citizens.changed-implementation=Citizens implementation changed, disabling plugin. citizens.commands.citizens.save.help=Use the -a flag to save async (off the main server thread). citizens.commands.console-error=Please report this error: [See console] citizens.commands.errors.missing-world=World not found. citizens.commands.help.command-missing=Command /{0} not found. citizens.commands.help.header=Help citizens.commands.id-not-found=Couldn''t find any NPC with ID [[{0}]]. citizens.commands.invalid.class=Invalid external commands class. citizens.commands.invalid-mobtype=[[{0}]] is not a valid mobtype. citizens.commands.invalid-number=That is not a valid number. citizens.commands.npc.age.cannot-be-aged=The mob type {0} cannot be aged. citizens.commands.npc.age.help=Can only be used on entities that can become babies. Use the [[-l]] flag to lock age over time (note: relogs may be required to see this). citizens.commands.npc.age.invalid-age=Invalid age. Valid ages are adult, baby, number between -24000 and 0 citizens.commands.npc.age.locked=Age locked. citizens.commands.npc.age.set-adult=[[{0}]] is now an adult. citizens.commands.npc.age.set-baby=[[{0}]] is now a baby. citizens.commands.npc.age.set-normal=[[{0}]] is now age [[{1}]]. citizens.commands.npc.age.set=[[{0}]] is now [[{1}]]. citizens.commands.npc.age.unlocked=Age unlocked. citizens.commands.npc.anchor.added=Anchor added. citizens.commands.npc.anchor.already-exists=The anchor [[{0}]] already exists. citizens.commands.npc.anchor.invalid-name=Invalid anchor name. citizens.commands.npc.anchor.missing=The anchor [[{1}]] does not exist. citizens.commands.npc.anchor.removed=Anchor removed. citizens.commands.npc.behaviour.added=Behaviours added. citizens.commands.npc.behaviour.help=The scripts argument is a comma-separated list of file names. Scripts will be loaded automatically and run every tick. Use the [[-r]] flag to remove behaviours. citizens.commands.npc.behaviour.removed=Behaviours removed. citizens.commands.npc.collidable.set=[[{0}]] will now collide with entities. citizens.commands.npc.collidable.unset=[[{0}]] will no longer collide with entities. citizens.commands.npc.controllable.not-controllable=[[{0}]] is not controllable. citizens.commands.npc.controllable.removed=[[{0}]] can no longer be controlled. citizens.commands.npc.controllable.set=[[{0}]] can now be controlled. citizens.commands.npc.copy.copied=[[{0}]] has been copied. citizens.commands.npc.create.mobtype-missing=[[{0}]] is not supported as an NPC mobtype. citizens.commands.npc.create.invalid-location=Spawn location could not be parsed or was not found. citizens.commands.npc.create.invalid-mobtype=[[{0}]] is not a valid mob type. citizens.commands.npc.create.npc-name-too-long=NPC names cannot be longer than 16 characters. The name has been shortened. citizens.commands.npc.create.no-player-for-spawn=No player could be found by that name to spawn an NPC at. citizens.commands.npc.despawn.despawned=You despawned [[{0}]]. citizens.commands.npc.flyable.set=[[{0}]] is now flyable. citizens.commands.npc.flyable.unset=[[{0}]] is no longer flyable. citizens.commands.npc.gamemode.describe={0}''s gamemode is [[{1}]]. citizens.commands.npc.gamemode.invalid={0} is not a valid gamemode. citizens.commands.npc.gamemode.set=Gamemode set to [[{0}]]. citizens.commands.npc.gravity.disabled=Gravity [[disabled]]. citizens.commands.npc.gravity.enabled=Gravity [[enabled]]. citizens.commands.npc.glowing.set=[[{0}]] is now glowing. citizens.commands.npc.glowing.unset=[[{0}]] is no longer glowing. citizens.commands.npc.glowing.color-set=[[{0}]]''s glowing color set to {1}]]. citizens.commands.npc.guardian.elder-unset=[[{0}]] is