CloverBootloader/rEFIt_UEFI/cpp_unit_test/XStringW_test.cpp

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#include <Platform.h>
#include "../cpp_foundation/XStringW.h"
#include "global1.h"
#include "global2.h"
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#include "../cpp_foundation/utf8Conversion.h"
//#include <wchar.h>
int XStringW_tests()
{
#ifdef JIEF_DEBUG
DebugLog(2, "XStringW_tests -> Enter\n");
#endif
if ( global_str1 != L"global_str1" ) return 1;
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if ( global_str2 != L"global_str2" ) return 2;
XStringW str(L"1");
if ( str != L"1" ) return 3;
str.StrCat(L"2");
if ( str != L"12" ) return 4;
XStringW str2;
if ( str2.NotNull() ) return 10;
str2.StrnCpy(str.data(), 2);
if ( str2 != L"12" ) return 11;
str2.StrnCat(L"345", 2);
if ( str2 != L"1234" ) return 12;
str2.Insert(1, str);
if ( str2 != L"112234" ) return 13;
str2 += L"6";
if ( str2 != L"1122346" ) return 14;
//wchar_t c2 = L'Ň';
//printf("1=%lc\n", c2);
//const char* s1 = "𐌾";
str2.SPrintf("%c", 'a'); // signle UTF8 ascii char
if ( str2 != L"a" ) return 20;
str2.SPrintf("%ls", L"ab"); // UTF16(32) string containing ascii char
if ( str2 != L"ab" ) return 21;
#ifdef _MSC_VER
#pragma warning(disable : 4066)
#endif
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str2.SPrintf("%lc", L'Ň'); // signe UTF16(32) char. (2 bytes in total if UTF16)
if ( str2 != L"Ň" ) return 22;
str2.SPrintf("%s", "Ň"); // this is a UTF8 string 2 bytes long
if ( str2 != L"Ň" ) return 23;
#if __WCHAR_MAX__ > 0xFFFFu
str2.SPrintf("%lc", L'𐌾'); // L'𐌾' // this char cannot convert to an UTF16 char. So it doesn't compile with -fshort-wchar
if ( str2 != L'𐌾' ) return 30;
#endif
str2.SPrintf("%ls", L"𐌾"); // this is a UTF8 string 4 bytes long
if ( str2 != L"𐌾" ) return 31;
str2.SPrintf("%ls", L"𐌾"); // this is a UTF16 or UTF32 string (depending of -fshort-wchar)
if ( str2 != L"𐌾" ) return 32;
{
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XStringW str3("a");
if ( str3 != L"a" ) return 40;
XStringW str4("aŇ𐌾");
if ( str4 != L"aŇ𐌾" ) return 41;
}
// XStringW CommonName(L"EFI\\CLOVER\\misc\\screenshot");
// for (UINTN Index = 0; Index < 20; Index++) {
// XStringW Name = CommonName + SPrintf("%lld", Index) + L".png";
// DebugLog(2, "XStringW_test shot: %s\n", Name.data());
// }
return 0;
}