package net.citizensnpcs.npc.entity; import net.citizensnpcs.api.event.NPCPushEvent; import net.citizensnpcs.api.npc.NPC; import net.citizensnpcs.npc.CitizensNPC; import net.citizensnpcs.npc.MobEntityController; import net.citizensnpcs.npc.ai.NPCHolder; import net.citizensnpcs.util.NMS; import net.citizensnpcs.util.Util; import net.minecraft.server.v1_4_5.EntitySkeleton; import net.minecraft.server.v1_4_5.World; import org.bukkit.Bukkit; import org.bukkit.craftbukkit.v1_4_5.CraftServer; import org.bukkit.craftbukkit.v1_4_5.entity.CraftSkeleton; import org.bukkit.entity.Entity; import org.bukkit.entity.Skeleton; import org.bukkit.util.Vector; public class SkeletonController extends MobEntityController { public SkeletonController() { super(EntitySkeletonNPC.class); } @Override public Skeleton getBukkitEntity() { return (Skeleton) super.getBukkitEntity(); } public static class EntitySkeletonNPC extends EntitySkeleton implements NPCHolder { private final CitizensNPC npc; public EntitySkeletonNPC(World world) { this(world, null); } public EntitySkeletonNPC(World world, NPC npc) { super(world); this.npc = (CitizensNPC) npc; if (npc != null) { NMS.clearGoals(goalSelector, targetSelector); } } @Override public void bl() { super.bl(); if (npc != null) npc.update(); } @Override public void collide(net.minecraft.server.v1_4_5.Entity entity) { // this method is called by both the entities involved - cancelling // it will not stop the NPC from moving. super.collide(entity); if (npc != null) Util.callCollisionEvent(npc, entity.getBukkitEntity()); } @Override public void g(double x, double y, double z) { if (npc == null) { super.g(x, y, z); return; } if (NPCPushEvent.getHandlerList().getRegisteredListeners().length == 0) { if (!npc.data().get(NPC.DEFAULT_PROTECTED_METADATA, true)) super.g(x, y, z); return; } Vector vector = new Vector(x, y, z); NPCPushEvent event = Util.callPushEvent(npc, vector); if (!event.isCancelled()) { vector = event.getCollisionVector(); super.g(vector.getX(), vector.getY(), vector.getZ()); } // when another entity collides, this method is called to push the // NPC so we prevent it from doing anything if the event is // cancelled. } @Override public Entity getBukkitEntity() { if (bukkitEntity == null && npc != null) bukkitEntity = new SkeletonNPC(this); return super.getBukkitEntity(); } @Override public NPC getNPC() { return npc; } } public static class SkeletonNPC extends CraftSkeleton implements NPCHolder { private final CitizensNPC npc; public SkeletonNPC(EntitySkeletonNPC entity) { super((CraftServer) Bukkit.getServer(), entity); this.npc = entity.npc; } @Override public NPC getNPC() { return npc; } } }