citizens.changed-implementation=Citizens implementation changed, disabling plugin. citizens.commands.citizens.save.help=Use the -a flag to save async (off the main server thread). citizens.commands.console-error=Please report this error: [See console] citizens.commands.errors.missing-world=World not found. citizens.commands.errors.unknown-registry=Unknown NPC registry [[{0}]]. citizens.commands.help.command-missing=Command /{0} not found. citizens.commands.help.header=Help citizens.commands.id-not-found=Couldn''t find any NPC with ID [[{0}]]. citizens.commands.invalid.class=Invalid external commands class. citizens.commands.invalid-mobtype=[[{0}]] is not a valid mobtype. citizens.commands.invalid-number=That is not a valid number. citizens.commands.npc.activationrange.set=Activation range set to [[{0}]]. citizens.commands.npc.ai.started=Now using Minecraft AI. citizens.commands.npc.ai.stopped=No longer using Minecraft AI. citizens.commands.npc.allay.dancing-set=[[{0}]] is now dancing. citizens.commands.npc.allay.dancing-unset=[[{0}]] is no longer dancing. citizens.commands.npc.age.cannot-be-aged=The mob type {0} cannot be aged. citizens.commands.npc.age.help=Can only be used on entities that can become babies. Use the [[-l]] flag to lock age over time (note: relogs may be required to see this). citizens.commands.npc.age.invalid-age=Invalid age. Valid ages are adult, baby, number between -24000 and 0 citizens.commands.npc.age.locked=Age locked. citizens.commands.npc.age.set-adult=[[{0}]] is now an adult. citizens.commands.npc.age.set-baby=[[{0}]] is now a baby. citizens.commands.npc.age.set-normal=[[{0}]] is now age [[{1}]]. citizens.commands.npc.age.set=[[{0}]] is now [[{1}]]. citizens.commands.npc.age.unlocked=Age unlocked. citizens.commands.npc.anchor.added=Anchor added. citizens.commands.npc.anchor.already-exists=The anchor [[{0}]] already exists. citizens.commands.npc.anchor.invalid-name=Invalid anchor name. citizens.commands.npc.anchor.missing=The anchor [[{1}]] does not exist. citizens.commands.npc.anchor.removed=Anchor removed. citizens.commands.npc.axolotl.invalid-variant=Invalid variant. Valid variants are [[{0}]]. citizens.commands.npc.axolotl.variant-set=Variant set to [[{0}]]. citizens.commands.npc.axolotl.playing-dead=[[{0}]] now playing dead. citizens.commands.npc.axolotl.playing-dead-stopped=[[{0}]] no longer playing dead. citizens.commands.npc.bee.anger-set=Anger set to [[{0}]]. citizens.commands.npc.bee.has-nectar=[[{0}]] has nectar. citizens.commands.npc.bee.no-nectar=[[{0}]] has no nectar. citizens.commands.npc.bee.not-stung=[[{0}]] has no longer stung. citizens.commands.npc.bee.bee-stung=[[{0}]] has now stung. citizens.commands.npc.bee.invalid-anger=Anger should be above zero. citizens.commands.npc.behaviour.added=Behaviours added. citizens.commands.npc.behaviour.help=The scripts argument is a comma-separated list of file names. Scripts will be loaded automatically and run every tick. Use the [[-r]] flag to remove behaviours. citizens.commands.npc.behaviour.removed=Behaviours removed. citizens.commands.npc.cat.invalid-type=Invalid type specified. Valid types are [[{0}]]. citizens.commands.npc.cat.invalid-collar-color=Invalid collar color specified. Valid types are [[{0}]]. citizens.commands.npc.cat.collar-color-set=Collar color set to [[{0}]]. citizens.commands.npc.cat.sitting-start=[[{0}]] started sitting. citizens.commands.npc.cat.sitting-stop=[[{0}]] stopped sitting. citizens.commands.npc.cat.lying-start=[[{0}]] started lying down. citizens.commands.npc.cat.lying-stop=[[{0}]] stopped lying down. citizens.commands.npc.cat.type-set=Type set to [[{0}]]. citizens.commands.npc.camel.pose-set=Pose set to [[{0}]]. citizens.commands.npc.chunkload.set=[[{0}]] will now force chunks to be loaded. citizens.commands.npc.chunkload.unset=[[{0}]] will no longer force chunks to be loaded. citizens.commands.npc.collidable.set=[[{0}]] will now collide with entities. citizens.commands.npc.collidable.unset=[[{0}]] will no longer collide with entities. citizens.commands.npc.command.persist-sequence-set=Command sequences will now be saved across server restarts. citizens.commands.npc.command.persist-sequence-unset=Command sequences will no longer be saved across server restarts. citizens.commands.npc.command.none-added=No commands have been added. citizens.commands.npc.command.cost-set=Set cost per click to [[{0}]]. citizens.commands.npc.command.invalid-error-message=Invalid error message. Valid messages are [[{0}]]. citizens.commands.npc.command.hide-error-messages-set=Now hiding error messages. citizens.commands.npc.command.hide-error-messages-unset=No longer hiding error messages. citizens.commands.npc.command.experience-cost-set=Set experience cost per click to [[{0}]]. citizens.commands.npc.command.left-hand-header=Commands to run on [[left click]]: citizens.commands.npc.command.right-hand-header=Commands to run on [[right click]]: citizens.commands.npc.command.command-removed=Command [[{0}]] removed. citizens.commands.npc.command.command-added=Command [[{0}]] added with id [[{1}]]. citizens.commands.npc.command.describe-format=
- {0} [{1}s] [-] citizens.commands.npc.command.help=
Use the [[-l]] flag to make the command run on left click, [[-r]] on right click (default).
