Commit Graph

604 Commits

Author SHA1 Message Date
fullwall
747ad4d1a6 Fixes, flyable NPCs 2012-09-07 20:12:32 +08:00
fullwall
4bdfa52a37 Uncomment motion handling for human npcs 2012-09-07 18:28:29 +08:00
fullwall
83fcb9214c Update push event handling 2012-09-07 18:25:54 +08:00
fullwall
f1ad62b116 Change StuckAction implementation 2012-09-07 16:38:18 +08:00
fullwall
efe6685aaf Change 2012-09-07 16:15:51 +08:00
fullwall
0376725382 Update pom 2012-09-07 14:17:54 +08:00
fullwall
5dbb0f83d6 2.0.1 2012-09-06 17:35:10 +08:00
fullwall
628bf3cd20 Add some configuration settings to pom 2012-09-05 19:11:05 +08:00
fullwall
2beeb64e1b Set compatibility string to 1.3.x 2012-09-05 18:52:12 +08:00
fullwall
86f953e503 Refactor CancelReason event firing, NPCs should teleport if no path can be found 2012-09-04 21:11:45 +08:00
fullwall
47fc78469b Don't overwrite saves file if it failed to load 2012-09-04 19:59:46 +08:00
fullwall
a9ff8f1509 Changes to navigator 2012-09-03 22:12:38 +08:00
fullwall
0067ed1f33 Make local params actually local 2012-09-03 16:04:34 +08:00
fullwall
f94a8e727b Fix stationary ticks 2012-09-03 16:01:45 +08:00
fullwall
8391b793ef Explicitly shutdown the navigator 2012-09-03 15:58:21 +08:00
fullwall
5dd6b6d6b2 Scheduler update may have broken yaw updating on spawn 2012-09-03 15:42:54 +08:00
fullwall
0587b68db4 Allow null in CitizensNPCRegistry#getNPC(Entity) 2012-09-03 15:40:40 +08:00
fullwall
a0f3257f46 Throw IOException 2012-09-02 11:12:29 +08:00
fullwall
640ec7c13b Edit pom.xml 2012-09-02 11:09:26 +08:00
fullwall
53a9620817 Made intent clearer 2012-09-02 10:48:29 +08:00
fullwall
46c9e6ac7b Add easy way to control whether to protect NPCs 2012-09-01 23:28:56 +08:00
fullwall
3415f2c630 Make /npc speed modify the speed as a percentage 2012-09-01 23:17:07 +08:00
fullwall
2e9f82a76c Update plugin.yml permissions 2012-09-01 23:15:03 +08:00
fullwall
3f22c7e01a Fix some bugs, implement new navigation customisation 2012-09-01 23:09:42 +08:00
fullwall
635ed1d840 Bugfixes 2012-09-01 18:05:22 +08:00
fullwall
621cfa527f Better output for /npc copy 2012-09-01 15:10:16 +08:00
fullwall
bc82b642af Fix? 2012-09-01 14:26:54 +08:00
fullwall
17720fbd5b Don't use ignoreCancelled on entitytarget/damage 2012-08-31 22:19:04 +08:00
fullwall
751784010f Implement NPC limits 2012-08-29 21:37:00 +08:00
fullwall
a226a7bff2 Nicer output for --trait 2012-08-28 19:38:11 +08:00
fullwall
d0c01d874d Fix pathfinding range 2012-08-27 23:18:12 +08:00
fullwall
88936787c0 Update for 1.3.2, reuse instances when loading 2012-08-26 21:04:07 +08:00
fullwall
1a9c6ae0a0 Implement changes 2012-08-25 10:40:36 +08:00
fullwall
26538aafb0 Enable player swimming 2012-08-19 12:59:32 +08:00
fullwall
1328df1cf9 Bugfix 2012-08-19 12:51:45 +08:00
fullwall
2af3790fc2 Bugfix 2012-08-18 15:13:33 +08:00
fullwall
aa095e0d1b Bugfix 2012-08-17 22:05:30 +08:00
fullwall
4ac86c4e30 Null checks when searching for Vault 2012-08-17 15:12:54 +08:00
fullwall
7eb1a9077f Remove pointless abstraction in WaypointGoal, made it a bit faster when only one waypoint 2012-08-16 23:15:10 +08:00
fullwall
6cf0cc08c5 Implement NPCDamageByBlockEvent 2012-08-16 00:13:46 +08:00
fullwall
3c1cc9934f Add message for NPCPayListener 2012-08-16 00:08:36 +08:00
fullwall
e441abf839 Vault support 2012-08-16 00:06:13 +08:00
fullwall
270f5536af Check for null in getBukkitEntity() fix issue in Text 2012-08-12 14:39:44 +08:00
fullwall
0e817378ab Bugfixes, speed updates during pathfinding 2012-08-07 22:04:52 +08:00
fullwall
687200463b Trait commands act as toggle 2012-08-06 17:26:17 +08:00
fullwall
674974aa15 Fix traits/lookclose, use less memory in MCTargetStrategy, improve Behaviour (ie. scripts don't need to implement hashCode() any more) 2012-08-06 17:22:04 +08:00
fullwall
efadc1bf08 Move trait commands, /npc copy 2012-08-05 21:07:42 +08:00
fullwall
0c2ba89c55 Experimental change to use less memory for sockets - may break player NPCs 2012-08-05 14:21:34 +08:00
fullwall
e7244ba118 Forgot this 2012-08-05 14:16:11 +08:00
fullwall
32c7ef28bb Support spaces in names for /npc rename 2012-08-05 14:15:04 +08:00