616 lines
26 KiB
Java
616 lines
26 KiB
Java
package net.citizensnpcs.nms.v1_19_R3.util;
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import java.util.EnumSet;
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import java.util.Iterator;
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import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
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import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
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import it.unimi.dsi.fastutil.objects.Object2BooleanMap;
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import it.unimi.dsi.fastutil.objects.Object2BooleanOpenHashMap;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.core.Direction.Axis;
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import net.minecraft.tags.BlockTags;
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import net.minecraft.tags.FluidTags;
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import net.minecraft.util.Mth;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.Mob;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.PathNavigationRegion;
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import net.minecraft.world.level.block.BaseRailBlock;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.CampfireBlock;
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import net.minecraft.world.level.block.DoorBlock;
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import net.minecraft.world.level.block.FenceGateBlock;
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import net.minecraft.world.level.block.LeavesBlock;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.material.FluidState;
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import net.minecraft.world.level.material.Fluids;
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import net.minecraft.world.level.material.Material;
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import net.minecraft.world.level.pathfinder.BlockPathTypes;
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import net.minecraft.world.level.pathfinder.Node;
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import net.minecraft.world.level.pathfinder.PathComputationType;
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import net.minecraft.world.level.pathfinder.Target;
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import net.minecraft.world.phys.AABB;
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import net.minecraft.world.phys.Vec3;
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import net.minecraft.world.phys.shapes.VoxelShape;
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public class EntityNodeEvaluator extends EntityNodeEvaluatorBase {
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private final Object2BooleanMap collisionCache = new Object2BooleanOpenHashMap();
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protected float oldWaterCost;
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private final Long2ObjectMap pathTypesByPosCache = new Long2ObjectOpenHashMap();
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private boolean canReachWithoutCollision(Node var0) {
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AABB var1 = this.mob.getBoundingBox();
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Vec3 var2 = new Vec3(var0.x - this.mob.getX() + var1.getXsize() / 2.0,
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var0.y - this.mob.getY() + var1.getYsize() / 2.0, var0.z - this.mob.getZ() + var1.getZsize() / 2.0);
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int var3 = Mth.ceil(var2.length() / var1.getSize());
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var2 = var2.scale(1.0F / var3);
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for (int var4 = 1; var4 <= var3; ++var4) {
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var1 = var1.move(var2);
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if (this.hasCollisions(var1)) {
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return false;
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}
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}
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return true;
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}
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protected boolean canStartAt(BlockPos var0) {
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BlockPathTypes var1 = this.getBlockPathType(this.mob, var0);
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return var1 != BlockPathTypes.OPEN && this.mvmt.getPathfindingMalus(var1) >= 0.0F;
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}
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@Override
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public void done() {
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this.mvmt.setPathfindingMalus(BlockPathTypes.WATER, this.oldWaterCost);
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this.pathTypesByPosCache.clear();
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this.collisionCache.clear();
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super.done();
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}
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protected BlockPathTypes evaluateBlockPathType(BlockGetter var0, BlockPos var1, BlockPathTypes var2) {
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boolean var3 = this.canPassDoors();
