fullwall
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cf09688a79
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Fix some navigation bugs (thanks jrbudda)
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2012-09-24 16:40:13 +08:00 |
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fullwall
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491f566e2a
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Revert "Implement new selector"
This reverts commit 959b8b774f .
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2012-09-23 13:07:30 +08:00 |
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fullwall
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959b8b774f
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Implement new selector
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2012-09-22 16:31:53 +08:00 |
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fullwall
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1394ec9c9a
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Implement new trait methods
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2012-09-16 12:29:08 +08:00 |
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fullwall
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d3ae5bcd61
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Add setting for removing NPCs from player list (testing it out), --trait is applied after spawn
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2012-09-16 12:04:14 +08:00 |
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fullwall
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e2b0af6ac1
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Changes
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2012-09-14 16:20:22 +08:00 |
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fullwall
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d7c5c60377
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Possible fix for spawning bugs... TODO implement better
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2012-09-14 15:21:07 +08:00 |
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fullwall
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8823a4b77f
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Changes
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2012-09-14 14:53:25 +08:00 |
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fullwall
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3adaa8a04f
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Update pathfinding range more often
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2012-09-13 21:11:17 +08:00 |
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fullwall
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57a491fb8b
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Some basic refactoring
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2012-09-13 21:02:55 +08:00 |
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fullwall
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1b96cdf34b
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Fix for subplugins
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2012-09-13 20:39:52 +08:00 |
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fullwall
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9b1a53fcab
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Workaround for metadata issue
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2012-09-12 21:18:47 +08:00 |
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fullwall
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136161c18e
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Revert "Removed NPC metadata for checking that an entity is an NPC; Bukkit will not be fixing this per BUKKIT-2501"
This reverts commit 91d4ba0151 .
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2012-09-12 20:32:31 +08:00 |
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fullwall
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91d4ba0151
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Removed NPC metadata for checking that an entity is an NPC; Bukkit will not be fixing this per BUKKIT-2501
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2012-09-12 17:06:21 +08:00 |
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fullwall
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1986b6203e
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Fix to Age, cancel navigation target if npc despawns
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2012-09-10 19:16:37 +08:00 |
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fullwall
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338a853b79
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Fix some issues with Navigator as reported by jrbudda
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2012-09-09 18:47:25 +08:00 |
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fullwall
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7d214ffce9
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Small change, not sure if it will fix anything
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2012-09-09 17:35:26 +08:00 |
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fullwall
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7abdca47a5
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Implement new method
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2012-09-09 10:36:50 +08:00 |
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fullwall
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2a33588a85
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Fix
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2012-09-07 20:28:09 +08:00 |
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fullwall
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b69b6091b6
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Fixes, flyable NPCs
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2012-09-07 20:12:32 +08:00 |
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fullwall
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124642eb55
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Uncomment motion handling for human npcs
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2012-09-07 18:28:29 +08:00 |
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fullwall
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be84708f90
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Update push event handling
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2012-09-07 18:25:54 +08:00 |
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fullwall
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073ee8a65f
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Change StuckAction implementation
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2012-09-07 16:38:18 +08:00 |
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fullwall
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3d9ae92a8f
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Change
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2012-09-07 16:15:51 +08:00 |
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fullwall
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4073ceea54
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2.0.1
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2012-09-06 17:35:10 +08:00 |
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fullwall
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43efbe18d2
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Refactor CancelReason event firing, NPCs should teleport if no path can be found
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2012-09-04 21:11:45 +08:00 |
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fullwall
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76e954f2f2
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Don't overwrite saves file if it failed to load
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2012-09-04 19:59:46 +08:00 |
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fullwall
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f75b33dfce
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Changes to navigator
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2012-09-03 22:12:38 +08:00 |
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fullwall
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fae265b22b
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Make local params actually local
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2012-09-03 16:04:34 +08:00 |
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fullwall
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fcf8bf1f88
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Fix stationary ticks
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2012-09-03 16:01:45 +08:00 |
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fullwall
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7377093c6a
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Explicitly shutdown the navigator
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2012-09-03 15:58:21 +08:00 |
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fullwall
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9d33257deb
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Scheduler update may have broken yaw updating on spawn
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2012-09-03 15:42:54 +08:00 |
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fullwall
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d43ee95408
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Allow null in CitizensNPCRegistry#getNPC(Entity)
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2012-09-03 15:40:40 +08:00 |
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fullwall
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634dd441cb
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Throw IOException
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2012-09-02 11:12:29 +08:00 |
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fullwall
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3bb91d0fd1
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Made intent clearer
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2012-09-02 10:48:29 +08:00 |
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fullwall
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50c18d22dd
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Fix some bugs, implement new navigation customisation
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2012-09-01 23:09:42 +08:00 |
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fullwall
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8cae31cc88
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Bugfixes
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2012-09-01 18:05:22 +08:00 |
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fullwall
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47c5775a95
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Fix?
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2012-09-01 14:26:54 +08:00 |
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fullwall
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fca99af3ba
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Fix pathfinding range
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2012-08-27 23:18:12 +08:00 |
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fullwall
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2312b66297
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Update for 1.3.2, reuse instances when loading
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2012-08-26 21:04:07 +08:00 |
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fullwall
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28356f54a0
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Implement changes
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2012-08-25 10:40:36 +08:00 |
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fullwall
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98e8b3e991
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Enable player swimming
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2012-08-19 12:59:32 +08:00 |
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fullwall
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080e652124
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Bugfix
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2012-08-19 12:51:45 +08:00 |
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fullwall
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17366cba20
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Bugfix
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2012-08-17 22:05:30 +08:00 |
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fullwall
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2a6870da14
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Remove pointless abstraction in WaypointGoal, made it a bit faster when only one waypoint
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2012-08-16 23:15:10 +08:00 |
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fullwall
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2fceea7d23
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Vault support
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2012-08-16 00:06:13 +08:00 |
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fullwall
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6c93fad879
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Check for null in getBukkitEntity() fix issue in Text
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2012-08-12 14:39:44 +08:00 |
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fullwall
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e0638f2df7
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Bugfixes, speed updates during pathfinding
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2012-08-07 22:04:52 +08:00 |
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fullwall
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eacf70202d
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Fix traits/lookclose, use less memory in MCTargetStrategy, improve Behaviour (ie. scripts don't need to implement hashCode() any more)
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2012-08-06 17:22:04 +08:00 |
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fullwall
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52e393b44b
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Experimental change to use less memory for sockets - may break player NPCs
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2012-08-05 14:21:34 +08:00 |
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