fullwall
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58c5fc748e
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Fix skin layers not showing up
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2016-11-22 14:58:51 +08:00 |
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fullwall
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3cd6da8ff5
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Remove debug
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2016-11-22 01:24:28 +08:00 |
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fullwall
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cb3c32a101
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Remove some generics which may be confusing jenkins
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2016-11-22 01:09:11 +08:00 |
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fullwall
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e03ad190ba
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Merge branch 'master' of github.com:CitizensDev/Citizens2
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2016-11-22 01:01:03 +08:00 |
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fullwall
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765c42cb45
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Modify EntityTypes hooks to be less invasive
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2016-11-22 01:00:52 +08:00 |
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fullwall
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4bd9028dd1
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Update pom.xml
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2016-11-21 23:44:51 +08:00 |
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fullwall
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bf7f92cd8f
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Update PlayerNavigation
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2016-11-20 12:55:44 +08:00 |
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fullwall
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fc43e6aa12
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Make VehicleEnterEvent check horse-type agnostic
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2016-11-17 17:18:51 +08:00 |
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fullwall
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ef0bc3d4e7
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Force skin update on /npc skin
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2016-11-17 17:10:38 +08:00 |
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fullwall
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dccfadb846
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Fixes for 1.11
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2016-11-17 17:00:16 +08:00 |
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fullwall
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0189157400
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First pass at 1.11
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2016-11-17 15:53:41 +08:00 |
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fullwall
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0c833e2566
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Increase player NPC skin update delay on join to possibly help Bungee
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2016-10-02 21:32:10 +08:00 |
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fullwall
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14cd243d6a
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Don't add waypoint markers to the main registry
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2016-09-09 01:32:10 +08:00 |
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fullwall
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5f473ee4cd
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Small fixes
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2016-09-07 18:05:06 +08:00 |
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fullwall
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97feb5390e
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Only pathfind on update
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2016-09-05 19:23:18 +08:00 |
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fullwall
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b5c433c594
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Check pathfinding range while pathfinding
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2016-09-05 19:13:01 +08:00 |
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fullwall
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417f0f1691
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Add missing toLowerCase call in trait factory
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2016-08-30 18:32:14 +08:00 |
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fullwall
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7cb434db21
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Small optimisations
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2016-08-25 19:40:58 +08:00 |
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fullwall
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2dab3d338d
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Null check signature
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2016-08-24 22:15:13 +08:00 |
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fullwall
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95261e4548
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Unchange where tracker replacement happens
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2016-08-21 21:53:08 +08:00 |
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fullwall
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e344158ff4
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Change where tracker replacement happens
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2016-08-20 13:38:04 +08:00 |
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fullwall
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41deaf2fd0
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Attempt to fix villager right clicks
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2016-08-19 21:56:55 +08:00 |
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fullwall
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d9f31ffc84
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Remove zombie-specific profession from VillagerProfession
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2016-08-19 21:49:28 +08:00 |
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fullwall
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73854b8107
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Remove debugging code and make vehicle enter blocked for boats/minecarts if Controllable is not enabled
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2016-08-19 21:47:44 +08:00 |
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fullwall
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b1afe0de03
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Work on navigation
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2016-08-12 21:08:34 +08:00 |
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fullwall
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c0a3f0b1de
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Implement new API
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2016-08-08 17:26:27 +08:00 |
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fullwall
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e607244a5f
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Fix dist jar name
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2016-08-03 19:44:27 +08:00 |
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fullwall
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781a2348b8
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Fix casing in pom.xml
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2016-08-03 19:41:02 +08:00 |
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fullwall
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2fc1005d68
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Fix build
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2016-08-03 19:38:45 +08:00 |
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fullwall
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fdc083616b
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Test
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2016-08-03 19:29:13 +08:00 |
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fullwall
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31e94a174a
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Test
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2016-08-03 19:28:48 +08:00 |
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fullwall
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3a7d998d0a
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gitignore
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2016-08-03 19:24:05 +08:00 |
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fullwall
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700546bf4f
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gitignore
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2016-08-03 19:23:52 +08:00 |
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fullwall
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939a26abd0
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Fix gitignore
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2016-08-03 19:21:26 +08:00 |
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fullwall
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ab27c8970c
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Remove build files
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2016-08-03 19:21:07 +08:00 |
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fullwall
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449a7bd46a
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Convert to multi module
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2016-08-03 19:19:24 +08:00 |
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fullwall
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7b40351c5f
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Fix bug with entity navigation
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2016-08-03 14:19:36 +08:00 |
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fullwall
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9d0b0aaef1
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Implement new API
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2016-08-03 00:13:21 +08:00 |
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fullwall
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7d11994b3d
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Merge pull request #877 from Lolmewn/patch-1
Add NPC_METADATA_MARKER before teleporting
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2016-08-02 16:10:02 +08:00 |
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Sybren Gjaltema
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5734620ec8
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Add NPC_METADATA_MARKER before teleporting
This solves an issue I have, namely that I cannot check if a "Player" is an NPC on a PlayerTeleportEvent when the NPC is spawning. Fixes https://bitbucket.org/Lolmewn/stats/issues/292/citizen-denizen-npc-issue
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2016-08-01 23:25:28 +02:00 |
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fullwall
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a18b55b5f7
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Split auth server into separate method
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2016-08-02 00:47:52 +08:00 |
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fullwall
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28b0c4fdc3
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Add authlib profile url setting
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2016-08-02 00:45:11 +08:00 |
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fullwall
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f599d33f84
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Fix Rabbit pathfinding
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2016-08-01 16:21:10 +08:00 |
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fullwall
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f35f5fb5fd
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Prevent wolves getting angry if a nearby non-NPC wolf is damaged
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2016-07-31 20:24:39 +08:00 |
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fullwall
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960b45e31a
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Remove some MC behaviours from chickens and snowmen
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2016-07-31 16:03:17 +08:00 |
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fullwall
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abcc9b9418
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Fix shulker bullets
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2016-07-28 22:00:24 +08:00 |
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fullwall
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16594a278a
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Implement new pathfinding APIs
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2016-07-26 00:32:32 +08:00 |
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fullwall
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fa3fbe7be1
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Fix non-aggressive targeting not stopping when within range of the target
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2016-07-24 21:50:35 +08:00 |
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fullwall
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79a53b45a6
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Fix Gravity#hasGravity
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2016-07-24 21:42:18 +08:00 |
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fullwall
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726cf9b54a
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Fix /npc gravity for players
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2016-07-20 00:51:06 +08:00 |
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