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if (var2 == BlockPathTypes.DOOR_WOOD_CLOSED && this.canOpenDoors() && var3) {
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var2 = BlockPathTypes.WALKABLE_DOOR;
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}
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if (var2 == BlockPathTypes.DOOR_OPEN && !var3) {
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var2 = BlockPathTypes.BLOCKED;
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}
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if (var2 == BlockPathTypes.RAIL && !(var0.getBlockState(var1).getBlock() instanceof BaseRailBlock)
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&& !(var0.getBlockState(var1.below()).getBlock() instanceof BaseRailBlock)) {
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var2 = BlockPathTypes.UNPASSABLE_RAIL;
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}
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return var2;
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}
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protected Node findAcceptedNode(int var0, int var1, int var2, int var3, double var4, Direction var6,
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BlockPathTypes var7) {
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Node var8 = null;
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BlockPos.MutableBlockPos var9 = new BlockPos.MutableBlockPos();
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double var10 = this.getFloorLevel(var9.set(var0, var1, var2));
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if (var10 - var4 > this.getMobJumpHeight()) {
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return null;
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} else {
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BlockPathTypes var12 = this.getCachedBlockType(this.mob, var0, var1, var2);
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float var13 = this.mvmt.getPathfindingMalus(var12);
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double var14 = this.mob.getBbWidth() / 2.0;
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if (var13 >= 0.0F) {
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var8 = this.getNodeAndUpdateCostToMax(var0, var1, var2, var12, var13);
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}
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if (doesBlockHavePartialCollision(var7) && var8 != null && var8.costMalus >= 0.0F
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&& !this.canReachWithoutCollision(var8)) {
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var8 = null;
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}
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if (var12 == BlockPathTypes.WALKABLE || this.isAmphibious() && var12 == BlockPathTypes.WATER) {
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return var8;
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} else {
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if ((var8 == null || var8.costMalus < 0.0F) && var3 > 0
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&& (var12 != BlockPathTypes.FENCE || this.canWalkOverFences())
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&& var12 != BlockPathTypes.UNPASSABLE_RAIL && var12 != BlockPathTypes.TRAPDOOR
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&& var12 != BlockPathTypes.POWDER_SNOW) {
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var8 = this.findAcceptedNode(var0, var1 + 1, var2, var3 - 1, var4, var6, var7);
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if (var8 != null && (var8.type == BlockPathTypes.OPEN || var8.type == BlockPathTypes.WALKABLE)
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&& this.mob.getBbWidth() < 1.0F) {
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double var16 = var0 - var6.getStepX() + 0.5;
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double var18 = var2 - var6.getStepZ() + 0.5;
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AABB var20 = new AABB(var16 - var14,
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this.getFloorLevel(var9.set(var16, var1 + 1, var18)) + 0.001, var18 - var14,
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var16 + var14,
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this.mob.getBbHeight() + this
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.getFloorLevel(var9.set((double) var8.x, (double) var8.y, (double) var8.z))
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- 0.002,
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var18 + var14);
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if (this.hasCollisions(var20)) {
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var8 = null;
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}
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}
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}
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if (!this.isAmphibious() && var12 == BlockPathTypes.WATER && !this.canFloat()) {
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if (this.getCachedBlockType(this.mob, var0, var1 - 1, var2) != BlockPathTypes.WATER) {
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return var8;
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}
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while (var1 > this.mob.level.getMinBuildHeight()) {
