Citizens2/src/main/java/net/citizensnpcs/npc/ai/MCTargetStrategy.java

124 lines
4.1 KiB
Java

package net.citizensnpcs.npc.ai;
import net.citizensnpcs.api.ai.AttackStrategy;
import net.citizensnpcs.api.ai.EntityTarget;
import net.citizensnpcs.api.ai.NavigatorParameters;
import net.citizensnpcs.api.ai.TargetType;
import net.citizensnpcs.api.ai.event.CancelReason;
import net.citizensnpcs.api.npc.NPC;
import net.citizensnpcs.util.NMS;
import net.citizensnpcs.util.PlayerAnimation;
import net.minecraft.server.v1_4_5.EntityLiving;
import net.minecraft.server.v1_4_5.EntityPlayer;
import net.minecraft.server.v1_4_5.Navigation;
import org.bukkit.Location;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftLivingEntity;
import org.bukkit.entity.LivingEntity;
public class MCTargetStrategy implements PathStrategy, EntityTarget {
private final boolean aggro;
private int attackTicks;
private CancelReason cancelReason;
private final EntityLiving handle, target;
private final Navigation navigation;
private final NavigatorParameters parameters;
public MCTargetStrategy(NPC handle, LivingEntity target, boolean aggro, NavigatorParameters params) {
this.handle = ((CraftLivingEntity) handle.getBukkitEntity()).getHandle();
this.target = ((CraftLivingEntity) target).getHandle();
this.navigation = this.handle.getNavigation();
this.aggro = aggro;
this.parameters = params;
this.navigation.a(parameters.avoidWater());
}
private boolean canAttack() {
return attackTicks == 0
&& (handle.boundingBox.e > target.boundingBox.b && handle.boundingBox.b < target.boundingBox.e)
&& distanceSquared() <= ATTACK_DISTANCE && hasLineOfSight();
}
@Override
public void clearCancelReason() {
cancelReason = null;
}
private double distanceSquared() {
return handle.getBukkitEntity().getLocation(HANDLE_LOCATION)
.distanceSquared(target.getBukkitEntity().getLocation(TARGET_LOCATION));
}
@Override
public CancelReason getCancelReason() {
return cancelReason;
}
@Override
public LivingEntity getTarget() {
return (LivingEntity) target.getBukkitEntity();
}
@Override
public Location getTargetAsLocation() {
return getTarget().getLocation();
}
@Override
public TargetType getTargetType() {
return TargetType.ENTITY;
}
private boolean hasLineOfSight() {
return ((LivingEntity) handle.getBukkitEntity()).hasLineOfSight(target.getBukkitEntity());
}
@Override
public boolean isAggressive() {
return aggro;
}
@Override
public void stop() {
navigation.g();
}
@Override
public boolean update() {
if (target == null || target.dead) {
cancelReason = CancelReason.TARGET_DIED;
return true;
}
if (target.world != handle.world) {
cancelReason = CancelReason.TARGET_MOVED_WORLD;
return true;
}
if (cancelReason != null)
return true;
navigation.a(parameters.avoidWater());
navigation.a(target, parameters.speed());
NMS.look(handle.getControllerLook(), handle, target);
if (aggro && canAttack()) {
AttackStrategy strategy = parameters.attackStrategy();
if (strategy != null && strategy.handle((LivingEntity) handle.getBukkitEntity(), getTarget())) {
} else if (handle instanceof EntityPlayer) {
EntityPlayer humanHandle = (EntityPlayer) handle;
humanHandle.attack(target);
PlayerAnimation.ARM_SWING.play(humanHandle.getBukkitEntity());
} else {
NMS.attack(handle, target);
}
attackTicks = ATTACK_DELAY_TICKS;
}
if (attackTicks > 0)
attackTicks--;
return false;
}
private static final int ATTACK_DELAY_TICKS = 20;
private static final double ATTACK_DISTANCE = 1.75 * 1.75;
private static final Location HANDLE_LOCATION = new Location(null, 0, 0, 0);
private static final Location TARGET_LOCATION = new Location(null, 0, 0, 0);
}