CloverBootloader/Include/IndustryStandard/VirtualMemory.h

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/** @file
x64 Long Mode Virtual Memory Management Definitions
References:
1) IA-32 Intel(R) Architecture Software Developer's Manual Volume 1:Basic Architecture, Intel
2) IA-32 Intel(R) Architecture Software Developer's Manual Volume 2:Instruction Set Reference, Intel
3) IA-32 Intel(R) Architecture Software Developer's Manual Volume 3:System Programmer's Guide, Intel
4) AMD64 Architecture Programmer's Manual Volume 2: System Programming
Copyright (c) 2006 - 2018, Intel Corporation. All rights reserved.<BR>
Copyright (c) 2017, AMD Incorporated. All rights reserved.<BR>
Copyright (c) 2011, dmazar. All rights reserved.<BR>
SPDX-License-Identifier: BSD-2-Clause-Patent
**/
#ifndef VIRTUAL_MEMORY_H
#define VIRTUAL_MEMORY_H
#pragma pack(push, 1)
//
// Page-Map Level-4 Offset (PML4) and
// Page-Directory-Pointer Offset (PDPE) entries 4K & 2MB
//
typedef union {
struct {
UINT64 Present:1; // 0 = Not present in memory, 1 = Present in memory
UINT64 ReadWrite:1; // 0 = Read-Only, 1= Read/Write
UINT64 UserSupervisor:1; // 0 = Supervisor, 1=User
UINT64 WriteThrough:1; // 0 = Write-Back caching, 1=Write-Through caching
UINT64 CacheDisabled:1; // 0 = Cached, 1=Non-Cached
UINT64 Accessed:1; // 0 = Not accessed, 1 = Accessed (set by CPU)
UINT64 Reserved:1; // Reserved
UINT64 MustBeZero:2; // Must Be Zero
UINT64 Available:3; // Available for use by system software
UINT64 PageTableBaseAddress:40; // Page Table Base Address
UINT64 AvabilableHigh:11; // Available for use by system software
UINT64 Nx:1; // No Execute bit
} Bits;
UINT64 Uint64;
} PAGE_MAP_AND_DIRECTORY_POINTER;
//
// Page Table Entry 4KB
//
typedef union {
struct {
UINT64 Present:1; // 0 = Not present in memory, 1 = Present in memory
UINT64 ReadWrite:1; // 0 = Read-Only, 1= Read/Write
UINT64 UserSupervisor:1; // 0 = Supervisor, 1=User
UINT64 WriteThrough:1; // 0 = Write-Back caching, 1=Write-Through caching
UINT64 CacheDisabled:1; // 0 = Cached, 1=Non-Cached
UINT64 Accessed:1; // 0 = Not accessed, 1 = Accessed (set by CPU)
UINT64 Dirty:1; // 0 = Not Dirty, 1 = written by processor on access to page
UINT64 PAT:1; //
UINT64 Global:1; // 0 = Not global page, 1 = global page TLB not cleared on CR3 write
UINT64 Available:3; // Available for use by system software
UINT64 PageTableBaseAddress:40; // Page Table Base Address
UINT64 AvabilableHigh:11; // Available for use by system software
UINT64 Nx:1; // 0 = Execute Code, 1 = No Code Execution
} Bits;
UINT64 Uint64;
} PAGE_TABLE_4K_ENTRY;
//
// Page Table Entry 2MB
//
typedef union {
struct {
UINT64 Present:1; // 0 = Not present in memory, 1 = Present in memory
UINT64 ReadWrite:1; // 0 = Read-Only, 1= Read/Write
UINT64 UserSupervisor:1; // 0 = Supervisor, 1=User
UINT64 WriteThrough:1; // 0 = Write-Back caching, 1=Write-Through caching
