Citizens2/v1_8_R3/src/main/java/net/citizensnpcs/nms/v1_8_R3/util/PlayerAnimationImpl.java

68 lines
2.8 KiB
Java

package net.citizensnpcs.nms.v1_8_R3.util;
import java.util.EnumMap;
import org.bukkit.entity.Player;
import com.google.common.collect.Maps;
import net.citizensnpcs.util.PlayerAnimation;
import net.minecraft.server.v1_8_R3.BlockPosition;
import net.minecraft.server.v1_8_R3.EntityPlayer;
import net.minecraft.server.v1_8_R3.Packet;
import net.minecraft.server.v1_8_R3.PacketPlayOutAnimation;
import net.minecraft.server.v1_8_R3.PacketPlayOutBed;
import net.minecraft.server.v1_8_R3.PacketPlayOutEntityMetadata;
public class PlayerAnimationImpl {
public static void play(PlayerAnimation animation, Player bplayer, int radius) {
// TODO: this is pretty gross
final EntityPlayer player = (EntityPlayer) NMSImpl.getHandle(bplayer);
if (DEFAULTS.containsKey(animation)) {
playDefaultAnimation(player, radius, DEFAULTS.get(animation));
return;
}
switch (animation) {
case SLEEP:
PacketPlayOutBed packet = new PacketPlayOutBed(player,
new BlockPosition((int) player.locX, (int) player.locY, (int) player.locZ));
sendPacketNearby(packet, player, radius);
break;
case SNEAK:
player.getBukkitEntity().setSneaking(true);
sendPacketNearby(new PacketPlayOutEntityMetadata(player.getId(), player.getDataWatcher(), true), player,
radius);
break;
case STOP_SLEEPING:
playDefaultAnimation(player, radius, 2);
break;
case STOP_SNEAKING:
player.getBukkitEntity().setSneaking(false);
sendPacketNearby(new PacketPlayOutEntityMetadata(player.getId(), player.getDataWatcher(), true), player,
radius);
break;
default:
throw new UnsupportedOperationException();
}
}
protected static void playDefaultAnimation(EntityPlayer player, int radius, int code) {
PacketPlayOutAnimation packet = new PacketPlayOutAnimation(player, code);
sendPacketNearby(packet, player, radius);
}
protected static void sendPacketNearby(Packet<?> packet, EntityPlayer player, int radius) {
NMSImpl.sendPacketNearby(player.getBukkitEntity(), player.getBukkitEntity().getLocation(), packet, radius);
}
private static EnumMap<PlayerAnimation, Integer> DEFAULTS = Maps.newEnumMap(PlayerAnimation.class);
static {
DEFAULTS.put(PlayerAnimation.ARM_SWING, 0);
DEFAULTS.put(PlayerAnimation.HURT, 1);
DEFAULTS.put(PlayerAnimation.EAT_FOOD, 2);
DEFAULTS.put(PlayerAnimation.ARM_SWING_OFFHAND, 3);
DEFAULTS.put(PlayerAnimation.CRIT, 4);
DEFAULTS.put(PlayerAnimation.MAGIC_CRIT, 5);
}
}