Set the per-player cooldown before the command can be used again using [[--cooldown]] (in [[seconds]]).
Set the server-wide cooldown in seconds using [[--gcooldown]].
[[--delay]] will wait the specified amount in [[ticks]] before executing the command.
[[--permissions]] will set the command to require specific permissions (separate multiple with commas).
[[--n]] will only let the player run the command that number of times.
Use [[-o]] to temporarily execute the command as an op and [[-p]] to run the command as the clicking player instead of the server.
To give the player temporary permissions instead of op, use [[/npc command permissions]].
Set the cost of each click with [[/npc command cost/expcost/itemcost]].
Commands can be executed one by one instead of all at once by using [[/npc command sequential]]. citizens.commands.npc.command.unknown-id=Unknown command id [[{0}]] for this NPC. citizens.commands.npc.command.temporary-permissions-set=Temporary permissions set to [[{0}]]. citizens.commands.npc.command.errors-cleared=Errors cleared for [[{0}]]. citizens.commands.npc.commands.sequential-set=Commands will now execute sequentially. citizens.commands.npc.commands.sequential-unset=Commands will no longer execute sequentially. citizens.commands.npc.commands.random-set=Commands will now execute at random. citizens.commands.npc.commands.random-unset=Commands will no longer execute at random. citizens.commands.npc.controllable.not-controllable=[[{0}]] is not controllable. citizens.commands.npc.controllable.removed=[[{0}]] can no longer be controlled. citizens.commands.npc.controllable.set=[[{0}]] can now be controlled. citizens.commands.npc.copy.copied=[[{0}]] has been copied. citizens.commands.npc.create.mobtype-missing=[[{0}]] is not supported as an NPC mobtype. citizens.commands.npc.create.invalid-location=Spawn location could not be parsed or was not found. citizens.commands.npc.create.invalid-mobtype=[[{0}]] is not a valid mob type. citizens.commands.npc.create.npc-name-too-long=NPC names cannot be longer than [[{0}]] characters. The name has been shortened. citizens.commands.npc.create.no-player-for-spawn=No player could be found by that name to spawn an NPC at. citizens.commands.npc.despawn.despawned=You despawned [[{0}]]. citizens.commands.npc.endercrystal.showing-bottom=[[{0}]] is now showing its base. citizens.commands.npc.endercrystal.not-showing-bottom=[[{0}]] is no longer showing its base. citizens.commands.npc.enderman.angry-set=[[{0}]] is now angry. citizens.commands.npc.enderman.angry-unset=[[{0}]] is no longer angry. citizens.commands.npc.flyable.set=[[{0}]] is now flyable. citizens.commands.npc.flyable.unset=[[{0}]] is no longer flyable. citizens.commands.npc.fox.crouching-set=[[{0}]] is now crouching. citizens.commands.npc.fox.crouching-unset=[[{0}]] is no longer crouching. citizens.commands.npc.fox.sitting-set=[[{0}]] is now sitting. citizens.commands.npc.fox.sitting-unset=[[{0}]] is no longer sitting. citizens.commands.npc.fox.sleeping-set=[[{0}]] is now sleeping. citizens.commands.npc.fox.sleeping-unset=[[{0}]] is no longer sleeping. citizens.commands.npc.fox.fox-type-set=Fox type set to [[{0}]]. citizens.commands.npc.fox.invalid-fox-type=Invalid fox type specified. Valid types are [[{0}]]. citizens.commands.npc.follow.set=[[{0}]] is now following [[{1}]]. citizens.commands.npc.follow.unset=[[{0}]] is no longer following anyone. citizens.commands.npc.frog.invalid-variant=Invalid frog variant. Valid variants are [[{0}]]. citizens.commands.npc.frog.variant-set=Variant set to [[{0}]]. citizens.commands.npc.gamemode.describe={0}''s gamemode is [[{1}]]. citizens.commands.npc.gamemode.invalid={0} is not a valid gamemode. citizens.commands.npc.gamemode.set=Gamemode set to [[{0}]]. citizens.commands.npc.gravity.disabled=Gravity [[disabled]]. citizens.commands.npc.gravity.enabled=Gravity [[enabled]]. citizens.commands.npc.glowing.set=[[{0}]] is now glowing. citizens.commands.npc.glowing.player-only=Glowing color can only be changed for player-type NPCs. citizens.commands.npc.glowing.unset=[[{0}]] is no longer glowing. citizens.commands.npc.glowing.color-set=[[{0}]]''s glowing color set to {1}]]. citizens.commands.npc.goat.horns-set=[[{0}]]''s horns set to left: [[{1}]] right: [[{2}]] citizens.commands.npc.guardian.elder-unset=[[{0}]] is no longer an elder guardian. citizens.commands.npc.guardian.elder-set=[[{0}]] is now an elder guardian. citizens.commands.npc.hitbox.set=Hitbox set to [[{0}]]. citizens.commands.npc.hologram.text-set=Set hologram text line [[{0}]] to [[{1}]]. citizens.commands.npc.hologram.text-removed=Removed