CloverBootloader/CloverApp/libimagequant-2.12.6/org/pngquant/PngQuant.java

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package org.pngquant;
import org.pngquant.*;
import java.awt.image.*;
/**
* Starting point for the library. Holds configuration. Equivalent of liq_attr* in libimagequant.
*/
public class PngQuant extends LiqObject {
/**
* Single instance can be "recycled" for many remappings.
*/
public PngQuant() {
handle = liq_attr_create();
}
public PngQuant(PngQuant other) {
handle = liq_attr_copy(other.handle);
}
/**
* 1-shot quantization and remapping with current settings.
* @see quantize()
*
* @return 8-bit indexed image or null on failure
*/
public BufferedImage getRemapped(BufferedImage bufimg) {
try {
Image liqimg = new Image(this, bufimg);
BufferedImage remapped = getRemapped(liqimg);
liqimg.close();
return remapped;
} catch(PngQuantException e) {
return null;
}
}
/** @return remapped image or null on failure */
public BufferedImage getRemapped(Image liqimg) {
Result result = quantize(liqimg);
if (result == null) return null;
BufferedImage remapped = result.getRemapped(liqimg);
result.close();
return remapped;
}
/**
* Performs quantization (chooses optimal palette for the given Image).
* Returned object can be used to customize remapping and reused to remap other images to the same palette.
* @link http://pngquant.org/lib/#liq_quantize_image
*
* @return null on failure
*/
public Result quantize(Image img) {
try {
return new Result(this, img);
} catch(PngQuantException e) {
return null;
}
}
/**
* Remapped images won't use more than given number of colors (may use less if setQuality() is used)
*
* @link http://pngquant.org/lib/#liq_set_max_colors
*/
public native boolean setMaxColors(int colors);
/**
* Equivalent of setQuality(target/2, target)
*
* @link http://pngquant.org/lib/#liq_set_quality
*/
public native boolean setQuality(int target);
/**
* Quality in range 0-100. Quantization will fail if minimum quality cannot
* be achieved with given number of colors.
*
* @link http://pngquant.org/lib/#liq_set_quality
*/
public native boolean setQuality(int min, int max);
/**
* Speed in range 1 (slowest) and 11 (fastest). 3 is the optimum.
* Higher speeds quantize quicker, but at cost of quality and sometimes larger images.
*
* @link http://pngquant.org/lib/#liq_set_speed
*/
public native boolean setSpeed(int speed);
/**
* Reduces color precision by truncating number of least significant bits.
* Slightly improves speed and helps generating images for low-fidelity displays/textures.
*
* @link http://pngquant.org/lib/#liq_set_min_posterization
*/
public native boolean setMinPosterization(int bits);
public void close() {
if (handle != 0) {
liq_attr_destroy(handle);
handle = 0;
}
}
private static native long liq_attr_create();
private static native long liq_attr_copy(long orig);
private static native void liq_attr_destroy(long handle);
}