package net.citizensnpcs.nms.v1_17_R1.entity; import java.io.IOException; import java.lang.invoke.MethodHandle; import java.net.Socket; import java.util.List; import java.util.Map; import org.bukkit.Bukkit; import org.bukkit.Location; import org.bukkit.craftbukkit.v1_17_R1.CraftServer; import org.bukkit.craftbukkit.v1_17_R1.entity.CraftPlayer; import org.bukkit.entity.Player; import org.bukkit.metadata.MetadataValue; import org.bukkit.plugin.Plugin; import org.bukkit.util.Vector; import com.google.common.collect.Lists; import com.google.common.collect.Maps; import com.mojang.authlib.GameProfile; import com.mojang.datafixers.util.Pair; import net.citizensnpcs.Settings.Setting; import net.citizensnpcs.api.CitizensAPI; import net.citizensnpcs.api.npc.NPC; import net.citizensnpcs.api.npc.NPC.NPCUpdate; import net.citizensnpcs.api.trait.trait.Inventory; import net.citizensnpcs.api.util.SpigotUtil; import net.citizensnpcs.nms.v1_17_R1.network.EmptyNetHandler; import net.citizensnpcs.nms.v1_17_R1.network.EmptyNetworkManager; import net.citizensnpcs.nms.v1_17_R1.util.EmptyAdvancementDataPlayer; import net.citizensnpcs.nms.v1_17_R1.util.EmptyServerStatsCounter; import net.citizensnpcs.nms.v1_17_R1.util.MobAI; import net.citizensnpcs.nms.v1_17_R1.util.MobAI.ForwardingMobAI; import net.citizensnpcs.nms.v1_17_R1.util.NMSImpl; import net.citizensnpcs.nms.v1_17_R1.util.PlayerlistTracker; import net.citizensnpcs.npc.CitizensNPC; import net.citizensnpcs.npc.ai.NPCHolder; import net.citizensnpcs.npc.skin.SkinPacketTracker; import net.citizensnpcs.npc.skin.SkinnableEntity; import net.citizensnpcs.trait.Gravity; import net.citizensnpcs.trait.SkinTrait; import net.citizensnpcs.util.EmptySocket; import net.citizensnpcs.util.NMS; import net.citizensnpcs.util.Util; import net.minecraft.core.BlockPos; import net.minecraft.network.chat.Component; import net.minecraft.network.chat.TextComponent; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketFlow; import net.minecraft.network.protocol.game.ClientboundSetEquipmentPacket; import net.minecraft.server.MinecraftServer; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.server.level.ServerPlayerGameMode; import net.minecraft.sounds.SoundEvent; import net.minecraft.stats.ServerStatsCounter; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EquipmentSlot; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.GameType; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.AABB; import net.minecraft.world.phys.Vec3; public class EntityHumanNPC extends ServerPlayer implements NPCHolder, SkinnableEntity, ForwardingMobAI { private MobAI ai; private final Map equipmentCache = Maps.newEnumMap(EquipmentSlot.class); private int jumpTicks = 0; private final CitizensNPC npc; private final Location packetLocationCache = new Location(null, 0, 0, 0); private PlayerlistTracker playerlistTracker; private final SkinPacketTracker skinTracker; private EmptyServerStatsCounter statsCache; public EntityHumanNPC(MinecraftServer minecraftServer, ServerLevel world, GameProfile gameProfile, NPC npc) { super(minecraftServer, world, gameProfile); this.npc = (CitizensNPC) npc; if (npc != null) { skinTracker = new SkinPacketTracker(this); ai = new BasicMobAI(this); try { GAMEMODE_SETTING.invoke(gameMode, GameType.SURVIVAL, null); } catch (Throwable e) { e.printStackTrace(); } initialise(minecraftServer); } else { skinTracker = null; } } @Override public boolean broadcastToPlayer(ServerPlayer entityplayer) { if (npc != null && playerlistTracker == null) { return false; } return