty talk item is now equivalent to * talk item 2020-01-16 17:17:58 +09:00
fullwall
cd21b9fb8a Increase max controllable speed 2020-01-12 21:08:29 +09:00
fullwall
41f4c6e1b4 Properly remove wander waypoint marker 2020-01-12 00:33:43 +09:00
fullwall
a0e3b23bc3 Try to migrate ocelot modifiers trait for new MC versions 2020-01-11 13:41:46 +09:00
fullwall
52e288e43f Add -o option to /npc command 2019-12-29 22:14:38 +09:00
fullwall
ab4060964c Add isPowered method 2019-12-24 00:39:27 +09:00
fullwall
1a0282d970 Fix /npc metadata remove and forward getOptional call to avoid default entity type issue 2019-12-23 11:03:08 +09:00
fullwall
5972e3dffc Make LinearWaypointProvider more null safe 2019-12-21 20:25:38 +09:00
fullwall
3186f6de5e Change waypoints to onAttach 2019-12-21 19:09:50 +09:00
fullwall
ba61a48815 Bump pom versions 2019-12-21 18:56:28 +09:00
fullwall
8c165b9d55 Warn on missing delay in text prompt 2019-12-19 16:46:26 +09:00
fullwall
64aa09bc94 Incorrect javadoc version 2019-12-12 00:20:31 +08:00
fullwall
688f78ea6f Merge moduled trait code and discontinue building of 1.10 2019-12-12 00:13:54 +08:00
fullwall
ff9c920df3 Initial 1.15 support 2019-12-11 11:25:10 +08:00
fullwall
0a748c7825 Load /npc spawn --at chunk 2019-12-03 19:01:29 +08:00
fullwall
7715232bb3 Add missing p flag to the annotation 2019-12-02 11:28:34 +08:00
fullwall
0d558c8ee1 Add -p flag to /npc command to run as the clicking player 2019-12-02 11:27:15 +08:00
fullwall
798c82536c Fix bug in tpto 2019-11-28 16:14:29 +08:00
fullwall
d0dcb235b3 Various fixes and features 2019-11-28 16:10:35 +08:00
fullwall
94733ddb81
Update NPCCommands.java 2019-11-18 23:55:11 +08:00
fullwall
727d1508e9 Implement new command method 2019-11-12 15:17:54 +08:00
fullwall
174ec609ca Convert to iterator loop 2019-10-20 09:52:07 +08:00
fullwall
771281ef89 Allow tpto to work with 2 arguments 2019-10-19 13:42:37 +08:00
fullwall
63a88acf81 Fix distance calculations for new pathfinder 2019-10-17 18:04:20 +08:00
fullwall
72002e96fa Don't fall through 2019-10-17 17:38:57 +08:00
fullwall
d7e1110d46 Normalise distance margin calculations across implementations and loosen up the y distance restriction 2019-10-16 18:04:55 +08:00
fullwall
d64876dd65 Temp test fix for spawning 2019-10-03 21:33:06 +08:00
fullwall
d72b6ef9e8 Change isSpawned API to use old valid logic. May fix spawning issues. 2019-10-03 13:14:20 +08:00
fullwall
95e9aa1389 Fix new command trait persistence 2019-10-01 14:16:00 +08:00
fullwall
dabe4bb43e Add error colour setting, don't over-paginate for console commands 2019-09-24 22:05:10 +08:00
fullwall
03f3d1a713 Further fix... 2019-09-23 21:30:12 +08:00