Commit Graph

1016 Commits

Author SHA1 Message Date
fullwall
57ead921a2 Allow Conversable rather than Player in SelectionPrompt 2013-08-16 12:12:17 +08:00
fullwall
9fc7c43ea5 Call NPCVehicleExitEvent properly for all vehicle exits 2013-08-15 17:23:36 +08:00
fullwall
bc5704128a Trim name length to 16 chars not 15 2013-08-14 22:53:00 +08:00
fullwall
c4703e1f62 Call NPCVehicleExitEvent for controllables, possibly fix a despawn/respawn bug 2013-08-13 12:20:57 +08:00
fullwall
ef503120fa Possible fix and optimisation for PlayerEntitySenses 2013-08-12 17:32:16 +08:00
fullwall
0ce5eaeafe Add citizens.npc.trait.* permission 2013-08-11 13:27:47 +08:00
fullwall
ad3e73c384 Call new event 2013-08-11 12:27:54 +08:00
fullwall
5c4af2f4b9 add /npc controllable -y | -n 2013-08-11 12:20:15 +08:00
fullwall
4b6191b705 Eject player on quitting when mounted on an NPC 2013-08-10 20:32:30 +08:00
fullwall
2b0e7af138 Prevent NPE in moveto if NPC is not spawned 2013-08-10 18:03:20 +08:00
fullwall
5a3f616fe1 Improve Util#matchEntityType to check for an exact match first 2013-08-08 18:21:35 +08:00
fullwall
5df6499dae Allow /npc remove to ignore the ownership requirement when called from console 2013-08-07 23:39:26 +08:00
fullwall
7d7f6b5415 Try to use backing MC id-mapping - may help with MCPC/Forge 2013-08-06 00:00:02 +08:00
fullwall
e91261355d Check for ID mapping null 2013-08-05 23:20:22 +08:00
fullwall
fbbfd8ef6a Clone location in CurrentLocation 2013-08-05 14:07:18 +08:00
fullwall
3e8f888326 Clone destination location in spawn(Location) 2013-08-05 13:03:19 +08:00
fullwall
e68f4d2643 Fix HorseEquipper 2013-08-04 23:23:08 +08:00
fullwall
cfcd046d4e Allow /npc remove to be used by the server 2013-08-03 20:57:56 +08:00
fullwall
d568dfb886 Add HorseEquipper 2013-08-03 18:33:32 +08:00
fullwall
5ed44829a8 Remove usages of Entity#teleport 2013-08-03 11:01:09 +08:00
fullwall
93495a9ab9 Use the root vehicle for NPC#teleport 2013-08-02 15:14:58 +08:00
fullwall
59af96c467 Implement NPC#teleport (untested) 2013-08-02 15:04:06 +08:00
fullwall
8457671a6e Use default strategy if the attack strategy returns false 2013-08-02 13:49:53 +08:00
fullwall
7911d70c73 Default use-new-finder to false 2013-07-31 18:42:00 +08:00
fullwall
7dad81c6ed Fix bounds check in ByIdArray 2013-07-31 18:41:09 +08:00
fullwall
2603c3ae2c Fix 'reached end of stream for null' 2013-07-31 14:23:08 +08:00
fullwall
aa353d44e6 Remove HelpCommand, Paginator 2013-07-31 13:38:32 +08:00
fullwall
53c975cce8 Extend horse modifiers to save saddle and armor 2013-07-30 11:15:51 +08:00
fullwall
8fd93f82af Move load method up 2013-07-30 00:09:45 +08:00
fullwall
6c153be66c Perhaps fix the reached end of stream messages in log 2013-07-30 00:04:25 +08:00
fullwall
7fdbc95b67 Add max-text-range setting defaulted to 500 2013-07-29 23:51:00 +08:00
fullwall
4bff8784d3 Implement new helper methods 2013-07-28 22:13:51 +08:00
fullwall
0a155a7d10 Fix /npc spawn without an NPC selected and /npc spawn with manual location 2013-07-27 17:58:40 +08:00
fullwall
29ba808908 Match enums with spaces in them 2013-07-27 14:23:59 +08:00
fullwall
383602ba83 Minimum respawn delay of 2 2013-07-24 22:46:43 +08:00
fullwall
63401046a9 Update README 2013-07-21 23:10:53 +08:00
fullwall
e75227d0cd Fix NPE 2013-07-20 16:22:46 +08:00
fullwall
d030909524 Fix Enderman, Horse and Wither not moving properly, fix Player NPCs not jumping properly 2013-07-19 15:22:36 +08:00
fullwall
fdadd1df8b Add /npc targetable and update tab list name based on removefromplayerlist setting 2013-07-18 18:48:57 +08:00
fullwall
dfc7f7e553 Implement the defaultAttackStrategy 2013-07-18 00:22:49 +08:00
fullwall
0f156caf6a Make sure that players are removed from the playerlist every so often 2013-07-16 23:29:11 +08:00
fullwall
705c894c7c Update version incompatible version to be more clear 2013-07-15 19:58:30 +08:00
fullwall
99c32d932f Implement /npc respawn command 2013-07-14 17:28:35 +08:00
fullwall
e1e05c6728 Print the root cause of any exceptions while updating NPCs 2013-07-14 16:38:06 +08:00
fullwall
e21d6daf48 Remove Util#parseLocation 2013-07-14 13:47:57 +08:00
fullwall
ff50cd761d Locations are mutable, fix toggle path altering the waypoints 2013-07-12 21:09:45 +08:00
fullwall
2d973e7575 Add PlayerAnimation#CRIT and MAGIC_CRIT 2013-07-12 20:32:10 +08:00
fullwall
870825d212 Add /npc horse, /npc ocelot, make /npc wolf persist 2013-07-11 12:29:46 +08:00
fullwall
26d79436d7 Work around traits removing themselves or adding traits during onSpawn iteration 2013-07-10 17:35:20 +08:00
fullwall
d0d2f0fc1f Set player position before and after 2013-07-10 00:14:38 +08:00