Citizens2/v1_19_R3/src/main/java/net/citizensnpcs/nms/v1_19_R3/util/EntityNodeEvaluator.java

616 lines
26 KiB
Java

package net.citizensnpcs.nms.v1_19_R3.util;
import java.util.EnumSet;
import java.util.Iterator;
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.objects.Object2BooleanMap;
import it.unimi.dsi.fastutil.objects.Object2BooleanOpenHashMap;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.Direction.Axis;
import net.minecraft.tags.BlockTags;
import net.minecraft.tags.FluidTags;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.PathNavigationRegion;
import net.minecraft.world.level.block.BaseRailBlock;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.CampfireBlock;
import net.minecraft.world.level.block.DoorBlock;
import net.minecraft.world.level.block.FenceGateBlock;
import net.minecraft.world.level.block.LeavesBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.level.material.Material;
import net.minecraft.world.level.pathfinder.BlockPathTypes;
import net.minecraft.world.level.pathfinder.Node;
import net.minecraft.world.level.pathfinder.PathComputationType;
import net.minecraft.world.level.pathfinder.Target;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.VoxelShape;
public class EntityNodeEvaluator extends EntityNodeEvaluatorBase {
private final Object2BooleanMap collisionCache = new Object2BooleanOpenHashMap();
protected float oldWaterCost;
private final Long2ObjectMap pathTypesByPosCache = new Long2ObjectOpenHashMap();
private boolean canReachWithoutCollision(Node var0) {
AABB var1 = this.mob.getBoundingBox();
Vec3 var2 = new Vec3(var0.x - this.mob.getX() + var1.getXsize() / 2.0,
var0.y - this.mob.getY() + var1.getYsize() / 2.0, var0.z - this.mob.getZ() + var1.getZsize() / 2.0);
int var3 = Mth.ceil(var2.length() / var1.getSize());
var2 = var2.scale(1.0F / var3);
for (int var4 = 1; var4 <= var3; ++var4) {
var1 = var1.move(var2);
if (this.hasCollisions(var1)) {
return false;
}
}
return true;
}
protected boolean canStartAt(BlockPos var0) {
BlockPathTypes var1 = this.getBlockPathType(this.mob, var0);
return var1 != BlockPathTypes.OPEN && this.mvmt.getPathfindingMalus(var1) >= 0.0F;
}
@Override
public void done() {
this.mvmt.setPathfindingMalus(BlockPathTypes.WATER, this.oldWaterCost);
this.pathTypesByPosCache.clear();
this.collisionCache.clear();
super.done();
}
protected BlockPathTypes evaluateBlockPathType(BlockGetter var0, BlockPos var1, BlockPathTypes var2) {
boolean var3 = this.canPassDoors();
if (var2 == BlockPathTypes.DOOR_WOOD_CLOSED && this.canOpenDoors() && var3) {
var2 = BlockPathTypes.WALKABLE_DOOR;
}
if (var2 == BlockPathTypes.DOOR_OPEN && !var3) {
var2 = BlockPathTypes.BLOCKED;
}
if (var2 == BlockPathTypes.RAIL && !(var0.getBlockState(var1).getBlock() instanceof BaseRailBlock)
&& !(var0.getBlockState(var1.below()).getBlock() instanceof BaseRailBlock)) {
var2 = BlockPathTypes.UNPASSABLE_RAIL;
}
return var2;
}
protected Node findAcceptedNode(int var0, int var1, int var2, int var3, double var4, Direction var6,
BlockPathTypes var7) {
Node var8 = null;
BlockPos.MutableBlockPos var9 = new BlockPos.MutableBlockPos();
double var10 = this.getFloorLevel(var9.set(var0, var1, var2));
if (var10 - var4 > this.getMobJumpHeight()) {
