CloverBootloader/Include/Library/DeviceTreeLib.h

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/** @file
Copyright (C) 2016, The HermitCrabs Lab. All rights reserved.
All rights reserved.
This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution. The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
**/
#ifndef OC_DEVICE_TREE_LIB_H
#define OC_DEVICE_TREE_LIB_H
//
// Struct at the beginning of every loaded kext.
// Pointers to every loaded kext (to this struct) are
// properties Driver-<hex addr of DriverInfo> in DevTree /chosen/memory-map.
//
typedef struct DTBooterKextFileInfo_ {
UINT32 InfoDictPhysAddr;
UINT32 InfoDictLength;
UINT32 ExecutablePhysAddr;
UINT32 ExecutableLength;
UINT32 BundlePathPhysAddr;
UINT32 BundlePathLength;
} DTBooterKextFileInfo;
//
// DeviceTree MemoryMap entry structure.
//
typedef struct DTMemMapEntry_ {
UINT32 Address;
UINT32 Length;
} DTMemMapEntry;
//
// Foundation Types.
//
#define DT_PATH_NAME_SEPARATOR '/' //< 0x2F
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#define DT_MAX_PROPERTY_NAME_LENGTH 31 //< Max length of Property Name (terminator not included)
#define DT_MAX_ENTRY_NAME_LENGTH 31 //< Max length of a C-String Entry Name (terminator not included)
#define DT_PROPERTY_NAME_LENGTH 32
typedef CHAR8 DTEntryNameBuf[DT_PROPERTY_NAME_LENGTH]; //< Length of DTEntryNameBuf = DT_MAX_ENTRY_NAME_LENGTH + 1
typedef struct OpaqueDTEntry_ DeviceTreeNode;
typedef DeviceTreeNode *DTEntry; //< Entry
typedef struct OpaqueDTProperty_ DTProperty;
typedef struct DTSavedScope_ DTSavedScope;
typedef DTSavedScope *DTSavedScopePtr;
typedef struct OpaqueDTEntryIterator_ OpaqueDTEntryIterator;
typedef OpaqueDTEntryIterator *DTEntryIterator;
typedef struct OpaqueDTPropertyIterator_ OpaqueDTPropertyIterator;
typedef OpaqueDTPropertyIterator *DTPropertyIterator;
//Old compatibility
typedef DTProperty DeviceTreeNodeProperty;
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//
// Structures for a Flattened Device Tree.
//
struct OpaqueDTProperty_ {
CHAR8 Name[DT_PROPERTY_NAME_LENGTH]; //< NUL terminated property name
UINT32 Length; //< Length (bytes) of folloing prop value
};
struct OpaqueDTEntry_ {
UINT32 NumProperties; // Number of props[] elements (0 => end)
UINT32 NumChildren; // Number of children[] elements
};
//
// Entry.
//
struct DTSavedScope_ {
DTSavedScopePtr NextScope;
DTEntry Scope;
DTEntry Entry;
UINT32 Index;
};
//
// Entry Iterator.
//
struct OpaqueDTEntryIterator_ {
DTEntry OuterScope;
DTEntry CurrentScope;
DTEntry CurrentEntry;
DTSavedScopePtr SavedScope;
UINT32 CurrentIndex;
};
//
// Property Iterator.
//
struct OpaqueDTPropertyIterator_ {
DTEntry Entry;
DTProperty *CurrentProperty;
UINT32 CurrentIndex;
};
/**
Lookup Entry
Locates an entry given a specified subroot (searchPoint) and path name. If the
searchPoint pointer is NULL, the path name is assumed to be an absolute path
name rooted to the root of the device tree.
**/
EFI_STATUS
DTLookupEntry (
IN CONST DTEntry SearchPoint,
IN CONST CHAR8 *PathName,
IN DTEntry *FoundEntry
);
/**
An Entry Iterator maintains three variables that are of interest to clients.
First is an "OutermostScope" which defines the outer boundry of the iteration.