hologram text. citizens.commands.npc.hologram.text-missing=Missing text to add. citizens.commands.npc.hologram.text-describe-header=[[{0}]]''s hologram text (in bottom-up order): citizens.commands.npc.hologram.invalid-text-id=Invalid line number. citizens.commands.npc.hologram.line-height-set=Line height set to [[{0}]]. citizens.commands.npc.hologram.line-removed=Removed line [[{0}]]. citizens.commands.npc.hologram.direction-set=Direction set to [[{0}]]. citizens.commands.npc.hologram.line-add=Added a new hologram line: [[{0}]]. citizens.commands.npc.hologram.cleared=Hologram lines cleared. citizens.commands.npc.home.home-set=Home set to [[{0}]]. citizens.commands.npc.home.distance-set=Distance before returning home set to [[{0}]] blocks. citizens.commands.npc.home.teleport-set=[[{0}]] will now teleport home. citizens.commands.npc.home.pathfind-set=[[{0}]] will now try to pathfind home. citizens.commands.npc.home.delay-set=Delay before returning home set to [[{0}]] ticks. citizens.commands.npc.horse.chest-set=The horse is now carrying a chest. citizens.commands.npc.horse.chest-unset=The horse is no longer carrying a chest. citizens.commands.npc.horse.color-set=The horse''s color was set to [[{0}]]. citizens.commands.npc.horse.style-set=The horse''s style was set to [[{0}]]. citizens.commands.npc.horse.describe=The horse''s color is [[{0}]], the type is [[{1}]] and the style is [[{2}]]. citizens.commands.npc.horse.invalid-color=Invalid horse color given. Valid colors are: [[{0}]]. citizens.commands.npc.horse.invalid-type=Invalid horse type given. Valid types are: [[{0}]]. citizens.commands.npc.horse.invalid-style=Invalid horse style given. Valid styles are: [[{0}]]. citizens.commands.npc.hurt.not-damageable=NPC type [[{0}]] cannot be hurt. citizens.commands.npc.hurt.protected=NPC is protected and cannot be hurt. [[Click to unprotect citizens.commands.npc.item.item-set=NPC item set to [[{0}]]. citizens.commands.npc.item.unknown-material=Unknown material given. citizens.commands.npc.leashable.set=[[{0}]] is now leashable. citizens.commands.npc.leashable.stopped=[[{0}]] is no longer leashable. citizens.commands.npc.llama.strength-set=Llama strength set to [[{0}]]. citizens.commands.npc.llama.color-set=Llama color set to [[{0}]]. citizens.commands.npc.llama.invalid-color=Invalid llama color given. Valid colors are: [[{0}]]. citizens.commands.npc.lookclose.headonly-set=[[{0}]] will now only rotate using its head. citizens.commands.npc.lookclose.headonly-unset=[[{0}]] will now rotate its body. citizens.commands.npc.lookclose.range-set=[[{0}]]''s lookclose range set to [[{1}]] blocks. citizens.commands.npc.lookclose.rl-set=[[{0}]] will no longer look through blocks at players. citizens.commands.npc.lookclose.rl-unset=[[{0}]] will now always look at players, even through blocks. citizens.commands.npc.lookclose.random-look-delay-set=[[{0}]] will now randomly look every [[{1}]] ticks. citizens.commands.npc.lookclose.random-pitch-range-set=[[{0}]] will now randomly choose a pitch in the range [{1}]. citizens.commands.npc.lookclose.random-yaw-range-set=[[{0}]] will now randomly choose a yaw in the range [{1}]. citizens.commands.npc.lookclose.random-set=[[{0}]] will now randomly look around. citizens.commands.npc.lookclose.random-stopped=[[{0}]] will no longer randomly look around. citizens.commands.npc.lookclose.perplayer-unset=[[{0}]] will no longer use per player looking. citizens.commands.npc.lookclose.perplayer-set=[[{0}]] will now use per player looking. citizens.commands.npc.lookclose.error-random-range=Invalid range [[{0}]]. Use the format `min,max`. citizens.commands.npc.lookclose.set=[[{0}]] will now rotate when players are nearby. citizens.commands.npc.lookclose.target-npcs-set=[[{0}]] will now look at NPCs. citizens.commands.npc.lookclose.target-npcs-unset=[[{0}]] will no longer look at NPCs. citizens.commands.npc.lookclose.enable-when-navigating=[[{0}]] will now look close when navigating. citizens.commands.npc.lookclose.disable-when-navigating=[[{0}]] will no longer look close when navigating. citizens.commands.npc.lookclose.random-target-switch-enabled=[[{0}]] will now randomly switch targets depending on the random look delay. citizens.commands.npc.lookclose.random-target-switch-disabled=[[{0}]] will no longer randomly switch targets. citizens.commands.npc.lookclose.stopped=[[{0}]] will no longer rotate when players are nearby. citizens.commands.npc.metadata.set=[[{0}]] set to [[{1}]]. citizens.commands.npc.metadata.unset=Removed [[{0}]] from [[{1}]]. citizens.commands.npc.minecart.set=[[{0}]] now has item [[{1}]]:[[{2}]] with offset [[{3}]]. citizens.commands.npc.mirror.namemirror-set=[[{0}]] will now mirror player names. citizens.commands.npc.mirror.namemirror-unset=[[{0}]] will no longer mirror player names. citizens.commands.npc.mirror.set=[[{0}]] is now mirroring player skins. citizens.commands.npc.mirror.unset=[[{0}]] is no longer mirroring player skins. citizens.commands.npc.mount.failed=Couldn''t mount [[{0}]]. citizens.commands.npc.mount.must-be-spawned=Couldn''t mount [[{0}]]. Make sure that the destination NPC ID is correct and it is spawned. citizens.commands.npc.moveto.format=Format is x:y:z(:world) or x y z( world). citizens.commands.npc.mount.mount-on-itself=Can''t mount NPC on itself. citizens.commands.npc.moveto.teleported=[[{0}]] teleported to [[{1}]]. citizens.commands.npc.mushroomcow.invalid-variant=Invalid variant. Valid values are: [[{0}]]. citizens.commands.npc.mushroomcow.variant-set=[[{0}]]''s variant set to [[{1}]]. citizens.commands.npc.nameplate.set=Nameplate visibility set to [[{0}]]. citizens.commands.npc.ocelot.deprecated=Ocelot types don''t work in this version of Minecraft. Use [[/npc type cat]] if you want to change the colour. citizens.commands.npc.ocelot.invalid-type=Invalid ocelot type. Valid types are: [[{0}]]. citizens.commands.npc.owner.already-owner={0} is already the owner of [[{1}]]. citizens.commands.npc.owner.owner=[[{0}]]''s owner is [[{1}]]. citizens.commands.npc.owner.set-server=[[The server]] is now the owner of [[{0}]]. citizens.commands.npc.owner.set=[[{1}]] is now the owner of [[{0}]]. citizens.commands.npc.packet.enabled=[[{0}]] is now a packet NPC. citizens.commands.npc.packet.disabled=[[{0}]] is no longer a packet NPC. citizens.commands.npc.panda.invalid-gene=Invalid gene. Valid genes are [[{0}]]. citizens.commands.npc.panda.sneezing=Started sneezing. citizens.commands.npc.panda.sneezing-stopped=Stopped sneezing. citizens.commands.npc.panda.rolling=Started rolling. citizens.commands.npc.panda.rolling-stopped=Stopped rolling. citizens.commands.npc.panda.sitting=Started sitting. citizens.commands.npc.panda.stopped-sitting=Stopped sitting. citizens.commands.npc.panda.main-gene-set=Main gene set to [[{0}]]. citizens.commands.npc.panda.hidden-gene-set=Hidden gene set to [[{0}]]. citizens.commands.npc.panimate.unknown-animation=Unknown animation. Valid animations are [[{0}]]. citizens.commands.npc.passive.set=[[{0}]] will no longer damage entities. citizens.commands.npc.passive.unset=[[{0}]] will now damage entities. citizens.commands.npc.pathfindingrange.set=Pathfinding range set to [[{0}]]. citizens.commands.npc.parrot.invalid-variant=Invalid parrot variant. Valid variants are [[{0}]]. citizens.commands.npc.parrot.variant-set=Variant set to [[{0}]]. citizens.commands.npc.pathopt.open-doors-set=[[{0}]] will now try to open doors. citizens.commands.npc.pathopt.open-doors-unset=[[{0}]] will no longer try to open doors. citizens.commands.npc.pathopt.avoid-water-set=[[{0}]] will now avoid water. citizens.commands.npc.pathopt.avoid-water-unset=[[{0}]] will no longer avoid water. citizens.commands.npc.pathopt.stationary-ticks-set=[[{0}]]''s maximum stationary ticks set to [[{1}]]. citizens.commands.npc.pathopt.distance-margin-set=[[{0}]]''s pathfinding distance margin set to [[{1}]]. citizens.commands.npc.pathopt.path-distance-margin-set=[[{0}]]''s pathfinding path distance margin set to [[{1}]]. citizens.commands.npc.pathopt.attack-range-set=[[{0}]]''s attack range set to [[{1}]]. citizens.commands.npc.pathopt.use-new-finder=[[{0}]]''s use new finder set to [[{1}]]. citizens.commands.npc.pathopt.falling-distance-set=[[{0}]]''s falling distance set to [[{1}]]. citizens.commands.npc.pausepathfinding.pause-range-set=[{0}]] will now pause pathfinding when a player is within [[{1}]] blocks. citizens.commands.npc.pausepathfinding.pause-ticks-set=[[{0}]] will now pause pathfinding for [[{1}]] ticks at a time. citizens.commands.npc.pausepathfinding.rightclick-set=[[{0}]] will now pause pathfinding on right click. citizens.commands.npc.pausepathfinding.rightclick-unset=[[{0}]] will no longer pause pathfinding on right click. citizens.commands.npc.playerlist.added=Added [[{0}]] to the player list. citizens.commands.npc.playerlist.removed=Removed [[{0}]] from the player list. citizens.commands.npc.playerfilter.cleared=[[{0}]]''s filter cleared. citizens.commands.npc.playerfilter.only-added=[[{0}]] added to the list of players that will be allowed to see [[{1}]]. citizens.commands.npc.playerfilter.hidden=[[{0}]] added to the list of players hidden from [[{1}]]. citizens.commands.npc.playerfilter.unhidden=[[{0}]] will