super.broadcastToPlayer(entityplayer); } @Override public boolean causeFallDamage(float f, float f1, DamageSource damagesource) { if (npc == null || !npc.isFlyable()) { return super.causeFallDamage(f, f1, damagesource); } return false; } @Override protected void checkFallDamage(double d0, boolean flag, BlockState iblockdata, BlockPos blockposition) { if (npc == null || !npc.isFlyable()) { super.checkFallDamage(d0, flag, iblockdata, blockposition); } } @Override public void die(DamageSource damagesource) { // players that die are not normally removed from the world. when the // NPC dies, we are done with the instance and it should be removed. if (dead) { return; } super.die(damagesource); Bukkit.getScheduler().runTaskLater(CitizensAPI.getPlugin(), new Runnable() { @Override public void run() { EntityHumanNPC.this.getLevel().removePlayerImmediately(EntityHumanNPC.this, RemovalReason.KILLED); ((ServerLevel) level).getChunkProvider().removeEntity(EntityHumanNPC.this); } }, 15); // give enough time for death and smoke animation } @Override public void doTick() { if (npc == null) { super.doTick(); return; } super.baseTick(); boolean navigating = npc.getNavigator().isNavigating() || ai.getMoveControl().hasWanted(); if (!navigating && getBukkitEntity() != null && (!npc.hasTrait(Gravity.class) || npc.getOrAddTrait(Gravity.class).hasGravity()) && Util.isLoaded(getBukkitEntity().getLocation(LOADED_LOCATION)) && SpigotUtil.checkYSafe(getY(), getBukkitEntity().getWorld())) { moveWithFallDamage(Vec3.ZERO); } Vec3 mot = getDeltaMovement(); if (Math.abs(mot.x) < EPSILON && Math.abs(mot.y) < EPSILON && Math.abs(mot.z) < EPSILON) { setDeltaMovement(Vec3.ZERO); } if (navigating) { if (!ai.getNavigation().isDone()) { ai.getNavigation().tick(); } moveOnCurrentHeading(); } ai.getJumpControl().tick(); ai.getMoveControl().tick(); if (isSpectator()) { this.noPhysics = true; this.onGround = false; } if (npc.data().get(NPC.Metadata.COLLIDABLE, !npc.isProtected())) { pushEntities(); } if (npc.data().get(NPC.Metadata.PICKUP_ITEMS, false)) { AABB axisalignedbb; if (this.isPassenger() && !this.getVehicle().isRemoved()) { axisalignedbb = this.getBoundingBox().minmax(this.getVehicle().getBoundingBox()).inflate(1.0, 0.0, 1.0); } else { axisalignedbb = this.getBoundingBox().inflate(1.0, 0.5, 1.0); } for (Entity entity : this.level.getEntities(this, axisalignedbb)) { entity.playerTouch(this); } } } @Override public Packet getAddEntityPacket() { if (playerlistTracker != null) { playerlistTracker.updateLastPlayer(); } return super.getAddEntityPacket(); } @Override public MobAI getAI() { return ai; } @Override public CraftPlayer getBukkitEntity() { if (npc != null && !(super.getBukkitEntity() instanceof NPCHolder)) { NMSImpl.setBukkitEntity(this, new PlayerNPC(this)); } return super.getBukkitEntity(); } @Override protected SoundEvent getDeathSound() { return NMSImpl.getSoundEffect(npc, super.getDeathSound(), NPC.Metadata.DEATH_SOUND); } @Override protected SoundEvent getHurtSound(DamageSource damagesource) { return NMSImpl.getSoundEffect(npc, super.getHurtSound(damagesource), NPC.Metadata.HURT_SOUND); } @Override public NPC getNPC() { return npc; } @Override public GameProfile getProfile() { return super.getGameProfile(); } @Override public String getSkinName() { String skinName = npc.getOrAddTrait(SkinTrait.class).getSkinName(); if (skinName == null) { skinName = npc.getName(); } return skinName.toLowerCase(); } @Override public SkinPacketTracker getSkinTracker() { return skinTracker; } @Override public