return null;
} else {
BlockPathTypes var12 = this.getCachedBlockType(this.mob, var0, var1, var2);
float var13 = this.mvmt.getPathfindingMalus(var12);
double var14 = this.mob.getBbWidth() / 2.0;
if (var13 >= 0.0F) {
var8 = this.getNodeAndUpdateCostToMax(var0, var1, var2, var12, var13);
}
if (doesBlockHavePartialCollision(var7) && var8 != null && var8.costMalus >= 0.0F
&& !this.canReachWithoutCollision(var8)) {
var8 = null;
}
if (var12 == BlockPathTypes.WALKABLE || this.isAmphibious() && var12 == BlockPathTypes.WATER) {
return var8;
} else {
if ((var8 == null || var8.costMalus < 0.0F) && var3 > 0
&& (var12 != BlockPathTypes.FENCE || this.canWalkOverFences())
&& var12 != BlockPathTypes.UNPASSABLE_RAIL && var12 != BlockPathTypes.TRAPDOOR
&& var12 != BlockPathTypes.POWDER_SNOW) {
var8 = this.findAcceptedNode(var0, var1 + 1, var2, var3 - 1, var4, var6, var7);
if (var8 != null && (var8.type == BlockPathTypes.OPEN || var8.type == BlockPathTypes.WALKABLE)
&& this.mob.getBbWidth() < 1.0F) {
double var16 = var0 - var6.getStepX() + 0.5;
double var18 = var2 - var6.getStepZ() + 0.5;
AABB var20 = new AABB(var16 - var14,
this.getFloorLevel(var9.set(var16, var1 + 1, var18)) + 0.001, var18 - var14,
var16 + var14,
this.mob.getBbHeight() + this
.getFloorLevel(var9.set((double) var8.x, (double) var8.y, (double) var8.z))
- 0.002,
var18 + var14);
if (this.hasCollisions(var20)) {
var8 = null;
}
}
}
if (!this.isAmphibious() && var12 == BlockPathTypes.WATER && !this.canFloat()) {
if (this.getCachedBlockType(this.mob, var0, var1 - 1, var2) != BlockPathTypes.WATER) {
return var8;
}
while (var1 > this.mob.level.getMinBuildHeight()) {
--var1;
var12 = this.getCachedBlockType(this.mob, var0, var1, var2);
if (var12 != BlockPathTypes.WATER) {
return var8;
}
var8 = this.getNodeAndUpdateCostToMax(var0, var1, var2, var12,
this.mvmt.getPathfindingMalus(var12));
}
}
if (var12 == BlockPathTypes.OPEN) {
int var16 = 0;
int var17 = var1;
while (var12 == BlockPathTypes.OPEN) {
--var1;
if (var1 < this.mob.level.getMinBuildHeight()) {
return this.getBlockedNode(var0, var17, var2);
}
if (var16++ >= this.mob.getMaxFallDistance()) {
return this.getBlockedNode(var0, var1, var2);
}
var12 = this.getCachedBlockType(this.mob, var0, var1, var2);
var13 = this.mvmt.getPathfindingMalus(var12);
if (var12 != BlockPathTypes.OPEN && var13 >= 0.0F) {
var8 = this.getNodeAndUpdateCostToMax(var0, var1, var2, var12, var13);
break;
}
if (var13 < 0.0F) {
return this.getBlockedNode(var0, var1, var2);
}
}
}
if (doesBlockHavePartialCollision(var12) && var8 == null) {
var8 = this.getNode(var0, var1, var2);
var8.closed = true;
var8.type = var12;
var8.costMalus = var12.getMalus();
}
return var8;
}
}
}
private Node getBlockedNode(int var0, int var1, int var2) {
Node var3 = this.getNode(var0, var1, var2);
var3.type = BlockPathTypes.BLOCKED;
var3.costMalus = -1.0F;
return var3;
}
@Override
public BlockPathTypes getBlockPathType(BlockGetter var0, int var1, int var2, int var3) {
return getBlockPathTypeStatic(var0, new BlockPos.MutableBlockPos(var1, var2, var3));
}
public BlockPathTypes getBlockPathType(BlockGetter var0, int var1, int var2, int var3, LivingEntity var4) {
EnumSet var5 = EnumSet.noneOf(BlockPathTypes.class);