no longer an elder guardian. citizens.commands.npc.guardian.elder-set=[[{0}]] is now an elder guardian. citizens.commands.npc.horse.chest-set=The horse is now carrying a chest. citizens.commands.npc.horse.chest-unset=The horse is no longer carrying a chest. citizens.commands.npc.horse.color-set=The horse''s color was set to [[{0}]]. citizens.commands.npc.horse.type-set=The horse''s type was set to [[{0}]]. citizens.commands.npc.horse.style-set=The horse''s style was set to [[{0}]]. citizens.commands.npc.horse.describe=The horse''s color is [[{0}]], the type is [[{1}]] and the style is [[{2}]]. citizens.commands.npc.horse.invalid-color=Invalid horse color given. Valid colors are: [[{0}]]. citizens.commands.npc.horse.invalid-type=Invalid horse type given. Valid types are: [[{0}]]. citizens.commands.npc.horse.invalid-style=Invalid horse style given. Valid styles are: [[{0}]]. citizens.commands.npc.item.item-set=NPC item set to [[{0}]]. citizens.commands.npc.item.unknown-material=Unknown material given. citizens.commands.npc.leashable.set=[[{0}]] is now leashable. citizens.commands.npc.leashable.stopped=[[{0}]] is no longer leashable. citizens.commands.npc.lookclose.set=[[{0}]] will now rotate when players are nearby. citizens.commands.npc.lookclose.stopped=[[{0}]] will no longer rotate when players are nearby. citizens.commands.npc.minecart.set=[[{0}]] now has item [[{1}]]:[[{2}]] with offset [[{3}]]. citizens.commands.npc.mount.failed=Couldn''t mount [[{0}]]. citizens.commands.npc.mount.must-be-spawned=Couldn''t mount [[{0}]]. Make sure that the destination NPC ID is correct and it is spawned. citizens.commands.npc.moveto.format=Format is x:y:z(:world) or x y z( world). citizens.commands.npc.moveto.teleported=[[{0}]] teleported to [[{1}]]. citizens.commands.npc.nameplate.toggled=Nameplate visibility toggled. citizens.commands.npc.ocelot.invalid-type=Invalid ocelot type. Valid types are: [[{0}]]. citizens.commands.npc.owner.already-owner={0} is already the owner of [[{1}]]. citizens.commands.npc.owner.owner=[[{0}]]''s owner is [[{1}]]. citizens.commands.npc.owner.set-server=[[The server]] is now the owner of [[{0}]]. citizens.commands.npc.owner.set=[[{1}]] is now the owner of [[{0}]]. citizens.commands.npc.passive.set=[[{0}]] will no longer damage entities. citizens.commands.npc.passive.unset=[[{0}]] will now damage entities. citizens.commands.npc.pathfindingrange.set=Pathfinding range set to [[{0}]]. citizens.commands.npc.pathopt.avoid-water-set=[[{0}]] will now avoid water. citizens.commands.npc.pathopt.avoid-water-unset=[[{0}]] will no longer avoid water. citizens.commands.npc.pathopt.stationary-ticks-set=[[{0}]]''s maximum stationary ticks set to [[{1}]]. citizens.commands.npc.pathopt.distance-margin-set=[[{0}]]''s pathfinding distance margin set to [[{1}]]. citizens.commands.npc.pathopt.attack-range-set=[[{0}]]''s attack range set to [[{1}]]. citizens.commands.npc.playerlist.added=Added [[{0}]] to the player list. citizens.commands.npc.playerlist.removed=Removed [[{0}]] from the player list. citizens.commands.npc.pose.added=Pose added. citizens.commands.npc.pose.already-exists=The pose [[{0}]] already exists. citizens.commands.npc.pose.invalid-name=Invalid pose name. citizens.commands.npc.pose.missing=The pose [[{0}]] does not exist. citizens.commands.npc.pose.removed=Pose removed. citizens.commands.npc.powered.set=[[{0}]] will now be powered. citizens.commands.npc.powered.stopped=[[{0}]] will no longer be powered. citizens.commands.npc.profession.invalid-profession=[[{0}]] is not a valid profession. Try one of the following: [[{1}]]. citizens.commands.npc.profession.set=[[{0}]] is now a [[{1}]]. citizens.commands.npc.rabbittype.invalid-type=Invalid rabbit type. Try one of the following: [[{0}]]. citizens.commands.npc.rabbittype.type-set=[[{0}]]''s rabbit type has been set to [[{1}]] citizens.commands.npc.remove.incorrect-syntax=Incorrect syntax. /npc remove (all) citizens.commands.npc.remove.removed-all=You permanently removed all NPCs. citizens.commands.npc.remove.removed=You permanently removed [[{0}]]. citizens.commands.npc.rename.renamed=You renamed [[{0}]] to [[{1}]]. citizens.commands.npc.respawn.delay-set=Respawn delay set to [[{0}]]. citizens.commands.npc.respawn.describe=Respawn delay is currently [[{0}]]. citizens.commands.npc.select.already-selected=You already have that NPC selected. citizens.commands.npc.script.invalid-file=Unknown or unavailable script ''[[{0}]]''. citizens.commands.npc.script.current-scripts=[[{0}]]''s current scripts are [[{1}]]. citizens.commands.npc.skin.set=[[{0}]]''s skin name set to [[{1}]]. citizens.commands.npc.skin.cleared=[[{0}]]''s skin name was cleared. citizens.commands.npc.skin.layers-set=[[{0}]]''s skin layers: cape - [[{1}]], hat - [[{2}]], jacket - [[{3}]], sleeves - [[{4}]], pants - [[{5}]]. citizens.commands.npc.size.description=[[{0}]]''s size is [[{1}]]. citizens.commands.npc.size.set=[[{0}]]''s size set to [[{1}]]. citizens.commands.npc.sound.invalid-sound=Invalid sound. citizens.commands.npc.sound.set=[[{0}]]''s sounds are now: ambient - [[{1}]] hurt - [[{2}]] and death - [[{3}]]. citizens.commands.npc.sound.info=[[{0}]]''s sounds are: ambient - [[{1}]] hurt - [[{2}]] and death - [[{3}]]. citizens.commands.npc.skeletontype.set={0}''s skeleton type set to [[{1}]]. citizens.commands.npc.skeletontype.invalid-type=Invalid skeleton type. Try one of the following: [[{0}]]. citizens.commands.npc.spawn.already-spawned=[[{0}]] is already spawned at another location. Use ''/npc tphere'' to teleport the NPC to your location. citizens.commands.npc.spawn.missing-npc-id=No NPC with the ID {0} exists. citizens.commands.npc.spawn.no-location=No stored location available - command must be used ingame. citizens.commands.npc.spawn.numeric-id-only=Only numeric IDs can be used for /npc spawn. citizens.commands.npc.spawn.spawned=You spawned [[{0}]]. citizens.commands.npc.speed.modifier-above-limit=Speed is above the limit. citizens.commands.npc.speed.set=NPC speed modifier set to [[{0}]]. citizens.commands.npc.swim.set=[[{0}]] will now swim in water. citizens.commands.npc.swim.unset=[[{0}]] will no longer swim in water. citizens.commands.npc.targetable.set=[[{0}]] can now be targeted by mobs. citizens.commands.npc.targetable.unset=[[{0}]] can no longer be targeted by mobs. citizens.commands.npc.tp.teleported=You teleported to [[{0}]]. citizens.commands.npc.tp.location-not-found=Couldn''t find the target NPC''s location. citizens.commands.npc.tpto.success=Teleported successfully. citizens.commands.npc.tpto.to-not-found=Destination entity not found. citizens.commands.npc.tpto.from-not-found=Source entity not found. citizens.commands.npc.tphere.teleported=[[{0}]] was teleported to your location. citizens.commands.npc.type.set=[[{0}]]''s type set to [[{1}]]. citizens.commands.npc.type.invalid=[[{0}]] is not a valid type. citizens.commands.npc.vulnerable.set=[[{0}]] is now vulnerable. citizens.commands.npc.vulnerable.stopped=[[{0}]] is no longer vulnerable. citizens.commands.npc.wolf.unknown-collar-color=[[{0}]] is not an RGB-formatted collar color or the name of a DyeColor. citizens.commands.npc.wolf.collar-color-unsupported=[[{0}]] is not a RGB color code that can be used on a wolf''s collar. citizens.commands.npc.zombiemod.villager-set=[[{0}]] is now a