package net.citizensnpcs.npc.network; public class NPCNetHandler extends NetServerHandler { public NPCNetHandler(MinecraftServer minecraftServer, NetworkManager networkManager, EntityPlayer entityPlayer) { super(minecraftServer, networkManager, entityPlayer); } @Override public void a() { } @Override public void a(Packet102WindowClick packet) { } @Override public void a(Packet106Transaction packet) { } @Override public void a(Packet10Flying packet) { } @Override public void a(Packet130UpdateSign packet) { } @Override public void a(Packet14BlockDig packet) { } @Override public void a(Packet15Place packet) { } @Override public void a(Packet16BlockItemSwitch packet) { } @Override public void a(Packet255KickDisconnect packet) { } @Override public void a(Packet28EntityVelocity packet) { } @Override public void a(Packet3Chat packet) { } @Override public void a(Packet51MapChunk packet) { } @Override public void a(String string, Object[] objects) { } @Override public void sendMessage(String string) { } @Override public void sendPacket(Packet packet) { } }