CloverBootloader/rEFIt_UEFI/libeg/XTheme.cpp

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/*
* a class to keep definitions for all theme settings
*/
extern "C" {
#include <Protocol/GraphicsOutput.h>
}
#include "libegint.h"
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#include "../refit/screen.h"
#include "XTheme.h"
CONST CHAR8* IconsNames[] = {
"func_about",
"func_options",
"func_clover",
"func_secureboot",
"func_secureboot_config",
"func_reset",
"func_shutdown",
"func_help",
"tool_shell", //8
"tool_part",
"tool_rescue",
"pointer",//11
"vol_internal",
"vol_external",
"vol_optical",
"vol_firewire",
"vol_clover" ,
"vol_internal_hfs" ,
"vol_internal_apfs",
"vol_internal_ntfs",
"vol_internal_ext3" ,
"vol_recovery",//21
// not used?
"logo",
"selection_small",
"selection_big", //BUILTIN_SELECTION_BIG=24 we keep this numeration
//os icons
"os_mac", //0 + 25
"os_tiger",
"os_leo",
"os_snow",
"os_lion",
"os_cougar",
"os_mav",
"os_yos",
"os_cap",
"os_sierra",
"os_hsierra",
"os_moja", //11
"os_cata", //12
"os_linux",
"os_ubuntu",
"os_suse",
"os_freebsd", //16
"os_freedos",
"os_win",
"os_vista",
"radio_button",
"radio_button_selected",
"checkbox",
"checkbox_checked",
"scrollbar_background", //24
"scrollbar_holder"
};
Icon::Icon(INTN Index) : Image(0), ImageNight(0)
{
Id = Index;
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Name.takeValueFrom(IconsNames[Index]);
}
Icon::~Icon() {}
XTheme::XTheme() {
Init();
}
XTheme::~XTheme() {
//nothing todo?
}
void XTheme::Init()
{
DisableFlags = 0;
HideBadges = 0;
HideUIFlags = 0;
TextOnly = FALSE;
Font = FONT_GRAY; // FONT_TYPE
CharWidth = 9;
SelectionColor = 0xFFFFFF80;
FontFileName.setEmpty();
Theme.takeValueFrom("embedded");
BannerFileName.setEmpty();
SelectionSmallFileName.setEmpty();
SelectionBigFileName.setEmpty();
SelectionIndicatorName.setEmpty();
DefaultSelection.setEmpty();
BackgroundName.setEmpty();
BackgroundScale = imNone; // SCALING
BackgroundSharp = 0;
BackgroundDark = FALSE; //TODO should be set to true if Night theme
CustomIcons = FALSE; //TODO don't know how to handle with SVG theme
SelectionOnTop = FALSE;
BootCampStyle = FALSE;
BadgeOffsetX = 0;
BadgeOffsetY = 0;
BadgeScale = 4; // TODO now we have float scale = BadgeScale/16
ThemeDesignWidth = 0xFFFF;
ThemeDesignHeight = 0xFFFF;
BannerPosX = 0xFFFF;
BannerPosY = 0xFFFF;
BannerEdgeHorizontal = 0;
BannerEdgeVertical = 0;
BannerNudgeX = 0;
BannerNudgeY = 0;
VerticalLayout = FALSE;
NonSelectedGrey = FALSE; //TODO what about SVG?
MainEntriesSize = 128;
TileXSpace = 8;
TileYSpace = 24;
// IconFormat = ICON_FORMAT_DEF;
Proportional = FALSE;
ShowOptimus = FALSE;
DarkEmbedded = FALSE; //looks like redundant, we always check Night or Daylight
TypeSVG = FALSE;
Codepage = 0xC0; //this is for PNG theme
CodepageSize = 0xC0; // INTN CodepageSize; //extended latin
Scale = 1.0f;
CentreShift = 0.0f;
Daylight = true;
}
XImage& XTheme::GetIcon(const char* Name)
{
return GetIcon(XStringWP(Name));
}
XImage& XTheme::GetIcon(XStringW& Name)
{
XImage* TheIcon = NULL;
for (size_t i = 0; i < Icons.size(); i++)
{
if (Icons[i].Name == Name)
{
if (!Daylight) {
TheIcon = &Icons[i].ImageNight;
}
if (TheIcon == NULL || (*TheIcon).isEmpty()) { //if daylight or night icon absent
TheIcon = &Icons[i].Image;
