Commit Graph

739 Commits

Author SHA1 Message Date
fullwall
1cebe9271a Add clear to waypoint editor 2012-11-01 14:01:17 +08:00
fullwall
a1b29a1c52 Update README for new version 2012-11-01 10:44:55 +08:00
fullwall
6290ea977f Fix for equipment 2012-11-01 09:17:13 +08:00
fullwall
79160706bb Changes to equipment 2012-10-31 23:54:01 +08:00
fullwall
ead7db1990 Update null equipment 2012-10-31 23:35:17 +08:00
fullwall
cc8d9c10a8 Changes to Behaviour 2012-10-31 21:52:50 +08:00
fullwall
18d9853f00 Add powermock as a testing dependency 2012-10-31 15:43:49 +08:00
fullwall
5ce050ec86 Better world safety 2012-10-31 15:03:13 +08:00
fullwall
0c2a689793 Test 2012-10-31 14:46:24 +08:00
fullwall
43e218be05 Work around entity equipping 2012-10-31 14:13:38 +08:00
fullwall
eec27c07e4 Move setImplementation call 2012-10-31 12:15:16 +08:00
fullwall
ae6a666bc6 Delay trigger delays other triggers 2012-10-31 12:03:38 +08:00
fullwall
567b2d5e25 Add PlayerAnimation waypoint trigger 2012-10-31 11:51:12 +08:00
fullwall
59a6bd7770 Owner check in Controllable 2012-10-31 10:10:48 +08:00
fullwall
18d9d412c8 Move translator creation to the translate methods 2012-10-31 10:08:34 +08:00
fullwall
9a6bdaa170 Moving the spawn call was ill-advised 2012-10-30 22:47:44 +08:00
fullwall
5f6014d87d Sanity check 2012-10-30 22:40:15 +08:00
fullwall
670711f109 Test 2012-10-30 22:28:19 +08:00
fullwall
67da06d14b Odd. 2012-10-30 22:26:21 +08:00
fullwall
5c6ea45eef Change this back 2012-10-30 22:17:28 +08:00
fullwall
9cd6f510e1 Derp - animate ARM_SWING not HURT 2012-10-30 22:11:12 +08:00
fullwall
f86954ff78 Add build number to version 2012-10-30 21:50:14 +08:00
fullwall
046ab7dd38 Reuse code 2012-10-30 21:31:15 +08:00
fullwall
c5504379e4 Fix 2012-10-30 21:23:36 +08:00
fullwall
579385cb0d Rename methods 2012-10-30 21:14:10 +08:00
fullwall
c873904dfc Explicitly stop metrics, fix stair/slab climbing 2012-10-30 21:11:06 +08:00
fullwall
fdbd6f7afb I have 0.47 problems but stairs work now 2012-10-30 17:49:54 +08:00
fullwall
4ebb4c98b3 Use motY = 0.5 instead of calling bf() 2012-10-30 14:58:35 +08:00
fullwall
b45da033f8 Update dependency version 2012-10-30 11:34:56 +08:00
fullwall
3f4a601bb8 Update version 2012-10-30 11:33:55 +08:00
fullwall
2c3d999a00 Reuse code, match more entity types 2012-10-30 11:02:25 +08:00
fullwall
a80bc89044 Fix entity.l being called and use bukkit equivalent, update EntitySense, knockback enchantments get applied 2012-10-30 10:53:05 +08:00
fullwall
71d4752c58 Fix location missing bug... and bats 2012-10-30 08:59:52 +08:00
fullwall
e43a233ade NPC stairclimbing: still not working 2012-10-29 22:45:03 +08:00
fullwall
5f15f0146d Sort 2012-10-29 21:36:27 +08:00
fullwall
b4373ccaa9 Fix walking over slabs 2012-10-29 21:35:38 +08:00
fullwall
f1f5b74f6b Add some escape sequences 2012-10-29 20:54:28 +08:00
fullwall
e9e2c057dc Fix NPC bats, add /npc skeletontype, /npc create now allows creation at another player 2012-10-29 17:26:42 +08:00
aPunch
6ab712f893 Add ability to place skulls on NPCs. 2012-10-28 17:52:31 -05:00
fullwall
df78fbef01 Fix rayTrace call to this.l 2012-10-28 13:18:38 +08:00
fullwall
b83bd96847 Use the persistent field instead of overriding bh 2012-10-28 12:54:18 +08:00
fullwall
61caf6d9ef Update for 1.4 2012-10-28 12:37:37 +08:00
fullwall
85c0a67759 Add ChatTrigger, add PlayerAnimation utility class 2012-10-27 19:43:53 +08:00
fullwall
e898918d6d Trigger conversation is active while the editor is active 2012-10-26 22:00:48 +08:00
fullwall
641b19aa99 Stop the conversation when the editor stops 2012-10-26 21:55:41 +08:00
fullwall
3bdf59c533 Implement WaypointTriggers 2012-10-26 21:49:30 +08:00
fullwall
dd5dd1878c Assuming this works 2012-10-26 17:52:01 +08:00
fullwall
3ff0b651c1 Player NPC swimming 2012-10-26 16:35:23 +08:00
fullwall
0ba4270a40 Use setting more consistently 2012-10-26 16:07:06 +08:00
fullwall
bb36e8ea27 Stuff 2012-10-26 15:28:48 +08:00