Commit Graph

500 Commits

Author SHA1 Message Date
fullwall
08ef13f6c4 Test 2012-10-30 22:28:19 +08:00
fullwall
d1e0d99395 Odd. 2012-10-30 22:26:21 +08:00
fullwall
d84594019d Change this back 2012-10-30 22:17:28 +08:00
fullwall
0742d777cc Derp - animate ARM_SWING not HURT 2012-10-30 22:11:12 +08:00
fullwall
85759d8ac7 Add build number to version 2012-10-30 21:50:14 +08:00
fullwall
a67ddbe66c Reuse code 2012-10-30 21:31:15 +08:00
fullwall
6b72472e5e Fix 2012-10-30 21:23:36 +08:00
fullwall
779aaa8f74 Rename methods 2012-10-30 21:14:10 +08:00
fullwall
1f1f2442d4 Explicitly stop metrics, fix stair/slab climbing 2012-10-30 21:11:06 +08:00
fullwall
ce0e248867 I have 0.47 problems but stairs work now 2012-10-30 17:49:54 +08:00
fullwall
10841ed146 Use motY = 0.5 instead of calling bf() 2012-10-30 14:58:35 +08:00
fullwall
eadc338dc2 Update version 2012-10-30 11:33:55 +08:00
fullwall
054fe89309 Reuse code, match more entity types 2012-10-30 11:02:25 +08:00
fullwall
7ed02943b7 Fix entity.l being called and use bukkit equivalent, update EntitySense, knockback enchantments get applied 2012-10-30 10:53:05 +08:00
fullwall
c519cde217 Fix location missing bug... and bats 2012-10-30 08:59:52 +08:00
fullwall
cb578bd677 NPC stairclimbing: still not working 2012-10-29 22:45:03 +08:00
fullwall
d00a19d8fc Sort 2012-10-29 21:36:27 +08:00
fullwall
0442e11462 Fix walking over slabs 2012-10-29 21:35:38 +08:00
fullwall
e26f3621af Add some escape sequences 2012-10-29 20:54:28 +08:00
fullwall
3b1a5bc044 Fix NPC bats, add /npc skeletontype, /npc create now allows creation at another player 2012-10-29 17:26:42 +08:00
aPunch
216b7f9d40 Add ability to place skulls on NPCs. 2012-10-28 17:52:31 -05:00
fullwall
918a9c5bba Fix rayTrace call to this.l 2012-10-28 13:18:38 +08:00
fullwall
bc575cbcf5 Use the persistent field instead of overriding bh 2012-10-28 12:54:18 +08:00
fullwall
a61172e6e4 Update for 1.4 2012-10-28 12:37:37 +08:00
fullwall
0d6b4e021e Add ChatTrigger, add PlayerAnimation utility class 2012-10-27 19:43:53 +08:00
fullwall
8b9fa4328a Trigger conversation is active while the editor is active 2012-10-26 22:00:48 +08:00
fullwall
d7f765bfbd Stop the conversation when the editor stops 2012-10-26 21:55:41 +08:00
fullwall
35844ac6c5 Implement WaypointTriggers 2012-10-26 21:49:30 +08:00
fullwall
4ce0843315 Assuming this works 2012-10-26 17:52:01 +08:00
fullwall
cd55c42ec0 Player NPC swimming 2012-10-26 16:35:23 +08:00
fullwall
1768f87405 Use setting more consistently 2012-10-26 16:07:06 +08:00
fullwall
843da97be0 Stuff 2012-10-26 15:28:48 +08:00
fullwall
17452c4ce5 Double quote everything, remove trait data 2012-10-26 14:26:57 +08:00
fullwall
386f9369a4 . 2012-10-26 13:47:33 +08:00
fullwall
c1e0550af6 Add pathfinding range message, sort 2012-10-26 12:26:54 +08:00
fullwall
8f4be0a8e1 Simplify multi-way selection prompt 2012-10-26 12:11:30 +08:00
fullwall
4964534e74 Move playerlist handling to CitizensHumanNPC, add /npc playerlist command, make ChunkCoord unique per-world 2012-10-26 11:35:04 +08:00
fullwall
bbf1fcb40e Fix an issue with Gravity 2012-10-24 00:19:31 +08:00
fullwall
0bfec9bb7d Add an extra trySwim call 2012-10-23 15:18:51 +08:00
fullwall
147e1de498 Trim arguments, waypoint command 2012-10-23 15:14:54 +08:00
fullwall
5c2d57f135 Allow NPCs to be created from console 2012-10-22 20:33:07 +08:00
fullwall
d4be20422f Delete file 2012-10-22 14:54:15 +08:00
fullwall
2afb371099 Update website 2012-10-22 14:54:01 +08:00
fullwall
2d90f6c867 Add /npc gamemode command 2012-10-21 21:40:45 +08:00
fullwall
557b5607ea Fix missing param in translation 2012-10-21 20:34:21 +08:00
fullwall
b7e38d2fa7 Remove double quotes 2012-10-21 17:04:49 +08:00
fullwall
fece9d51e0 Update translation 2012-10-20 20:08:35 +08:00
fullwall
97f9861db1 Update german translation 2012-10-19 21:08:56 +08:00
fullwall
2ce26f9c09 Duplicate some code in Messaging.tr temporarily 2012-10-19 16:37:22 +08:00
fullwall
52f29c0662 Don't require ownership for /npc select 2012-10-18 18:15:04 +08:00
fullwall