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--var1;
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var12 = this.getCachedBlockType(this.mob, var0, var1, var2);
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if (var12 != BlockPathTypes.WATER) {
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return var8;
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}
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var8 = this.getNodeAndUpdateCostToMax(var0, var1, var2, var12,
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this.mvmt.getPathfindingMalus(var12));
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}
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}
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if (var12 == BlockPathTypes.OPEN) {
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int var16 = 0;
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int var17 = var1;
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while (var12 == BlockPathTypes.OPEN) {
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--var1;
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if (var1 < this.mob.level.getMinBuildHeight()) {
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return this.getBlockedNode(var0, var17, var2);
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}
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if (var16++ >= this.mob.getMaxFallDistance()) {
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return this.getBlockedNode(var0, var1, var2);
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}
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var12 = this.getCachedBlockType(this.mob, var0, var1, var2);
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var13 = this.mvmt.getPathfindingMalus(var12);
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if (var12 != BlockPathTypes.OPEN && var13 >= 0.0F) {
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var8 = this.getNodeAndUpdateCostToMax(var0, var1, var2, var12, var13);
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break;
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}
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if (var13 < 0.0F) {
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return this.getBlockedNode(var0, var1, var2);
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}
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}
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}
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if (doesBlockHavePartialCollision(var12) && var8 == null) {
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var8 = this.getNode(var0, var1, var2);
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var8.closed = true;
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var8.type = var12;
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var8.costMalus = var12.getMalus();
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}
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return var8;
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}
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}
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}
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private Node getBlockedNode(int var0, int var1, int var2) {
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Node var3 = this.getNode(var0, var1, var2);
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var3.type = BlockPathTypes.BLOCKED;
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var3.costMalus = -1.0F;
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return var3;
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}
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@Override
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public BlockPathTypes getBlockPathType(BlockGetter var0, int var1, int var2, int var3) {
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return getBlockPathTypeStatic(var0, new BlockPos.MutableBlockPos(var1, var2, var3));
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}
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public BlockPathTypes getBlockPathType(BlockGetter var0, int var1, int var2, int var3, LivingEntity var4) {
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EnumSet var5 = EnumSet.noneOf(BlockPathTypes.class);
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BlockPathTypes var6 = BlockPathTypes.BLOCKED;
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var6 = this.getBlockPathTypes(var0, var1, var2, var3, var5, var6, var4.blockPosition());
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if (var5.contains(BlockPathTypes.FENCE)) {
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return BlockPathTypes.FENCE;
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} else if (var5.contains(BlockPathTypes.UNPASSABLE_RAIL)) {
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return BlockPathTypes.UNPASSABLE_RAIL;
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} else {
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BlockPathTypes var7 = BlockPathTypes.BLOCKED;
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Iterator var9 = var5.iterator();
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while (var9.hasNext()) {
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BlockPathTypes varr9 = (BlockPathTypes) var9.next();
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if (mvmt.getPathfindingMalus(varr9) < 0.0F) {