villager. citizens.commands.npc.zombiemod.villager-unset=[[{0}]] is no longer a villager. citizens.commands.npc.zombiemod.baby-set=[[{0}]] is now a baby. citizens.commands.npc.zombiemod.baby-unset=[[{0}]] is no longer a baby. citizens.commands.npc.zombiemod.villager-profession-set=[[{0}]]''s profession set to [[{1}]]. citizens.commands.page-missing=The page [[{0}]] does not exist. citizens.commands.requirements.disallowed-mobtype=The NPC cannot be the mob type [[{0}]] for that command. citizens.commands.requirements.living-entity=The NPC must be a living entity. citizens.commands.requirements.missing-permission=You don't have permission to execute that command. citizens.commands.requirements.missing-required-trait=Missing required trait [[{0}]]. citizens.commands.requirements.must-be-ingame=You must be ingame to use that command. citizens.commands.requirements.must-be-owner=You must be the owner of this NPC to execute that command. citizens.commands.requirements.must-have-selected=You must have an NPC selected to execute that command. citizens.commands.requirements.too-few-arguments=Too few arguments. citizens.commands.requirements.too-many-arguments=Too many arguments. citizens.commands.script.compiled=Script compiled. citizens.commands.script.compiling=Script compiling... citizens.commands.script.file-missing=The file [[{0}]] doesn''t exist! citizens.commands.template.applied=Template applied to [[{0}]] NPCs. citizens.commands.template.conflict=A template by that name already exists. citizens.commands.template.created=Template created. citizens.commands.template.missing=Template not found. citizens.commands.template.delete.deleted=Deleted template [[{0}]]. citizens.commands.template.list.header=]]Available templates[[:]] citizens.commands.trait.added=Added {0} successfully. citizens.commands.trait.failed-to-add=<7>Couldn''t add {0}. citizens.commands.trait.failed-to-change=<7>Couldn''t change {0}. citizens.commands.trait.failed-to-remove=<7>Couldn''t remove {0}. citizens.commands.trait.removed=Removed {0} successfully. citizens.commands.traitc.missing=Trait not found. citizens.commands.traitc.not-configurable=That trait is not configurable. citizens.commands.traitc.not-on-npc=The NPC doesn''t have that trait. citizens.commands.unknown-command=Unknown command. Did you mean: citizens.commands.wolf.traits-updated=[[{0}]]''s Traits were updated. Angry:[[{1}]], Sitting:[[{2}]], Tamed:[[{3}]], Collar Color:[[{4}]] citizens.conversations.selection.invalid-choice=[[{0}]] is not a valid option. citizens.economy.error-loading=Unable to use economy handling. Has Vault been enabled? citizens.economy.minimum-cost-required=Need at least [[{0}]]. citizens.economy.money-withdrawn=Withdrew [[{0}]] for your NPC. citizens.editors.already-in-editor=You''re already in an editor! citizens.editors.copier.begin=Entered the NPC copier!
Click anywhere to copy the currently selected NPC. citizens.editors.copier.end=Exited the NPC copier. citizens.editors.equipment.all-items-removed=[[{0}]] had all of its items removed. citizens.editors.equipment.begin=Entered the equipment editor!
[[Right click]] to equip the NPC! citizens.editors.equipment.end=Exited the equipment editor. citizens.editors.equipment.invalid-block=Invalid block! citizens.editors.equipment.saddled-set=[[{0}]] is now saddled. citizens.editors.equipment.saddled-stopped=[[{0}]] is no longer saddled. citizens.editors.equipment.sheared-set=[[{0}]] is now sheared. citizens.editors.equipment.sheared-stopped=[[{0}]] is no longer sheared. citizens.editors.equipment.sheep-coloured=[[{0}]] is now coloured [[{1}]]. citizens.editors.selection.start-prompt=There were multiple NPCs with the supplied name.
