Citizens2/src/net/citizensnpcs/npc/CitizensNPC.java
2012-02-04 02:13:20 -06:00

89 lines
2.4 KiB
Java

package net.citizensnpcs.npc;
import net.citizensnpcs.api.event.NPCDespawnEvent;
import net.citizensnpcs.api.event.NPCSpawnEvent;
import net.citizensnpcs.api.npc.AbstractNPC;
import net.citizensnpcs.api.npc.ai.Navigator;
import net.citizensnpcs.api.npc.trait.trait.SpawnLocation;
import net.citizensnpcs.api.npc.trait.trait.Spawned;
import net.citizensnpcs.npc.ai.CitizensNavigator;
import net.citizensnpcs.util.Messaging;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.entity.Entity;
public abstract class CitizensNPC extends AbstractNPC {
protected final CitizensNPCManager manager;
protected net.minecraft.server.Entity mcEntity;
protected CitizensNPC(CitizensNPCManager manager, int id, String name) {
super(id, name);
this.manager = manager;
}
protected abstract net.minecraft.server.Entity createHandle(Location loc);
@Override
public boolean despawn() {
if (!isSpawned()) {
Messaging.debug("The NPC with the ID '" + getId() + "' is already despawned.");
return false;
}
Bukkit.getPluginManager().callEvent(new NPCDespawnEvent(this));
manager.despawn(this);
mcEntity = null;
return true;
}
@Override
public Entity getBukkitEntity() {
return getHandle().getBukkitEntity();
}
public net.minecraft.server.Entity getHandle() {
return mcEntity;
}
@Override
public Navigator getNavigator() {
return new CitizensNavigator(this);
}
@Override
public boolean isSpawned() {
return getHandle() != null;
}
@Override
public void remove() {
if (isSpawned())
despawn();
manager.remove(this);
}
@Override
public boolean spawn(Location loc) {
if (isSpawned()) {
Messaging.debug("The NPC with the ID '" + getId() + "' is already spawned.");
return false;
}
NPCSpawnEvent spawnEvent = new NPCSpawnEvent(this, loc);
Bukkit.getPluginManager().callEvent(spawnEvent);
if (spawnEvent.isCancelled())
return false;
mcEntity = createHandle(loc);
mcEntity.world.addEntity(mcEntity);
// Set the location
addTrait(new SpawnLocation(loc));
// Set the spawned state
addTrait(new Spawned(true));
return true;
}
}