CloverBootloader/rEFIt_UEFI/refit/menu.h

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#ifndef __MENU_H__
#define __MENU_H__
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#include "../cpp_foundation/XString.h"
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#include "../gui/menu_items/menu_items.h"
//#include "../gui/REFIT_MAINMENU_SCREEN.h"
class REFIT_MAINMENU_SCREEN;
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//void AddMenuInfoLine(IN REFIT_MENU_SCREEN *Screen, IN CONST CHAR16 *InfoLine);
//void AddMenuInfo(IN REFIT_MENU_SCREEN *SubScreen, IN CONST CHAR16 *Line);
//void AddMenuEntry(IN REFIT_MENU_SCREEN *Screen, IN REFIT_MENU_ENTRY *Entry, bool freeIt);
//void AddMenuCheck(REFIT_MENU_SCREEN *SubScreen, CONST CHAR8 *Text, UINTN Bit, INTN ItemNum);
//void FreeMenu(IN REFIT_MENU_SCREEN *Screen);
//UINTN RunMenu(IN REFIT_MENU_SCREEN *Screen, OUT REFIT_ABSTRACT_MENU_ENTRY **ChosenEntry);
//UINTN RunMainMenu(IN REFIT_MENU_SCREEN *Screen, IN INTN DefaultSelection, OUT REFIT_ABSTRACT_MENU_ENTRY **ChosenEntry);
//included into SCREEN
/*
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extern EG_RECT UpButton;
extern EG_RECT DownButton;
extern EG_RECT BarStart;
extern EG_RECT BarEnd;
extern EG_RECT ScrollbarBackground;
extern EG_RECT Scrollbar;
extern EG_RECT ScrollStart;
extern EG_RECT ScrollEnd;
extern EG_RECT ScrollTotal;
extern EG_RECT ScrollbarOldPointerPlace;
extern EG_RECT ScrollbarNewPointerPlace;
*/
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extern INTN LayoutAnimMoveForMenuX;
extern INTN LayoutMainMenuHeight;
extern REFIT_MAINMENU_SCREEN MainMenu;
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void OptionsMenu(OUT REFIT_ABSTRACT_MENU_ENTRY **ChosenEntry);
void FreeScrollBar(void);
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void
FillInputs (
XBool New
);
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void
ApplyInputs (void);
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#endif