}
break;
}
}
return *TheIcon;
}
XImage& XTheme::GetIcon(INTN Id)
{
XImage* TheIcon = NULL;
for (size_t i = 0; i < Icons.size(); i++)
{
if (Icons[i].Id == Id)
{
if (!Daylight) {
TheIcon = &Icons[i].ImageNight;
}
if (TheIcon == NULL || (*TheIcon).isEmpty()) { //if daylight or night icon absent
TheIcon = &Icons[i].Image;
}
break;
}
}
return *TheIcon;
}
void XTheme::AddIcon(Icon& NewIcon)
{
Icons.AddCopy(NewIcon);
}
//if ImageNight is not set then Image should be used
#define DEC_BUILTIN_ICON(id, ico) { \
Icon NewIcon(id); \
NewIcon.Image.FromPNG(ACCESS_EMB_DATA(ico), ACCESS_EMB_SIZE(ico)); \
Icons.AddCopy(NewIcon); \
}
#define DEC_BUILTIN_ICON2(id, ico, dark) { \
Icon NewIcon(id); \
NewIcon.Image.FromPNG(ACCESS_EMB_DATA(ico), ACCESS_EMB_SIZE(ico)); \
NewIcon.ImageNight.FromPNG(ACCESS_EMB_DATA(dark), ACCESS_EMB_SIZE(dark)); \
Icons.AddCopy(NewIcon); \
}
void XTheme::FillByEmbedded()
{
DEC_BUILTIN_ICON2(0, emb_func_about, emb_dark_func_about)
DEC_BUILTIN_ICON2(1, emb_func_options, emb_dark_func_options)
DEC_BUILTIN_ICON2(2, emb_func_clover, emb_dark_func_clover)
DEC_BUILTIN_ICON2(3, emb_func_secureboot, emb_dark_func_secureboot)
DEC_BUILTIN_ICON2(4, emb_func_secureboot_config, emb_dark_func_secureboot_config)
DEC_BUILTIN_ICON2(5, emb_func_reset, emb_dark_func_reset)
DEC_BUILTIN_ICON2(6, emb_func_exit, emb_dark_func_exit)
DEC_BUILTIN_ICON2(7, emb_func_help, emb_dark_func_help)
DEC_BUILTIN_ICON2(8, emb_func_shell, emb_dark_func_shell)
DEC_BUILTIN_ICON(11, emb_pointer)
DEC_BUILTIN_ICON(12, emb_vol_internal)
DEC_BUILTIN_ICON(13, emb_vol_external)
DEC_BUILTIN_ICON(14, emb_vol_optical)
DEC_BUILTIN_ICON(16, emb_vol_internal_booter)
DEC_BUILTIN_ICON(17, emb_vol_internal_hfs)
DEC_BUILTIN_ICON(18, emb_vol_internal_apfs)
DEC_BUILTIN_ICON(19, emb_vol_internal_ntfs)
DEC_BUILTIN_ICON(20, emb_vol_internal_ext)
DEC_BUILTIN_ICON(21, emb_vol_internal_recovery)
DEC_BUILTIN_ICON2(22, emb_logo, emb_dark_logo)
DEC_BUILTIN_ICON2(23, emb_selection_small, emb_dark_selection_small)
DEC_BUILTIN_ICON2(24, emb_selection_big, emb_dark_selection_big)
}
void XTheme::ClearScreen() //and restore background and banner
{
if (BanHeight < 2) {
BanHeight = ((UGAHeight - (int)(LayoutHeight * Scale)) >> 1);
}
if (!(HideUIFlags & HIDEUI_FLAG_BANNER)) {
//Banner image prepared before
if (!Banner.isEmpty()) {
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BannerPlace.Width = Banner.GetWidth();
BannerPlace.Height = (BanHeight >= Banner.GetHeight()) ? Banner.GetHeight() : BanHeight;
BannerPlace.XPos = BannerPosX;
BannerPlace.YPos = BannerPosY;
if (!TypeSVG) {
// Check if new style placement value was used for banner in theme.plist
if ((BannerPosX >=0 && BannerPosX <=1000) && (BannerPosY >=0 && BannerPosY <=1000)) {
// Check if screen size being used is different from theme origination size.
// If yes, then recalculate the placement % value.
// This is necessary because screen can be a different size, but banner is not scaled.
BannerPlace.XPos = HybridRepositioning(BannerEdgeHorizontal, BannerPosX, BannerPlace.Width, UGAWidth, ThemeDesignWidth );
BannerPlace.YPos = HybridRepositioning(BannerEdgeVertical, BannerPosY, BannerPlace.Height, UGAHeight, ThemeDesignHeight);
// Check if banner is required to be nudged.