UINT64 CacheDisabled:1; // 0 = Cached, 1=Non-Cached
UINT64 Accessed:1; // 0 = Not accessed, 1 = Accessed (set by CPU)
UINT64 Dirty:1; // 0 = Not Dirty, 1 = written by processor on access to page
UINT64 MustBe1:1; // Must be 1
UINT64 Global:1; // 0 = Not global page, 1 = global page TLB not cleared on CR3 write
UINT64 Available:3; // Available for use by system software
UINT64 PAT:1; //
UINT64 MustBeZero:8; // Must be zero;
UINT64 PageTableBaseAddress:31; // Page Table Base Address
UINT64 AvabilableHigh:11; // Available for use by system software
UINT64 Nx:1; // 0 = Execute Code, 1 = No Code Execution
} Bits;
UINT64 Uint64;
} PAGE_TABLE_2M_ENTRY;
//
// Page Table Entry 1GB
//
typedef union {
struct {
UINT64 Present:1; // 0 = Not present in memory, 1 = Present in memory
UINT64 ReadWrite:1; // 0 = Read-Only, 1= Read/Write
UINT64 UserSupervisor:1; // 0 = Supervisor, 1=User
UINT64 WriteThrough:1; // 0 = Write-Back caching, 1=Write-Through caching
UINT64 CacheDisabled:1; // 0 = Cached, 1=Non-Cached
UINT64 Accessed:1; // 0 = Not accessed, 1 = Accessed (set by CPU)
UINT64 Dirty:1; // 0 = Not Dirty, 1 = written by processor on access to page
UINT64 MustBe1:1; // Must be 1
UINT64 Global:1; // 0 = Not global page, 1 = global page TLB not cleared on CR3 write
UINT64 Available:3; // Available for use by system software
UINT64 PAT:1; //
UINT64 MustBeZero:17; // Must be zero;
UINT64 PageTableBaseAddress:22; // Page Table Base Address
UINT64 AvabilableHigh:11; // Available for use by system software
UINT64 Nx:1; // 0 = Execute Code, 1 = No Code Execution
} Bits;
UINT64 Uint64;
} PAGE_TABLE_1G_ENTRY;
typedef union {
struct {
UINT64 PhysPgOffset:12; // 0 = Physical Page Offset
UINT64 PTOffset:9; // 0 = Page Table Offset
UINT64 PDOffset:9; // 0 = Page Directory Offset
UINT64 PDPOffset:9; // 0 = Page Directory Pointer Offset
UINT64 PML4Offset:9; // 0 = Page Map Level 4 Offset
UINT64 SignExtend:16; // 0 = Sign Extend
} Pg4K;
struct {
UINT64 PhysPgOffset:21; // 0 = Physical Page Offset
UINT64 PDOffset:9; // 0 = Page Directory Offset
UINT64 PDPOffset:9; // 0 = Page Directory Pointer Offset
UINT64 PML4Offset:9; // 0 = Page Map Level 4 Offset
UINT64 SignExtend:16; // 0 = Sign Extend
} Pg2M;
struct {
UINT64 PhysPgOffset:30; // 0 = Physical Page Offset
UINT64 PDPOffset:9; // 0 = Page Directory Pointer Offset
UINT64 PML4Offset:9; // 0 = Page Map Level 4 Offset
UINT64 SignExtend:16; // 0 = Sign Extend
} Pg1G;
UINT64 Uint64;
} VIRTUAL_ADDR;
#define VA_FIX_SIGN_EXTEND(VA) ((VA).Pg4K.SignExtend = ((VA).Pg4K.PML4Offset & 0x100U) ? 0xFFFFU : 0U);
#pragma pack(pop)
#define CR3_ADDR_MASK 0x000FFFFFFFFFF000ull
#define CR3_FLAG_PWT 0x0000000000000008ull
#define CR3_FLAG_PCD 0x0000000000000010ull
#define PAGING_4K_ADDRESS_MASK_64 0x000FFFFFFFFFF000ull
#define PAGING_2M_ADDRESS_MASK_64 0x000FFFFFFFE00000ull
#define PAGING_1G_ADDRESS_MASK_64 0x000FFFFFC0000000ull
#endif // VIRTUAL_MEMORY_H