74 lines
1.6 KiB
Java
74 lines
1.6 KiB
Java
package net.citizensnpcs.npc.skin;
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import org.bukkit.entity.Player;
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import com.mojang.authlib.GameProfile;
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import net.citizensnpcs.npc.ai.NPCHolder;
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import net.citizensnpcs.trait.SkinTrait;
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/**
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* Interface for player entities that are skinnable.
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*/
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public interface SkinnableEntity extends NPCHolder {
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/**
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* Get the bukkit entity.
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*/
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Player getBukkitEntity();
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/**
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* Get entity game profile.
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*/
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GameProfile getProfile();
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/**
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* Get the name of the player whose skin the NPC uses.
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*/
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String getSkinName();
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/**
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* Get the entities skin packet tracker.
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*/
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SkinPacketTracker getSkinTracker();
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/**
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* Set the bit flags that represent the skin layer parts visibility.
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*
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* <p>
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* Setting the skin flags automatically updates the NPC skin.
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* </p>
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*
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* @param flags
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* The bit flags.
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*/
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void setSkinFlags(byte flags);
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/**
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* Set the name of the player whose skin the NPC uses.
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*
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* <p>
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* Setting the skin name automatically updates and respawn the NPC.
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* </p>
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*
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* @see SkinTrait#setSkinName(String)
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*
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* @param name
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* The skin name.
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*/
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@Deprecated
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void setSkinName(String name);
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/**
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* @see SkinTrait#setSkinName(String,boolean)
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*/
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@Deprecated
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void setSkinName(String skinName, boolean forceUpdate);
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/**
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* @see SkinTrait#setSkinPersistent(String,String,String)
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*/
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@Deprecated
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void setSkinPersistent(String skinName, String signature, String data);
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}
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