BlockPathTypes var6 = BlockPathTypes.BLOCKED;
var6 = this.getBlockPathTypes(var0, var1, var2, var3, var5, var6, var4.blockPosition());
if (var5.contains(BlockPathTypes.FENCE)) {
return BlockPathTypes.FENCE;
} else if (var5.contains(BlockPathTypes.UNPASSABLE_RAIL)) {
return BlockPathTypes.UNPASSABLE_RAIL;
} else {
BlockPathTypes var7 = BlockPathTypes.BLOCKED;
Iterator var9 = var5.iterator();
while (var9.hasNext()) {
BlockPathTypes varr9 = (BlockPathTypes) var9.next();
if (mvmt.getPathfindingMalus(varr9) < 0.0F) {
return varr9;
}
if (mvmt.getPathfindingMalus(varr9) >= mvmt.getPathfindingMalus(var7)) {
var7 = varr9;
}
}
if (var6 == BlockPathTypes.OPEN && mvmt.getPathfindingMalus(var7) == 0.0F && this.entityWidth <= 1) {
return BlockPathTypes.OPEN;
} else {
return var7;
}
}
}
@Override
public BlockPathTypes getBlockPathType(BlockGetter var0, int var1, int var2, int var3, Mob var4) {
EnumSet var5 = EnumSet.noneOf(BlockPathTypes.class);
BlockPathTypes var6 = BlockPathTypes.BLOCKED;
var6 = this.getBlockPathTypes(var0, var1, var2, var3, var5, var6, var4.blockPosition());
if (var5.contains(BlockPathTypes.FENCE)) {
return BlockPathTypes.FENCE;
} else if (var5.contains(BlockPathTypes.UNPASSABLE_RAIL)) {
return BlockPathTypes.UNPASSABLE_RAIL;
} else {
BlockPathTypes var7 = BlockPathTypes.BLOCKED;
Iterator var9 = var5.iterator();
while (var9.hasNext()) {
BlockPathTypes varr9 = (BlockPathTypes) var9.next();
if (var4.getPathfindingMalus(varr9) < 0.0F) {
return varr9;
}
if (var4.getPathfindingMalus(varr9) >= var4.getPathfindingMalus(var7)) {
var7 = varr9;
}
}
if (var6 == BlockPathTypes.OPEN && var4.getPathfindingMalus(var7) == 0.0F && this.entityWidth <= 1) {
return BlockPathTypes.OPEN;
} else {
return var7;
}
}
}
protected BlockPathTypes getBlockPathType(LivingEntity var0, BlockPos var1) {
return this.getCachedBlockType(var0, var1.getX(), var1.getY(), var1.getZ());
}
public BlockPathTypes getBlockPathTypes(BlockGetter var0, int var1, int var2, int var3, EnumSet var4,
BlockPathTypes var5, BlockPos var6) {
for (int var7 = 0; var7 < this.entityWidth; ++var7) {
for (int var8 = 0; var8 < this.entityHeight; ++var8) {
for (int var9 = 0; var9 < this.entityDepth; ++var9) {
int var10 = var7 + var1;
int var11 = var8 + var2;
int var12 = var9 + var3;
BlockPathTypes var13 = this.getBlockPathType(var0, var10, var11, var12);
var13 = this.evaluateBlockPathType(var0, var6, var13);
if (var7 == 0 && var8 == 0 && var9 == 0) {
var5 = var13;
}
var4.add(var13);
}
}
}
return var5;
}
protected BlockPathTypes getCachedBlockType(LivingEntity var0, int var1, int var2, int var3) {
return (BlockPathTypes) this.pathTypesByPosCache.computeIfAbsent(BlockPos.asLong(var1, var2, var3), (var4) -> {
return this.getBlockPathType(this.level, var1, var2, var3, var0);
});
}
protected double getFloorLevel(BlockPos var0) {
return (this.canFloat() || this.isAmphibious()) && this.level.getFluidState(var0).is(FluidTags.WATER)
? var0.getY() + 0.5
: getFloorLevel(this.level, var0);
}
@Override
public Target getGoal(double var0, double var2, double var4) {
return this.getTargetFromNode(this.getNode(Mth.floor(var0), Mth.floor(var2), Mth.floor(var4)));
}
private double getMobJumpHeight() {
return Math.max(1.125, this.mob.maxUpStep());