now be allowed to see [[{1}]]. citizens.commands.npc.playerfilter.only-added-group=[[{0}]] added to the list of groups that will be allowed to see [[{1}]]. citizens.commands.npc.playerfilter.hidden-group=[[{0}]] added to the list of groups hidden from [[{1}]]. citizens.commands.npc.playerfilter.unhidden-group=[[{0}]] will now be allowed to see [[{1}]]. citizens.commands.npc.polarbear.rearing-set=[[{0}]] is now rearing. citizens.commands.npc.polarbear.rearing-unset=[[{0}]] is no longer rearing. citizens.commands.npc.pickupitems.set=[[{0}]] will now pickup items. citizens.commands.npc.pickupitems.unset=[[{0}]] will no longer pickup items. citizens.commands.npc.piglin.dancing-set=[[{0}]] is now dancing. citizens.commands.npc.piglin.dancing-unset=[[{0}]] is no longer dancing. citizens.commands.npc.pose.added=Pose added. citizens.commands.npc.pose.already-exists=The pose [[{0}]] already exists. citizens.commands.npc.pose.invalid-name=Invalid pose name. citizens.commands.npc.pose.missing=The pose [[{0}]] does not exist. citizens.commands.npc.pose.default-pose-set=Default pose set to [[{0}]]. citizens.commands.npc.pose.removed=Pose removed. citizens.commands.npc.powered.set=[[{0}]] will now be powered. citizens.commands.npc.powered.stopped=[[{0}]] will no longer be powered. citizens.commands.npc.phantom.phantom-set=Size set to [[{0}]]. citizens.commands.npc.tropicalfish.invalid-color=Invalid fish color. Valid colors are: [[{0}]] citizens.commands.npc.tropicalfish.invalid-pattern=Invalid fish pattern. Valid patterns are: [[{0}]] citizens.commands.npc.tropicalfish.body-color-set=Body color set to [[{0}]]. citizens.commands.npc.tropicalfish.pattern-color-set=Pattern color set to [[{0}]]. citizens.commands.npc.tropicalfish.pattern-set=Pattern set to [[{0}]]. citizens.commands.npc.profession.invalid-profession=[[{0}]] is not a valid profession. Try one of the following: [[{1}]]. citizens.commands.npc.profession.set=[[{0}]] is now a [[{1}]]. citizens.commands.npc.pufferfish.state-set=State set to [[{0}]]. citizens.commands.npc.rabbittype.invalid-type=Invalid rabbit type. Try one of the following: [[{0}]]. citizens.commands.npc.rabbittype.type-set=[[{0}]]''s rabbit type has been set to [[{1}]] citizens.commands.npc.remove.npcs-removed=NPCs removed. citizens.commands.npc.remove.incorrect-syntax=Incorrect syntax. /npc remove (all) citizens.commands.npc.remove.removed-all=You permanently removed all NPCs. citizens.commands.npc.remove.removed=You permanently removed [[{0}]] ID [[{1}]] (undo). citizens.commands.npc.rename.renamed=You renamed [[{0}]] to [[{1}]]. citizens.commands.npc.respawn.delay-set=Respawn delay set to [[{0}]] ticks. citizens.commands.npc.respawn.describe=Respawn delay is currently [[{0}]] ticks. citizens.commands.npc.select.already-selected=You already have that NPC selected. citizens.commands.npc.script.invalid-file=Unknown or unavailable script ''[[{0}]]''. citizens.commands.npc.scoreboard.added-tags=Added these tags: [[{0}]]. citizens.commands.npc.scoreboard.removed-tags=Removed these tags: [[{0}]]. citizens.commands.npc.sheep.color-set=The sheep''s color was set to [[{0}]]. citizens.commands.npc.sheep.invalid-color=Invalid sheep color given. Valid colors are: [[{0}]]. citizens.commands.npc.script.current-scripts=[[{0}]]''s current scripts are [[{1}]]. citizens.commands.npc.shulker.peek-set=[[{0}]]''s peek amount set to [[{1}]]. citizens.commands.npc.shulker.color-set=[[{0}]]''s color set to [[{1}]]. citizens.commands.npc.shulker.invalid-color=Invalid shulker color given. Valid colors are: [[{0}]]. citizens.commands.npc.skin.error-setting-url=Error downloading skin texture from [[{0}]]. Are you sure the URL is valid? citizens.commands.npc.skin.skin-url-set=Downloaded [[{0}]]''s skin from [[{1}]]. citizens.commands.npc.skin.set=[[{0}]]''s skin name set to [[{1}]]. citizens.commands.npc.skin.missing-skin=A skin name is required. citizens.commands.npc.skin.cleared=[[{0}]]''s skin name was cleared. citizens.commands.npc.skin.layers-set=[[{0}]]''s skin layers: cape - [[{1}]], hat - [[{2}]], jacket - [[{3}]], sleeves - [[{4}]], pants - [[{5}]]. citizens.commands.npc.size.description=[[{0}]]''s size is [[{1}]]. citizens.commands.npc.size.set=[[{0}]]''s size set to [[{1}]]. citizens.commands.npc.spellcaster.spell-set=Spell set to [[{0}]]. citizens.commands.npc.sound.invalid-sound=Invalid sound. citizens.commands.npc.sound.set=[[{0}]]''s sounds are now: ambient - [[{1}]] hurt - [[{2}]] and death - [[{3}]]. citizens.commands.npc.sound.info=[[{0}]]''s sounds are: ambient - [[{1}]] hurt - [[{2}]] and death - [[{3}]].

