Citizens2/src/main/java/net/citizensnpcs/npc/entity/EntityHumanNPC.java

230 lines
7.6 KiB
Java

package net.citizensnpcs.npc.entity;
import java.io.IOException;
import java.net.Socket;
import java.util.List;
import net.citizensnpcs.api.event.NPCPushEvent;
import net.citizensnpcs.api.npc.NPC;
import net.citizensnpcs.npc.CitizensNPC;
import net.citizensnpcs.npc.ai.NPCHolder;
import net.citizensnpcs.npc.network.EmptyNetHandler;
import net.citizensnpcs.npc.network.EmptyNetworkManager;
import net.citizensnpcs.npc.network.EmptySocket;
import net.citizensnpcs.util.NMS;
import net.citizensnpcs.util.Util;
import net.minecraft.server.v1_4_5.EntityPlayer;
import net.minecraft.server.v1_4_5.EnumGamemode;
import net.minecraft.server.v1_4_5.ItemInWorldManager;
import net.minecraft.server.v1_4_5.MinecraftServer;
import net.minecraft.server.v1_4_5.Navigation;
import net.minecraft.server.v1_4_5.NetHandler;
import net.minecraft.server.v1_4_5.NetworkManager;
import net.minecraft.server.v1_4_5.Packet5EntityEquipment;
import net.minecraft.server.v1_4_5.World;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.craftbukkit.v1_4_5.CraftServer;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
import org.bukkit.metadata.MetadataValue;
import org.bukkit.plugin.Plugin;
import org.bukkit.util.Vector;
public class EntityHumanNPC extends EntityPlayer implements NPCHolder {
private final CitizensNPC npc;
private final net.minecraft.server.v1_4_5.ItemStack[] previousEquipment = { null, null, null, null, null };
public EntityHumanNPC(MinecraftServer minecraftServer, World world, String string,
ItemInWorldManager itemInWorldManager, NPC npc) {
super(minecraftServer, world, string, itemInWorldManager);
itemInWorldManager.setGameMode(EnumGamemode.SURVIVAL);
this.npc = (CitizensNPC) npc;
if (npc != null)
initialise(minecraftServer);
}
@Override
public float bB() {
return super.bB() * npc.getNavigator().getDefaultParameters().speed();
}
@Override
public void collide(net.minecraft.server.v1_4_5.Entity entity) {
// this method is called by both the entities involved - cancelling
// it will not stop the NPC from moving.
super.collide(entity);
if (npc != null)
Util.callCollisionEvent(npc, entity);
}
@Override
public void g(double x, double y, double z) {
if (npc == null) {
super.g(x, y, z);
return;
}
if (NPCPushEvent.getHandlerList().getRegisteredListeners().length == 0) {
if (!npc.data().get(NPC.DEFAULT_PROTECTED_METADATA, true))
super.g(x, y, z);
return;
}
Vector vector = new Vector(x, y, z);
NPCPushEvent event = Util.callPushEvent(npc, vector);
if (!event.isCancelled()) {
vector = event.getCollisionVector();
super.g(vector.getX(), vector.getY(), vector.getZ());
}
// when another entity collides, this method is called to push the
// NPC so we prevent it from doing anything if the event is
// cancelled.
}
@Override
public CraftPlayer getBukkitEntity() {
if (npc != null && bukkitEntity == null)
bukkitEntity = new PlayerNPC(this);
return super.getBukkitEntity();
}
@Override
public NPC getNPC() {
return npc;
}
private void initialise(MinecraftServer minecraftServer) {
Socket socket = new EmptySocket();
NetworkManager netMgr = null;
try {
netMgr = new EmptyNetworkManager(socket, "npc mgr", new NetHandler() {
@Override
public boolean a() {
return false;
}
}, server.F().getPrivate());
netServerHandler = new EmptyNetHandler(minecraftServer, netMgr, this);
netMgr.a(netServerHandler);
} catch (IOException e) {
// swallow
}
getNavigation().e(true);
X = 0.5F; // stepHeight - must not stay as the default 0 (breaks steps).
// Check the EntityPlayer constructor for the new name.
try {
socket.close();
} catch (IOException ex) {
// swallow
}
}
@Override
public void j_() {
super.j_();
if (npc == null)
return;
if (getBukkitEntity() != null && Util.isLoaded(getBukkitEntity().getLocation(LOADED_LOCATION))) {
if (!npc.getNavigator().isNavigating() && !NMS.inWater(this))
move(0, -0.2, 0);
// gravity. also works around an entity.onGround not updating issue
// (onGround is normally updated by the client)
}
updateEquipment();
if (Math.abs(motX) < EPSILON && Math.abs(motY) < EPSILON && Math.abs(motZ) < EPSILON)
motX = motY = motZ = 0;
NMS.updateSenses(this);
if (npc.getNavigator().isNavigating()) {
Navigation navigation = getNavigation();
if (!navigation.f())
navigation.e();
moveOnCurrentHeading();
} else if (motX != 0 || motZ != 0 || motY != 0)
e(0, 0); // is this necessary? it does controllable but sometimes
// players sink into the ground
if (noDamageTicks > 0)
--noDamageTicks;
npc.update();
}
private void moveOnCurrentHeading() {
NMS.updateAI(this);
// taken from EntityLiving update method
if (bE) {
/* boolean inLiquid = H() || J();
if (inLiquid) {
motY += 0.04;
} else //(handled elsewhere)*/
if (onGround && bU == 0) {
bi();
bU = 10;
}
} else
bU = 0;
bB *= 0.98F;
bC *= 0.98F;
bD *= 0.9F;
float prev = aM;
aM *= bB();
e(bB, bC); // movement method
aM = prev;
NMS.setHeadYaw(this, yaw);
}
private void updateEquipment() {
for (int i = 0; i < previousEquipment.length; i++) {
net.minecraft.server.v1_4_5.ItemStack previous = previousEquipment[i];
net.minecraft.server.v1_4_5.ItemStack current = getEquipment(i);
if (previous != current) {
Util.sendPacketNearby(getBukkitEntity().getLocation(), new Packet5EntityEquipment(id, i,
current));
previousEquipment[i] = current;
}
}
}
public static class PlayerNPC extends CraftPlayer implements NPCHolder {
private final CitizensNPC npc;
private PlayerNPC(EntityHumanNPC entity) {
super((CraftServer) Bukkit.getServer(), entity);
this.npc = entity.npc;
}
@Override
public List<MetadataValue> getMetadata(String metadataKey) {
return server.getEntityMetadata().getMetadata(this, metadataKey);
}
@Override
public NPC getNPC() {
return npc;
}
@Override
public boolean hasMetadata(String metadataKey) {
return server.getEntityMetadata().hasMetadata(this, metadataKey);
}
@Override
public void removeMetadata(String metadataKey, Plugin owningPlugin) {
server.getEntityMetadata().removeMetadata(this, metadataKey, owningPlugin);
}
@Override
public void setMetadata(String metadataKey, MetadataValue newMetadataValue) {
server.getEntityMetadata().setMetadata(this, metadataKey, newMetadataValue);
}
}
private static final float EPSILON = 0.005F;
private static final Location LOADED_LOCATION = new Location(null, 0, 0, 0);
}