}
@Override
public int getNeighbors(Node[] var0, Node var1) {
int var2 = 0;
int var3 = 0;
BlockPathTypes var4 = this.getCachedBlockType(this.mob, var1.x, var1.y + 1, var1.z);
BlockPathTypes var5 = this.getCachedBlockType(this.mob, var1.x, var1.y, var1.z);
if (this.mvmt.getPathfindingMalus(var4) >= 0.0F && var5 != BlockPathTypes.STICKY_HONEY) {
var3 = Mth.floor(Math.max(1.0F, this.mob.maxUpStep()));
}
double var6 = this.getFloorLevel(new BlockPos(var1.x, var1.y, var1.z));
Node var8 = this.findAcceptedNode(var1.x, var1.y, var1.z + 1, var3, var6, Direction.SOUTH, var5);
if (this.isNeighborValid(var8, var1)) {
var0[var2++] = var8;
}
Node var9 = this.findAcceptedNode(var1.x - 1, var1.y, var1.z, var3, var6, Direction.WEST, var5);
if (this.isNeighborValid(var9, var1)) {
var0[var2++] = var9;
}
Node var10 = this.findAcceptedNode(var1.x + 1, var1.y, var1.z, var3, var6, Direction.EAST, var5);
if (this.isNeighborValid(var10, var1)) {
var0[var2++] = var10;
}
Node var11 = this.findAcceptedNode(var1.x, var1.y, var1.z - 1, var3, var6, Direction.NORTH, var5);
if (this.isNeighborValid(var11, var1)) {
var0[var2++] = var11;
}
Node var12 = this.findAcceptedNode(var1.x - 1, var1.y, var1.z - 1, var3, var6, Direction.NORTH, var5);
if (this.isDiagonalValid(var1, var9, var11, var12)) {
var0[var2++] = var12;
}
Node var13 = this.findAcceptedNode(var1.x + 1, var1.y, var1.z - 1, var3, var6, Direction.NORTH, var5);
if (this.isDiagonalValid(var1, var10, var11, var13)) {
var0[var2++] = var13;
}
Node var14 = this.findAcceptedNode(var1.x - 1, var1.y, var1.z + 1, var3, var6, Direction.SOUTH, var5);
if (this.isDiagonalValid(var1, var9, var8, var14)) {
var0[var2++] = var14;
}
Node var15 = this.findAcceptedNode(var1.x + 1, var1.y, var1.z + 1, var3, var6, Direction.SOUTH, var5);
if (this.isDiagonalValid(var1, var10, var8, var15)) {
var0[var2++] = var15;
}
return var2;
}
private Node getNodeAndUpdateCostToMax(int var0, int var1, int var2, BlockPathTypes var3, float var4) {
Node var5 = this.getNode(var0, var1, var2);
var5.type = var3;
var5.costMalus = Math.max(var5.costMalus, var4);
return var5;
}
@Override
public Node getStart() {
BlockPos.MutableBlockPos var1 = new BlockPos.MutableBlockPos();
int var0 = this.mob.getBlockY();
BlockState var2 = this.level.getBlockState(var1.set(this.mob.getX(), var0, this.mob.getZ()));
BlockPos var3;
if (!this.mob.canStandOnFluid(var2.getFluidState())) {
if (this.canFloat() && this.mob.isInWater()) {
while (true) {
if (!var2.is(Blocks.WATER) && var2.getFluidState() != Fluids.WATER.getSource(false)) {
--var0;
break;
}
++var0;
var2 = this.level.getBlockState(var1.set(this.mob.getX(), var0, this.mob.getZ()));
}
} else if (this.mob.isOnGround()) {
var0 = Mth.floor(this.mob.getY() + 0.5);
} else {
for (var3 = this.mob.blockPosition(); (this.level.getBlockState(var3).isAir()
|| this.level.getBlockState(var3).isPathfindable(this.level, var3, PathComputationType.LAND))
&& var3.getY() > this.mob.level.getMinBuildHeight(); var3 = var3.below()) {
}
var0 = var3.above().getY();
}
} else {
while (true) {
if (!this.mob.canStandOnFluid(var2.getFluidState())) {
--var0;
break;
}
++var0;
var2 = this.level.getBlockState(var1.set(this.mob.getX(), var0, this.mob.getZ()));
