Commit Graph

808 Commits

Author SHA1 Message Date
fullwall
de74b5c848 Update AI for Giants 2013-04-22 11:25:58 +08:00
fullwall
d5c4ae337d NPC limit is now inclusive rather than exclusive 2013-04-18 22:40:11 +08:00
fullwall
cfeabdff0d Check for both types of NPCCreateEvent 2013-04-18 22:03:27 +08:00
fullwall
26fee2eccc Add citizens.npc.createall permission for PEX users 2013-04-17 11:41:51 +08:00
fullwall
cfefa87081 Changes to world unloading 2013-04-14 18:23:21 +08:00
fullwall
1a80036bd5 Fixed debug output 2013-04-14 14:55:09 +08:00
fullwall
623430451f Controllable NPCs now have correct yaw 2013-04-13 15:49:17 +08:00
fullwall
e75c167da3 Implement new type API 2013-04-12 23:56:18 +08:00
fullwall
c7d75687c4 Use XORShiftRNG directly 2013-04-12 20:12:03 +08:00
fullwall
a38516e27a Possible fix pt. 2 2013-04-12 18:31:45 +08:00
fullwall
44ce564609 Possible fix for Vec3D error 2013-04-12 17:57:15 +08:00
fullwall
569c4a4c51 Remove behaviours and /script command 2013-04-01 20:04:40 +08:00
fullwall
32f745a7d0 Implement new setTarget 2013-03-30 20:47:10 +08:00
fullwall
14b0387c04 Compile fix 2013-03-26 22:08:38 +08:00
fullwall
a3231176bf MC 1.5.1 2013-03-21 12:32:54 +08:00
fullwall
eb5006b74b MC 1.5.1 2013-03-21 12:27:29 +08:00
fullwall
578839b5da Fix bats 2013-03-18 18:52:45 +08:00
fullwall
f55d5e845a Merge branch 'master' of https://github.com/CitizensDev/Citizens2 2013-03-17 22:41:18 +08:00
fullwall
7a030885e8 BlockBreaker is now a Goal/Behavior 2013-03-17 22:40:37 +08:00
fullwall
11cc5d83d2 citizens.npc.* now grants citizens.npc.create.* 2013-03-17 14:12:59 +08:00
fullwall
94c16c4efc Allow non-players to have anchors and poses 2013-03-17 11:28:04 +08:00
fullwall
5a74a02f33 Head yaw method update 2013-03-16 16:13:35 +08:00
fullwall
41b4004a37 Rename /npc nameplate to /npc name (may change later) 2013-03-16 15:17:42 +08:00
fullwall
76b2bc3864 add /npc nameplate command 2013-03-16 15:06:04 +08:00
fullwall
482eb05766 Misc. fixes 2013-03-16 13:28:26 +08:00
fullwall
d8e7c79c89 Mob NPCs have names 2013-03-16 13:10:10 +08:00
fullwall
6a7744859b Misc. translation fixes 2013-03-16 12:43:33 +08:00
agentkid20@gmail.com
dba652bb96 Updated reflection. 2013-03-15 23:39:04 -04:00
agentkid20@gmail.com
630f97074c Attempt fix for bad CB version number. 2013-03-15 23:17:50 -04:00
agentkid20@gmail.com
2f734ce598 Update for Minecraft 1.5. Untested. 2013-03-15 23:05:45 -04:00
fullwall
131453f775 Fix CITIZENS-485 (require per-mob type permission in /npc create) 2013-03-15 18:39:18 +08:00
fullwall
aa022f8fae Cancel navigation on despawn: Navigation isn't carried over so CitizensNavigator would be left in an inconsistent state 2013-03-14 23:29:41 +08:00
fullwall
5f093276f1 Using /npc despawn now removes from the respawn list 2013-03-14 21:38:10 +08:00
fullwall
c10a41b395 Fix some pathing bugs 2013-03-14 21:03:33 +08:00
fullwall
8bf6917fd3 Set handle.ax for head yaw 2013-03-12 22:49:24 +08:00
fullwall
be24157951 Fix typo 2013-03-11 21:13:05 +08:00
fullwall
deba96875c Controllabe NPCs stop only on shift-left/right click now 2013-03-11 19:35:21 +08:00
fullwall
bcb7672246 Refactor out WanderGoal 2013-03-11 16:22:14 +08:00
fullwall
8930e25fbe /npc wolf command 2013-03-08 17:47:25 +08:00
fullwall
1b1851cdf1 Better defaults for /npc text cooldowns 2013-03-07 10:38:42 +08:00
Jeremy Schroeder
3ceb5d884e Add setRange(...) and setRealisticLooking(...) to LookClose. Add getPose(...) to Pose. 2013-03-03 00:42:20 -05:00
fullwall
330565340a Add sendPacketNearby back for Sentry compatibility 2013-03-01 10:29:38 +08:00
fullwall
8dd2a9b8d4 Fix for server providers without random entropy 2013-02-23 17:30:56 +08:00
fullwall
6e0fe92c51 Fix NPEs in bB(), add more .* permissions 2013-02-23 12:27:00 +08:00
fullwall
8023034a8c Reuse object 2013-02-20 22:59:10 +08:00
fullwall
69d7db688c Optimisation to packet sending 2013-02-20 22:56:28 +08:00
fullwall
7e20713f7c NPCSelector impl 2013-02-20 21:58:57 +08:00
fullwall
7291f873d2 Update head yaw every 20 ticks, add a setGravityEnabled method 2013-02-19 10:45:14 +08:00
fullwall
550dfbd6a2 Possible fix, pt. 2 2013-02-19 10:32:33 +08:00
fullwall
1946c1a7db Possible fix for NPCs looking south 2013-02-19 10:25:59 +08:00