Valid sounds are {4}. citizens.commands.npc.skeletontype.set={0}''s skeleton type set to [[{1}]]. citizens.commands.npc.skeletontype.invalid-type=Invalid skeleton type. Try one of the following: [[{0}]]. citizens.commands.npc.snowman.derp-set=[[{0}]] is now in derp mode. citizens.commands.npc.snowman.derp-stopped=[[{0}]] is no longer in derp mode. citizens.commands.npc.spawn.already-spawned=[[{0}]] is already spawned at another location. Use ''/npc tphere'' to teleport the NPC to your location. citizens.commands.npc.spawn.missing-npc-id=No NPC with the ID {0} exists. citizens.commands.npc.spawn.no-location=No stored location available - command must be used ingame. citizens.commands.npc.spawn.numeric-id-only=Only numeric IDs can be used for /npc spawn. citizens.commands.npc.spawn.spawned=You spawned [[{0}]]. citizens.commands.npc.speed.modifier-above-limit=Speed is above the limit. citizens.commands.npc.speed.set=NPC speed modifier set to [[{0}]]. citizens.commands.npc.swim.set=[[{0}]] will now swim in water. citizens.commands.npc.swim.unset=[[{0}]] will no longer swim in water. citizens.commands.npc.targetable.set=[[{0}]] can now be targeted by mobs. citizens.commands.npc.targetable.unset=[[{0}]] can no longer be targeted by mobs. citizens.commands.npc.tp.teleported=You teleported to [[{0}]]. citizens.commands.npc.tp.location-not-found=Couldn''t find the target NPC''s location. citizens.commands.npc.tpto.success=Teleported successfully. citizens.commands.npc.tpto.to-not-found=Destination entity not found. citizens.commands.npc.tpto.from-not-found=Source entity not found. citizens.commands.npc.tphere.missing-cursor-block=Please look at a block to teleport to. citizens.commands.npc.tphere.teleported=[[{0}]] was teleported to {1}. citizens.commands.npc.trackingdistance.set=Tracking range set to [[{0}]]. citizens.commands.npc.type.set=[[{0}]]''s type set to [[{1}]]. citizens.commands.npc.type.invalid=[[{0}]] is not a valid type. citizens.commands.npc.useitem.held-item-toggled=Using held item set to [[{0}]]. citizens.commands.npc.useitem.offhand-item-toggled=Using offhand item set to [[{0}]]. citizens.commands.npc.vulnerable.set=[[{0}]] is now vulnerable. citizens.commands.npc.vulnerable.stopped=[[{0}]] is no longer vulnerable. citizens.commands.npc.wolf.unknown-collar-color=[[{0}]] is not an RGB-formatted collar color or the name of a DyeColor. citizens.commands.npc.wolf.collar-color-unsupported=[[{0}]] is not a RGB color code that can be used on a wolf''s collar. citizens.commands.npc.villager.level-set=Level set to [[{0}]]. citizens.commands.npc.villager.invalid-type=Invalid villager type. Valid types are: [[{0}]]. citizens.commands.npc.villager.type-set=Type set to [[{0}]]. citizens.commands.npc.undo.successful=Undo successful. citizens.commands.npc.undo.unsuccessful=No commands to undo. citizens.commands.page-missing=The page [[{0}]] does not exist. citizens.commands.requirements.disallowed-mobtype=The NPC cannot be the mob type [[{0}]] for that command. citizens.commands.requirements.living-entity=The NPC must be a living entity. citizens.commands.requirements.missing-permission=You don''t have permission to execute that command. citizens.commands.requirements.missing-required-trait=Missing required trait [[{0}]]. citizens.commands.requirements.must-be-ingame=You must be ingame to use that command. citizens.commands.requirements.must-be-owner=You must be the owner of this NPC to execute that command. citizens.commands.requirements.must-have-selected=You must have an NPC selected to execute that command. citizens.commands.requirements.too-few-arguments=Too few arguments. citizens.commands.requirements.too-many-arguments=Too many arguments. citizens.commands.template.applied=Template applied to [[{0}]] NPCs. citizens.commands.template.conflict=A template by that name already exists. citizens.commands.template.created=Template created. Check your Citizens plugin folder. citizens.commands.template.missing=Template not found. citizens.commands.template.delete.deleted=Deleted template [[{0}]]. citizens.commands.template.list.header=]]Available templates[[:]] citizens.commands.trait.added=Added {0} successfully. citizens.commands.trait.failed-to-add=Couldn''t add {0}. citizens.commands.trait.failed-to-change=Couldn''t change {0}. citizens.commands.trait.failed-to-remove=Couldn''t remove {0}. citizens.commands.trait.removed=Removed {0} successfully. citizens.commands.traitc.missing=Trait not found. citizens.commands.traitc.not-configurable=That trait is not configurable. citizens.commands.traitc.not-on-npc=The NPC doesn''t have that trait. citizens.commands.unknown-command=Unknown command. citizens.commands.waypoints.add.waypoint-added=Added waypoint at [[{0}]] (index [[{1}]]). citizens.commands.waypoints.disableteleporting.disabled=[[{0}]] will no longer teleport when stuck pathfinding. citizens.commands.waypoints.disableteleporting.enabled=[[{0}]] will now teleport when stuck pathfinding. citizens.commands.waypoints.opendoors.enabled=[[{0}]] will now open doors while pathfinding. citizens.commands.waypoints.opendoors.disabled=[[{0}]] will no longer doors while pathfinding. citizens.commands.waypoints.waypoint-removed=Removed waypoint at [[{0}]]. citizens.commands.wolf.traits-updated=[[{0}]]''s Traits were updated. Angry:[[{1}]], Sitting:[[{2}]], Tamed:[[{3}]], Collar Color:[[{4}]] citizens.conversations.selection.invalid-choice=[[{0}]] is not a valid option. citizens.economy.loaded=Loaded economy handling via Vault. citizens.economy.minimum-cost-required=Need at least [[{0}]]. citizens.economy.money-withdrawn=Withdrew [[{0}]] for your NPC. citizens.editors.already-in-editor=You''re already in an editor! citizens.editors.copier.begin=Entered the NPC copier!
Click anywhere to copy the currently selected NPC. citizens.editors.copier.end=Exited the NPC copier. citizens.editors.equipment.begin=Entered the equipment editor!
[[Right click]] to equip the NPC or [[crouch right click]] to change the item in hand!
Type [[offhand]], [[chestplate]], [[helmet]], etc. in chat to equip specific slots with the item you''re holding! citizens.editors.equipment.end=Exited the equipment editor. citizens.editors.equipment.saddled-set=[[{0}]] is now saddled. citizens.editors.equipment.saddled-stopped=[[{0}]] is no longer saddled. citizens.editors.equipment.sheared-set=[[{0}]] is now sheared. citizens.editors.equipment.sheared-stopped=[[{0}]] is no longer sheared. citizens.editors.equipment.sheep-coloured=[[{0}]] is now coloured [[{1}]]. citizens.editors.selection.start-prompt=There were multiple NPCs with the supplied name.