ServerStatsCounter getStats() { return this.statsCache == null ? statsCache = new EmptyServerStatsCounter() : statsCache; } @Override public Component getTabListDisplayName() { if (Setting.DISABLE_TABLIST.asBoolean()) { return new TextComponent(""); } return super.getTabListDisplayName(); } @Override public boolean hurt(DamageSource damagesource, float f) { // knock back velocity is cancelled and sent to client for handling when // the entity is a player. there is no client so make this happen // manually. boolean damaged = super.hurt(damagesource, f); if (damaged && hurtMarked) { hurtMarked = false; Bukkit.getScheduler().runTask(CitizensAPI.getPlugin(), new Runnable() { @Override public void run() { EntityHumanNPC.this.hurtMarked = true; } }); } return damaged; } private void initialise(MinecraftServer minecraftServer) { Socket socket = new EmptySocket(); EmptyNetworkManager conn = null; try { conn = new EmptyNetworkManager(PacketFlow.CLIENTBOUND); connection = new EmptyNetHandler(minecraftServer, conn, this); conn.setListener(connection); socket.close(); } catch (IOException e) { // swallow } this.invulnerableTime = 0; NMS.setStepHeight(getBukkitEntity(), 1); // the default (0) breaks step climbing setSkinFlags((byte) 0xFF); EmptyAdvancementDataPlayer.clear(this.getAdvancements()); NMSImpl.setAdvancement(this.getBukkitEntity(), new EmptyAdvancementDataPlayer(minecraftServer.getFixerUpper(), minecraftServer.getPlayerList(), minecraftServer.getAdvancements(), CitizensAPI.getDataFolder().getParentFile(), this)); } @Override public boolean isInWall() { if (npc == null || noPhysics || isSleeping()) { return super.isInWall(); } return Util.inBlock(getBukkitEntity()); } @Override public boolean isPushable() { return npc == null ? super.isPushable() : npc.data().has(NPC.Metadata.COLLIDABLE) ? npc.data(). get(NPC.Metadata.COLLIDABLE) : !npc.isProtected(); } private void moveOnCurrentHeading() { if (jumping) { if (onGround && jumpTicks == 0) { jumpFromGround(); jumpTicks = 10; } } else { jumpTicks = 0; } xxa *= 0.98F; zza *= 0.98F; moveWithFallDamage(new Vec3(this.xxa, this.yya, this.zza)); NMS.setHeadYaw(getBukkitEntity(), getYRot()); if (jumpTicks > 0) { jumpTicks--; } } private void moveWithFallDamage(Vec3 vec) { double y = getY(); travel(vec); if (!npc.isProtected()) { doCheckFallDamage(getY() - y, onGround); } } @Override public boolean onClimbable() { if (npc == null || !npc.isFlyable()) { return super.onClimbable(); } else { return false; } } @Override public void push(double x, double y, double z) { Vector vector = Util.callPushEvent(npc, x, y, z); if (vector != null) { super.push(vector.getX(), vector.getY(), vector.getZ()); } } @Override public void push(Entity entity) { // this method is called by both the entities involved - cancelling // it will not stop the NPC from moving. super.push(entity); if (npc != null) { Util.callCollisionEvent(npc, entity.getBukkitEntity()); } } @Override public void remove(RemovalReason reason) { super.remove(reason); getAdvancements().save(); } @Override public void setSkinFlags(byte flags) { this.getEntityData().set(net.minecraft.world.entity.player.Player.DATA_PLAYER_MODE_CUSTOMISATION, flags); } @Override public void setSkinName(String name) { npc.getOrAddTrait(SkinTrait.class).setSkinName(name); } @Override public void setSkinName(String name, boolean forceUpdate) { npc.getOrAddTrait(SkinTrait.class).setSkinName(name, forceUpdate); } @Override public void setSkinPersistent(String skinName, String signature, String