Commit Graph

283 Commits

Author SHA1 Message Date
fullwall
b69b6091b6 Fixes, flyable NPCs 2012-09-07 20:12:32 +08:00
fullwall
124642eb55 Uncomment motion handling for human npcs 2012-09-07 18:28:29 +08:00
fullwall
be84708f90 Update push event handling 2012-09-07 18:25:54 +08:00
fullwall
073ee8a65f Change StuckAction implementation 2012-09-07 16:38:18 +08:00
fullwall
3d9ae92a8f Change 2012-09-07 16:15:51 +08:00
fullwall
4073ceea54 2.0.1 2012-09-06 17:35:10 +08:00
fullwall
a8f4852a9c Set compatibility string to 1.3.x 2012-09-05 18:52:12 +08:00
fullwall
43efbe18d2 Refactor CancelReason event firing, NPCs should teleport if no path can be found 2012-09-04 21:11:45 +08:00
fullwall
76e954f2f2 Don't overwrite saves file if it failed to load 2012-09-04 19:59:46 +08:00
fullwall
f75b33dfce Changes to navigator 2012-09-03 22:12:38 +08:00
fullwall
fae265b22b Make local params actually local 2012-09-03 16:04:34 +08:00
fullwall
fcf8bf1f88 Fix stationary ticks 2012-09-03 16:01:45 +08:00
fullwall
7377093c6a Explicitly shutdown the navigator 2012-09-03 15:58:21 +08:00
fullwall
9d33257deb Scheduler update may have broken yaw updating on spawn 2012-09-03 15:42:54 +08:00
fullwall
d43ee95408 Allow null in CitizensNPCRegistry#getNPC(Entity) 2012-09-03 15:40:40 +08:00
fullwall
634dd441cb Throw IOException 2012-09-02 11:12:29 +08:00
fullwall
3bb91d0fd1 Made intent clearer 2012-09-02 10:48:29 +08:00
fullwall
6d0086d54e Add easy way to control whether to protect NPCs 2012-09-01 23:28:56 +08:00
fullwall
a0573c8997 Make /npc speed modify the speed as a percentage 2012-09-01 23:17:07 +08:00
fullwall
50c18d22dd Fix some bugs, implement new navigation customisation 2012-09-01 23:09:42 +08:00
fullwall
8cae31cc88 Bugfixes 2012-09-01 18:05:22 +08:00
fullwall
ab3e917f37 Better output for /npc copy 2012-09-01 15:10:16 +08:00
fullwall
47c5775a95 Fix? 2012-09-01 14:26:54 +08:00
fullwall
1b3d81f019 Don't use ignoreCancelled on entitytarget/damage 2012-08-31 22:19:04 +08:00
fullwall
54a2527534 Implement NPC limits 2012-08-29 21:37:00 +08:00
fullwall
c96e0b9245 Nicer output for --trait 2012-08-28 19:38:11 +08:00
fullwall
fca99af3ba Fix pathfinding range 2012-08-27 23:18:12 +08:00
fullwall
2312b66297 Update for 1.3.2, reuse instances when loading 2012-08-26 21:04:07 +08:00
fullwall
28356f54a0 Implement changes 2012-08-25 10:40:36 +08:00
fullwall
98e8b3e991 Enable player swimming 2012-08-19 12:59:32 +08:00
fullwall
080e652124 Bugfix 2012-08-19 12:51:45 +08:00
fullwall
07edf17dae Bugfix 2012-08-18 15:13:33 +08:00
fullwall
17366cba20 Bugfix 2012-08-17 22:05:30 +08:00
fullwall
72aeffe3fe Null checks when searching for Vault 2012-08-17 15:12:54 +08:00
fullwall
2a6870da14 Remove pointless abstraction in WaypointGoal, made it a bit faster when only one waypoint 2012-08-16 23:15:10 +08:00
fullwall
ae20494f92 Implement NPCDamageByBlockEvent 2012-08-16 00:13:46 +08:00
fullwall
e393f2d38b Add message for NPCPayListener 2012-08-16 00:08:36 +08:00
fullwall
2fceea7d23 Vault support 2012-08-16 00:06:13 +08:00
fullwall
6c93fad879 Check for null in getBukkitEntity() fix issue in Text 2012-08-12 14:39:44 +08:00
fullwall
e0638f2df7 Bugfixes, speed updates during pathfinding 2012-08-07 22:04:52 +08:00
fullwall
e51a671862 Trait commands act as toggle 2012-08-06 17:26:17 +08:00
fullwall
eacf70202d Fix traits/lookclose, use less memory in MCTargetStrategy, improve Behaviour (ie. scripts don't need to implement hashCode() any more) 2012-08-06 17:22:04 +08:00
fullwall
358cf996b1 Move trait commands, /npc copy 2012-08-05 21:07:42 +08:00
fullwall
52e393b44b Experimental change to use less memory for sockets - may break player NPCs 2012-08-05 14:21:34 +08:00
fullwall
90e5b4b2d9 Forgot this 2012-08-05 14:16:11 +08:00
fullwall
6a322f7f25 Support spaces in names for /npc rename 2012-08-05 14:15:04 +08:00
fullwall
378077edd6 Update for new YamlStorage constructor 2012-08-05 13:19:16 +08:00
fullwall
e4ccfc10fe Change settings node 2012-08-04 23:19:22 +08:00
fullwall
d673f563d0 Derp 2012-08-04 22:08:47 +08:00
fullwall
b081ecd5ac Use collision vector from event 2012-08-04 13:39:04 +08:00