Please enter an id or number from the list below to select that NPC. citizens.editors.text.add-prompt=Enter text to add to the NPC. citizens.editors.text.added-entry=[[Added]] the entry [[{0}]]. citizens.editors.text.begin=Entered the text editor! Type ''exit'' to leave the editor. citizens.editors.text.change-page-prompt=Enter a page number to view more text entries. citizens.editors.text.close-talker-set=[[Close talker]] set to [[{0}]]. citizens.editors.text.end=Exited the text editor. citizens.editors.text.missing-item-set-pattern=Missing item in hand pattern. citizens.editors.text.invalid-edit-type=Invalid edit type. citizens.editors.text.invalid-index=[[{0}]] is not a valid index! citizens.editors.text.invalid-input=Invalid input. citizens.editors.text.invalid-page=Invalid page number. citizens.editors.text.invalid-range=Invalid range. citizens.editors.text.invalid-delay=Invalid delay. citizens.editors.text.random-talker-set=[[Random talking]] set to [[{0}]]. citizens.editors.text.range-set=[[Range]] set to [[{0}]]. citizens.editors.text.delay-set=[[Delay]] set to [[{0}]] ticks. citizens.editors.text.realistic-looking-set=[[Realistic looking]] set to [[{0}]]. citizens.editors.text.speech-bubbles-set=[[Speech bubbles]] set to [[{0}]]. citizens.editors.text.start-prompt=Add text | default to clear)">item | range | delay
{0}talk close | {1}random | {2}speech bubbles | {3}realistic citizens.editors.text.talk-item-set=[[Talk item pattern]] set to [[{0}]]. citizens.editors.text.text-list-header=Current text: citizens.editors.waypoints.wander.editing-regions-stop=Exited the region editor. citizens.editors.waypoints.wander.worldguard-region-not-found=WorldGuard region not found. citizens.editors.waypoints.wander.worldguard-region-set=WorldGuard region set to [[{0}]]. citizens.editors.waypoints.wander.range-set=Wander range set to xrange [[{0}]] and yrange [[{1}]]. citizens.editors.waypoints.wander.begin=Entered the wander waypoint editor.
{0}Pathfind | x range | y range | delay
Enter the region editor | WorldGuard region citizens.editors.waypoints.wander.end=Exited the wander waypoint editor. citizens.editors.waypoints.wander.delay-set=Delay between wanders set to [[{0}]] ticks. citizens.editors.waypoints.wander.invalid-delay=Invalid delay specified. citizens.editors.waypoints.wander.added-region=[[Added]] wanderable region at ({0}) ([[{1}]]). citizens.editors.waypoints.wander.removed-region=[[Removed]] wanderable region at ({0}) ([[{1}]] remaining). citizens.editors.waypoints.wander.editing-regions=Now editing regions!
[[Left click]] to add a new wanderable region using the xrange/yrange box centred at that block.
[[Right click]] an existing marker to remove that region.
Type [[regions]] to stop or simply exit the editor. Regions should be overlap or touch each other. citizens.editors.waypoints.guided.end=Exited the guided waypoint editor. citizens.editors.waypoints.guided.begin=Entered the guided waypoint editor! The NPC will randomly walk to a [[destination]] waypoint following the nearest [[guide]] point. For example, try putting guide points on a road and destinations inside houses!
[[Left click]] to add a guide waypoint and [[right click]] to remove an existing waypoint.
[[Sneak]] while left clicking to add a destination waypoint.
Type [[toggle path]] to toggle showing entities at waypoints.
Type [[clear]] to clear all waypoints. citizens.editors.waypoints.guided.added-guide=Added a [[guide]] waypoint which the NPC will follow on the way to their destination. citizens.editors.waypoints.guided.added-available=Added a [[destination]] waypoint which the NPC will randomly pathfind between. citizens.editors.waypoints.guided.already-taken=There is already a waypoint here. citizens.editors.waypoints.linear.added-waypoint=[[Added]] a waypoint at ({0}) ([[{1}]] total). citizens.editors.waypoints.linear.begin==== [[Linear Waypoint Editor]] ===
[[Left click]] to add a waypoint, [[right click]] to remove it.
Right click while sneaking to select and remove points.
Type [[markers]] to hide waypoints,
[[triggers]] to enter the trigger editor,
[[clear]] to clear all waypoints,
[[cycle]] to make NPCs cycle through waypoints instead of looping. citizens.editors.waypoints.linear.selected-waypoint=Selected waypoint at {0}. Sneak + right click again to remove this waypoint. citizens.editors.waypoints.linear.end=Exited the linear waypoint editor. citizens.editors.waypoints.linear.not-showing-markers=[[Stopped]] showing waypoint markers. citizens.editors.waypoints.linear.range-exceeded=Previous waypoint is {0} blocks away but the distance limit is {1}. citizens.editors.waypoints.linear.removed-waypoint=[[Removed]] a waypoint ([[{0}]] remaining) citizens.editors.waypoints.linear.showing-markers=[[Showing]] waypoint markers. citizens.editors.waypoints.linear.waypoints-cleared=Waypoints cleared. citizens.editors.waypoints.linear.cycle-set=Now [[cycling]] through waypoints. citizens.editors.waypoints.linear.cycle-unset=Now [[looping]] through waypoints. citizens.editors.waypoints.triggers.add.added=Added waypoint trigger successfully ({0}). citizens.editors.waypoints.triggers.add.invalid-trigger=Couldn''t create a trigger by the name [[{0}]]. citizens.editors.waypoints.triggers.add.prompt=Enter in a trigger name to add or type [[back]] to return to the edit prompt. Valid trigger names are {0}. citizens.editors.waypoints.triggers.animation.added=Animation [[{0}]] added. citizens.editors.waypoints.triggers.list=Current triggers are:{0} citizens.editors.waypoints.triggers.animation.prompt=Enter in animations to perform - valid animations are {0}.
