fullwall
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eac2d33c21
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Backport armor stand movement to 1.16-1.17
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2023-03-19 23:00:20 +08:00 |
fullwall
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e6f8a47f36
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Add config comments, remove subplugins, remove NPCEnderTeleportEvent
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2023-03-15 01:41:24 +08:00 |
fullwall
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8235ed160f
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PICKUP_ITEMS now defaults to false rather than isProtected
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2023-02-26 15:51:59 +08:00 |
fullwall
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61fd34df0b
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Reformat pom
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2023-02-23 00:06:13 +08:00 |
fullwall
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8fa5a965e1
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Fix logic error in allay reset, code cleanup
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2023-02-23 00:00:47 +08:00 |
fullwall
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ffac34f734
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Fix player ticking
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2023-01-05 22:51:42 +08:00 |
fullwall
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b8e79b20cf
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Implement API, check for invalid Player references, remove Text min/max-cooldown settings and fix Text delay/right click cancellations, make SitTrait work with npc#teleport
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2023-01-01 15:26:35 +08:00 |
fullwall
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c11da48fc2
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Set nophysics flag on setGameMode
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2022-12-28 23:14:41 +08:00 |
fullwall
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b8050199f1
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Add per-player rotation API
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2022-11-28 23:10:50 +08:00 |
fullwall
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ed9230c680
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Implement knockback event
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2022-11-13 23:33:18 +08:00 |
fullwall
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da19c909fe
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Implement isPushableByFluid metadata up to 1.13.2
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2022-11-13 20:54:06 +08:00 |
fullwall
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35245a580b
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Fix /npc pickupitems message and for players, null casing for /npc panimate START_SLEEPING
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2022-11-10 21:31:32 +08:00 |
fullwall
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73689cf9c2
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Widen navigating definition
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2022-11-07 23:30:39 +08:00 |
fullwall
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98c2d3492a
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Add /npc piglin --dancing
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2022-07-07 23:34:15 +08:00 |
fullwall
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36cbef81a7
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Fix dropstrait, allow player hurt/death sound to be set
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2022-06-24 12:43:23 +08:00 |
fullwall
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8694603c85
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Refactor PlayerControllerLook into RotationTrait
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2022-04-25 02:22:39 +08:00 |
fullwall
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3685d33980
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Add /npc bossbar --track and fix equipment caching logic
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2022-04-23 13:42:48 +08:00 |
fullwall
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908e678135
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entityBaseTick should update some variables
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2022-03-10 03:12:43 +08:00 |
fullwall
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626b6d6b42
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Allow NPCs to push other entities
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2022-02-20 21:21:50 +08:00 |
fullwall
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7683516d62
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Avoid setting NPC.COLLIDABLE_METADATA on Player NPCs
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2022-01-20 17:10:52 +08:00 |
fullwall
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5fffa23e94
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Add packet update delay setting
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2022-01-02 01:22:35 +08:00 |
fullwall
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19ee0e2c19
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Use metadata and track players if on the playerlist which should make mobs spawn nearby
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2021-12-28 20:13:25 +08:00 |
fullwall
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840f32469b
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First pass at fall damage
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2021-10-25 00:22:19 +08:00 |
fullwall
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3d3de6576d
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Use onPreSpawn event to avoid 'FOUC' in armorstands. Fix invulnerable ticks being reduced too quickly.
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2021-09-23 14:12:44 +08:00 |
fullwall
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d4c557d5b2
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Improve /npc text editor, implement speech bubbles, allow armor stands to pathfind using the A* finder, allow /npc bossbar to work on all entities
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2021-07-19 23:02:41 +08:00 |
fullwall
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15f57c4970
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Add null checks
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2021-01-24 20:51:12 +08:00 |
fullwall
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9cbc1c6bd8
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Send equipment packets when equipment changes
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2021-01-24 19:25:59 +08:00 |
fullwall
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c366b5f79e
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Add missing Util changes
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2021-01-03 00:14:00 +08:00 |
fullwall
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7743763d3c
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Refactor common code, add missing condition
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2020-11-14 18:41:21 +08:00 |
fullwall
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43ff6370b2
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Remove test code
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2020-11-14 18:33:12 +08:00 |
fullwall
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dffbf60465
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Simplify inBlock check to avoid chunk loading
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2020-11-14 17:27:54 +08:00 |
Alex 'mcmonkey' Goodwin
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95dcaf34f5
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Revert "Rename to 1_16_R2"
This reverts commit 4542d70a10 .
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2020-11-03 15:51:54 -08:00 |
fullwall
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4542d70a10
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Rename to 1_16_R2
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2020-11-03 16:15:37 +08:00 |
fullwall
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55922168d2
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1.16.4 initial update
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2020-11-03 14:33:34 +08:00 |