Commit Graph

537 Commits

Author SHA1 Message Date
fullwall
892e9f6f59 Fix jrbuddas reported bugs 2012-09-17 17:18:17 +08:00
fullwall
bff94e8bad More work on translations 2012-09-16 19:20:01 +08:00
fullwall
eb0943ad0d Begin work on translation 2012-09-16 16:47:41 +08:00
fullwall
7610f03bb1 Fix up trait command requirements, add /trait add|remove 2012-09-16 14:35:04 +08:00
fullwall
0fb2be3a77 Implement new trait methods 2012-09-16 12:29:08 +08:00
fullwall
45e44d8d68 Add setting for removing NPCs from player list (testing it out), --trait is applied after spawn 2012-09-16 12:04:14 +08:00
fullwall
b14b4173b9 Changes 2012-09-14 16:20:22 +08:00
fullwall
9d34a6b4f2 Possible fix for spawning bugs... TODO implement better 2012-09-14 15:21:07 +08:00
fullwall
1c2181fafc Changes 2012-09-14 14:53:25 +08:00
fullwall
4f9f16aa55 Update pathfinding range more often 2012-09-13 21:11:17 +08:00
fullwall
8b509f2cb7 Some basic refactoring 2012-09-13 21:02:55 +08:00
fullwall
2971c85e5a Fix for subplugins 2012-09-13 20:39:52 +08:00
fullwall
ac35f7d6ec Workaround for metadata issue 2012-09-12 21:18:47 +08:00
fullwall
014e220bf3 Revert "Removed NPC metadata for checking that an entity is an NPC; Bukkit will not be fixing this per BUKKIT-2501"
This reverts commit d59f350319.
2012-09-12 20:32:31 +08:00
fullwall
d59f350319 Removed NPC metadata for checking that an entity is an NPC; Bukkit will not be fixing this per BUKKIT-2501 2012-09-12 17:06:21 +08:00
fullwall
e3fe46cb0c Fix NPE 2012-09-11 15:54:27 +08:00
fullwall
88a46277ca Test fix for pathing 2012-09-10 22:40:25 +08:00
fullwall
2c8ed97c42 Check if navigator is navigating in waypoints 2012-09-10 20:20:01 +08:00
fullwall
3c5eb390a6 Fix to Age, cancel navigation target if npc despawns 2012-09-10 19:16:37 +08:00
fullwall
6f211403c3 Update list without iterator 2012-09-10 17:58:12 +08:00
fullwall
fbcb560755 Remove debug code in /npc 2012-09-10 17:41:44 +08:00
fullwall
2c99c062b6 Add /npc vulnerable command 2012-09-09 21:39:53 +08:00
fullwall
f5021b3cfa Fix some issues with Navigator as reported by jrbudda 2012-09-09 18:47:25 +08:00
fullwall
7168db195f Allow selected NPC redefinition in all cases 2012-09-09 18:02:39 +08:00
fullwall
77a7f05e73 Support alternative format for /npc moveto 2012-09-09 17:59:38 +08:00
fullwall
efcda9304f Typo 2012-09-09 17:52:36 +08:00
fullwall
83ffc4c935 Better usability for commands which require an NPC to be selected 2012-09-09 17:52:00 +08:00
fullwall
9a55734d8d Small change, not sure if it will fix anything 2012-09-09 17:35:26 +08:00
fullwall
15a0319c89 Implement new method 2012-09-09 10:36:50 +08:00
fullwall
168ea380e2 Save immediately on shutdown 2012-09-08 23:30:18 +08:00
fullwall
1cd4ff2926 Filter out commands when the player does not own the NPC 2012-09-07 20:52:33 +08:00
fullwall
319efd3fd5 Fix 2012-09-07 20:28:09 +08:00
fullwall
747ad4d1a6 Fixes, flyable NPCs 2012-09-07 20:12:32 +08:00
fullwall
4bdfa52a37 Uncomment motion handling for human npcs 2012-09-07 18:28:29 +08:00
fullwall
83fcb9214c Update push event handling 2012-09-07 18:25:54 +08:00
fullwall
f1ad62b116 Change StuckAction implementation 2012-09-07 16:38:18 +08:00
fullwall
efe6685aaf Change 2012-09-07 16:15:51 +08:00
fullwall
5dbb0f83d6 2.0.1 2012-09-06 17:35:10 +08:00
fullwall
2beeb64e1b Set compatibility string to 1.3.x 2012-09-05 18:52:12 +08:00
fullwall
86f953e503 Refactor CancelReason event firing, NPCs should teleport if no path can be found 2012-09-04 21:11:45 +08:00
fullwall
47fc78469b Don't overwrite saves file if it failed to load 2012-09-04 19:59:46 +08:00
fullwall
a9ff8f1509 Changes to navigator 2012-09-03 22:12:38 +08:00
fullwall
0067ed1f33 Make local params actually local 2012-09-03 16:04:34 +08:00
fullwall
f94a8e727b Fix stationary ticks 2012-09-03 16:01:45 +08:00
fullwall
8391b793ef Explicitly shutdown the navigator 2012-09-03 15:58:21 +08:00
fullwall
5dd6b6d6b2 Scheduler update may have broken yaw updating on spawn 2012-09-03 15:42:54 +08:00
fullwall
0587b68db4 Allow null in CitizensNPCRegistry#getNPC(Entity) 2012-09-03 15:40:40 +08:00
fullwall
a0f3257f46 Throw IOException 2012-09-02 11:12:29 +08:00
fullwall
53a9620817 Made intent clearer 2012-09-02 10:48:29 +08:00
fullwall
46c9e6ac7b Add easy way to control whether to protect NPCs 2012-09-01 23:28:56 +08:00
fullwall
