fullwall
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0e4a85bc4a
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Fix /npc wolf collar parsing
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2013-05-08 21:08:12 +08:00 |
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fullwall
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684d1e0ff0
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Whoops. MC 1.5.2 should be working now
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2013-05-03 12:35:31 +08:00 |
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fullwall
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77fa6f56d8
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Update NMS.java
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2013-05-03 12:30:39 +08:00 |
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fullwall
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a49f2d7a5b
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Update pom.xml
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2013-05-03 12:27:43 +08:00 |
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fullwall
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9f953a81ed
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Update to MC 1.4.2
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2013-05-03 12:25:24 +08:00 |
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fullwall
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7b1005a1a7
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Fix /npc gamemode
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2013-04-28 21:31:53 +08:00 |
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fullwall
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de74b5c848
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Update AI for Giants
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2013-04-22 11:25:58 +08:00 |
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fullwall
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d5c4ae337d
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NPC limit is now inclusive rather than exclusive
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2013-04-18 22:40:11 +08:00 |
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fullwall
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cfeabdff0d
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Check for both types of NPCCreateEvent
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2013-04-18 22:03:27 +08:00 |
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fullwall
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26fee2eccc
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Add citizens.npc.createall permission for PEX users
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2013-04-17 11:41:51 +08:00 |
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fullwall
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cfefa87081
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Changes to world unloading
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2013-04-14 18:23:21 +08:00 |
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fullwall
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1a80036bd5
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Fixed debug output
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2013-04-14 14:55:09 +08:00 |
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fullwall
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623430451f
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Controllable NPCs now have correct yaw
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2013-04-13 15:49:17 +08:00 |
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fullwall
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e75c167da3
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Implement new type API
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2013-04-12 23:56:18 +08:00 |
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fullwall
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c7d75687c4
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Use XORShiftRNG directly
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2013-04-12 20:12:03 +08:00 |
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fullwall
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a38516e27a
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Possible fix pt. 2
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2013-04-12 18:31:45 +08:00 |
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fullwall
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44ce564609
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Possible fix for Vec3D error
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2013-04-12 17:57:15 +08:00 |
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fullwall
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569c4a4c51
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Remove behaviours and /script command
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2013-04-01 20:04:40 +08:00 |
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fullwall
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32f745a7d0
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Implement new setTarget
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2013-03-30 20:47:10 +08:00 |
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fullwall
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14b0387c04
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Compile fix
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2013-03-26 22:08:38 +08:00 |
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fullwall
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a3231176bf
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MC 1.5.1
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2013-03-21 12:32:54 +08:00 |
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fullwall
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dd6b1d1a48
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Pom update
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2013-03-21 12:28:36 +08:00 |
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fullwall
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eb5006b74b
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MC 1.5.1
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2013-03-21 12:27:29 +08:00 |
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fullwall
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578839b5da
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Fix bats
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2013-03-18 18:52:45 +08:00 |
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fullwall
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f55d5e845a
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Merge branch 'master' of https://github.com/CitizensDev/Citizens2
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2013-03-17 22:41:18 +08:00 |
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fullwall
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7a030885e8
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BlockBreaker is now a Goal/Behavior
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2013-03-17 22:40:37 +08:00 |
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fullwall
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11cc5d83d2
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citizens.npc.* now grants citizens.npc.create.*
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2013-03-17 14:12:59 +08:00 |
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fullwall
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94c16c4efc
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Allow non-players to have anchors and poses
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2013-03-17 11:28:04 +08:00 |
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fullwall
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5a74a02f33
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Head yaw method update
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2013-03-16 16:13:35 +08:00 |
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fullwall
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41b4004a37
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Rename /npc nameplate to /npc name (may change later)
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2013-03-16 15:17:42 +08:00 |
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fullwall
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76b2bc3864
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add /npc nameplate command
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2013-03-16 15:06:04 +08:00 |
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fullwall
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482eb05766
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Misc. fixes
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2013-03-16 13:28:26 +08:00 |
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fullwall
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d8e7c79c89
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Mob NPCs have names
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2013-03-16 13:10:10 +08:00 |
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fullwall
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6a7744859b
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Misc. translation fixes
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2013-03-16 12:43:33 +08:00 |
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agentkid20@gmail.com
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dba652bb96
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Updated reflection.
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2013-03-15 23:39:04 -04:00 |
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agentkid20@gmail.com
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630f97074c
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Attempt fix for bad CB version number.
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2013-03-15 23:17:50 -04:00 |
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agentkid20@gmail.com
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3d6ff14c5a
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Updated pom.
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2013-03-15 23:12:51 -04:00 |
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agentkid20@gmail.com
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2f734ce598
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Update for Minecraft 1.5. Untested.
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2013-03-15 23:05:45 -04:00 |
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fullwall
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131453f775
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Fix CITIZENS-485 (require per-mob type permission in /npc create)
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2013-03-15 18:39:18 +08:00 |
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fullwall
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aa022f8fae
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Cancel navigation on despawn: Navigation isn't carried over so CitizensNavigator would be left in an inconsistent state
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2013-03-14 23:29:41 +08:00 |
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fullwall
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5f093276f1
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Using /npc despawn now removes from the respawn list
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2013-03-14 21:38:10 +08:00 |
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fullwall
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c10a41b395
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Fix some pathing bugs
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2013-03-14 21:03:33 +08:00 |
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fullwall
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8bf6917fd3
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Set handle.ax for head yaw
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2013-03-12 22:49:24 +08:00 |
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fullwall
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be24157951
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Fix typo
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2013-03-11 21:13:05 +08:00 |
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fullwall
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deba96875c
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Controllabe NPCs stop only on shift-left/right click now
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2013-03-11 19:35:21 +08:00 |
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fullwall
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bcb7672246
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Refactor out WanderGoal
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2013-03-11 16:22:14 +08:00 |
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fullwall
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8930e25fbe
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/npc wolf command
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2013-03-08 17:47:25 +08:00 |
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fullwall
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1b1851cdf1
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Better defaults for /npc text cooldowns
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2013-03-07 10:38:42 +08:00 |
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fullwall
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6fb6310f9a
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Update .gitignore
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2013-03-04 18:50:39 +08:00 |
|
Jeremy Schroeder
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3ceb5d884e
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Add setRange(...) and setRealisticLooking(...) to LookClose. Add getPose(...) to Pose.
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2013-03-03 00:42:20 -05:00 |
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