Citizens2/src/main/java/net/citizensnpcs/npc/CitizensNPC.java

232 lines
7.4 KiB
Java

package net.citizensnpcs.npc;
import java.util.HashMap;
import java.util.Map;
import java.util.logging.Level;
import net.citizensnpcs.Settings.Setting;
import net.citizensnpcs.api.CitizensAPI;
import net.citizensnpcs.api.event.NPCDespawnEvent;
import net.citizensnpcs.api.event.NPCSpawnEvent;
import net.citizensnpcs.api.exception.NPCLoadException;
import net.citizensnpcs.api.npc.AbstractNPC;
import net.citizensnpcs.api.npc.character.Character;
import net.citizensnpcs.api.trait.Trait;
import net.citizensnpcs.api.trait.trait.Spawned;
import net.citizensnpcs.api.util.DataKey;
import net.citizensnpcs.npc.ai.CitizensAI;
import net.citizensnpcs.trait.CurrentLocation;
import net.citizensnpcs.util.Messaging;
import net.citizensnpcs.util.StringHelper;
import net.minecraft.server.EntityLiving;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener;
import org.bukkit.inventory.Inventory;
import org.bukkit.plugin.Plugin;
public abstract class CitizensNPC extends AbstractNPC {
private final CitizensAI ai = new CitizensAI(this);
private final CitizensNPCManager manager;
protected EntityLiving mcEntity;
private final CitizensTraitManager traitManager;
protected CitizensNPC(CitizensNPCManager manager, int id, String name) {
super(id, name);
this.manager = manager;
traitManager = (CitizensTraitManager) CitizensAPI.getTraitManager();
}
@Override
public void addTrait(Trait trait) {
// TODO: right now every addTrait call has to be wrapped with
// TraitManager.getTrait(Class, NPC) -- this is bad, need to fix this.
if (trait == null) {
Bukkit.getLogger().log(Level.SEVERE, "Cannot register a null trait. Was it registered properly?");
return;
}
if (trait instanceof Runnable) {
runnables.add((Runnable) trait);
if (traits.containsKey(trait.getClass()))
runnables.remove(traits.get(trait.getClass()));
}
if (trait instanceof Listener) {
Bukkit.getPluginManager().registerEvents((Listener) trait, trait.getPlugin());
}
Map<Class<? extends Trait>, Trait> map = traits.get(trait.getPlugin());
if (map == null)
map = new HashMap<Class<? extends Trait>, Trait>();
map.put(trait.getClass(), trait);
traits.put(trait.getPlugin(), map);
}
@Override
public void chat(Player player, String message) {
Messaging.sendWithNPC(player, Setting.CHAT_PREFIX.asString() + message, this);
}
@Override
public void chat(String message) {
for (Player player : Bukkit.getOnlinePlayers())
chat(player, message);
}
protected abstract EntityLiving createHandle(Location loc);
@Override
public boolean despawn() {
if (!isSpawned()) {
Messaging.debug("The NPC with the ID '" + getId() + "' is already despawned.");
return false;
}
Bukkit.getPluginManager().callEvent(new NPCDespawnEvent(this));
manager.despawn(this, getTrait(Spawned.class).shouldSpawn());
mcEntity = null;
return true;
}
@Override
public CitizensAI getAI() {
return ai;
}
@Override
public LivingEntity getBukkitEntity() {
return (LivingEntity) getHandle().getBukkitEntity();
}
public EntityLiving getHandle() {
return mcEntity;
}
@Override
public org.bukkit.inventory.Inventory getInventory() {
Inventory inventory = Bukkit.getServer().createInventory(this, 36, StringHelper.parseColors(getFullName()));
inventory.setContents(getTrait(net.citizensnpcs.api.trait.trait.Inventory.class).getContents());
return inventory;
}
@Override
public <T extends Trait> T getTrait(Class<T> clazz) {
Trait trait = null;
for (Plugin plugin : traits.keySet())
if (traits.get(plugin).containsKey(clazz))
trait = traits.get(plugin).get(clazz);
if (trait == null)
trait = traitManager.getTrait(clazz, this);
addTrait(trait);
return trait != null ? clazz.cast(trait) : null;
}
@Override
public boolean isSpawned() {
return getHandle() != null;
}
public void load(DataKey root) throws NPCLoadException {
Character character = CitizensAPI.getCharacterManager().getCharacter(root.getString("character"));
// Load the character if it exists
if (character != null) {
character.load(root.getRelative("characters." + character.getName()));
setCharacter(character);
}
// Load traits
for (DataKey traitKey : root.getRelative("traits").getSubKeys()) {
Trait trait = traitManager.getTrait(traitKey.name(), this);
if (trait == null)
throw new NPCLoadException("No trait with the name '" + traitKey.name()
+ "' exists. Was it registered properly?");
addTrait(trait);
try {
getTrait(trait.getClass()).load(traitKey);
} catch (Exception ex) {
Bukkit.getLogger().log(
Level.SEVERE,
"[Citizens] The trait '" + traitKey.name()
+ "' failed to load properly for the NPC with the ID '" + getId() + "'. "
+ ex.getMessage());
ex.printStackTrace();
}
}
// Spawn the NPC
if (getTrait(Spawned.class).shouldSpawn())
spawn(getTrait(CurrentLocation.class).getLocation());
}
@Override
public void remove() {
super.remove();
manager.remove(this);
if (isSpawned())
despawn();
}
public void save(DataKey root) {
root.setString("name", getFullName());
// Save the character if it exists
if (getCharacter() != null) {
root.setString("character", getCharacter().getName());
getCharacter().save(root.getRelative("characters." + getCharacter().getName()));
}
// Save all existing traits
for (Map<Class<? extends Trait>, Trait> map : traits.values()) {
for (Trait trait : map.values()) {
trait.save(root.getRelative("traits." + trait.getName()));
}
}
}
@Override
public void setName(String name) {
super.setName(name);
}
@Override
public boolean spawn(Location loc) {
if (isSpawned()) {
Messaging.debug("The NPC with the ID '" + getId() + "' is already spawned.");
return false;
}
NPCSpawnEvent spawnEvent = new NPCSpawnEvent(this, loc);
Bukkit.getPluginManager().callEvent(spawnEvent);
if (spawnEvent.isCancelled())
return false;
mcEntity = createHandle(loc);
mcEntity.world.addEntity(mcEntity);
mcEntity.world.players.remove(mcEntity);
// Set the location
getTrait(CurrentLocation.class).spawn(loc);
// Set the spawned state
getTrait(Spawned.class).setSpawned(true);
// Modify NPC using traits after the entity has been created
for (Plugin plugin : traits.keySet())
for (Trait trait : getTraits(plugin))
trait.onNPCSpawn();
return true;
}
@Override
public void update() {
super.update();
ai.update();
}
}