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return varr9;
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}
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if (mvmt.getPathfindingMalus(varr9) >= mvmt.getPathfindingMalus(var7)) {
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var7 = varr9;
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}
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}
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if (var6 == BlockPathTypes.OPEN && mvmt.getPathfindingMalus(var7) == 0.0F && this.entityWidth <= 1) {
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return BlockPathTypes.OPEN;
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} else {
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return var7;
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}
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}
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}
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@Override
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public BlockPathTypes getBlockPathType(BlockGetter var0, int var1, int var2, int var3, Mob var4) {
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EnumSet var5 = EnumSet.noneOf(BlockPathTypes.class);
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BlockPathTypes var6 = BlockPathTypes.BLOCKED;
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var6 = this.getBlockPathTypes(var0, var1, var2, var3, var5, var6, var4.blockPosition());
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if (var5.contains(BlockPathTypes.FENCE)) {
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return BlockPathTypes.FENCE;
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} else if (var5.contains(BlockPathTypes.UNPASSABLE_RAIL)) {
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return BlockPathTypes.UNPASSABLE_RAIL;
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} else {
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BlockPathTypes var7 = BlockPathTypes.BLOCKED;
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Iterator var9 = var5.iterator();
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while (var9.hasNext()) {
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BlockPathTypes varr9 = (BlockPathTypes) var9.next();
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if (var4.getPathfindingMalus(varr9) < 0.0F) {
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return varr9;
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}
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if (var4.getPathfindingMalus(varr9) >= var4.getPathfindingMalus(var7)) {
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var7 = varr9;
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}
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}
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if (var6 == BlockPathTypes.OPEN && var4.getPathfindingMalus(var7) == 0.0F && this.entityWidth <= 1) {
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return BlockPathTypes.OPEN;
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} else {
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return var7;
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}
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}
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}
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protected BlockPathTypes getBlockPathType(LivingEntity var0, BlockPos var1) {
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return this.getCachedBlockType(var0, var1.getX(), var1.getY(), var1.getZ());
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}
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public BlockPathTypes getBlockPathTypes(BlockGetter var0, int var1, int var2, int var3, EnumSet var4,
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BlockPathTypes var5, BlockPos var6) {
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for (int var7 = 0; var7 < this.entityWidth; ++var7) {
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for (int var8 = 0; var8 < this.entityHeight; ++var8) {
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for (int var9 = 0; var9 < this.entityDepth; ++var9) {
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int var10 = var7 + var1;
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int var11 = var8 + var2;
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int var12 = var9 + var3;
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BlockPathTypes var13 = this.getBlockPathType(var0, var10, var11, var12);
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var13 = this.evaluateBlockPathType(var0, var6, var13);
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if (var7 == 0 && var8 == 0 && var9 == 0) {
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var5 = var13;
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}
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var4.add(var13);
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}
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}
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}
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return var5;
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}
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protected BlockPathTypes getCachedBlockType(LivingEntity var0, int var1, int var2, int var3) {
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return (BlockPathTypes) this.pathTypesByPosCache.computeIfAbsent(BlockPos.asLong(var1, var2, var3), (var4) -> {