[[at (x:y:z:world)]] optionally set a location to perform the animation at.
Type in [[finish]] to finish the animation trigger or [[back]] to return to the previous prompt. citizens.editors.waypoints.triggers.animation.invalid-animation=Invalid animation [[{0}]]. Valid animations are {1}. citizens.editors.waypoints.triggers.chat.invalid-radius=The radius must be a number. citizens.editors.waypoints.triggers.chat.missing-radius=No radius supplied. citizens.editors.waypoints.triggers.chat.message-added=Message added: [[{0}]]. citizens.editors.waypoints.triggers.chat.radius-set=Radius set to [[{0}]] blocks. citizens.editors.waypoints.triggers.chat.prompt=Enter in chat lines to say.
Type in [[radius (radius)]] to set the block radius to broadcast the messages.
Type [[finish]] to finish the chat trigger or [[back]] to return to the previous prompt. citizens.editors.waypoints.triggers.delay.prompt=Enter the delay in [[server ticks]] to use. (20 ticks = 1 second) citizens.editors.waypoints.triggers.main.missing-waypoint=Not editing a waypoint. citizens.editors.waypoints.triggers.main.exit=Exited the waypoint trigger editor. citizens.editors.waypoints.triggers.main.prompt=- Waypoint Trigger Editor -
Type [[add]] or [[remove]] to edit triggers.
Type [[triggers]] or [[exit]] to exit this editor.
Current triggers are:{0} citizens.editors.waypoints.triggers.remove.index-out-of-range=Index must be in the range [[1-{0}]]. citizens.editors.waypoints.triggers.remove.not-a-number=Index must be a number. citizens.editors.waypoints.triggers.remove.prompt=Enter in the index of the trigger to delete or [[back]] to return to the edit prompt. Current triggers are:{0} citizens.editors.waypoints.triggers.remove.removed=Successfully removed trigger [[{0}]]. citizens.editors.waypoints.triggers.speed.prompt=Enter the speed modifier as a [[percentage]] of its base speed. citizens.editors.waypoints.triggers.teleport.invalid-format=Invalid location given. Format is [[world]]:[[x]]:[[y]]:[[z]]. citizens.editors.waypoints.triggers.teleport.prompt=Enter the destination in the format world:x:y:z. Type [[here]] to use your current location. Type [[back]] to return to the edit prompt. citizens.limits.over-npc-limit=Over the NPC limit of {0}. citizens.load-task-error=NPC load task couldn''t be scheduled, disabling... citizens.nms-errors.clearing-goals=Could not clear goals: {0}. citizens.nms-errors.restoring-goals=Could not restore goals: {0}. citizens.nms-errors.error-setting-persistent=Could not set NPC as persistent: {0}. NPC entity may despawn. citizens.nms-errors.getting-field=Could not fetch NMS field {0}: [[{1}. citizens.nms-errors.getting-method=Could not fetch NMS method {0}: [[{1}. citizens.nms-errors.getting-id-mapping=Could not fetch entity id mapping fields: {0}. citizens.nms-errors.spawning-custom-entity=Could not spawn custom entity: {0}. citizens.nms-errors.stopping-network-threads=Could not stop network threads: {0}. citizens.nms-errors.updating-land-modifier=Could not update land speed modifier: {0}. citizens.nms-errors.updating-navigation-world=Could not update navigation world: {0}. citizens.nms-errors.updating-pathfinding-range=Could not update pathfinding range: {0}. citizens.notifications.database-connection-failed=Unable to connect to database, falling back to YAML citizens.notifications.error-reloading=Error occured while reloading, see console. citizens.notifications.exception-updating-npc=Exception while updating {0}: {1}. citizens.notifications.incompatible-version=v{0} is not compatible with Minecraft v{1} - try upgrading Minecraft or Citizens. Disabling... citizens.notifications.locale=Using locale {0}. citizens.notifications.metrics-load-error=Unable to start metrics: {0}. citizens.notifications.missing-translations=Missing translations file for locale {0}. Defaulting to en locale. citizens.notifications.npc-name-not-found=Could not find a name for ID {0}. citizens.notifications.npc-not-found=No NPC could be found. citizens.notifications.npcs-loaded=Loaded {0} NPCs. citizens.notifications.reloaded=Citizens reloaded. citizens.notifications.reloading=Reloading Citizens... citizens.notifications.saved=Citizens saved. citizens.notifications.reload-warning=WARNING: this command will load all data from disk without saving first. Please retype /citizens reload to confirm. You can disable this warning in settings. citizens.notifications.saving=Saving Citizens... citizens.notifications.skipping-broken-trait=Skipped broken or missing trait {0} while loading ID {1}. Has the name changed? citizens.notifications.skipping-invalid-pose=Skipping pose {0} - invalid yaw/pitch ({1}). citizens.notifications.trait-load-failed=The trait {0} failed to load for NPC ID: {1}. citizens.notifications.trait-onspawn-failed=An exception occurred while the trait {0} was spawning for NPC ID {1}. citizens.notifications.unknown-npc-type=NPC type {0} was not recognized. Did you spell it correctly? citizens.saves.load-failed=Unable to load saves, disabling... citizens.settings.writing-default=Writing default setting: {0} citizens.sub-plugins.error-on-load={0} initializing {1} citizens.sub-plugins.load=Loading {0} citizens.traits.age-description={0}''s age is [[{1}]]. Locked is [[{2}]]. citizens.waypoints.available-providers-header=List of available providers citizens.waypoints.current-provider=The current waypoint provider is [[{0}]]. citizens.waypoints.set-provider=Set the waypoint provider to [[{0}]].