}
}
var3 = this.mob.blockPosition();
if (!this.canStartAt(var1.set(var3.getX(), var0, var3.getZ()))) {
AABB var4 = this.mob.getBoundingBox();
if (this.canStartAt(var1.set(var4.minX, var0, var4.minZ))
|| this.canStartAt(var1.set(var4.minX, var0, var4.maxZ))
|| this.canStartAt(var1.set(var4.maxX, var0, var4.minZ))
|| this.canStartAt(var1.set(var4.maxX, var0, var4.maxZ))) {
return this.getStartNode(var1);
}
}
return this.getStartNode(new BlockPos(var3.getX(), var0, var3.getZ()));
}
protected Node getStartNode(BlockPos var0) {
Node var1 = this.getNode(var0);
var1.type = this.getBlockPathType(this.mob, var1.asBlockPos());
var1.costMalus = this.mvmt.getPathfindingMalus(var1.type);
return var1;
}
private boolean hasCollisions(AABB var0) {
return this.collisionCache.computeIfAbsent(var0, (var1) -> {
return !this.level.noCollision(this.mob, var0);
});
}
protected boolean isAmphibious() {
return false;
}
protected boolean isDiagonalValid(Node var0, Node var1, Node var2, Node var3) {
if (var3 != null && var2 != null && var1 != null) {
if (var3.closed) {
return false;
} else if (var2.y <= var0.y && var1.y <= var0.y) {
if (var1.type != BlockPathTypes.WALKABLE_DOOR && var2.type != BlockPathTypes.WALKABLE_DOOR
&& var3.type != BlockPathTypes.WALKABLE_DOOR) {
boolean var4 = var2.type == BlockPathTypes.FENCE && var1.type == BlockPathTypes.FENCE
&& this.mob.getBbWidth() < 0.5;
return var3.costMalus >= 0.0F && (var2.y < var0.y || var2.costMalus >= 0.0F || var4)
&& (var1.y < var0.y || var1.costMalus >= 0.0F || var4);
} else {
return false;
}
} else {
return false;
}
} else {
return false;
}
}
protected boolean isNeighborValid(Node var0, Node var1) {
return var0 != null && !var0.closed && (var0.costMalus >= 0.0F || var1.costMalus < 0.0F);
}
@Override
public void prepare(PathNavigationRegion var0, LivingEntity var1) {
super.prepare(var0, var1);
this.oldWaterCost = mvmt.getPathfindingMalus(BlockPathTypes.WATER);
}
@Override
public void prepare(PathNavigationRegion var0, Mob var1) {
super.prepare(var0, var1);
this.oldWaterCost = var1.getPathfindingMalus(BlockPathTypes.WATER);
}
public static BlockPathTypes checkNeighbourBlocks(BlockGetter var0, BlockPos.MutableBlockPos var1,
BlockPathTypes var2) {
int var3 = var1.getX();
int var4 = var1.getY();
int var5 = var1.getZ();
for (int var6 = -1; var6 <= 1; ++var6) {
for (int var7 = -1; var7 <= 1; ++var7) {
for (int var8 = -1; var8 <= 1; ++var8) {
if (var6 != 0 || var8 != 0) {
var1.set(var3 + var6, var4 + var7, var5 + var8);
BlockState var9 = var0.getBlockState(var1);
if (var9.is(Blocks.CACTUS) || var9.is(Blocks.SWEET_BERRY_BUSH)) {
return BlockPathTypes.DANGER_OTHER;
}
if (isBurningBlock(var9)) {
return BlockPathTypes.DANGER_FIRE;
}
if (var0.getFluidState(var1).is(FluidTags.WATER)) {
return BlockPathTypes.WATER_BORDER;
}
}
}
}
}
return var2;
}
private static boolean doesBlockHavePartialCollision(BlockPathTypes var0) {
return var0 == BlockPathTypes.FENCE || var0 == BlockPathTypes.DOOR_WOOD_CLOSED
|| var0 == BlockPathTypes.DOOR_IRON_CLOSED;
}
protected static BlockPathTypes getBlockPathTypeRaw(BlockGetter var0, BlockPos var1) {
BlockState var2 = var0.getBlockState(var1);
Block var3 = var2.getBlock();
Material var4 = var2.getMaterial();
