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67 lines
1.9 KiB
C
67 lines
1.9 KiB
C
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/** @file
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Debug Agent library implementition with empty functions.
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Copyright (c) 2010, Intel Corporation. All rights reserved.<BR>
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SPDX-License-Identifier: BSD-2-Clause-Patent
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**/
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#include <Library/DebugAgentLib.h>
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/**
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Initialize debug agent.
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This function is used to set up debug environment to support source level debugging.
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If certain Debug Agent Library instance has to save some private data in the stack,
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this function must work on the mode that doesn't return to the caller, then
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the caller needs to wrap up all rest of logic after InitializeDebugAgent() into one
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function and pass it into InitializeDebugAgent(). InitializeDebugAgent() is
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responsible to invoke the passing-in function at the end of InitializeDebugAgent().
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If the parameter Function is not NULL, Debug Agent Library instance will invoke it by
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passing in the Context to be its parameter.
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If Function() is NULL, Debug Agent Library instance will return after setup debug
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environment.
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@param[in] InitFlag Init flag is used to decide the initialize process.
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@param[in] Context Context needed according to InitFlag; it was optional.
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@param[in] Function Continue function called by debug agent library; it was
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optional.
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**/
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VOID
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EFIAPI
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InitializeDebugAgent (
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IN UINT32 InitFlag,
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IN VOID *Context, OPTIONAL
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IN DEBUG_AGENT_CONTINUE Function OPTIONAL
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)
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{
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if (Function != NULL) {
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Function (Context);
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}
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}
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/**
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Enable/Disable the interrupt of debug timer and return the interrupt state
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prior to the operation.
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If EnableStatus is TRUE, enable the interrupt of debug timer.
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If EnableStatus is FALSE, disable the interrupt of debug timer.
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@param[in] EnableStatus Enable/Disable.
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@return FALSE always.
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**/
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BOOLEAN
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EFIAPI
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SaveAndSetDebugTimerInterrupt (
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IN BOOLEAN EnableStatus
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)
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{
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return FALSE;
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}
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