Please enter an id or number from the list below to select that NPC. citizens.editors.text.add-prompt=Enter text to add to the NPC. citizens.editors.text.added-entry=[[Added]] the entry [[{0}]]. citizens.editors.text.begin=Entered the text editor! Type ''exit'' to leave the editor. citizens.editors.text.change-page-prompt=Enter a page number to view more text entries. citizens.editors.text.close-talker-set=[[Close talker]] set to [[{0}]]. citizens.editors.text.edit-begin-prompt=Enter the index of the entry you wish to edit or [[page]] to view more pages. citizens.editors.text.edit-prompt=Enter text to edit the entry. citizens.editors.text.edited-text=Changed entry at index [[{0}]]to [[{1}]]. citizens.editors.text.end=Exited the text editor. citizens.editors.text.invalid-edit-type=Invalid edit type. citizens.editors.text.invalid-index=[[{0}]] is not a valid index! citizens.editors.text.invalid-input=Invalid input. citizens.editors.text.invalid-page=Invalid page number. citizens.editors.text.invalid-range=Invalid range. citizens.editors.text.random-talker-set=[[Random talking]] set to [[{0}]]. citizens.editors.text.range-set=[[Range]] set to [[{0}]]. citizens.editors.text.realistic-looking-set=[[Realistic looking]] set to [[{0}]]. citizens.editors.text.remove-prompt=Enter the index of the entry you wish to remove or [[page]] to view more pages. citizens.editors.text.removed-entry=[[Removed]] entry at index [[{0}]]. citizens.editors.text.start-prompt=Type [[add]] to add an entry, [[edit]] to edit entries, [[remove]] to remove entries, [[close]] to toggle the NPC as a close talker, [[item]] to set the item in hand pattern, [[range]] to set the talking range, and [[random]] to toggle the NPC as a random talker. Type [[help]] to show this again. citizens.editors.text.talk-item-set=[[Talk item pattern]] set to [[{0}]]. citizens.editors.waypoints.guided.begin=Entered the guided waypoint editor!
[[Left click]] to add a waypoint guide, [[right click]] an existing waypoint to remove.
[[Sneak]] while left clicking to add a destination waypoint.
Type [[toggle path]] to toggle showing entities at waypoints. citizens.editors.waypoints.guided.end=Exited the guided waypoint editor. citizens.editors.waypoints.guided.added-guide=Added a [[guide]] waypoint. This will guide NPCs to their destination. citizens.editors.waypoints.guided.added-available=Added a [[destination]] waypoint. This will be available for NPCs to path to. citizens.editors.waypoints.linear.added-waypoint=[[Added]] a waypoint at ({0}) ([[{1}]], [[{2}]]) citizens.editors.waypoints.linear.begin=Entered the linear waypoint editor!
[[Left click]] to add a waypoint, [[right click]] to remove.
Type [[toggle path]] to toggle showing entities at waypoints, [[triggers]] to enter the trigger editor and [[clear]] to clear all waypoints. citizens.editors.waypoints.linear.edit-slot-set=Editing slot set to [[{0}]] ({1}). citizens.editors.waypoints.linear.end=Exited the linear waypoint editor. citizens.editors.waypoints.linear.not-showing-markers=[[Stopped]] showing waypoint markers. citizens.editors.waypoints.linear.range-exceeded=Previous waypoint is {0} blocks away but the distance limit is {1}. citizens.editors.waypoints.linear.removed-waypoint=[[Removed]] a waypoint ([[{0}]] remaining) ([[{1}]]) citizens.editors.waypoints.linear.showing-markers=[[Showing]] waypoint markers. citizens.editors.waypoints.linear.waypoints-cleared=Waypoints cleared. citizens.editors.waypoints.triggers.add.added=[[Added]] waypoint trigger successfully ({0}). citizens.editors.waypoints.triggers.add.invalid-trigger=Couldn''t create a trigger by the name [[{0}]]. citizens.editors.waypoints.triggers.add.prompt=Enter in a trigger name to add or type [[back]] to return to the edit prompt. Valid trigger names are {0}. citizens.editors.waypoints.triggers.animation.added=Animation [[{0}]] added. citizens.editors.waypoints.triggers.animation.prompt=Enter in animations to perform - valid animations are {0}.
Type in [[finish]] to finish the animation trigger or [[back]] to return to the previous prompt. citizens.editors.waypoints.triggers.animation.invalid-animation=Invalid animation [[{0}]]. Valid animations are {1}. citizens.editors.waypoints.triggers.chat.invalid-radius=The radius must be a number. citizens.editors.waypoints.triggers.chat.missing-radius=No radius supplied. citizens.editors.waypoints.triggers.chat.prompt=Enter in chat lines to say.
Type in [[radius (radius)]] to set the block radius to broadcast the messages.