3415f2c630 Make /npc speed modify the speed as a percentage 2012-09-01 23:17:07 +08:00
fullwall
2e9f82a76c Update plugin.yml permissions 2012-09-01 23:15:03 +08:00
fullwall
3f22c7e01a Fix some bugs, implement new navigation customisation 2012-09-01 23:09:42 +08:00
fullwall
635ed1d840 Bugfixes 2012-09-01 18:05:22 +08:00
fullwall
621cfa527f Better output for /npc copy 2012-09-01 15:10:16 +08:00
fullwall
bc82b642af Fix? 2012-09-01 14:26:54 +08:00
fullwall
17720fbd5b Don't use ignoreCancelled on entitytarget/damage 2012-08-31 22:19:04 +08:00
fullwall
751784010f Implement NPC limits 2012-08-29 21:37:00 +08:00
fullwall
a226a7bff2 Nicer output for --trait 2012-08-28 19:38:11 +08:00
fullwall
d0c01d874d Fix pathfinding range 2012-08-27 23:18:12 +08:00
fullwall
88936787c0 Update for 1.3.2, reuse instances when loading 2012-08-26 21:04:07 +08:00
fullwall
1a9c6ae0a0 Implement changes 2012-08-25 10:40:36 +08:00
fullwall
26538aafb0 Enable player swimming 2012-08-19 12:59:32 +08:00
fullwall
1328df1cf9 Bugfix 2012-08-19 12:51:45 +08:00
fullwall
2af3790fc2 Bugfix 2012-08-18 15:13:33 +08:00
fullwall
aa095e0d1b Bugfix 2012-08-17 22:05:30 +08:00
fullwall
4ac86c4e30 Null checks when searching for Vault 2012-08-17 15:12:54 +08:00
fullwall
7eb1a9077f Remove pointless abstraction in WaypointGoal, made it a bit faster when only one waypoint 2012-08-16 23:15:10 +08:00
fullwall
6cf0cc08c5 Implement NPCDamageByBlockEvent 2012-08-16 00:13:46 +08:00
fullwall
3c1cc9934f Add message for NPCPayListener 2012-08-16 00:08:36 +08:00
fullwall
e441abf839 Vault support 2012-08-16 00:06:13 +08:00
fullwall
270f5536af Check for null in getBukkitEntity() fix issue in Text 2012-08-12 14:39:44 +08:00
fullwall
0e817378ab Bugfixes, speed updates during pathfinding 2012-08-07 22:04:52 +08:00
fullwall
687200463b Trait commands act as toggle 2012-08-06 17:26:17 +08:00
fullwall
674974aa15 Fix traits/lookclose, use less memory in MCTargetStrategy, improve Behaviour (ie. scripts don't need to implement hashCode() any more) 2012-08-06 17:22:04 +08:00
fullwall
efadc1bf08 Move trait commands, /npc copy 2012-08-05 21:07:42 +08:00
fullwall
0c2ba89c55 Experimental change to use less memory for sockets - may break player NPCs 2012-08-05 14:21:34 +08:00
fullwall
e7244ba118 Forgot this 2012-08-05 14:16:11 +08:00
fullwall
32c7ef28bb Support spaces in names for /npc rename 2012-08-05 14:15:04 +08:00
fullwall
235b0faa36 Update for new YamlStorage constructor 2012-08-05 13:19:16 +08:00
fullwall
e96f3adf63 Change settings node 2012-08-04 23:19:22 +08:00
fullwall
ba1d245169 Derp 2012-08-04 22:08:47 +08:00
fullwall
4372b8c389 Provide /npc2 and /citizens2 aliases for commands for compatibility 2012-08-04 21:56:35 +08:00
fullwall
675052b8d9 Use collision vector from event 2012-08-04 13:39:04 +08:00
fullwall
a5a2f7f7ef CommandConfigurable interface, range/realistic looking settings added to LookClose and Text 2012-08-04 12:48:07 +08:00
fullwall
3a03525a41 C:/Program Files/Git/npc speed [speed] and speed/range saving 2012-08-03 22:30:11 +08:00
fullwall
ec9962b36f Move reflection into its own file 2012-08-03 21:18:10 +08:00
fullwall
8c7cfa88e9 Fix player movement, block villager trading 2012-08-02 22:51:10 +08:00
fullwall
28013dc689 Update for 1.3 2012-08-02 21:44:59 +08:00
fullwall
11fc67fff6 Use custom spawn reason 2012-07-28 16:22:03 +08:00
fullwall
b2253db67d Fix some issues with pathing/controllable 2012-07-28 16:15:12 +08:00
fullwall
588d491667 Implement NPCPush/CollisionEvent 2012-07-28 15:02:57 +08:00
fullwall
1957fa9c0d Implement pathfinding range methods in Navigator, make default range setting of 25F 2012-07-28 11:04:59 +08:00
fullwall
fa35bed33f Implement NPCCollisionEvent, made EntityType matching more sane 2012-07-28 00:01:52 +08:00
fullwall
f27eab8622 Add isPaused() and setPaused(boolean) to WaypointProvider 2012-07-27 22:48:06 +08:00
fullwall
af9c42cfb6 Fix waypoints (an issue with the Goal, not pathing) and make entity type use the bukkit naming scheme 2012-07-26 19:01:50 +08:00
fullwall
90191c435e Add isPushable() and setPushable(), cleanup 2012-07-24 14:47:10 +08:00
fullwall
1bd973141a Fix equipment editing 2012-07-24 14:21:59 +08:00
fullwall
f9574a2551 Fix pig pathing speed 2012-07-22 15:44:40 +08:00
fullwall
20c102f1e7 Add -r flag to /npc trat 2012-07-22 14:47:44 +08:00