CloverBootloader/rEFIt_UEFI/Platform/card_vlist.cpp

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/*
* Copyright (c) 2012 cparm <armelcadetpetit@gmail.com>. All rights reserved.
*
*/
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#include <Platform.h> // Only use angled for Platform, else, xcode project won't compile
#include "nvidia.h"
/*
injection for NVIDIA card usage e.g (to be placed in the config.plist, under graphics tag):
<key>Graphics</key>
<dict>
<key>NVIDIA</key>
<array>
<dict>
<key>Model</key>
<string>Quadro FX 380</string>
<key>IOPCIPrimaryMatch</key>
<string>0x10DE0658</string>
<key>VRAM</key>
<integer>256</integer>
<key>VideoPorts</key>
<integer>2</integer>
<key>LoadVBios</key>
<true/>
</dict>
<dict>
<key>Model</key>
<string>YOUR_SECOND_CARD_NAME</string>
<key>IOPCIPrimaryMatch</key>
<string>YOUR_SECOND_CARD_ID</string>
<key>IOPCISubDevId</key>
<string>YOUR_SECOND_CARD_SUB_ID(if necessary)</string>
<key>VRAM</key>
<integer>YOUR_SECOND_CARD_VRAM_SIZE</integer>
<key>VideoPorts</key>
<integer>YOUR_SECOND_CARD_PORTS</integer>
<key>LoadVBios</key>
<true/><!--YOUR_SECOND_CARD_LOADVBIOS-->
</dict>
</array>
<key>ATI</key>
<array>
<dict>
<key>Model</key>
<string>ATI Radeon HD6670</string>
<key>IOPCIPrimaryMatch</key>
<string>0x6758</string>
<key>IOPCISubDevId</key>
<string>0x1342</string>
<key>VRAM</key>
<integer>2048</integer>
</dict>
</array>
</dict>
*/
#define DEBUG_CARD_VLIST 1
#if DEBUG_CARD_VLIST == 0
#define DBG(...)
#else
#define DBG(...) DebugLog(DEBUG_CARD_VLIST, __VA_ARGS__)
#endif
LIST_ENTRY gCardList = INITIALIZE_LIST_HEAD_VARIABLE (gCardList);
VOID AddCard(CONST CHAR8* Model, UINT32 Id, UINT32 SubId, UINT64 VideoRam, UINTN VideoPorts, BOOLEAN LoadVBios)
{
CARDLIST* new_card;
new_card = (__typeof__(new_card))AllocateZeroPool(sizeof(CARDLIST));
if (new_card) {
new_card->Signature = CARDLIST_SIGNATURE;
new_card->Id = Id;
new_card->SubId = SubId;
new_card->VideoRam = VideoRam;
new_card->VideoPorts = VideoPorts;
new_card->LoadVBios = LoadVBios;
snprintf(new_card->Model, 64, "%s", Model);
InsertTailList (&gCardList, (LIST_ENTRY *)(((UINT8 *)new_card) + OFFSET_OF(CARDLIST, Link)));
}
}
CARDLIST* FindCardWithIds(UINT32 Id, UINT32 SubId)
{
LIST_ENTRY *Link;
CARDLIST *entry;
// FillCardList(); //moved to GetUserSettings
if(!IsListEmpty(&gCardList)) {
for (Link = gCardList.ForwardLink; Link != &gCardList; Link = Link->ForwardLink) {
entry = CR(Link, CARDLIST, Link, CARDLIST_SIGNATURE);
if(entry->Id == Id) {
return entry;
}
}
}
return NULL;
}
VOID FillCardList(const TagStruct* CfgDict)
{
if (IsListEmpty(&gCardList) && (CfgDict != NULL)) {
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CONST CHAR8 *VEN[] = { "NVIDIA", "ATI" };
INTN Index, Count = sizeof(VEN) / sizeof(VEN[0]);
const TagStruct* prop;
for (Index = 0; Index < Count; Index++) {
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CONST CHAR8 *key = VEN[Index];
prop = GetProperty(CfgDict, key);
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if( prop && prop->isArray() ) {
INTN i;
INTN count;
const TagStruct* prop2 = 0;
const TagStruct* element = 0;
count = GetTagCount(prop);
for (i = 0; i < count; i++) {
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CONST CHAR8 *model_name = NULL;
UINT32 dev_id = 0;
UINT32 subdev_id = 0;
UINT64 VramSize = 0;
UINTN VideoPorts = 0;
BOOLEAN LoadVBios = FALSE;
EFI_STATUS status = GetElement(prop, i, &element);
if (status == EFI_SUCCESS) {
if (element) {
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prop2 = GetProperty(element, "Model");
if ( prop2->isString() && prop2->stringValue().notEmpty() ) {
model_name = prop2->stringValue().c_str();
} else {
model_name = "VideoCard";
}
prop2 = GetProperty(element, "IOPCIPrimaryMatch");
dev_id = (UINT32)GetPropertyInteger(prop2, 0);
prop2 = GetProperty(element, "IOPCISubDevId");
subdev_id = (UINT32)GetPropertyInteger(prop2, 0);
prop2 = GetProperty(element, "VRAM");
VramSize = LShiftU64((UINTN)GetPropertyInteger(prop2, (INTN)VramSize), 20); //Mb -> bytes
prop2 = GetProperty(element, "VideoPorts");
VideoPorts = (UINT16)GetPropertyInteger(prop2, VideoPorts);
prop2 = GetProperty(element, "LoadVBios");
if (prop2 != NULL && IsPropertyTrue(prop2)) {
LoadVBios = TRUE;
}
DBG("FillCardList :: %s : \"%s\" (%08X, %08X)\n", key, model_name, dev_id, subdev_id);
AddCard(model_name, dev_id, subdev_id, VramSize, VideoPorts, LoadVBios);
}
}
}
}
}
}
}