data) { npc.getOrAddTrait(SkinTrait.class).setSkinPersistent(skinName, signature, data); } public void setTracked(PlayerlistTracker tracker) { this.playerlistTracker = tracker; } @Override public void tick() { super.tick(); if (npc == null) return; noPhysics = isSpectator(); Bukkit.getServer().getPluginManager().unsubscribeFromPermission("bukkit.broadcast.user", getBukkitEntity()); updatePackets(npc.getNavigator().isNavigating()); npc.update(); } @Override public void travel(Vec3 vec3d) { if (npc == null || !npc.isFlyable()) { super.travel(vec3d); } else { NMSImpl.flyingMoveLogic(this, vec3d); } } private void updatePackets(boolean navigating) { if (!npc.isUpdating(NPCUpdate.PACKET)) return; effectsDirty = true; boolean itemChanged = false; for (EquipmentSlot slot : EquipmentSlot.values()) { ItemStack equipment = getItemBySlot(slot); ItemStack cache = equipmentCache.get(slot); if (!(cache == null && equipment == null) && (cache == null ^ equipment == null || !ItemStack.isSame(cache, equipment))) { itemChanged = true; } equipmentCache.put(slot, equipment); } if (!itemChanged) return; Location current = getBukkitEntity().getLocation(packetLocationCache); List> vals = Lists.newArrayList(); for (EquipmentSlot slot : EquipmentSlot.values()) { vals.add(new Pair(slot, getItemBySlot(slot))); } Packet[] packets = { new ClientboundSetEquipmentPacket(getId(), vals) }; NMSImpl.sendPacketsNearby(getBukkitEntity(), current, packets); } public static class PlayerNPC extends CraftPlayer implements NPCHolder, SkinnableEntity { private final CraftServer cserver; private final CitizensNPC npc; private PlayerNPC(EntityHumanNPC entity) { super((CraftServer) Bukkit.getServer(), entity); this.npc = entity.npc; this.cserver = (CraftServer) Bukkit.getServer(); npc.getOrAddTrait(Inventory.class); } @Override public Player getBukkitEntity() { return this; } @Override public EntityHumanNPC getHandle() { return (EntityHumanNPC) this.entity; } @Override public List getMetadata(String metadataKey) { return cserver.getEntityMetadata().getMetadata(this, metadataKey); } @Override public NPC getNPC() { return npc; } @Override public String getSkinName() { return ((SkinnableEntity) this.entity).getSkinName(); } @Override public SkinPacketTracker getSkinTracker() { return ((SkinnableEntity) this.entity).getSkinTracker(); } @Override public boolean hasMetadata(String metadataKey) { return cserver.getEntityMetadata().hasMetadata(this, metadataKey); } @Override public void removeMetadata(String metadataKey, Plugin owningPlugin) { cserver.getEntityMetadata().removeMetadata(this, metadataKey, owningPlugin); } @Override public void setMetadata(String metadataKey, MetadataValue newMetadataValue) { cserver.getEntityMetadata().setMetadata(this, metadataKey, newMetadataValue); } @Override public void setSkinFlags(byte flags) { ((SkinnableEntity) this.entity).setSkinFlags(flags); } @Override public void setSkinName(String name) { ((SkinnableEntity) this.entity).setSkinName(name); } @Override public void setSkinName(String skinName, boolean forceUpdate) { ((SkinnableEntity) this.entity).setSkinName(skinName, forceUpdate); } @Override public void setSkinPersistent(String skinName, String signature, String data) { ((SkinnableEntity) this.entity).setSkinPersistent(skinName, signature, data); } } private static final float EPSILON = 0.003F; private static final MethodHandle GAMEMODE_SETTING = NMS.getFirstMethodHandle(ServerPlayerGameMode.class, true, GameType.class, GameType.class); private static final Location LOADED_LOCATION = new Location(null, 0, 0, 0); }