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BannerPlace.XPos = CalculateNudgePosition(BannerPlace.XPos, BannerNudgeX, Banner.GetWidth(), UGAWidth);
BannerPlace.YPos = CalculateNudgePosition(BannerPlace.YPos, BannerNudgeY, Banner.GetHeight(), UGAHeight);
// DBG("banner position new style\n");
} else {
// Use rEFIt default (no placement values speicifed)
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BannerPlace.XPos = (UGAWidth - Banner.GetWidth()) >> 1;
BannerPlace.YPos = (BanHeight >= Banner.GetHeight()) ? (BanHeight - Banner.GetHeight()) : 0;
// DBG("banner position old style\n");
}
}
}
}
//Then prepare Background from BigBack
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if (!Background.isEmpty() && (Background.GetWidth() != (UINTN)UGAWidth || Background.GetHeight() != (UINTN)UGAHeight)) { // should we type UGAWidth and UGAHeight as UINTN to avoid cast ?
// Resolution changed
Background.setEmpty();
}
if (Background.isEmpty()) {
Background = XImage(UGAWidth, UGAHeight);
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Background.Fill((EFI_GRAPHICS_OUTPUT_BLT_PIXEL&)BlueBackgroundPixel);
}
if (!BigBack.isEmpty()) {
switch (BackgroundScale) {
case imScale:
Background.CopyScaled(BigBack, Scale);
break;
case imCrop:
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{
INTN x = UGAWidth - BigBack.GetWidth();
INTN x1, x2, y1, y2;
if (x >= 0) {
x1 = x >> 1;
x2 = 0;
x = BigBack.GetWidth();
} else {
x1 = 0;
x2 = (-x) >> 1;
x = UGAWidth;
}
INTN y = UGAHeight - BigBack.GetHeight();
if (y >= 0) {
y1 = y >> 1;
y2 = 0;
y = BigBack.GetHeight();
} else {
y1 = 0;
y2 = (-y) >> 1;
y = UGAHeight;
}
//the function can be in XImage class
/* egRawCopy(Background.GetPixelPtr(x1, y1),
BigBack.GetPixelPtr(x2, y2),
x, y, Background.GetWidth(), BigBack.GetWidth()); */
Background.Compose(x, y, BigBack, true);
break;
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}
case imTile:
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{
INTN x = (BigBack.GetWidth() * ((UGAWidth - 1) / BigBack.GetWidth() + 1) - UGAWidth) >> 1;
INTN y = (BigBack.GetHeight() * ((UGAHeight - 1) / BigBack.GetHeight() + 1) - UGAHeight) >> 1;
EFI_GRAPHICS_OUTPUT_BLT_PIXEL* p1 = Background.GetPixelPtr(0, 0);
for (INTN j = 0; j < UGAHeight; j++) {
for (INTN i = 0; i < UGAWidth; i++) {
*p1++ = BigBack.GetPixel((i + x) % BigBack.GetWidth(), (j + y) % BigBack.GetHeight());
}
}
break;
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}
case imNone:
default:
// already scaled
break;
}
}
Background.Draw(0, 0, 1.f);
//then draw banner
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if (!Banner.isEmpty()) {
Banner.Draw(BannerPlace.XPos, BannerPlace.YPos, Scale);
}
}
void XTheme::InitSelection()
{
if (!AllowGraphicsMode)
return;
SelectionBackgroundPixel.r = (SelectionColor >> 24) & 0xFF;
SelectionBackgroundPixel.g = (SelectionColor >> 16) & 0xFF;
SelectionBackgroundPixel.b = (SelectionColor >> 8) & 0xFF;
SelectionBackgroundPixel.a = (SelectionColor >> 0) & 0xFF;
if (!SelectionImages[0].isEmpty()) {
return;
}
// load small selection image
if (SelectionSmallFileName.isEmpty()){
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SelectionImages[2].LoadImage(ThemeDir, SelectionSmallFileName);
}
if (SelectionImages[2].isEmpty()){
// SelectionImages[2] = BuiltinIcon(BUILTIN_SELECTION_SMALL);
// SelectionImages[2]->HasAlpha = FALSE; // support transparensy for selection icons
if (Daylight) {
SelectionImages[2].FromPNG(ACCESS_EMB_DATA(emb_selection_small), ACCESS_EMB_SIZE(emb_selection_small));
} else {
SelectionImages[2].FromPNG(ACCESS_EMB_DATA(emb_dark_selection_small), ACCESS_EMB_SIZE(emb_dark_selection_small));
}
// CopyMem(&BlueBackgroundPixel, &StdBackgroundPixel, sizeof(EG_PIXEL)); //why???
