package net.citizensnpcs.nms.v1_16_R3.entity.nonliving; import org.bukkit.Bukkit; import org.bukkit.craftbukkit.v1_16_R3.CraftServer; import org.bukkit.craftbukkit.v1_16_R3.entity.CraftBoat; import org.bukkit.craftbukkit.v1_16_R3.entity.CraftEntity; import org.bukkit.entity.Boat; import org.bukkit.util.Vector; import net.citizensnpcs.api.event.NPCPushEvent; import net.citizensnpcs.api.npc.NPC; import net.citizensnpcs.nms.v1_16_R3.entity.MobEntityController; import net.citizensnpcs.nms.v1_16_R3.util.NMSImpl; import net.citizensnpcs.npc.CitizensNPC; import net.citizensnpcs.npc.ai.NPCHolder; import net.citizensnpcs.util.Util; import net.minecraft.server.v1_16_R3.AxisAlignedBB; import net.minecraft.server.v1_16_R3.BlockPosition; import net.minecraft.server.v1_16_R3.EntityBoat; import net.minecraft.server.v1_16_R3.EntityHuman; import net.minecraft.server.v1_16_R3.EntityTypes; import net.minecraft.server.v1_16_R3.EnumMoveType; import net.minecraft.server.v1_16_R3.Fluid; import net.minecraft.server.v1_16_R3.MathHelper; import net.minecraft.server.v1_16_R3.NBTTagCompound; import net.minecraft.server.v1_16_R3.TagsFluid; import net.minecraft.server.v1_16_R3.Vec3D; import net.minecraft.server.v1_16_R3.World; public class BoatController extends MobEntityController { public BoatController() { super(EntityBoatNPC.class); } @Override public Boat getBukkitEntity() { return (Boat) super.getBukkitEntity(); } public static class BoatNPC extends CraftBoat implements NPCHolder { private final CitizensNPC npc; public BoatNPC(EntityBoatNPC entity) { super((CraftServer) Bukkit.getServer(), entity); this.npc = entity.npc; } @Override public NPC getNPC() { return npc; } } public static class EntityBoatNPC extends EntityBoat implements NPCHolder { private double aC; private float aD; private EnumStatus aE; private EnumStatus aF; private double ap; private double ar; private final CitizensNPC npc; public EntityBoatNPC(EntityTypes types, World world) { this(types, world, null); } public EntityBoatNPC(EntityTypes types, World world, NPC npc) { super(types, world); this.npc = (CitizensNPC) npc; } @Override public void collide(net.minecraft.server.v1_16_R3.Entity entity) { // this method is called by both the entities involved - cancelling // it will not stop the NPC from moving. super.collide(entity); if (npc != null) { Util.callCollisionEvent(npc, entity.getBukkitEntity()); } } @Override public boolean d(NBTTagCompound save) { return npc == null ? super.d(save) : false; } @Override public CraftEntity getBukkitEntity() { if (npc != null && !(super.getBukkitEntity() instanceof NPCHolder)) { NMSImpl.setBukkitEntity(this, new BoatNPC(this)); } return super.getBukkitEntity(); } @Override public NPC getNPC() { return npc; } private EnumStatus getStatus() { EnumStatus entityboat_enumstatus = u(); if (entityboat_enumstatus != null) { this.aC = (getBoundingBox()).maxY; return entityboat_enumstatus; } if (t()) return EnumStatus.IN_WATER; float f = k(); if (f > 0.0F) { this.aD = f; return EnumStatus.ON_LAND; } return EnumStatus.IN_AIR; } @Override public void i(double x, double y, double z) { if (npc == null) { super.i(x, y, z); return; } if (NPCPushEvent.getHandlerList().getRegisteredListeners().length == 0) { if (!npc.data().get(NPC.DEFAULT_PROTECTED_METADATA, true)) super.i(x, y, z); return; } Vector vector = new Vector(x, y, z); NPCPushEvent event = Util.callPushEvent(npc, vector); if (!event.isCancelled()) { vector = event.getCollisionVector(); super.i(vector.getX(), vector.getY(), vector.getZ()); } // when another entity collides, this method is called to push the // NPC so we prevent it from doing anything if the event is // cancelled. } private boolean t() { boolean m = false; AxisAlignedBB axisalignedbb = getBoundingBox(); int i = MathHelper.floor(axisalignedbb.minX); int j = MathHelper.f(axisalignedbb.maxX); int k = MathHelper.floor(axisalignedbb.minY); int l = MathHelper.f(axisalignedbb.minY + 0.001D); int i1 = MathHelper.floor(axisalignedbb.minZ); int j1 = MathHelper.f(axisalignedbb.maxZ); boolean flag = false; this.aC = Double.MIN_VALUE; BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition(); for (int k1 = i; k1 < j; k1++) { for (int l1 = k; l1 < l; l1++) { for (int i2 = i1; i2 < j1; i2++) { blockposition_mutableblockposition.d(k1, l1, i2); Fluid fluid = this.world.getFluid(blockposition_mutableblockposition); if (fluid.a(TagsFluid.WATER)) { float f = l1 + fluid.getHeight(this.world, blockposition_mutableblockposition); this.aC = Math.max(f, this.aC); m = flag | ((axisalignedbb.minY < f) ? true : false); } } } } return m; } @Override public void tick() { if (npc != null) { npc.update(); this.aF = this.aE; aE = getStatus(); double d1 = isNoGravity() ? 0.0D : -0.04D; double d2 = 0.0D; this.ap = 0.05F; if (this.aF == EnumStatus.IN_AIR && this.aE != EnumStatus.IN_AIR && this.aE != EnumStatus.ON_LAND) { this.aC = e(1.0D); setPosition(locX(), (i() - getHeight()) + 0.101D, locZ()); setMot(getMot().d(1.0D, 0.0D, 1.0D)); this.aE = EnumStatus.IN_WATER; } else { if (this.aE == EnumStatus.IN_WATER) { d2 = (this.aC - locY()) / getHeight(); this.ap = 0.9F; } else if (this.aE == EnumStatus.UNDER_FLOWING_WATER) { d1 = -7.0E-4D; this.ap = 0.9F; } else if (this.aE == EnumStatus.UNDER_WATER) { d2 = 0.01D; this.ap = 0.45F; } else if (this.aE == EnumStatus.IN_AIR) { this.ap = 0.9F; } else if (this.aE == EnumStatus.ON_LAND) { this.ap = this.aD; if (getRidingPassenger() instanceof EntityHuman) { this.aD /= 2.0F; } } Vec3D vec3d = getMot(); setMot(vec3d.x * this.ap, vec3d.y + d1, vec3d.z * this.ap); this.ar *= this.ap; if (d2 > 0.0D) { Vec3D vec3d1 = getMot(); setMot(vec3d1.x, (vec3d1.y + d2 * 0.0615D), vec3d1.z); } } move(EnumMoveType.SELF, getMot()); if (isVehicle()) { this.yaw += this.ar; } } else { super.tick(); } } private EnumStatus u() { AxisAlignedBB axisalignedbb = getBoundingBox(); double d0 = axisalignedbb.maxY + 0.001D; int i = MathHelper.floor(axisalignedbb.minX); int j = MathHelper.f(axisalignedbb.maxX); int k = MathHelper.floor(axisalignedbb.maxY); int l = MathHelper.f(d0); int i1 = MathHelper.floor(axisalignedbb.minZ); int j1 = MathHelper.f(axisalignedbb.maxZ); boolean flag = false; BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition(); for (int k1 = i; k1 < j; k1++) { for (int l1 = k; l1 < l; l1++) { for (int i2 = i1; i2 < j1; i2++) { blockposition_mutableblockposition.d(k1, l1, i2); Fluid fluid = this.world.getFluid(blockposition_mutableblockposition); if (fluid.a(TagsFluid.WATER) && d0 < (blockposition_mutableblockposition.getY() + fluid.getHeight(this.world, blockposition_mutableblockposition))) { if (!fluid.isSource()) return EnumStatus.UNDER_FLOWING_WATER; flag = true; } } } } return flag ? EnumStatus.UNDER_WATER : null; } @Override public void updateSize() { if (npc == null) { super.updateSize(); } else { NMSImpl.setSize(this, justCreated); } } } }