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return this.getBlockPathType(this.level, var1, var2, var3, var0);
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});
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}
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protected double getFloorLevel(BlockPos var0) {
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return (this.canFloat() || this.isAmphibious()) && this.level.getFluidState(var0).is(FluidTags.WATER)
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? var0.getY() + 0.5
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: getFloorLevel(this.level, var0);
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}
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@Override
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public Target getGoal(double var0, double var2, double var4) {
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return this.getTargetFromNode(this.getNode(Mth.floor(var0), Mth.floor(var2), Mth.floor(var4)));
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}
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private double getMobJumpHeight() {
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return Math.max(1.125, this.mob.maxUpStep());
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}
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@Override
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public int getNeighbors(Node[] var0, Node var1) {
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int var2 = 0;
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int var3 = 0;
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BlockPathTypes var4 = this.getCachedBlockType(this.mob, var1.x, var1.y + 1, var1.z);
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BlockPathTypes var5 = this.getCachedBlockType(this.mob, var1.x, var1.y, var1.z);
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if (this.mvmt.getPathfindingMalus(var4) >= 0.0F && var5 != BlockPathTypes.STICKY_HONEY) {
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var3 = Mth.floor(Math.max(1.0F, this.mob.maxUpStep()));
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}
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double var6 = this.getFloorLevel(new BlockPos(var1.x, var1.y, var1.z));
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Node var8 = this.findAcceptedNode(var1.x, var1.y, var1.z + 1, var3, var6, Direction.SOUTH, var5);
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if (this.isNeighborValid(var8, var1)) {
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var0[var2++] = var8;
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}
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Node var9 = this.findAcceptedNode(var1.x - 1, var1.y, var1.z, var3, var6, Direction.WEST, var5);
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if (this.isNeighborValid(var9, var1)) {
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var0[var2++] = var9;
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}
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Node var10 = this.findAcceptedNode(var1.x + 1, var1.y, var1.z, var3, var6, Direction.EAST, var5);
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if (this.isNeighborValid(var10, var1)) {
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var0[var2++] = var10;
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}
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Node var11 = this.findAcceptedNode(var1.x, var1.y, var1.z - 1, var3, var6, Direction.NORTH, var5);
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if (this.isNeighborValid(var11, var1)) {
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var0[var2++] = var11;
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}
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Node var12 = this.findAcceptedNode(var1.x - 1, var1.y, var1.z - 1, var3, var6, Direction.NORTH, var5);
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if (this.isDiagonalValid(var1, var9, var11, var12)) {
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var0[var2++] = var12;
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}
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Node var13 = this.findAcceptedNode(var1.x + 1, var1.y, var1.z - 1, var3, var6, Direction.NORTH, var5);
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if (this.isDiagonalValid(var1, var10, var11, var13)) {
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var0[var2++] = var13;
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}
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Node var14 = this.findAcceptedNode(var1.x - 1, var1.y, var1.z + 1, var3, var6, Direction.SOUTH, var5);
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if (this.isDiagonalValid(var1, var9, var8, var14)) {
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var0[var2++] = var14;
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}
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Node var15 = this.findAcceptedNode(var1.x + 1, var1.y, var1.z + 1, var3, var6, Direction.SOUTH, var5);
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if (this.isDiagonalValid(var1, var10, var8, var15)) {
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var0[var2++] = var15;
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}
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return var2;