d459e7426f Avoid - character in saving lookclose 2012-10-16 20:09:23 +08:00
fullwall
9d07084635 Fix spout compat 2012-10-16 17:50:57 +08:00
fullwall
02ca3e7388 Fix controllable NPE 2012-10-16 17:25:18 +08:00
fullwall
08d4aa5fc8 Don't try to translate while still initialising 2012-10-16 15:48:43 +08:00
fullwall
fb0660e6e0 Add dutch translation - thanks sjoerdtim 2012-10-15 21:29:31 +08:00
fullwall
cdebf54e1a Allow -g flag for setting the controllable to ground, -r flag for clearing 2012-10-15 21:04:15 +08:00
fullwall
7ba586c4c1 Derp, fix order 2012-10-15 20:55:54 +08:00
fullwall
2c3aaac021 Fix * flags 2012-10-15 20:51:48 +08:00
fullwall
4f5fac2a3f Fix arg length for /trc 2012-10-15 20:39:57 +08:00
fullwall
dc0cb7b7e0 Fix bugs 2012-10-15 20:31:22 +08:00
fullwall
806f3b9fbb Implement AttackStrategy 2012-10-15 18:14:27 +08:00
fullwall
d96500ddf5 Add some waypoint triggers 2012-10-15 17:13:34 +08:00
fullwall
6d0f58991e Update 2012-10-15 16:55:38 +08:00
fullwall
5b629638d7 Allow any entity type to be controlled as a flyable npc 2012-10-15 16:55:13 +08:00
fullwall
9fcb6214e0 Implement onCopy 2012-10-15 15:17:20 +08:00
fullwall
0ba1bd9f2c Waypoints use PersistenceLoader now 2012-10-15 14:44:20 +08:00
fullwall
c05e249440 Add gravity and slime size traits 2012-10-15 13:45:00 +08:00
fullwall
6dbce01c54 Forgot to remove this 2012-10-15 13:18:34 +08:00
fullwall
57c96f250a Add selection param 2012-10-15 11:31:40 +08:00
fullwall
56e9189193 Better economy handling 2012-10-15 10:37:40 +08:00
fullwall
4c8ea6b001 Peaceful monsters will now brutalise players 2012-10-15 10:02:59 +08:00
fullwall
b6df2c1d54 Derp 2012-10-13 12:37:18 +08:00
Jeremy Schroeder
59d6ee5377 Add Anchors, saveable 'locations' for your NPCs. Usage: /npc anchor (--save [name]|--assume [name]|--remove [name]) (-a)
Also renamed /npc pose --load to /npc pose --assume
2012-10-12 21:24:42 -04:00
fullwall
585cbb2888 Fix locale loading when setting is empty 2012-10-12 22:39:18 +08:00
fullwall
a5253da44e Implement fix better 2012-10-12 21:40:38 +08:00
fullwall
3d91f0d01b Fix 2012-10-12 19:35:11 +08:00
fullwall
94edd7de34 Fix /npc select with only 1 argument 2012-10-12 14:25:56 +08:00
fullwall
abe5baca9c Experimental change: implement Bukkit interfaces for NPCs 2012-10-12 12:16:44 +08:00
fullwall
414c82d78f Work around some plugins not extending from CraftEntity 2012-10-12 11:52:48 +08:00
Léa Gris
dac3a1ff07 Added french translations 2012-10-10 21:34:32 +02:00
fullwall
3b8cdae068 Better flyable NPCs 2012-10-10 21:45:34 +08:00
fullwall
ab19a48d7f test 2012-10-10 14:26:41 +08:00
fullwall
b1ec919695 Test 2012-10-08 22:07:29 +08:00
fullwall
0c2d84387f Revert "Move highlight logic to StringHelper"
This reverts commit 570d7e281b.
2012-10-08 22:05:19 +08:00
fullwall
570d7e281b Move highlight logic to StringHelper 2012-10-08 21:51:29 +08:00
fullwall
6099987843 Update version to 2.0.3 2012-10-08 16:12:02 +08:00
fullwall
9efc3a5572 Use Persistence API 2012-10-08 15:11:49 +08:00
fullwall
2da1a6d58d Call onRemove 2012-10-08 12:37:45 +08:00
fullwall
fce64e4a96 Fix NPE 2012-10-08 11:30:28 +08:00
fullwall
a01d871ae3 Add specific help for some commands, default locale is empty to focus on system locale 2012-10-08 10:44:14 +08:00
fullwall
d8acbb47ae Translate the last of the strings 2012-10-08 10:16:19 +08:00
fullwall
fda2ea4cad Make parent folders before saving 2012-10-05 20:15:06 +08:00
fullwall
1ce9572381 Fix locale selection, unpack resource translations automatically 2012-10-04 18:58:27 +08:00
fullwall
1a3ebd0990 Test 2012-10-04 18:28:23 +08:00
fullwall
80aeaf5770 Add messages_de.properties 2012-10-04 18:16:51 +08:00
fullwall
23ce30376e Allow for locale specialisation for possible player-specific translations 2012-10-04 17:28:42 +08:00
fullwall
bdf91ce97a Use american spelling 2012-10-04 15:00:41 +08:00
fullwall
960ff74fae Nearly all strings translated 2012-10-04 14:58:35 +08:00
fullwall
9f5d99904f Translate a few more strings 2012-09-30 23:23:27 +08:00
fullwall
0c926293c4 Remove old file 2012-09-30 23:13:59 +08:00