This is defined by the starting entry and includes that entry plus all of it's
embedded entries. Second is a "currentScope" which is the entry the iterator is
currently in. And third is a "currentPosition" which is the last entry returned
during an iteration.
Create Entry Iterator
Create the iterator structure. The outermostScope and currentScope of the iterator
are set to "startEntry". If "startEntry" = NULL, the outermostScope and
currentScope are set to the root entry. The currentPosition for the iterator is
set to "nil".
**/
EFI_STATUS
DTCreateEntryIterator (
IN CONST DTEntry StartEntry,
IN DTEntryIterator *Iterator
);
/**
Dispose Entry Iterator
**/
EFI_STATUS
DTDisposeEntryIterator (
IN DTEntryIterator Iterator
);
/**
Enter Child Entry
Move an Entry Iterator into the scope of a specified child entry. The
currentScope of the iterator is set to the entry specified in "childEntry". If
"childEntry" is nil, the currentScope is set to the entry specified by the
currentPosition of the iterator.
**/
EFI_STATUS
DTEnterEntry (
IN DTEntryIterator Iterator,
IN DTEntry ChildEntry
);
/**
Exit to Parent Entry
Move an Entry Iterator out of the current entry back into the scope of it's parent
entry. The currentPosition of the iterator is reset to the current entry (the
previous currentScope), so the next iteration call will continue where it left off.
This position is returned in parameter "currentPosition".
**/
EFI_STATUS
DTExitEntry (
IN DTEntryIterator Iterator,
IN DTEntry *CurrentPosition
);
/**
Iterate Entries
Iterate and return entries contained within the entry defined by the current
scope of the iterator. Entries are returned one at a time. When
int == kIterationDone, all entries have been exhausted, and the
value of nextEntry will be Nil.
**/
EFI_STATUS
DTIterateEntries (
IN DTEntryIterator Iterator,
IN DTEntry *NextEntry
);
/**
Restart Entry Iteration
Restart an iteration within the current scope. The iterator is reset such that
iteration of the contents of the currentScope entry can be restarted. The
outermostScope and currentScope of the iterator are unchanged. The currentPosition
for the iterator is set to "nil".
**/
EFI_STATUS
DTRestartEntryIteration (
IN DTEntryIterator Iterator
);
/**
Get the value of the specified property for the specified entry.
**/
EFI_STATUS
DTGetProperty(
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IN CONST DTEntry Entry,
IN CHAR8 *PropertyName,
IN VOID **PropertyValue,
IN UINT32 *PropertySize
);
/**
Create Property Iterator
Create the property iterator structure. The target entry is defined by entry.
**/
EFI_STATUS
DTCreatePropertyIterator (
IN CONST DTEntry Entry,
IN DTPropertyIterator Iterator
);
/**
Iterate Properites
Iterate and return properties for given entry.
EFI_END_OF_MEDIA, all properties have been exhausted.
**/
EFI_STATUS
DTIterateProperties (
IN DTPropertyIterator Iterator,
IN CHAR8 **FoundProperty
);
/**
Restart Property Iteration
Used to re-iterate over a list of properties. The Property Iterator is
reset to the beginning of the list of properties for an entry.
**/
EFI_STATUS
DTRestartPropertyIteration (
IN DTPropertyIterator Iterator
);
//
// Exported Functions
//
/**
Used to initalize the device tree functions.
Base is the base address of the flatened device tree.
**/
VOID
DTInit (
IN VOID *Base,
IN UINT32 *Length
);
VOID
DumpDeviceTree (
VOID
);
UINT32
DTDeleteProperty (
IN CHAR8 *NodeName,
IN CHAR8 *DeletePropertyName
);
VOID
DTInsertProperty (
IN CHAR8 *NodeName,
IN CHAR8 *InsertPropertyName,
IN CHAR8 *AddPropertyName,
IN VOID *AddPropertyValue,
IN UINT32 ValueLength,
IN BOOLEAN InsertAfter OPTIONAL
);
#endif // OC_DEVICE_TREE_LIB_H