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}
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private Node getNodeAndUpdateCostToMax(int var0, int var1, int var2, BlockPathTypes var3, float var4) {
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Node var5 = this.getNode(var0, var1, var2);
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var5.type = var3;
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var5.costMalus = Math.max(var5.costMalus, var4);
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return var5;
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}
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@Override
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public Node getStart() {
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BlockPos.MutableBlockPos var1 = new BlockPos.MutableBlockPos();
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int var0 = this.mob.getBlockY();
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BlockState var2 = this.level.getBlockState(var1.set(this.mob.getX(), var0, this.mob.getZ()));
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BlockPos var3;
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if (!this.mob.canStandOnFluid(var2.getFluidState())) {
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if (this.canFloat() && this.mob.isInWater()) {
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while (true) {
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if (!var2.is(Blocks.WATER) && var2.getFluidState() != Fluids.WATER.getSource(false)) {
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--var0;
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break;
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}
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++var0;
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var2 = this.level.getBlockState(var1.set(this.mob.getX(), var0, this.mob.getZ()));
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}
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} else if (this.mob.isOnGround()) {
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var0 = Mth.floor(this.mob.getY() + 0.5);
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} else {
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for (var3 = this.mob.blockPosition(); (this.level.getBlockState(var3).isAir()
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|| this.level.getBlockState(var3).isPathfindable(this.level, var3, PathComputationType.LAND))
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&& var3.getY() > this.mob.level.getMinBuildHeight(); var3 = var3.below()) {
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}
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var0 = var3.above().getY();
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}
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} else {
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while (true) {
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if (!this.mob.canStandOnFluid(var2.getFluidState())) {
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--var0;
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break;
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}
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++var0;
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var2 = this.level.getBlockState(var1.set(this.mob.getX(), var0, this.mob.getZ()));
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}
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}
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var3 = this.mob.blockPosition();
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if (!this.canStartAt(var1.set(var3.getX(), var0, var3.getZ()))) {
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AABB var4 = this.mob.getBoundingBox();
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if (this.canStartAt(var1.set(var4.minX, var0, var4.minZ))
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|| this.canStartAt(var1.set(var4.minX, var0, var4.maxZ))
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|| this.canStartAt(var1.set(var4.maxX, var0, var4.minZ))
|
|
|| this.canStartAt(var1.set(var4.maxX, var0, var4.maxZ))) {
|
|
return this.getStartNode(var1);
|
|
}
|
|
}
|
|
|
|
return this.getStartNode(new BlockPos(var3.getX(), var0, var3.getZ()));
|
|
}
|
|
|
|
protected Node getStartNode(BlockPos var0) {
|
|
Node var1 = this.getNode(var0);
|
|
var1.type = this.getBlockPathType(this.mob, var1.asBlockPos());
|
|
var1.costMalus = this.mvmt.getPathfindingMalus(var1.type);
|
|
return var1;
|
|
}
|
|
|
|
private boolean hasCollisions(AABB var0) {
|
|
return this.collisionCache.computeIfAbsent(var0, (var1) -> {
|
|
return !this.level.noCollision(this.mob, var0);
|
|
});
|
|
}
|
|
|
|
protected boolean isAmphibious() {
|
|
return false;
|
|
}
|
|
|
|
protected boolean isDiagonalValid(Node var0, Node var1, Node var2, Node var3) {
|
|
if (var3 != null && var2 != null && var1 != null) {
|
|
if (var3.closed) {
|
|
return false;
|
|
} else if (var2.y <= var0.y && var1.y <= var0.y) {
|
|
if (var1.type != BlockPathTypes.WALKABLE_DOOR && var2.type != BlockPathTypes.WALKABLE_DOOR
|
|
&& var3.type != BlockPathTypes.WALKABLE_DOOR) {
|
|
boolean var4 = var2.type == BlockPathTypes.FENCE && var1.type == BlockPathTypes.FENCE
|
|
&& this.mob.getBbWidth() < 0.5;
|
|
return var3.costMalus >= 0.0F && (var2.y < var0.y || var2.costMalus >= 0.0F || var4)
|
|
&& (var1.y < var0.y || var1.costMalus >= 0.0F || var4);
|
|
} else {