if (var2.isAir()) {
return BlockPathTypes.OPEN;
} else if (!var2.is(BlockTags.TRAPDOORS) && !var2.is(Blocks.LILY_PAD) && !var2.is(Blocks.BIG_DRIPLEAF)) {
if (var2.is(Blocks.POWDER_SNOW)) {
return BlockPathTypes.POWDER_SNOW;
} else if (!var2.is(Blocks.CACTUS) && !var2.is(Blocks.SWEET_BERRY_BUSH)) {
if (var2.is(Blocks.HONEY_BLOCK)) {
return BlockPathTypes.STICKY_HONEY;
} else if (var2.is(Blocks.COCOA)) {
return BlockPathTypes.COCOA;
} else {
FluidState var5 = var0.getFluidState(var1);
if (var5.is(FluidTags.LAVA)) {
return BlockPathTypes.LAVA;
} else if (isBurningBlock(var2)) {
return BlockPathTypes.DAMAGE_FIRE;
} else if (DoorBlock.isWoodenDoor(var2) && !(Boolean) var2.getValue(DoorBlock.OPEN)) {
return BlockPathTypes.DOOR_WOOD_CLOSED;
} else if (var3 instanceof DoorBlock && var4 == Material.METAL
&& !(Boolean) var2.getValue(DoorBlock.OPEN)) {
return BlockPathTypes.DOOR_IRON_CLOSED;
} else if (var3 instanceof DoorBlock && var2.getValue(DoorBlock.OPEN)) {
return BlockPathTypes.DOOR_OPEN;
} else if (var3 instanceof BaseRailBlock) {
return BlockPathTypes.RAIL;
} else if (var3 instanceof LeavesBlock) {
return BlockPathTypes.LEAVES;
} else if (var2.is(BlockTags.FENCES) || var2.is(BlockTags.WALLS)
|| var3 instanceof FenceGateBlock && !(Boolean) var2.getValue(FenceGateBlock.OPEN)) {
return BlockPathTypes.FENCE;
} else if (!var2.isPathfindable(var0, var1, PathComputationType.LAND)) {
return BlockPathTypes.BLOCKED;
} else {
return var5.is(FluidTags.WATER) ? BlockPathTypes.WATER : BlockPathTypes.OPEN;
}
}
} else {
return BlockPathTypes.DAMAGE_OTHER;
}
} else {
return BlockPathTypes.TRAPDOOR;
}
}
public static BlockPathTypes getBlockPathTypeStatic(BlockGetter var0, BlockPos.MutableBlockPos var1) {
int var2 = var1.getX();
int var3 = var1.getY();
int var4 = var1.getZ();
BlockPathTypes var5 = getBlockPathTypeRaw(var0, var1);
if (var5 == BlockPathTypes.OPEN && var3 >= var0.getMinBuildHeight() + 1) {
BlockPathTypes var6 = getBlockPathTypeRaw(var0, var1.set(var2, var3 - 1, var4));
var5 = var6 != BlockPathTypes.WALKABLE && var6 != BlockPathTypes.OPEN && var6 != BlockPathTypes.WATER
&& var6 != BlockPathTypes.LAVA ? BlockPathTypes.WALKABLE : BlockPathTypes.OPEN;
if (var6 == BlockPathTypes.DAMAGE_FIRE) {
var5 = BlockPathTypes.DAMAGE_FIRE;
}
if (var6 == BlockPathTypes.DAMAGE_OTHER) {
var5 = BlockPathTypes.DAMAGE_OTHER;
}
if (var6 == BlockPathTypes.STICKY_HONEY) {
var5 = BlockPathTypes.STICKY_HONEY;
}
if (var6 == BlockPathTypes.POWDER_SNOW) {
var5 = BlockPathTypes.DANGER_POWDER_SNOW;
}
}
if (var5 == BlockPathTypes.WALKABLE) {
var5 = checkNeighbourBlocks(var0, var1.set(var2, var3, var4), var5);
}
return var5;
}
public static double getFloorLevel(BlockGetter var0, BlockPos var1) {
BlockPos var2 = var1.below();
VoxelShape var3 = var0.getBlockState(var2).getCollisionShape(var0, var2);
return var2.getY() + (var3.isEmpty() ? 0.0 : var3.max(Axis.Y));
}
public static boolean isBurningBlock(BlockState var0) {
return var0.is(BlockTags.FIRE) || var0.is(Blocks.LAVA) || var0.is(Blocks.MAGMA_BLOCK)
|| CampfireBlock.isLitCampfire(var0) || var0.is(Blocks.LAVA_CAULDRON);
}
private static final double DEFAULT_MOB_JUMP_HEIGHT = 1.125;
public static final double SPACE_BETWEEN_WALL_POSTS = 0.5;
}