}
//cut or extend the image by Compose
/* SelectionImages[2] = egEnsureImageSize(SelectionImages[2],
row1TileSize, row1TileSize, &MenuBackgroundPixel);
if (SelectionImages[2] == NULL) {
return;
} */
// load big selection image
if (!TypeSVG && !SelectionBigFileName.isEmpty()) {
SelectionImages[0].LoadImage(ThemeDir, SelectionBigFileName);
// SelectionImages[0].EnsureImageSize(row0TileSize, row0TileSize, &MenuBackgroundPixel);
}
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if (SelectionImages[0].isEmpty()) {
// calculate big selection image from small one
// SelectionImages[0] = BuiltinIcon(BUILTIN_SELECTION_BIG);
if (Daylight) {
SelectionImages[0].FromPNG(ACCESS_EMB_DATA(emb_selection_big), ACCESS_EMB_SIZE(emb_selection_big));
} else {
SelectionImages[0].FromPNG(ACCESS_EMB_DATA(emb_dark_selection_big), ACCESS_EMB_SIZE(emb_dark_selection_big));
}
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// SelectionImages[0]->HasAlpha = FALSE; // support transparensy for selection icons
CopyMem(&BlueBackgroundPixel, &StdBackgroundPixel, sizeof(EG_PIXEL));
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if (SelectionImages[0].isEmpty()) {
SelectionImages[2].setEmpty();
return;
}
// if (SelectionOnTop) {
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// SelectionImages[0]->HasAlpha = TRUE; // TODO ?
// SelectionImages[2]->HasAlpha = TRUE;
// }
}
// BootCampStyle indicator image
if (BootCampStyle) {
// load indicator selection image
if (!SelectionIndicatorName.isEmpty()) {
SelectionImages[4].LoadImage(ThemeDir, SelectionIndicatorName);
}
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if (!SelectionImages[4].isEmpty()) {
SelectionImages[4].FromPNG(ACCESS_EMB_DATA(emb_selection_indicator), ACCESS_EMB_SIZE(emb_selection_indicator));
}
INTN ScaledIndicatorSize = (INTN)(INDICATOR_SIZE * Scale);
// SelectionImages[4].EnsureImageSize(ScaledIndicatorSize, ScaledIndicatorSize, &MenuBackgroundPixel);
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if (SelectionImages[4].isEmpty()) {
// SelectionImages[4] = egCreateFilledImage(ScaledIndicatorSize, ScaledIndicatorSize,
// TRUE, &StdBackgroundPixel);
SelectionImages[4] = XImage(ScaledIndicatorSize, ScaledIndicatorSize);
SelectionImages[4].Fill((EFI_GRAPHICS_OUTPUT_BLT_PIXEL&)StdBackgroundPixel);
}
// SelectionImages[5] = egCreateFilledImage(ScaledIndicatorSize, ScaledIndicatorSize,
// TRUE, &MenuBackgroundPixel);
SelectionImages[5] = XImage(ScaledIndicatorSize, ScaledIndicatorSize);
SelectionImages[5].Fill((EFI_GRAPHICS_OUTPUT_BLT_PIXEL&)MenuBackgroundPixel);
}
/*
Button & radio, or any other next icons with builtin icon as fallback should synced to:
- BUILTIN_ICON_* in lib.h
- BuiltinIconTable in icns.c
- Data in egemb_icons.h / scroll_images.h
*/
// Radio buttons
//it was a nonsense egLoadImage is just inluded into egLoadIcon.
// will be corrected with XTheme support
//the procedure loadIcon should also check embedded icons
Button[0] = GetIcon("radio_button");
Button[1] = GetIcon("radio_button_selected"));
Button[2] = GetIcon("checkbox");
Button[3] = GetIcon("checkbox_checked");
// non-selected background images
EFI_GRAPHICS_OUTPUT_BLT_PIXEL& BackgroundPixel = { 0xbf, 0xbf, 0xbf, 0xff };
if (!SelectionBigFileName.isEmpty()) {
BackgroundPixel = { 0x00, 0x00, 0x00, 0x00 };
} else if (DarkEmbedded || TypeSVG) {
BackgroundPixel = { 0x33, 0x33, 0x33, 0xff };
} else {
BackgroundPixel = { 0xbf, 0xbf, 0xbf, 0xff };
}
SelectionImages[1] = XImage(row0TileSize, row0TileSize);
SelectionImages[1].Fill((EFI_GRAPHICS_OUTPUT_BLT_PIXEL&)BackgroundPixel);
SelectionImages[3] = XImage(row1TileSize, row1TileSize);
SelectionImages[3].Fill((EFI_GRAPHICS_OUTPUT_BLT_PIXEL&)BackgroundPixel);
}
void XTheme::FillByDir() //assume ThemeDir is defined by InitTheme() procedure
{
for (INTN i=0; i<BUILTIN_ICON_COUNT; ++i) {
Icon NewIcon(i);
NewIcon.Image.LoadImage(ThemeDir, XStringWP(IconsNames[i]));
NewIcon.ImageNight.LoadImage(ThemeDir, XStringWP(IconsNames[i]) + "_night");
Icons.AddCopy(NewIcon);
}
//to be continued
}