|
|
return false;
|
|
}
|
|
} else {
|
|
return false;
|
|
}
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
protected boolean isNeighborValid(Node var0, Node var1) {
|
|
return var0 != null && !var0.closed && (var0.costMalus >= 0.0F || var1.costMalus < 0.0F);
|
|
}
|
|
|
|
@Override
|
|
public void prepare(PathNavigationRegion var0, LivingEntity var1) {
|
|
super.prepare(var0, var1);
|
|
this.oldWaterCost = mvmt.getPathfindingMalus(BlockPathTypes.WATER);
|
|
}
|
|
|
|
@Override
|
|
public void prepare(PathNavigationRegion var0, Mob var1) {
|
|
super.prepare(var0, var1);
|
|
this.oldWaterCost = var1.getPathfindingMalus(BlockPathTypes.WATER);
|
|
}
|
|
|
|
public static BlockPathTypes checkNeighbourBlocks(BlockGetter var0, BlockPos.MutableBlockPos var1,
|
|
BlockPathTypes var2) {
|
|
int var3 = var1.getX();
|
|
int var4 = var1.getY();
|
|
int var5 = var1.getZ();
|
|
|
|
for (int var6 = -1; var6 <= 1; ++var6) {
|
|
for (int var7 = -1; var7 <= 1; ++var7) {
|
|
for (int var8 = -1; var8 <= 1; ++var8) {
|
|
if (var6 != 0 || var8 != 0) {
|
|
var1.set(var3 + var6, var4 + var7, var5 + var8);
|
|
BlockState var9 = var0.getBlockState(var1);
|
|
if (var9.is(Blocks.CACTUS) || var9.is(Blocks.SWEET_BERRY_BUSH)) {
|
|
return BlockPathTypes.DANGER_OTHER;
|
|
}
|
|
|
|
if (isBurningBlock(var9)) {
|
|
return BlockPathTypes.DANGER_FIRE;
|
|
}
|
|
|
|
if (var0.getFluidState(var1).is(FluidTags.WATER)) {
|
|
return BlockPathTypes.WATER_BORDER;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return var2;
|
|
}
|
|
|
|
private static boolean doesBlockHavePartialCollision(BlockPathTypes var0) {
|
|
return var0 == BlockPathTypes.FENCE || var0 == BlockPathTypes.DOOR_WOOD_CLOSED
|
|
|| var0 == BlockPathTypes.DOOR_IRON_CLOSED;
|
|
}
|
|
|
|
protected static BlockPathTypes getBlockPathTypeRaw(BlockGetter var0, BlockPos var1) {
|
|
BlockState var2 = var0.getBlockState(var1);
|
|
Block var3 = var2.getBlock();
|
|
Material var4 = var2.getMaterial();
|
|
if (var2.isAir()) {
|
|
return BlockPathTypes.OPEN;
|
|
} else if (!var2.is(BlockTags.TRAPDOORS) && !var2.is(Blocks.LILY_PAD) && !var2.is(Blocks.BIG_DRIPLEAF)) {
|
|
if (var2.is(Blocks.POWDER_SNOW)) {
|
|
return BlockPathTypes.POWDER_SNOW;
|
|
} else if (!var2.is(Blocks.CACTUS) && !var2.is(Blocks.SWEET_BERRY_BUSH)) {
|
|
if (var2.is(Blocks.HONEY_BLOCK)) {
|
|
return BlockPathTypes.STICKY_HONEY;
|
|
} else if (var2.is(Blocks.COCOA)) {
|
|
return BlockPathTypes.COCOA;
|
|
} else {
|
|
FluidState var5 = var0.getFluidState(var1);
|
|
if (var5.is(FluidTags.LAVA)) {
|
|
return BlockPathTypes.LAVA;
|
|
} else if (isBurningBlock(var2)) {
|
|
return BlockPathTypes.DAMAGE_FIRE;
|
|
} else if (DoorBlock.isWoodenDoor(var2) && !(Boolean) var2.getValue(DoorBlock.OPEN)) {
|
|
return BlockPathTypes.DOOR_WOOD_CLOSED;
|
|
} else if (var3 instanceof DoorBlock && var4 == Material.METAL
|
|
&& !(Boolean) var2.getValue(DoorBlock.OPEN)) {
|
|
return BlockPathTypes.DOOR_IRON_CLOSED;
|
|
} else if (var3 instanceof DoorBlock && var2.getValue(DoorBlock.OPEN)) {
|
|
return BlockPathTypes.DOOR_OPEN;
|
|
} else if (var3 instanceof BaseRailBlock) {
|
|
return BlockPathTypes.RAIL;
|
|
} else if (var3 instanceof LeavesBlock) {
|
|
return BlockPathTypes.LEAVES;
|
|
} else if (var2.is(BlockTags.FENCES) || var2.is(BlockTags.WALLS)
|
|
|| var3 instanceof FenceGateBlock && !(Boolean) var2.getValue(FenceGateBlock.OPEN)) {
|
|
return BlockPathTypes.FENCE;
|
|
} else if (!var2.isPathfindable(var0, var1, PathComputationType.LAND)) {
|
|
return BlockPathTypes.BLOCKED;
|
|
} else {
|
|
return var5.is(FluidTags.WATER) ? BlockPathTypes.WATER : BlockPathTypes.OPEN;
|
|
}
|
|
}
|
|
} else {
|
|
return BlockPathTypes.DAMAGE_OTHER;
|
|
}
|
|
} else {
|
|
return BlockPathTypes.TRAPDOOR;
|
|
}
|
|
}
|
|
|
|
public static BlockPathTypes getBlockPathTypeStatic(BlockGetter var0, BlockPos.MutableBlockPos var1) {
|
|
int var2 = var1.getX();
|
|
int var3 = var1.getY();
|
|
int var4 = var1.getZ();
|
|
BlockPathTypes var5 = getBlockPathTypeRaw(var0, var1);
|
|
if (var5 == BlockPathTypes.OPEN && var3 >= var0.getMinBuildHeight() + 1) {
|
|
BlockPathTypes var6 = getBlockPathTypeRaw(var0, var1.set(var2, var3 - 1, var4));
|
|
var5 = var6 != BlockPathTypes.WALKABLE && var6 != BlockPathTypes.OPEN && var6 != BlockPathTypes.WATER
|
|
&& var6 != BlockPathTypes.LAVA ? BlockPathTypes.WALKABLE : BlockPathTypes.OPEN;
|
|
if (var6 == BlockPathTypes.DAMAGE_FIRE) {
|
|
var5 = BlockPathTypes.DAMAGE_FIRE;
|
|
}
|
|
|
|
if (var6 == BlockPathTypes.DAMAGE_OTHER) {
|
|
var5 = BlockPathTypes.DAMAGE_OTHER;
|
|
}
|
|
|
|
if (var6 == BlockPathTypes.STICKY_HONEY) {
|
|
var5 = BlockPathTypes.STICKY_HONEY;
|
|
}
|
|
|
|
if (var6 == BlockPathTypes.POWDER_SNOW) {
|
|
var5 = BlockPathTypes.DANGER_POWDER_SNOW;
|
|
}
|
|
}
|
|
|
|
if (var5 == BlockPathTypes.WALKABLE) {
|
|
var5 = checkNeighbourBlocks(var0, var1.set(var2, var3, var4), var5);
|
|
}
|
|
|
|
return var5;
|
|
}
|
|
|
|
public static double getFloorLevel(BlockGetter var0, BlockPos var1) {
|
|
BlockPos var2 = var1.below();
|
|
VoxelShape var3 = var0.getBlockState(var2).getCollisionShape(var0, var2);
|
|
return var2.getY() + (var3.isEmpty() ? 0.0 : var3.max(Axis.Y));
|
|
}
|
|
|
|
public static boolean isBurningBlock(BlockState var0) {
|
|
return var0.is(BlockTags.FIRE) || var0.is(Blocks.LAVA) || var0.is(Blocks.MAGMA_BLOCK)
|
|
|| CampfireBlock.isLitCampfire(var0) || var0.is(Blocks.LAVA_CAULDRON);
|
|
}
|
|
|
|
private static final double DEFAULT_MOB_JUMP_HEIGHT = 1.125;
|
|
public static final double SPACE_BETWEEN_WALL_POSTS = 0.5;
|
|
|
|
}
|