Type [[finish]] to finish the chat trigger or [[back]] to return to the previous prompt. citizens.editors.waypoints.triggers.delay.prompt=Enter the delay in [[server ticks]] to use. (20 ticks = 1 second) citizens.editors.waypoints.triggers.main.missing-waypoint=Not editing a waypoint. citizens.editors.waypoints.triggers.main.prompt=Entered the waypoint trigger editor.
Type [[add]] to begin adding triggers and [[remove]] to remove triggers.
Type [[triggers]] to enter the waypoint trigger editor.
Current triggers are: citizens.editors.waypoints.triggers.remove.index-out-of-range=Index must be in the range [[1-{0}]]. citizens.editors.waypoints.triggers.remove.not-a-number=Index must be a number. citizens.editors.waypoints.triggers.remove.prompt=Enter in the index of the trigger to delete or [[back]] to return to the edit prompt. Current triggers are: citizens.editors.waypoints.triggers.remove.removed=Successfully removed trigger {0}. citizens.editors.waypoints.triggers.speed.prompt=Enter the speed modifier as a [[percentage]] of its base speed. citizens.editors.waypoints.triggers.teleport.invalid-format=Invalid location given. Format is [[world]]:[[x]]:[[y]]:[[z]]. citizens.editors.waypoints.triggers.teleport.prompt=Enter the destination in the format world:x:y:z. Type [[here]] to use your current location. Type [[back]] to return to the edit prompt. citizens.limits.over-npc-limit=Over the NPC limit of {0}. citizens.load-task-error=NPC load task couldn''t be scheduled, disabling... citizens.nms-errors.clearing-goals=Could not clear goals: {0}. citizens.nms-errors.error-setting-persistent=Could not set NPC as persistent: {0}. NPC entity may despawn. citizens.nms-errors.getting-field=Could not fetch NMS field {0}: [[{1}. citizens.nms-errors.getting-id-mapping=Could not fetch entity id mapping fields: {0}. citizens.nms-errors.spawning-custom-entity=Could not spawn custom entity: {0}. citizens.nms-errors.stopping-network-threads=Could not stop network threads: {0}. citizens.nms-errors.updating-land-modifier=Could not update land speed modifier: {0}. citizens.nms-errors.updating-navigation-world=Could not update navigation world: {0}. citizens.nms-errors.updating-pathfinding-range=Could not update pathfinding range: {0}. citizens.notifications.database-connection-failed=Unable to connect to database, falling back to YAML citizens.notifications.error-reloading=Error occured while reloading, see console. citizens.notifications.exception-updating-npc=Exception while updating {0}: {1}. citizens.notifications.incompatible-version=v{0} is not compatible with Minecraft v{1} - try upgrading or downgrading Citizens. Disabling. citizens.notifications.locale=Using locale {0}. citizens.notifications.metrics-load-error=Unable to start metrics: {0}. citizens.notifications.missing-translations=Missing translations file for locale {0}. Defaulting to en locale. citizens.notifications.npc-name-not-found=Could not find a name for ID {0}. citizens.notifications.npc-not-found=No NPC could be found. citizens.notifications.npcs-loaded=Loaded {0} NPCs. citizens.notifications.reloaded=Citizens reloaded. citizens.notifications.reloading=Reloading Citizens... citizens.notifications.saved=Citizens saved. citizens.notifications.saving=Saving Citizens... citizens.notifications.skipping-broken-trait=Skipped broken or missing trait {0} while loading ID {1}. Has the name changed? citizens.notifications.skipping-invalid-pose=Skipping pose {0} - invalid yaw/pitch ({1}). citizens.notifications.trait-load-failed=The trait {0} failed to load for NPC ID: {1}. citizens.notifications.trait-onspawn-failed=An exception occurred while the trait {0} was spawning for NPC ID {1}. citizens.notifications.unknown-npc-type=NPC type {0} was not recognized. Did you spell it correctly? citizens.saves.load-failed=Unable to load saves, disabling... citizens.settings.writing-default=Writing default setting: {0} citizens.sub-plugins.error-on-load={0} initializing {1} citizens.sub-plugins.load=Loading {0} citizens.traits.age-description={0}''s age is [[{1}]]. Locked is [[{2}]]. citizens.waypoints.available-providers-header=List of available providers citizens.waypoints.current-provider=The current waypoint provider is [[{0}]]. citizens.waypoints.set-provider=Set the waypoint provider to [[{0}]].